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"Cap" redirects here. For mob spawning caps, see Spawn.
Helmet
Leather Cap JE4 BE2.pngChainmail Helmet JE3 BE2.pngIron Helmet JE2 BE2.pngDiamond Helmet JE2 BE2.pngGolden Helmet JE2 BE2.pngNetherite Helmet JE2 BE1.pngTurtle Shell.png
Rarity color

Common

Durability

Leather: 55
Chainmail: 165
Iron: 165
Golden: 77
Diamond: 363
Netherite: 407
Turtle Shell: 275

Renewable

Netherite: No
All others: Yes

Stackable

No

Helmets are a type of armor that covers the head of the player. There are seven types of helmets: leather cap, chainmail helmet, iron helmet, diamond helmet, gold helmet, netherite helmet, and turtle shell.

Obtaining[]

Crafting[]

Ingredients Crafting recipe Description
Leather or
Gold Ingot or
Iron Ingot or
Diamond or
Scute

Damaged Matching Helmet


The durability of the two helmets is added together, plus an extra 5% durability.

With the exception of netherite, to craft a helmet, you must put 5 pieces of that material in the form of a helmet. You can also repair helmets by placing 2 damaged helmets of the same material. The durability of the two is added together, plus an extra 5% durability.

Upgrading[]

Ingredients Smithing recipe
Diamond Helmet +
Netherite Ingot
Upgrade Gear


You cannot craft netherite helmets. You must use a smithing table. To make one, you must put a diamond helmet into the first slot and a netherite ingot into the second slot. In the third slot, you will find your new helmet if the process is correct.

Repairing[]

Grinding[]

Ingredients Grinding recipe Description
2x Damaged Leather Cap or
2x Damaged Chainmail Helmet or
2x Damaged Iron Helmet or
2x Damaged Golden Helmet or
2x Damaged Diamond Helmet or
2x Damaged Netherite Helmet or
2x Damaged Turtle Shell
The durability of the two helmets are added together, plus an extra 5% durability.

Unit repair[]

Helmets can be repaired in an anvil by adding units of the armor material's repair material, with each repair material restoring 25% of the helmet's maximum durability, rounded down.

Mob loot[]

If a zombie, husk, stray or skeleton is wearing armor, there is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop a helmet upon death. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19.

In Bedrock Edition, vindicators and pillagers spawned in raids have a 8.3525% chance (10.28% on hard) to drop iron helmets. The dropped helmets are usually badly damaged, and have a 50% chance of being enchanted with a random enchantment.

Natural generation[]

Two armor stands are found in each taiga village outdoor armory, one of them equipped with an iron helmet.

Chest loot[]

Item Structure Container Quantity Chance
Java Edition
Leather Cap Village Tanner's chest 1 31.8%
Enchanted Leather Cap[A] Shipwreck Supply chest 1 20.8%
Iron Helmet Stronghold Altar chest 1 12.1%
Village Armorer's chest 1 31.8%
Weaponsmith's chest 1 25.6%
Enchanted Iron Helmet[B] End city Chest 1 13.3%
Golden Helmet Bastion remnant Generic chest 1 9.8%
Underwater ruins Small ruins chest 1 8.3%
Big ruins chest 1 4.3%
Enchanted Golden Helmet[A] Bastion remnant Bridge chest 1 11.2%
Ruined portal Chest 1 20.5%
Diamond Helmet Bastion remnant Treasure chest 1 15.8%
Enchanted Diamond Helmet[B] End city Chest 1 13.3%
Damaged Enchanted Diamond Helmet[A][D] Bastion remnant Treasure chest 1 18.7%
Bedrock Edition
Leather Cap Village Tanner's chest 1 31.8%
Enchanted Leather Cap[A] Shipwreck Supply chest 1 20.8%
Chainmail Helmet Buried treasure Chest 1 57.2%
Iron Helmet Stronghold Altar chest 1 11.8%
Village Armorer's chest 1 31.8%
Weaponsmith's chest 1 25.6%
Enchanted Iron Helmet[B] End city Chest 1 13.3%
Golden Helmet Bastion remnant Generic chest 1 16%
Underwater ruins Small ruins chest 1 8.3%
Big ruins chest 1 4.3%
Enchanted Golden Helmet[A] Bastion remnant Bridge chest 1 12.2%
Ruined portal Chest 1 20.5%
Damaged Diamond Helmet[C] Bastion remnant Treasure chest 1 8.6%
Enchanted Diamond Helmet[B] End city Chest 1 13.3%
Damaged Enchanted Diamond Helmet[A][C] Bastion remnant Treasure chest 1 10.2%
  1. a b c d e f All enchantments are equally probable, including treasure enchantments (except Soul Speed), and any level of the enchantment is equally probable.
  2. a b c d Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed), and where the chance of multiple enchantments is not reduced.
  3. a b The item has between 20% and 65% of its total durability.
  4. The item has between 80% and 100% of its total durability.

Trading[]

In Java Edition, novice-level armorer villagers have a 40% chance to sell an iron helmet for 4 emeralds. Journeyman-level armorers have a 40% chance to sell a chainmail helmet for 1 emerald. Master-level armorers always sell an enchanted diamond helmet for 11-27 emeralds. Apprentice-level leatherworker villagers have a 23 chance to sell a leather cap[note 1] for 5 emeralds. Master-level leatherworker villagers offer the same trade.

Armorer villagers may give the players with the Hero of the Village effect a chainmail helmet.

In Bedrock Edition, novice-level armorer villagers have a 25% chance to sell iron helmet for 5 emeralds, 13 chance to sell chainmail helmet at journeyman-level for an emerald, and 50% chance to sell enchanted diamond helmet for 8 emeralds at master-level. Apprentice-level leatherworker villagers have a 50% chance to sell leather cap for 5 emeralds as part of their trades, and 50% chance to sell an enchanted leather cap for 5 emeralds at the master level.

  1. The leather armor has a random color created by two dyes (possibly the same dye twice.)

Usage[]

Helmets can be placed in the top armor slot of a player's inventory for activation.

Defense points[]

Defense points are each signified by half of a shirt of mail in the armor bar above the health bar. Each defense point reduces any damage dealt to the player that is absorbed by armor by 4%, increasing additively with the number of defense points. Different materials and combinations of armor provide different levels of defense.

The following table shows the number of defense points added by helmets.

Material
Leather 1 (🛡)
Golden 2 (🛡)
Chainmail
Iron
Turtle Shell
Diamond 3 (🛡🛡)
Netherite

Knockback Resistance[]

A netherite helmet provides knockback resistance.

Durability[]

The following table shows the amount of damage each piece of armor can absorb before being destroyed.

Any "hit" from a damage source that can be blocked by armor removes one point of durability from each piece of armor worn for every 4♥♥ of incoming damage (rounded down, but never below 1). Damage taken that armor doesn't protect (such as falling or drowning) does not damage the armor, even if it is enchanted to protect against that type of damage. The following chart displays how many hits helmets can endure.

Netherite armor is not damaged by lava or fire when worn.

Material
Leather 55
Golden 77
Chainmail 165
Iron
Turtle Shell 275
Diamond 363
Netherite 407

Repair[]

Helmets may be repaired by using them along with some of their crafting material (leather, gold ingots, iron ingots, diamonds or netherite) in an anvil. Chainmail helmets may be repaired in this way with iron ingots. They may also be repaired by crafting them together with another helmet of like material.

Enchantments[]

A helmet can receive the following enchantments. Note that while iron and chainmail have the same durability, chainmail has a higher enchantability than iron or diamond.

Enchantment Max Level Notes
Fire Protection IV [note 1]
Projectile Protection IV [note 1]
Blast Protection IV [note 1]
Protection IV [note 1]
Unbreaking III
Respiration III
Aqua Affinity I
Thorns III [note 2]
Mending I [note 3]
Curse of Binding I [note 3]
Curse of Vanishing I [note 3]
  1. a b c d Fire Protection, Blast Protection, Projectile Protection and Protection are mutually exclusive
  2. Only from using an anvil and enchanted books.
  3. a b c Only from chest loot, fishing, or an anvil and enchanted books.

Status effects[]

Equipping a turtle shell provides the Water Breathing status effect. The time that this effect lasts does not begin to count down until the player dives underwater, then the 10 seconds are counted down. The effect immediately recharges after exposure to air.

Brewing ingredient[]

A turtle shell can also be used as a potion brewing ingredient.

Name Ingredients Brewing recipe
Potion of the Turtle Master Turtle Shell +
Awkward Potion



Potion of the Turtle MasterPotion of the Turtle MasterPotion of the Turtle Master

Smelting usage[]

Name Ingredients Smelting recipe
Iron Nugget or
Gold Nugget
Iron Helmet or
Chainmail Helmet or
Golden Helmet +
Any fuel


0.1

Piglins[]

Piglins are attracted to golden helmets and pick them up, examining them for 6 to 8 seconds. Piglins can wear other helmets but are not attracted to them. They prefer stronger helmets over weaker helmets, with one exception: They always prefer golden helmets, throwing out stronger helmets in favor of gold helmets. Enchanted helmets are preferred over unenchanted helmets.

Data values[]

ID[]

Java Edition:

NameNamespaced IDItem tags (JE)FormTranslation key
Leather Capleather_helmetfreeze_immune_wearablesItemitem.minecraft.leather_helmet
Chainmail Helmetchainmail_helmetNoneItemitem.minecraft.chainmail_helmet
Iron Helmetiron_helmetNoneItemitem.minecraft.iron_helmet
Diamond Helmetdiamond_helmetNoneItemitem.minecraft.diamond_helmet
Golden Helmetgolden_helmetNoneItemitem.minecraft.golden_helmet
Netherite Helmetnetherite_helmetNoneItemitem.minecraft.netherite_helmet
Turtle Shellturtle_helmetNoneItemitem.minecraft.turtle_helmet

Bedrock Edition:

NameNamespaced IDNumeric ID FormTranslation key
Leather Capleather_helmet298Itemitem.leather_helmet.name
Chainmail Helmetchainmail_helmet302Itemitem.chainmail_helmet.name
Iron Helmetiron_helmet306Itemitem.iron_helmet.name
Diamond Helmetdiamond_helmet310Itemitem.diamond_helmet.name
Golden Helmetgolden_helmet314Itemitem.golden_helmet.name
Netherite Helmetnetherite_helmet748Itemitem.netherite_helmet.name
Turtle Shellturtle_helmet469Itemitem.turtle_helmet.name

Item data[]

When leather caps are dyed, it has the following NBT:

  •  tag: Parent tag.
    •  display: Display properties.
      •  color: The color of the leather armor. The tooltip displays "Dyed" if advanced tooltips are disabled, otherwise it displays the hexadecimal color value. Color codes are calculated from the Red, Green and Blue components using this formula:
        Red<<16 + Green<<8 + Blue[1]

Achievements[]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Iron Man.pngIron ManWear a full suit of Iron Armor.15GBronze
Tie Dye Outfit.pngTie Dye OutfitUse a cauldron to dye all 4 unique pieces of leather armor.15GBronze
Oooh, shiny!.pngOooh, shiny!Distract a Piglin using gold.Give a piglin a gold item while it is aggressive toward the player.30GSilver
Cover me in debris.pngCover me in debrisWear a full set of Netherite armor.Have a full set of Netherite armor in your inventory.50GGold

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
Advancement-plain-raw.pngSuit Up
Protect yourself with a piece of iron armor Acquire HardwareHave any type of iron armor in your inventory.story/obtain_armor
Advancement-plain-raw.pngCover Me With Diamonds
Diamond armor saves lives Diamonds!Have any type of diamond armor in your inventory.story/shiny_gear
Advancement-plain-raw.pngOh Shiny
Distract Piglins with gold NetherGive a piglin one of these 24 gold-related items in the #piglin_loved item tag, while not wearing any golden armor: If this advancement is attempted while the player is wearing golden armor but piglin(s) are still aggressive toward them, the advancement does not trigger. Other gold-related items, if any, may be used, but are ignored for this advancement and by the piglin.nether/distract_piglin
Advancement-fancy-raw.pngCover Me in Debris
Get a full suit of Netherite armor Hidden in the DepthsHave a full set of netherite armor in your inventory.nether/netherite_armor
Advancement-fancy-raw.pngA Furious Cocktail
Have every potion effect applied at the same time Local BreweryHave all of these 13 status effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement.nether/all_potions
Advancement-fancy-raw.pngHow Did We Get Here?
Have every effect applied at the same time A Furious CocktailHave all of these 26 effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement.
Note: This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless if one or more of its child advancements have been completed.
nether/all_effects

History[]

Java Edition Classic
August 13, 2009Notch tested armor models on human. Only chestplates and helmets were available. They were merely aesthetic at the time and had no effect on gameplay.
0.24_SURVIVAL_TESTPlate Helmet.png Added plate helmet.
Chainmail Helmet JE1.png Added the model and the texture for unused chain helmet.
Zombie full set.png Skeleton helmet.png Plate armor models have been tested on zombies and skeletons. It had no effect on gameplay.
Java Edition Indev
0.3120091223-1Plate and chain armor models are no longer used.
20091231-2Leather Cap (item) JE1 BE1.png Studded Helmet (item) JE1.png Chainmail Helmet (item) JE1 BE1.png Iron Helmet (item) JE1 BE1.png Added items of leather, studded, chainmail and iron helmets.
The textures of the leather helmet are taken from one of Notch's previous games, Legend of the Chambered.
20100206Diamond Helmet (item) JE1 BE1.png Golden Helmet (item) JE1 BE1.png Added items of diamond and golden helmets.
Removed studded helmets.
20100212-1Added armor models.
Indev 20100212 armor.png Armor models are now displayed on the player in the inventory.
20100218Leather Cap JE1 BE1.png Chainmail Helmet JE2 BE1.png Iron Helmet JE1 BE1.png Diamond Helmet JE1 BE1.png Golden Helmet JE1 BE1.png Added models of leather, chainmail, iron, diamond and gold helmets.
Helmets can now be crafted and worn.
Helmets now functions. All helmets give 3 (🛡🛡). Helmets have limited durability, with lower tier helmets less durable than higher tier helmets.
Java Edition Alpha
v1.0.8With the introduction of leather, "Cloth Cap" has been renamed to "Leather Cap".
Leather cap is now crafted with leather instead of cloth.
Java Edition
1.0.0Beta 1.9 PrereleaseThe armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((total equipped armor damage reduction − 1) × (all equipped armor max damagetotal equipped armor damage)) ÷ (total equipped armor max damage + 1)). Armor no longer reduces certain damage types to be covered by enchantments.
October 3, 2011The first images of a player wearing enchanted armor are revealed.
Beta 1.9 Prerelease 3Iron helmets can now be found in the new stronghold altar chests.
Beta 1.9 Prerelease 4Helmets can now be enchanted.
1.112w01aIron helmets can now be found in the new blacksmith chests in villages.
1.2.112w06aZombies now drop iron helmets on rare occasions and zombie pigmen now drop golden helmets.
1.3.112w15a⇧ Shift+clicking can now be used to wear helmets.
12w21aChain helmets can now be obtained legitimately in survival mode through trading.
Blacksmith villagers now sell chain helmets for 5–6 emeralds.
Blacksmith villagers now sell diamond helmets for 7 emeralds.
Blacksmith villagers now sell iron helmets for 4–5 emeralds.
Butchers now sell leather caps for 2–3 emeralds.
1.4.212w32aMob armor has been reintroduced. A partial or full set of any armor is now sometimes worn by zombies, skeletons and zombie pigmen, with the likelihood increasing with difficulty.
August 17, 2012Jeb and Dinnerbone tweeted pictures of dyeable leather armor.
12w34aLeather helmets can now be dyed by crafting a leather armor piece with dyes. Dyes can be removed by using dyed leather armor on a cauldron with water.
Leather Cap JE2.png Leather Cap (item) JE2.png Default leather caps textures are now slightly darker.
12w36aDyed leather caps are now more saturated and have a slight tint of tan in respect to the default armor color.
12w37aLeather Cap JE3 BE2.png Leather Cap (item) JE3 BE2.png Leather armor now have non-dyed parts on the cap. This has been implemented so that players can distinguish between other types of helmets and similarly colored leather caps.
1.513w04aHelmets in the player's hand can now be equipped by right-clicking.
Dispensers can now equip nearby players with helmets.
1.814w02aTrades changed: armorer villagers now sell chain helmets for 5–7 emeralds.
Armorer villagers no longer sell diamond helmets.
Armorer villagers now sell iron helmets for 4–6 emeralds.
Leatherworkers no longer sell other leather caps.
14w05aHelmets no longer turns red when mobs and players are hurt.
14w06aHelmets are now visible on giants.
14w25aChain helmets cannot be crafted anymore due to the item form of fire being removed.
1.915w31aEnchanted iron and diamond helmets can now be found in end city ship chests.
Mobs now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.
15w34bHelmet durability now affects armor value.
15w36aArmor and armor enchantment calculations have been changed. For the original values, see here.
15w36dHelmet durability affecting value has been removed.
Helmets now has an attribute controlling the defense points.
15w50aAdded equip sounds for leather armor.
16w02aArmor and armor enchantment calculations have been changed again.
16w05aArmor calculations have been changed, once again.
1.1317w47aPrior to The Flattening, these items' numeral IDs were 298, 302, 306, 310 and 314.
18w07aTurtle Shell.png Turtle Shell (item) JE1 BE1.png Added turtle shells.
18w09aGolden helmets now have a chance of generating in underwater ruins.
18w11aEnchanted leather caps can now generate in the chests of shipwrecks.
18w20aChain helmets have been renamed to "chainmail helmet".
1.1418w43aLeather Cap JE4 BE2.png Chainmail Helmet JE3 BE2.png Iron Helmet JE2 BE2.png Golden Helmet JE2 BE2.png Diamond Helmet JE2 BE2.png
Leather Cap (item) JE4 BE3.png Chainmail Helmet (item) JE2 BE2.png Iron Helmet (item) JE2 BE2.png Golden Helmet (item) JE2 BE2.png Diamond Helmet (item) JE2 BE2.png The textures of all types of helmets have been changed.
18w48aLeather caps can now be found in chests in village tanneries.
18w50aIron helmets can now be found on armor stands in taiga villages.
19w08aGolden Helmet (item) JE3 BE3.png The textures of gold helmet items have been changed.
19w11aArmorer villagers now sell enchanted diamond helmets, making diamond helmets effectively renewable again.
Leatherworker villagers now sell randomly dyed leather caps.
19w13aArmorer villagers now give chainmail helmets to players under the Hero of the Village effect.
1.1620w06aNetherite Helmet JE1.png Netherite Helmet (item) JE1.png Added netherite helmets.
20w07aLeather piglin helmet.png Chainmail piglin helmet.png Iron piglin helmet.png Golden piglin helmet.png Diamond piglin helmet.png Netherite piglin helmet JE1.png Added textures and models for all helmets when they are used by piglins.
Netherite helmets are now obtained by combining one diamond armor piece and one netherite ingot in a crafting table.
Turtle Shell piglin MC-172110.png Turtle shells, when used by piglins and zombified piglins, result in a missing texture when being displayed.[2]
20w09aDiamond Helmet (item) JE3 BE3.png The textures of diamond helmet items have been changed.
20w10aNetherite Helmet JE2 BE1.png Netherite Helmet (item) JE2 BE1.png The texture of netherite helmets has been changed.
Netherite piglin helmet.png The texture of netherite helmets for piglin has been changed.
Netherite helmets can no longer be crafted.
Netherite helmets are now obtained by combining one diamond armor piece and one netherite ingot in a smithing table.
20w16aGolden and netherite helmets now generate randomly enchanted, and sometimes damaged, in bastion remnant and ruined portal chests.
20w17aDiamonds helmets now generate in place of netherite helmets in bastion remnant chests.
pre3The special helmet models and textures created for piglins have been removed except for leather helmet.
1.1720w48aWearing a leather helmet now prevents freezing entirely.
21w13aThe two unused textures of the leather cap for piglin [3] [4] has been removed.
Pocket Edition Alpha
v0.6.0Leather Cap JE1 BE1.png Chainmail Helmet JE2 BE1.png Iron Helmet JE1 BE1.png Diamond Helmet JE1 BE1.png Golden Helmet JE1 BE1.png
Leather Cap (item) JE1 BE1.png Chainmail Helmet (item) JE1 BE1.png Iron Helmet (item) JE1 BE1.png Diamond Helmet (item) JE1 BE1.png Golden Helmet (item) JE1 BE1.png Added helmets.
v0.8.0build 2Leather Cap (item) JE3 BE2.png The leather helmet sprite has been changed to that of Java Edition, but its armor model remains that of older versions.
v0.9.0build 1Iron helmets now naturally generates in village chests and a stronghold altar chest.
v0.11.0build 11Helmets now protects against damage from mobs only.
v0.12.1?Helmets can now be worn by mobs.
Helmets no longer turn red when mobs and players are hurt.
Chainmail helmets can now be obtained in survival mode from a mob wearing it.
v0.14.0build 1Leather Cap JE3 BE2.png The textures of leather helmets has been changed.
Leather helmets can now be dyed.
v0.15.0build 1Helmets can now be obtained from strays and husks that naturally spawn with armor.
Pocket Edition
1.0.0alpha 0.17.0.1Enchanted iron helmets and enchanted diamond helmets can now be found inside chests within end city.
1.0.4alpha 1.0.4.0Iron helmets and chainmail helmets are now sold by armorer smith villagers via trading.
1.1.0alpha 1.1.0.0Golden, chain and iron helmets can now be smelted down into one of their respective nuggets.
Bedrock Edition
1.4.0beta 1.2.14.2Chainmail helmets now generate in buried treasure chests.
Enchanted leather helmets can now be found inside shipwreck supply room chests.
beta 1.2.20.1Golden helmets can now be found inside underwater ruins chests.
1.5.0beta 1.5.0.4Turtle Shell.png Turtle Shell (item) JE1 BE1.png Added turtle shells.
1.10.0beta 1.10.0.3Leather Cap JE4 BE2.png Chainmail Helmet JE3 BE2.png Iron Helmet JE2 BE2.png Golden Helmet JE2 BE2.png Diamond Helmet JE2 BE2.png
Leather Cap (item) JE4 BE3.png Chainmail Helmet (item) JE2 BE2.png Iron Helmet (item) JE2 BE2.png Golden Helmet (item) JE2 BE2.png Diamond Helmet (item) JE2 BE2.png The textures of all types of helmets have been changed.
Iron helmets now can be found in plains village weaponsmith chests.
Leather helmets can now be found inside plains village tannery chests.
1.11.0beta 1.11.0.1Iron helmets now can be found in savanna, taiga, desert, snowy taiga and snowy tundra village weaponsmith chests.
Leather helmets can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests.
Iron helmets can now be found in village armorer chests.
beta 1.11.0.4Pillagers and vindicators that spawn in raids can now drop iron helmets.
Diamond helmets are now sold by armorer villagers.
beta 1.11.0.5Golden Helmet (item) JE3 BE3.png The textures of gold helmet items have been changed.
1.12.0beta 1.12.0.2Armor Stand with Leather Armor MCPE-44669.png Leather armor no longer show as being dyed properly when worn by armor stands.
1.13.0beta 1.13.0.1Leather armor now appears dyed properly when worn by armor stands.
1.16.0beta 1.16.0.51Netherite Helmet JE2 BE1.png Netherite Helmet (item) JE2 BE1.png Added netherite helmets.
Diamond Helmet (item) JE3 BE3.png The textures of diamond helmet items have been changed.
Helmets can now be obtained from piglins that naturally spawn with golden helmets.
beta 1.16.0.57Golden and netherite helmets now generate randomly enchanted, and sometimes damaged, in bastion remnant chests.
Netherite helmets can no longer be crafted.
Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a smithing table.
beta 1.16.0.63Diamonds helmets now generate in place of netherite helmets in bastion remnant chests.
beta 1.16.200.53Netherite helmets now gives a 90% reduction in Knockback.
1.16.210beta 1.16.210.53Wearing leather helmets now prevents freezing entirely.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1Leather Cap JE1 BE1.png Chainmail Helmet JE2 BE1.png Iron Helmet JE1 BE1.png Diamond Helmet JE1 BE1.png Golden Helmet JE1 BE1.png
Leather Cap (item) JE1 BE1.png Chainmail Helmet (item) JE1 BE1.png Iron Helmet (item) JE1 BE1.png Diamond Helmet (item) JE1 BE1.png Golden Helmet (item) JE1 BE1.png Added helmets.
Added a quick equip for armor to the inventory interface.
TU12 1.03 Leather Cap JE3 BE2.png Leather Cap (item) JE3 BE2.png The textures for leather helmets have been changed.
TU14 1.05 Leather helmets can now be dyed.
Item repair can now repair helmets.
TU25CU13 1.16 Helmets now have the quick equip functionality.
TU53CU43 1.49 Patch 231.0.3Golden, chain and iron helmets can now be smelted down into one of their respective nuggets.
PlayStation 4 Edition
1.90Chainmail Helmet (item) JE2 BE2.png Iron Helmet (item) JE2 BE2.png Golden Helmet (item) JE2 BE2.png Diamond Helmet (item) JE2 BE2.png The textures of all types of helmet items have been changed (except for the leather one).
New Nintendo 3DS Edition
0.1.0Leather Cap JE1 BE1.png Chainmail Helmet JE2 BE1.png Iron Helmet JE1 BE1.png Diamond Helmet JE1 BE1.png Golden Helmet JE1 BE1.png
Leather Cap (item) JE1 BE1.png Chainmail Helmet (item) JE1 BE1.png Iron Helmet (item) JE1 BE1.png Diamond Helmet (item) JE1 BE1.png Golden Helmet (item) JE1 BE1.png Added helmets.
Armor durability from Indev until late Beta
Leather Golden Chainmail Iron Diamond
33 66 66 132 264

Issues[]

Issues relating to "Helmet" are maintained on the bug tracker. Report issues there.

Trivia[]

  • Unlike the other helmets, the netherite helmet covers most of the player's face, due to a nose guard and cheek plates.
  • The turtle shell is the only helmet that is not part of a complete set.

Gallery[]

Enchanted Helmets[]


  1. For positive values larger than 0x00FFFFFF, the top byte is ignored. All negative values produce white.
  2. MC-172110
  3. /assets/minecraft/textures/models/armor/piglin_leather_layer_1.png
  4. /assets/minecraft/textures/models/armor/piglin_leather_layer_1_overlay.png