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This article is about the Nether mob in Minecraft. For the Minecraft Dungeons mob, see MCD:Hoglin. For the zombified variant, see Zoglin. For other pig-like mobs, see Pig (disambiguation).
"Piglin beast" redirects here. For the neutral mob, see Piglin and Piglin Brute.
Hoglin
Hoglin JE2.png
Baby Hoglin JE2 BE3.png
Hoglin BE2.png
Baby Hoglin JE2 BE3.png
Health points

40♥ × 20

Behavior

Hostile
Passive (Peaceful difficulty)

Attack
strength

Adult:
Easy:
2.5♥ × 1.25 to 5♥♥♥
Normal:
3♥♥ to 8♥♥♥♥
Hard:
4.5♥ × 2.25 to 12♥ × 6
Baby:
Easy and Normal: 0.5♥ × 0.25
Hard: 0.75♥ × 0.375

Hitbox size

In Java Edition:
Adult:
Height: 1.4 Blocks
Width: 1.3965 Blocks
Baby:
Height: 0.7 Blocks
Width: 0.6982 Blocks
In Bedrock Edition:
Adult:
Height: 0.9 Blocks
Width: 0.9 Blocks
Baby:
Height: 0.425 Blocks
Width: 0.425 Blocks

Speed

0.4

Knockback
resistance

0.6

Spawn

Crimson Forest Bastion remnant

Usable items

A hoglin is a breedable hostile mob found in the Nether, and are a source of porkchops and leather.

Spawning[]

Hoglins are found in herds of 3–4 in crimson forests, respawning over time. They can spawn at any light level and on most solid blocks other than nether wart blocks and shroomlights.

Hoglins spawn in certain types of bastion remnants upon structure generation. They spawn frequently in the hoglin stable variant (specifically the large and small stables in the "lower" area, but never in the "upper" area with ramparts), and sometimes in the main "bridge entrance" at the upper half of the rampart in the bridge variant. Similar to the piglins and piglin brutes there, these hoglins never despawn.

5% of hoglins spawn as babies.

Hoglins spawn in Peaceful mode, but are passive to players.

Drops[]

Adult hoglins drop when killed:

  • 2–4 raw porkchop (cooked porkchop while on fire). The maximum amount is increased by 1 per level of Looting, for a maximum of 7 with Looting III.
  • 0–1 leather. The maximum amount is increased by 1 per level of Looting, for a maximum of 4 with Looting III.
  • 5 if killed by a player or tamed wolf.‌[Java Edition only]
    • Baby hoglins drop only experience.
    • In fact, baby hoglins are the only mobs that both grow up and drop experience when killed.
  • In Bedrock Edition, both adult and baby hoglins drop 1–3, if killed by a player or tamed wolf.

Behavior[]

Hoglins avoid warped fungi (including in a flower pot), nether portals and respawn anchors. They naturally sink in water and eventually drown.[1] They also sink in lava and are vulnerable to fire damage.[2] Hoglins can be led with a lead despite the fact they are hostile.

Hostility[]

Hoglins attack any player within 32 blocks with a reach of 1.9 blocks. An adult knocks its target upward. Players can still be flung even if they block with a shield. Baby hoglins also attack, dealing less damage without flinging. If the player attacks a baby hoglin, it flees. Hoglins do not attack a player standing near a block that repels them, but run away from the block unless they have already chosen to attack. Hoglins are 60% resistant to knockback. Unlike other hostile mobs, they do not prevent a player from sleeping.

Similar to piglins and zombified piglins, a player or mob attacking a hoglin provokes all nearby hoglins. Attacking a baby hoglin does not trigger this behavior.

Hoglins are hostile to piglins if a piglin attacks first. Hoglins also flee if outnumbered and make retreating sounds. If the piglins are outnumbered by hoglins, they flee and make retreating sounds.

Hoglins that spawn in a stable bastion remnant cannot be hunted.

Baby hoglins[]

Baby piglins run near and ride baby hoglins. If there are more baby piglins than baby hoglins, the baby piglins occasionally jump on other baby piglins already riding a baby hoglin, with a maximum of 3 stacked on a single baby hoglin.

If a baby hoglin is attacked by the player, it temporarily becomes passive, fleeing the player for a short while after getting attacked.

Zombification / Zoglins[]

A hoglin turning into a zoglin. Notice the hair is flattened down.

If a hoglin spawns in or moves to the Overworld or the End, it shakes and then transforms into a zoglin after 15 seconds. Any lead attached to the hoglin breaks when it converts. Leads attached to hoglins still break, even though zoglins are leashable. It is not known whether this is intentional or not, but it is more than likely a bug. ‌[Java Edition only][3] The newly-created zoglin gets Nausea I for 10 seconds. This Nausea effect is only decorative and has no effect on the zoglin's behavior.

Breeding[]

Main article: Breeding

Other than the killer bunny[Java Edition only], the hoglin is the only hostile mob that can be bred. Hoglins can be bred with crimson fungi. It takes about 5 minutes before the parents can breed again, and it takes 20 minutes for baby hoglins to mature. They stay near their parents unless they see a player or get attacked, in which case they attack or run away. Feeding a baby hoglin reduces the remaining time for it to mature by 10%.

Hoglins cannot be bred when they are running away from warped fungi, respawn anchors or Nether portals.

Feeding crimson fungi to a hoglin prevents it from despawning, no matter the breeding is successful or not. The hoglin produced by breeding does not despawn either.

Sounds[]

Note red.png
This page would benefit from the addition of more sounds. 
Please remove this notice once you've added suitable sounds to the article.
The specific instructions are: Howl sounds from bedrock edition
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Hoglin growlsHostile CreaturesHoglin randomly growls.entity.hoglin.ambientsubtitles.entity.hoglin.ambient0.9116
Hoglin growls angrilyHostile CreaturesHoglin chases a player.entity.hoglin.angrysubtitles.entity.hoglin.angry0.9116
Hoglin attacksHostile CreaturesHoglin impales the player with its tusks.entity.hoglin.attacksubtitles.entity.hoglin.attack0.9116
Hoglin retreatsHostile CreaturesHoglin runs away from warped fungus, nether portal, respawn anchor, or hunting piglin.entity.hoglin.retreatsubtitles.entity.hoglin.retreat0.9116
Hoglin hurtsHostile CreaturesHoglin is attacked by the player.entity.hoglin.hurtsubtitles.entity.hoglin.hurt0.9116
Hoglin diesHostile CreaturesHoglin is killed by the player.entity.hoglin.deathsubtitles.entity.hoglin.death0.9116
Hoglin stepsHostile CreaturesHoglin walks around the area.entity.hoglin.stepsubtitles.entity.hoglin.step0.9116
Hoglin converts to ZoglinHostile CreaturesHoglin converts into a zoglin via the overworld or the end.entity.hoglin.converted_to_zombifiedsubtitles.entity.hoglin.converted_to_zombified0.9116

Data values[]

ID[]

Java Edition:

NameResource locationTranslation key
Hoglinhoglinentity.minecraft.hoglin

Bedrock Edition:

NameResource locationNumeric ID Translation key
Hoglinhoglin124entity.hoglin.name

Entity data[]

Hoglins have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format
  • Entity data
    • Additional fields for mobs that can breed
    • Tags common to all entities
    • Tags common to all mobs
    •  CannotBeHunted: 1 or 0 (true/false) - if true, piglins do not attack the hoglin. Set to true for hoglins spawned as a part of bastion remnants.
    •  IsImmuneToZombification: 1 or 0 (true/false) – if true, the hoglin does not transform to a zoglin when in the Overworld and TimeInOverworld does not increment.
    •  TimeInOverworld: The number of ticks that the hoglin has existed in the Overworld; the hoglin converts to a zoglin when this is greater than 300.

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-raw.pngAdventure
Adventure, exploration, and combat Kill any entity, or be killed by any entity.adventure/root
Advancement-plain-raw.pngMonster Hunter
Kill any hostile monster AdventureKill one of these 34 mobs: Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_a_mob
Advancement-fancy-raw.pngMonsters Hunted
Kill one of every hostile monster Monster HunterKill each of these 34 mobs: Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_all_mobs
Advancement-plain-raw.pngThe Parrots and the Bats
Breed two animals together HusbandryBreed a pair of any of these 22 mobs: A mule must be the result of breeding a horse and a donkey for this advancement as they are not breed-able together. Other breed-able mobs, if any, can be bred, but are ignored for this advancement.husbandry/breed_an_animal
Advancement-fancy-raw.pngTwo by Two
Breed all the animals! The Parrots and the BatsBreed a pair of each of these 21 mobs: A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breed-able together. Other breed-able mobs, if any, can be bred, but are ignored for this advancement.husbandry/bred_all_animals

History[]

September 28, 2019Hoglin (pre-release).png Hoglin (pre-release 2).png Piglin beasts are announced at MINECON Live 2019. They have a noticably slanted body section and two versions were shown with differing eye spacings.
They also drop raw beef in preview.
October 19, 2019Hoglin JE1.png The piglin beast has been retextured, remodeled and renamed to hoglin.
December 5, 2019Baby Hoglin JE1.png A video shows a baby hoglin.
Java Edition
1.1620w06aHoglin JE1.png Added hoglins.
Hoglin texture glitch 20w06a.png Currently, the mane texture of hoglins has a texture glitch.[4]
Hoglins currently have no function of attacking the player when provoked or breeding them.
Hoglins drop rotten flesh.
The hitbox size of hoglins is currently the same as an adult pig's hitbox.
Due to a bug, the legs and ears of a hoglin spasm wildly when moved or attacked.
20w07aBaby Hoglin JE1.png Added baby hoglins.
Hoglins now drop raw porkchops and leather.
Hoglins can now be bred with crimson fungi.
Hoglins are now hostile toward the player.
Hoglins now have their own sounds and subtitles.
Hoglins now run away from warped fungi.
20w09aHoglin JE2.png Baby Hoglin JE2 BE3.png The textures of hoglins have been changed.
Hoglin texture diff.gif The texture of the mane of hoglins has been fixed, which has changed the textures from Hoglin texture glitch 20w06a.png to Hoglin texture glitch 20w06a fixed.png. Also, the color channels of the transparent pixels have now all been filled with black.
Baby Piglin Riding a Baby Hoglin.png Baby hoglins can now be ridden by baby piglins.
20w11aBaby hoglins now drop experience.[5]
20w14aHoglin being Zombified.gif Hoglins are now converted into zoglins when in the Overworld.
Hoglins now avoid nether portals and respawn anchors.
The texture file of hoglins has been downscaled and their parts rearranged, meaning the file now looks like this Hoglin (20w14a).png instead of this Hoglin (20w09a-20w13b).png.
20w15aBaby hoglins no longer drop loot.
20w16aHoglins now spawn in bastion remnants.
20w17aOne of the new converts to zoglin sounds has been added.
20w19aHoglins now become zoglins when in the End.
Pre-release 6Hoglins now have a knockback resistance of 0.6 instead of 0.5.
Hoglins now have separate textures for each tusk.
Bedrock Edition
1.16.0beta 1.16.0.51Hoglin BE1.png Hoglin BE1.png Added hoglins and baby hoglins.
The hitbox size of hoglins is currently the same as an adult pig's hitbox.
Hoglins take damage from fire and lava.
Hoglins currently use the player's hurt sound.
beta 1.16.0.57Hoglin BE2.png The model of hoglins has now been changed to more closely resemble Java Edition's.
Hoglin BE2.png However, baby hoglins still do not have big-sized heads, unlike Java Edition.
Hoglins now have sounds.
Hoglins now spawn in bastion remnants.
Hoglins can now drop leather when killed.
Hoglin being Zombified.gif Hoglins are now converted into zoglins when in the Overworld.
The attack damage of adult hoglins is now on a random scale.
beta 1.16.0.59Baby Hoglin JE2 BE3.png The model of baby hoglins has now been changed: they now have big heads like in Java Edition.
Sounds for hoglins converting to zoglins have been added. However, they're using the same converting sounds as piglins do.
Hoglins now flee from zoglins.
Hoglins no longer despawn in Peaceful mode.
beta 1.16.0.63Hoglins now have knockback resistance.
Hoglins no longer flee from zoglins.
1.16.100beta 1.16.100.54Hoglins now avoid respawn anchors.
Baby Hoglins now deal appropriate damage.
Baby Hoglin now have drops after being killed by the player.

Issues[]

Issues relating to "Hoglin" are maintained on the bug tracker. Report issues there.

Trivia[]

  • Similar to the ravager originally being called "illager beast" before its official name was chosen by the community, the Hoglin's name was also chosen by the community. Its initial placeholder name was piglin beast.
  • In Bedrock Edition, there are unused texture files named hoglin_meat_raw and hoglin_meat_cooked that are textured identically to raw and cooked beef, respectively.
  • The hoglins have no pupils, unlike overworld pigs.
  • Henrik Kniberg released a video[6] of a group of hoglins killing a piglin, then "celebrating" by bobbing their heads, then getting on their hind legs and dancing. This feature was never added into any snapshot and is not actually in Minecraft.

Gallery[]

During development[]

These images were showcased at Minecon Live 2019 or afterward, but before hoglins were added in 20w06a.

Official artwork[]

References[]

  1. MC-172102
  2. MC-172087
  3. MC-196736
  4. MC-170915
  5. MC-173433
  6. Hoglin dance (blooper - not actually in the game); Henrik Kniberg - May 25, 2020
  7. MC-170818 [Invalid]: "We're closing Hoglin related bugs as the feature implemented right now is basically a placeholder."
  8. "No, piglin, don't hunt the baby hoglins."@henrikkniberg on Twitter, December 5, 2019
  9. "Rendering is hard O_o"@_Ulraf_ on Twitter, January 16, 2020
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