Template:BlockTileEntity Mob heads are decorative blocks. There are five variants of mob heads: Skeleton, Wither Skeleton, zombie, human and Creeper. The Wither Skeleton variant is a rare drop from the respective mob, with the other heads only available in Creative mode.
Obtaining
The Wither skeleton skull is a rare drop of Wither skeletons, while the other heads are only available in Creative mode. Obtaining a human head with the same texture as a specific player's head requires mods, external tools, or a 1.7 Snapshot, and is achieved by changing the NBT Tag of ExtraType to the player's username.
Usage
The main use of heads is for decoration. They can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to signs. They cannot be placed on top of each other.
The player can also wear heads as disguise, similarly to pumpkins. This will only replace the first layer of the player's skin. If the player has a second layer over their head, it will still render over the head (this also applies to Zombie Pigmen wearing heads). They can also be used as a decorative disguise, using dyed leather armor. Occasionally, another mob may pick up a skull and wear it just as the player would. This is common when a wither skeleton drops a skull next to another mob in the Nether. The only mobs which can wear the heads are the Skeleton, Wither Skeleton, Zombie, and Zombie Pigmen.[1] Other mobs can only wear heads when spawned using custom spawners via mods or third-party tools.
Heads are not able to be pushed by pistons, as they have tile entities.
Spawning a Wither
Wither skeleton skulls are essential for spawning a Wither. To do so, place 4 soul sand in a vertical T-shape, then place three wither skeleton skulls on top. The orientation of the skulls does not matter.
As a crafting ingredient
Heads are used in the crafting of Firework Stars. Firework Rockets crafted with said stars will have an explosion shaped like a Creeper face, regardless of which type of head was used.
Lua error in Module:Inventory_slot at line 82: attempt to index a nil value.
Player Heads
Human heads have an extra usage for map makers, they can be given NBT data (as shown here) so that they appear with the skin of any Minecraft account. This means if you know that a specific account (Notch for instance) has a head which you want to display, you can edit the NBT data to make it appear. If you have OP, the command to give yourself a head, skinned as another player, is "/give P 397 1 3 {SkullOwner:MobName}", where P is the player, and MobName is the name of the account of the head you'd like to use.
Mojang has created a number of accounts with specific skins, so that map makers can use common heads without the risk that someone will change their skin. [2] Those players have names in the format "MHF_MobName", for example "MHF_PigZombie" is the name of a Minecraft user with a Zombie Pigman head. There are also a few blocks and "bonus" heads, for more variety.
The following names/heads have been made available:
Mobs:
- MHF_Blaze
- MHF_CaveSpider
- MHF_Chicken
- MHF_Cow
- MHF_Enderman
- MHF_Ghast
- MHF_Golem
- MHF_Herobrine
- MHF_LavaSlime
- MHF_MushroomCow
- MHF_Ocelot
- MHF_Pig
- MHF_PigZombie
- MHF_Sheep
- MHF_Slime
- MHF_Spider
- MHF_Squid
- MHF_Villager
Blocks:
- MHF_Cactus
- MHF_Cake
- MHF_Chest
- MHF_Melon
- MHF_OakLog
- MHF_Pumpkin
- MHF_TNT
- MHF_TNT2
Bonus:
- MHF_ArrowUp
- MHF_ArrowDown
- MHF_ArrowLeft
- MHF_ArrowRight
- MHF_Exclamation
- MHF_Question
Video
Head/video
History
| r | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| August 28, 2012 | Jeb released images of the skeleton head, hinting of more types to come. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| at PAX 2012 | At PAX, Dinnerbone revealed that there would be very rare drops of these mobs.[3] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1.4.2{{Extension DPL}}<ul><li>[[Nether Sprouts|Nether Sprouts]]<br/>{{Block
|title=Nether Sprouts
|image=Nether Sprouts.png
|image2=Nether Sprouts (texture) JE2 BE2.png
|transparent=Yes
|tool=shears
|light=No
|renewable=Yes
|stackable=Yes (64)
|flammable=No
|lavasusceptible=Yes
}}
'''Nether sprouts''' are a non-solid fungi block that generate in [[warped forest]]s.
== Obtaining ==
=== Natural generation ===
Nether sprouts generate in [[warped forest]] biomes.
=== Breaking ===
Nether sprouts can be mined instantly with any item. The block also breaks if the block below is removed, or if [[water]] flows into its space. The block only drops if broken with [[shear]]s.
=== Post-generation ===
Applying [[bone meal]] to warped [[nylium]] creates nether sprouts on that block and surrounding nylium, along with both types of [[roots]] and [[fungi]].
== Usage ==
[[File:RootsSproutsPlaceBlock.png|thumb|All of the blocks that nether sprouts can be placed on.]]
Nether sprouts can be planted on the same blocks that [[fungus|fungi]] and [[roots]] can be placed on: [[nylium]], [[soul soil]], [[Grass Block|grass]], [[podzol]], [[mycelium]], [[Moss Block|moss]], [[dirt]], [[coarse dirt]], [[rooted dirt]], and [[farmland]]. However, they cannot be planted in [[flower pot]]s.
=== Composting ===
Placing nether sprouts into a [[composter]] has a 50% chance of raising the compost level by 1.
== Sounds ==
{{Sound table/Block/Nether sprouts}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|generatetranslationkeys=y
|showforms=y
|displayname=Nether Sprouts
|spritetype=block
|nameid=nether_sprouts
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Nether Sprouts
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=nether-sprouts
|spritetype=block
|nameid=nether_sprouts
|id=493
|form=block
|itemform=item.nether_sprouts}}
{{ID table
|displayname=Item
|spritename=nether-sprouts
|spritetype=item
|nameid=nether_sprouts
|id=621
|form=item
|translationkey=tile.nether_sprouts.name
|foot=1}}
== History ==
{{History|java}}
{{History||1.16|snap=20w06a|[[File:Nether Sprouts JE1 BE1.png|24px]] [[File:Nether Sprouts (texture) JE1 BE1.png|24px]] Added nether sprouts.}}
{{History|||snap=20w10a|[[File:Nether Sprouts JE2 BE2.png|24px]] [[File:Nether Sprouts (texture) JE2 BE2.png|24px]] The textures of the nether sprouts have now been changed.}}
{{History|||snap=20w15a|Nether sprouts can now be [[composter|composted]].}}
{{History|||snap=20w19a|Nether sprouts now only [[drops|drop]] if [[breaking|broken]] with [[shears]].}}
{{History|||snap=20w21a|[[File:Nether Sprouts (item) JE3 BE2.png|24px]] The [[inventory]] texture of the nether sprouts have now been changed.
|The [[block]] [[model]] of nether sprouts is now centered of the block rather than positioned randomly.}}
{{History||1.19.3|snap=22w44a|Nether sprouts now make sounds when being walked on.<ref>{{bug|MC-171621|||Fixed}}</ref>}}
{{History|bedrock}}
{{History||1.16.0|snap=beta 1.16.0.51|[[File:Nether Sprouts JE1 BE1.png|24px]] [[File:Nether Sprouts (texture) JE1 BE1.png|24px]] Added nether sprouts.}}
{{History|||snap=beta 1.16.0.57|Nether sprouts can now be [[composter|composted]].}}
{{History|||snap=beta 1.16.0.59|[[File:Nether Sprouts JE2 BE2.png|24px]] [[File:Nether Sprouts (item) JE3 BE2.png|24px]] The textures of the nether sprouts have now been changed.
|[[File:Nether Sprouts Glitched BE.png|32px]] Nether sprouts now appear with a glitched texture when [[breaking|broken]] in [[survival]] mode or when picking the [[block]] in [[creative]] mode. The [[item]] received is also nameless.<ref>{{bug|MCPE-74339}}</ref>}}
{{History|||snap=beta 1.16.0.63|Nether sprouts now give the [[player]] the correct item when broken in survival mode or when picking the block in creative mode.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* Unlike other warped "plants", nether sprouts don't have a crimson equivalent. This is also the case with [[nether wart]], which lacks a warped equivalent.
== References ==
{{Reflist}}
{{Blocks|vegetation}}
{{Items}}
[[Category:Nether blocks]]
[[Category:Fungi]]
[[Category:Natural blocks]]
[[Category:Non-solid blocks]]
[[de:Nethersprossen]]
[[de:Nethersprossen]]
[[es:Rastrojo del Nether]]
[[fr:Germes du Nether]]
[[ja:ネザースプラウト]]
[[pl:Netherowe kiełki]]
[[pt:Brotos do Nether]]
[[ru:Адские ростки]]
[[zh:下界苗]]</li><li>[[Raw Rabbit|Raw Rabbit]]<br/>{{for|the cooked version|Cooked Rabbit}}
{{Item
| title = Raw Rabbit
| image = Raw Rabbit.png
| heals = {{hunger|3}}
| renewable = Yes
| stackable = Yes (64)
}}
'''Raw rabbit''' is a food item that can be eaten by the [[player]], or cooked in a [[furnace]] or a [[campfire]] to make [[cooked rabbit]].
== Obtaining ==
=== Mob loot ===
{{IN|Bedrock}}, adult [[rabbit]]s drop 0-1 raw rabbit when killed. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 0-4 with [[Looting]] III. If killed while on [[fire]], they drop [[cooked rabbit]] instead.
{{IN|Java}}, adult [[rabbit]]s drop 1 raw rabbit when killed. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 1-4 with [[Looting]] III. If killed while on [[fire]], they drop [[cooked rabbit]] instead.
== Usage ==
To eat raw rabbit, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|3}} [[hunger]] and 1.8 [[Hunger#Mechanics|saturation]].
=== Smelting ingredient ===
{{Smelting
|showname=1
|Raw Rabbit
|Cooked Rabbit
|0.35
}}
=== Wolves ===
Raw rabbit can be used to [[breed]] and heal tamed [[wolves]], lead them around, and make baby tamed [[Wolf|wolves]] grow up faster by 10% of the remaining time.
=== Trading ===
Novice-level Butcher [[villager|villagers]] have a {{frac|1|3}} chance to buy 4 raw rabbit for an [[emerald]] as their trades.{{only|bedrock}}
Novice-level Butcher villagers have 40% chance of offering to buy 4 raw rabbit for an emerald.{{only|java}}
==Sounds==
{{Sound table/Entity/Food}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Raw Rabbit
|spritetype=item
|nameid=rabbit
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Raw Rabbit
|spritetype=item
|nameid=rabbit
|id=288
|form=item
|foot=1}}
== Achievements ==
{{load achievements|Rabbit Season}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}
== History ==
{{History|java}}
{{History||1.8|snap=June 30, 2014|slink=https://twitter.com/TheMogMiner/status/483636993780232192|[[Ryan Holtz]] tweeted images of raw rabbits and some other new [[item]]s.}}
{{History|||snap=14w27a|[[File:Raw Rabbit JE1.png|32px]] Added raw rabbit.}}
{{History|||snap=14w33b|[[File:Raw Rabbit JE2 BE1.png|32px]] The texture of raw rabbit has been changed. The new texture was created by [[wikipedia:Reddit|Reddit]] user [http://www.reddit.com/u/zeldahuman zeldahuman].<ref>{{reddit|2bjzes/a_reminder_of_the_blocks_and_items_added_in_18_so|cj69zie|context=3}}</ref><ref>{{reddit|2c5f35/minecraft_snapshot_14w31a_has_been_released|cjct7gb}}</ref>}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 411.}}
{{History||1.14|snap=18w43a|[[File:Raw Rabbit JE3 BE2.png|32px]] The texture of raw rabbit has been changed.}}
{{History|||snap=19w11a|Butcher [[villager]]s now [[trading|buy]] raw rabbit.}}
{{History||1.19.3|snap=22w42a|Rabbits now always drop at least 1 raw rabbit when killed.<ref>{{bug|MC-96449|||Fixed}}</ref>}}
{{History|pocket alpha}}
{{History||v0.13.0|snap=build 1|[[File:Raw Rabbit JE2 BE1.png|32px]] Added raw rabbit.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Raw Rabbit JE3 BE2.png|32px]] The texture of raw rabbit has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Raw rabbit can now be [[trading|sold]] to butcher [[villager]]s.}}
{{History|console}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|[[File:Raw Rabbit JE2 BE1.png|32px]] Added raw rabbit.}}
{{History|PS4}}
{{History||1.90|[[File:Raw Rabbit JE3 BE2.png|32px]] The texture of raw rabbit has been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Raw Rabbit JE2 BE1.png|32px]] Added raw rabbit.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Gallery ==
<gallery>
File:Rabbit Items 2 Ryan Holtz.png|First image of the item by [[Ryan Holtz]].
</gallery>
== References ==
{{reflist}}
{{items}}
[[de:Rohes Kaninchen]]
[[es:Conejo crudo]]
[[it:Coniglio crudo]]
[[fr:Lapin cru]]
[[ja:生の兎肉]]
[[ko:익히지 않은 토끼고기]]
[[nl:Rauw konijnenvlees]]
[[pl:Surowy królik]]
[[pt:Coelho cru]]
[[ru:Сырая крольчатина]]
[[zh:生兔肉]]
[[Category:Food]]
[[Category:Renewable resources]]</li></ul> | 12w36a | The skeleton, wither skeleton, zombie, human, and creeper heads were introduced in the update. Wither Skeleton skulls are rarely dropped by the Wither Skeleton upon death (2.5% chance), while the other four are only obtainable from the creative inventory. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 12w37a | Added as a hidden and disabled feature, human heads can now have the skin of a specific player. A line in the language file implies that there either used to be, or in a future update, the possibility of obtaining a specific player's head.[4] Dinnerbone hinted at the possibility of player heads being dropped at death like trophy heads.[citation needed] Player heads do not/will not drop in vanilla, but mapmakers/modders/etc. can make them by adding an NBT string tag "SkullOwner" -> (player name) on the skull items.[5] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1.4.6Tropical fish also have assigned names that can be seen after capture. In Java Edition, the smaller text under the item name is displayed showing the fish name, similar to the text that displays enchantments under enchanted items. In Bedrock Edition, the item name is displayed showing "Bucket of <fish name>". Their colors are mostly named according to the colored block names, though with a few exceptions:
The base color comes first, and if the pattern color is different, it comes after that. Lastly, the fish bucket is given a name according to the shape and pattern of the fish:
Some tropical fish don't follow the normal naming system, and instead, reference real-life fish species. Apart from these names, these types of fish aren't different from regular tropical fish in terms of design or behavior. These varieties are:
| 12w49a | Any kind of mob head can be used to craft a Firework Star with Creeper-face effect. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Issues
Issues relating to "Head" are maintained on the bug tracker. Report issues there.
Trivia
- When breaking any head, the particle effect of breaking it is the same as soul sand.
- The most possible reason is because they don't have their own terrain.png spot or Blocks file, so a texture that made sense was chosen.
- All heads are the same size (even though Wither Skeletons have larger heads than the other represented mobs).
- Heads are one of the few blocks that do not use terrain.png (13w01b and earlier) or Textures/Blocks (13w02a and later) and take their textures from other objects.
- Heads will break upon contact with water and lava.
- The "hat layer" is not represented on mob heads.
- In demo mode after the demo period has ended, breaking a Wither Skeleton skull will cause it to reappear as a normal skeleton skull.
- Although Mob heads do not protect the player, an enchanted Mob head, when worn, will apply the said effects to the player.
- If one uses the /give command to obtain a Mob Head block, it will always be a Skeleton Skull.
- Heads won't cause Cacti to break when placed next to them.
Gallery
- HeadCircle.png
A circle of creeper heads with different orientations.
Heads are the same scale as cobblestone wall posts.
- Heads in frames.png
Heads in Item Frames
A picture of player heads, including some Mojang characters[5]
Zombie Pigmen wearing Wither Skeleton Skulls.
- New Skin Heads.png
A image of some of the heads on accounts that Marc Watson made.[6]
References
- ↑ http://pic.twitter.com/lodDS4x5
- ↑ http://www.reddit.com/r/Minecraft/comments/1m0itx/twitter_marc_irl_mapmakers_would_it_be_useful/cc4m1cq
- ↑ http://www.twitch.tv/pax2/b/330745811 (at 3:59:00)
- ↑ Snapshot 12w37a lang/en_US.lang: item.skull.player.name=%s's Head
- ↑ a b http://www.reddit.com/r/Minecraft/comments/zxn7u/its_apparently_my_cakeday_so_lets_cash_in_this/
- ↑ https://twitter.com/Marc_IRL/status/377190452278984704






![A picture of player heads, including some Mojang characters[5]](https://static.wikia.nocookie.net/minecraft_gamepedia/images/4/43/Playerheads.png/revision/latest/scale-to-width-down/120?cb=20120918050926)
