Hoglin jockeys are the rare appearance of a baby piglin riding a baby hoglin.
Spawning[]
Post-generation[]
Baby piglins run near and ride baby hoglins. If there are more baby piglins than baby hoglins, the baby piglins occasionally jump on other baby piglins already riding a baby hoglin, with a maximum of 3 stacked on a single baby hoglin.
Dismounting[]
The baby piglins can dismount the hoglin after getting on it, making Hoglin Jockeys a temporary occurrence.
Drops[]
In Java Edition, a picked-up item always drops with the same durability as when picked up. In Bedrock Edition, armor picked up by piglins can lose durability and even break depending on how much damage the piglin takes. Piglins do not drop gold ingots, raw porkchops, or cooked porkchops that they have earlier picked up.
Experience[]
Adults drop 5 and an additional 1–3 per armor piece if killed by a player or tamed wolf. Baby piglins drop 1. Baby hoglins drop only experience when killed, at the same rate as adult hoglins. They are also the only mobs that both grow up and also drop experience.
Behavior[]
Baby piglins[]
Baby piglins are passive and play with baby hoglins, running around and riding upon them. Up to 3 baby piglins may stack on top of each other while riding a baby hoglin.
Baby piglins can be given gold, but they do not give anything in return and run away. Baby piglins can also pick up and wear armor as well as hold gold tools or weapons. However, they are unable to pick up leather.
Baby piglins never grow up.
Baby hoglins[]
Baby hoglins avoid warped fungi (including in a flower pot), nether portals and respawn anchors, and will run away from them when within 7 blocks of them. They naturally sink in water and eventually drown.[1] They also sink in lava and are vulnerable to fire damage.[2] Hoglins can be led with a lead despite the fact they are hostile. Baby hoglins also attack the player, dealing much less damage and normal knockback. If the player attacks a baby hoglin, it temporarily flees.
Sounds[]
Baby piglins[]
Java Edition:
Piglins use the Hostile Creatures sound category for entity-dependent sound events.
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Piglin snorts | Hostile Creatures | Randomly | entity | subtitles | 0.66 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Piglin snorts angrily | Hostile Creatures | Randomly while angry | entity | subtitles | 0.7 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Piglin retreats [sound 1] | Hostile Creatures | When a piglin runs away from something feared or while in the Overworld | entity [sound 1] | subtitles [sound 1] | 0.65 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Piglin hurts | Hostile Creatures | When a piglin is damaged | entity | subtitles | 0.7 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Piglin dies | Hostile Creatures | When a piglin dies | entity | subtitles | varies [sound 2] | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Footsteps | Hostile Creatures | While a piglin is walking | entity | subtitles | 0.1125 | 1.0 | 16 | |
Piglin celebrates | Hostile Creatures | When a piglin defeats a hoglin | entity | subtitles | 0.8 [sound 3] | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Piglin snorts enviously | Hostile Creatures | Randomly when a piglin is unable to pick up item from the ground because another piglin picked it up [verify], or while a player is holding a gold item | entity | subtitles | 0.8 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Piglin admires item | Hostile Creatures | When a piglin sees a gold item | entity | subtitles | 0.8 [sound 4] | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Piglin converts to Zombified Piglin | Hostile Creatures | When a piglin converts to a zombified piglin | entity | subtitles | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Hostile Creatures | Randomly | mob | 0.8 [sound 1] | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | Randomly while angry | mob | 0.7 | 0.8-1.2 (Baby: 1.3-1.7) | |
None | None | Undefined sound event | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) |
Hostile Creatures | When a piglin runs away from something feared | mob | 0.8 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a piglin is damaged | mob | 0.7 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a piglin dies | mob | varies [sound 2] | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | While a piglin is walking | mob | 0.2625 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a piglin defeats a hoglin | mob | 0.8 [sound 3] | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | Randomly when a piglin is unable to pick up item from the ground because another piglin picked it up, or while a player is holding a gold item | mob | 0.8 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a piglin sees a gold item | mob | 0.8 [sound 4] | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a piglin converts to a zombified piglin | mob | 1.0 | 0.9-1.1 |
Baby hoglins[]
Java Edition:
Hoglins use the Hostile Creatures sound category for entity-dependent sound events.
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Hoglin growls | Hostile Creatures | Randomly | entity | subtitles | 0.9 [sound 1] | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Hoglin growls angrily | Hostile Creatures | Randomly while a hoglin is chasing something | entity | subtitles | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Hoglin retreats [sound 2] | Hostile Creatures | When a hoglin runs away from something feared or while in the Overworld | entity [sound 2] | subtitles [sound 2] | 0.8 [sound 3] | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Hoglin attacks | Hostile Creatures | When a hoglin attacks something | entity | subtitles | 0.8 | varies [sound 4] | 16 | |
Hoglin hurts | Hostile Creatures | When a hoglin is damaged | entity | subtitles | 0.8 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Hoglin dies | Hostile Creatures | When a hoglin dies | entity | subtitles | 0.9 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Footsteps | Hostile Creatures | While a hoglin is walking | entity | subtitles | 0.15 | 1.0 | 16 | |
Hoglin converts to Zoglin | Hostile Creatures | When a hoglin converts into a zoglin via the Overworld or the End | entity | subtitles | 0.8 | 0.8-1.2 (Baby: 1.3-1.7) | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Hostile Creatures | Randomly | mob | 0.9 [sound 1] | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | Randomly while a hoglin is chasing something | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a hoglin attacks something | mob | 0.8 | varies [sound 2] | |
Hostile Creatures | When a hoglin runs away from something feared | mob | 0.9 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a hoglin is damaged | mob | 0.9 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a hoglin dies | mob | 0.9 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | While a hoglin is walking | mob | 1.0 | 1.0 | |
Hostile Creatures | Unused sound event | mob | 0.9 | 1.0 | |
Hostile Creatures | When a hoglin converts into a zoglin via the Overworld or the End | mob | 1.0 | 0.9-1.1 | |
Hostile Creatures | When a hoglin converts into a zoglin via the Overworld or the End | mob | 1.0 | 0.8-1.2 |