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Not to be confused with Honeycomb Block.

Honey blocks are storage blocks equivalent to four honey bottles. Honey blocks are sticky and can be used in conjunction with pistons to move blocks and adhered entities.


Honey blocks can be broken instantly, and always drop as an item, regardless of what is used to mine them.


Ingredients Crafting recipe Description
Honey Bottle

Empty bottles remain in the crafting grid after crafting the honey block.

The 2×2 inventory crafting grid is sufficient to craft a honey block.


Unlike the slime block, the honey block does not carry a redstone signal because it is a transparent block.‌[Java Edition only]


When being moved by a piston, entities on a honey block's top surface move with it. They are not launched in the direction of the push, as a slime block would do.

When a honey block is moved by a piston, it attempts to move all adjacent blocks in the same direction. A honey block can move any block a sticky piston can pull, except for glazed terracotta and slime blocks. The blocks that are moved may, in turn, push other blocks, as if they were being pushed by a piston. For example, a honey block sitting on the ground attempts to move the ground block underneath itself, which pushes additional ground blocks in the direction of motion.

When the adjacent block that is moved is also a honey block, that block also attempts to move all its adjacent blocks. For example, a 2×2×2 cube of honey blocks may be pushed or pulled as a unit by a single piston acting on any of the blocks in the cube.

A honey block adjacent to a block that cannot be moved by pistons ignores the immobile block. However, if an adjacent block could be moved but is prevented by the presence of an immobile block, the honey block is also prevented from moving. Liquids are an exception: they are not moved, but neither do they stop a piston from pushing or pulling blocks into their space (usually destroying the liquid, and in a rare case displacing it through the piston). Honey blocks, unlike slime blocks, cannot have a redstone signal sent through them via a repeater or an observer, etc.

Honey blocks are not pulled by a non-sticky piston, nor are they moved if an adjacent (non-honey) block is moved by a piston.

The maximum of 12 blocks moved by a piston still applies. For example, a 2×2×3 of honey blocks may be pushed or pulled by a sticky piston as long as no other movable blocks are adjacent to it. However, the platform in which a honey block shifts is entirely dependent on the placement of the sticky piston, as well as placement of blocks too.

In Java Edition honey blocks moved by pistons do not move entities that are touching the side or bottom of the block.[1] In Bedrock Edition honey blocks moved by pistons do move entities that are touching the side of the block.[more information needed for Bedrock Edition]

Slowing down entities[]

Honey blocks slow down entities walking on top of them and prevent them from jumping. Players walking on honey blocks move 2.508 m/s, about a 60% reduction from the normal walking speed. In Bedrock Edition, players also slow down slightly if walking up against the side of it. Players, who can normally jump about 1 14 blocks high, can jump about 316 blocks high on honey; this is an 85% reduction. They can more easily step up onto other blocks than jump up onto them.

This effect applies even through other blocks on top of honey blocks, as long as they are half-block or less in height - so the player cannot jump on carpets, bottom slabs or daylight detectors that are placed on honey blocks.

This effect also applies regardless of a player's mode of movement, such as gliding with elytra or swimming.


Entities pressed against the sides of a honey block slide down at a slow speed and do not take fall damage, similar to going down a ladder but with a gradually decreasing horizontal momentum.‌[Java Edition only] This allows players to jump 2 blocks further by holding on to the walls. The slowdown induced by honey blocks also stacks with the Slow Falling status effect.


As with hay bales, falling onto a honey block reduces fall damage by 80%. For example, if a player or mob falls from a height that would normally cause 10♥♥♥♥♥ fall damage, the fall causes 2♥ damage instead.


When a honey block is near bees and a beehive or bee nest, bees occasionally fly close and attach to it for a few seconds, resembling an action of eating honey. When doing this, the bee stops fluttering its wings, and firmly attaches its face to the honey block regardless of whether flowers are nearby.

Crafting ingredient[]

Although the 2×2 inventory crafting grid is sufficient to craft a honey block, a 3×3 crafting table grid is required to convert a honey block back into four honey bottles.

Name Ingredients Crafting recipe
Honey Bottle Glass Bottle +
Honey Block



Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
Block brokenBlocksOnce the block has brokenblock.honey_block.breaksubtitles.block.generic.break1.00.816
Block placedBlocksWhen the block is placedblock.honey_block.placesubtitles.block.generic.place1.00.816
Block breakingBlocksWhile the block is in the process of being brokenblock.honey_block.hitsubtitles.block.generic.hit0.250.516
None[sound 1]Entity-DependentFalling on the block with fall damageblock.honey_block.fallNone[sound 1]0.50.7516
FootstepsEntity-DependentWalking on the blockblock.honey_block.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.honey_block1.00.8-1.0
BlocksWhen the block is placeddig.honey_block1.00.8-1.0
BlocksWhile the block is in the process of being brokenhit.honey_block0.230.5
PlayersFalling on the block with fall damagefall.honey_block0.41.0
PlayersWalking on the blockstep.honey_block0.151.0
PlayersJumping from the blockjump.honey_block0.121.0
PlayersFalling on the block without fall damageland.honey_block0.141.0


Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
Sliding down a honey blockEntity-DependentWhile something is sliding down a honey blockblock.honey_block.slidesubtitles.block.honey_block.slide0.8varies [sound 1]16
  1. Can be 1.0 or 0.8 for each sound, except slide1, which can be 1.0 or 0.9

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
PlayersWhile something is sliding down a honey blockstep.honey_block [.fandom.com/wiki/Talk:Honey_Block <span title="Could also be jump.honey_block, land.honey_block, or fall.honey_block and sound the same " style="border-bottom: 1px dotted">verify]1.01.0

Data values[]


Java Edition:

NameIdentifierFormTranslation key
Honey Blockhoney_blockBlock & Itemblock.minecraft.honey_block

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Honey Blockhoney_block473Block & Giveable Item[i 2]Identical[i 3]tile.honey_block.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same id as the block.


Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other
Sticky SituationSlide down a honey block to slow your fall.30GSilver


Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-rawSticky Situation
Jump into a Honey Block to break your fall AdventureCollide on a vertical side of a honey block when in air.adventure/honey_block_slide


September 28, 2019Honey Block (pre-release) Honey blocks are announced at MINECON Live 2019.
September 28, 2019Honey Block (pre-release 2) In official article about all content announced at Minecon 2019 was shown another honey block texture, which wasn't shown on live.
Java Edition
1.1519w41aHoney Block JE1 Added honey blocks.
19w42aHoney blocks no longer stick to slime blocks when pushed by pistons.
19w44aHoney blocks can now be used to craft honey bottles.
The inventory icon of honey blocks has been slightly changed from to Honey Block (inventory) JE2.
Pre-release 1The sliding sound event for honey blocks no longer uses the same subtitles as footsteps.
1.1721w08aHoney block have been moved to the redstone tab of the Creative inventory.
21w18aGoats can no longer make long jumps on honey blocks.
1.2023w12aThe inventory icon of the honey block has been changed from Honey Block (inventory) JE2 to .
23w18aEntities touching the edge of a honey block now properly get affected by the stickiness.[2]
Bedrock Edition
1.14.0beta Block BE1 Added honey blocks.
beta Block BE2 The model of honey blocks has been changed to match Java Edition's.
Honey blocks no longer stick to slime blocks when pushed by pistons.
beta blocks can now be used to craft honey bottles.
1.14.20beta can now be shot through the gap between two honey blocks.
1.16.0beta sounds have been added for honey blocks.


Issues relating to "Honey Block" are maintained on the bug tracker. Report issues there.


  • Honey blocks are not full blocks: despite taking up 163 pixels, the collision box is only 14×14×15 pixels.
    • The bottom face of the honey block is the same depth as a full block, though it is only 14×14 pixels.
    • Small entities such as arrows are free to move through the gap between honey blocks as they are under 2 pixels wide.
    • Only when entities are partially "in" the honey block (i.e., they are touching the 143-pixel hitbox) can they slide down against it.
  • In real life, bees eat honey when the temperature is low and flowers are difficult to find. Otherwise, pollen and nectar are their primary food sources.
  • The bottom surface of the honey block does not slow down entities.
  • It takes 1 minute and 14 seconds to slide down 256 honey blocks.
  • The player cannot place some blocks on the honey block such as vines, ladders and torches.‌[Java Edition only][3]



Development images[]


  1. Like leaves, this block diffuses sky light only from directly above.


  1. MC-163122 — resolved as "Works As Intended".
  2. MC-1133 — "Whether or not a player experiences some effect is calculated based on the block under the center of the player" — resolved as "Fixed".
  3. MC-131115

External Links[]