The Guardian is an underwater hostile mob. It also has a larger, grey, mini-boss variant called the Elder Guardian.
Spawn
Guardians only spawn naturally in and around ocean monuments. They require water to spawn.
Guardians spawn less often in ocean open to the sky than they do in covered areas (i.e. inside the monument). Specifically, spawning will fail 95% of the time if the spawning water block is below Y=63, all blocks between the spawning water block and Y=63 are liquid or fully transparent, and the block at Y=63 has a view of the sky. Above Y=63, spawning will fail 95% of the time if the spawning water block has a view of the sky.
Drops
Guardians drop 0 to 1 prismarine crystals, 0 to 2 prismarine shards, and 0 to 1 raw fish.
Guardians have a 2.5% chance of dropping a rare drop when killed by the player. The chance of which fish you get is identical to catching fish: 60% chance for raw fish, 25% chance for raw salmon, 2% chance for clownfish, and 13% chance for pufferfish.
Looting increases the maximum prismarine shard drop by one per level. The chance of getting a raw fish drop is 50% with Looting I (2/4), 60% with Looting II (3/5), and 67% with Looting III (4/6). The chance of getting a rare drop is also increased by 0.5% per level.
The prismarine crystals drop will only happen if the common raw fish drop fails, with the same chances as the raw fish drop. This works out to a base chance of 22% (2/9), Looting I giving 25% (4/16), Looting II dropping down to 24% (6/25), and Looting III giving 22% (8/36), which is the same as the base chance.
Behavior
Guardians swim around in water, attacking any players or squids that come into sight. They swim in abrupt charges, moving their tail rapidly when doing so. When swimming, their spikes retract. When not swimming they sink slowly and their spikes extend.
The Guardians' eye follows and stares at any nearby players, and always looks directly at its target. The eye still follows a completely unarmored player under the effects of a Potion of Invisibility, but the Guardian won't attack them. However, Guardians still attack squids under that same status effect.
When out of water, Guardians angrily squeak at the player while flopping about. They do not suffocate in air and can live indefinitely out of water. They will quickly move towards the nearest water source, at which point they swim away.
Combat
Guardians have two methods of attack: a laser and a defensive thorn-like attack. Unlike most other hostile mobs, a Guardian will not follow the player if they move out of sight. Instead, it will simply continue swimming until the player becomes visible again, and will then start to charge its attack.
The laser takes several seconds to charge, doing no damage in the meantime, and changing from purple to bright yellow. Once charged, the beam abruptly ends and deals damage. Guardians will swim around for a few seconds before firing again. If the target comes near the guardian while it is firing its beam, it will stop firing and swim away until it is at a comfortable range, at which point it will continue attacking. The beam cannot be dodged, and has a maximum range of approximately 15 blocks. Once the player is out of range, or if the beam is obstructed by solid blocks, the guardian's beam will disengage from the player, and deal no damage.
It seems that the Guardian's laser attack is not fully affected by armor damage reduction. While a Guardian does 9 points of damage (hard difficulty) to an unarmored player, it deals 5 points to a player in diamond armor - one would expect that the attack would get reduced to 2 points of damage. That means that while Guardian attack stats do not look very impressive, it still deals more damage to players wearing armor than other mobs with higher stats, although using enchanted armor can still reduce damage further.
Guardians deal 1 heart (2 points) of damage each time it is hit when its pufferfish-type spikes are extended. If cornered, the Guardian will usually extend its spikes and fire at the player, even at point blank range.
Video
Guardian/video
History
| r | |||||
|---|---|---|---|---|---|
1.8{{Extension DPL}}<ul><li>[[Magma Cream|Magma Cream]]<br/>{{Item
| title = Magma Cream
| image = Magma Cream.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Magma cream''' is an [[item]] used in [[brewing]] to create [[potion]]s of [[Fire Resistance]], and to manually craft [[magma block]]s.
== Obtaining ==
=== Mob loot ===
==== Magma cubes ====
All but tiny-sized [[magma cube]]s drop 0–1 magma cream. The maximum amount of magma cream is increased by 1 per level of [[Looting]], for a maximum of 4 with Looting III.
=== Crafting ===
{{Crafting
|Blaze Powder
|Slimeball
|Output= Magma Cream
|type= Brewing
}}
=== Chest Loot ===
{{LootChestItem|magma-cream}}
== Usage ==
=== Brewing ingredient ===
{{brewing
|showname=1
|head=1
|Magma Cream|Mundane Potion|base=Water Bottle
}}
{{brewing
|foot=1
|Magma Cream
|Potion of Fire Resistance
}}
=== Crafting ingredient ===
{{crafting usage}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Magma Cream
|spritetype=item
|nameid=magma_cream
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Magma Cream
|spritetype=item
|nameid=magma_cream
|id=430
|form=item
|foot=1}}
== History ==
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 2|[[File:Magma Cream JE1.png|32px]] Added magma cream.}}
{{History|||snap=Beta 1.9 Prerelease 3|Magma cream can now be [[brewing|brewed]] in a [[water bottle]] to create a mundane [[potion]], or in an awkward potion to create a potion of [[Fire Resistance]].}}
{{History||1.1|snap=release|[[Magma cube]]s now [[drops|drop]] magma cream.}}
{{History||1.3.1|snap=1.3|[[File:Magma Cream JE2 BE1.png|32px]] The texture of magma cream has been changed.}}
{{History||1.10|snap=16w20a|Magma cream can now be [[crafting|crafted]] into [[magma block]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 378.}}
{{History||1.14|snap=18w43a|[[File:Magma Cream JE3 BE2.png|32px]] The texture of magma cream has been changed.}}
{{History||1.16|snap=20w07a|Magma cream has a {{frac|2|109}} (~1.83%) chance of being offered by [[piglin]]s when [[bartering]], in a stack size of 1–3.}}
{{History|||snap=20w09a|Magma cream now has a {{frac|10|226}} (~4.42%) chance of being offered by piglins when bartering, in a stack size of 1–5.}}
{{History|||snap=20w16a|Magma cream now generates in [[bastion remnant]]s chests.}}
{{History||1.16.2|snap=20w28a|Magma cream can no longer be obtained from bartering with piglins.}}
{{History|||snap=20w30a|The average yield of magma cream from bastion remnant chests has been slightly increased.}}
{{History|pocket edition alpha}}
{{History||v0.11.0|snap=build 1|[[File:Magma Cream JE2 BE1.png|32px]] Added magma cream.
|Magma cream is currently unobtainable.}}
{{History||v0.11.0|snap=build 8|[[Magma cube]]s now [[drops|drop]] magma cream.}}
{{History||v0.12.1|snap=build 1|Added magma cream to the [[Creative]] mode [[inventory]].
|Magma cream can now be [[crafting|crafted]].}}
{{History|pocket}}
{{History||1.1.3|snap=alpha 1.1.3.0|Magma cream can now be crafted into [[magma block]]s.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Magma Cream JE3 BE2.png|32px]] The texture of magma cream has been changed.}}
{{History||1.16.0|snap=beta 1.16.0.57|Magma cream can be obtained from bartering with piglins.
|Magma cream can now be found in [[bastion remnants]] chests.}}
{{History||1.16.100|snap=beta 1.16.100.54|Magma cream can no longer be obtained from [[barter]]ing with [[piglin]]s.}}
{{History|console}}
{{History||xbox=TU7|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Magma Cream JE2 BE1.png|32px]] Added magma cream.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Magma Cream JE3 BE2.png|32px]] The texture of magma cream has been changed.}}
{{History|New 3DS}}
{{History||0.1.0|[[File:Magma Cream JE2 BE1.png|32px]] Added magma cream.}}
{{history|foot}}
== Issues ==
{{issue list}}
{{items}}
[[Category:Renewable resources]]
[[cs:Lávová pěna]]
[[de:Magmacreme]]
[[es:Crema de magma]]
[[fr:Crème de magma]]
[[hu:Magmakrém]]
[[ja:マグマクリーム]]
[[ko:마그마 크림]]
[[lzh:火漿膏]]
[[nl:Magmacrème]]
[[pl:Magmowy krem]]
[[pt:Creme de magma]]
[[ru:Лавовый крем]]
[[th:ครีมแมกม่า]]
[[uk:Магмовий крем]]
[[zh:岩浆膏]]</li><li>[[Reality Vision|Reality Vision]]<br/>{{Joke feature}}
{{Item
| title = Reality Vision
| image = Reality Vision.png
| renewable = No
| stackable = Yes (64)
}}
The '''Reality vision''' was a joke [[helmet]].
== Usage ==
Reality vision was equipped via the [[helmet]] slot. When equipped, it showed a [[wikipedia:Mini-map|minimap]] in the bottom-center of the screen (which moved when the [[player]]'s camera moves). The minimap showed all [[chunk]]s that were currently rendered. The player's location was represented by a green [[beacon]] beam marker on the map.
It displayed a vision overlay (similar to the [[pumpkin]] overlay). The overlay would change to a new overlay if the player went into third person (unlike the pumpkin overlay), which made the screen appear like an old [[wikipedia:Television|television]] screen. The overlay was called <code>cantseeshit<!-- Do not change this; this is that word that is actually used-->captain.png</code> in the assets folder. It activated a [[Shaders|shader]] when equipped (<code>scan_pincushion</code>).
== Sounds ==
{{Sound table
|sound=Equipvr.ogg
|subtitle=''None''
|source=player
|description=When equipped
|id=item.reality_vision.use
|translationkey=''None''
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}
== Data values ==
=== ID ===
{{ID table
|edition=java
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Reality Vision
|spritetype=item
|nameid=reality_vision
|id=500
|form=item
|translationkey=item.realityVision.name
|foot=1}}
== History ==
{{History|java}}
{{History||1.RV-Pre1|[[File:Reality_Vision_(item).png|32px]] [[File:Reality Vision.png|32px]] Added reality vision.}}
{{History|foot}}
== Issues ==
Reality Vision is an unsupported item due to being an [[Wikipedia:April Fools' Day|April Fools']] joke, and therefore such issues relating to them will not be fixed.
== Trivia ==
* [[Sign]]s display the text "OBEY" while equipped, a reference to the movie [[wikipedia:They Live|''They Live'']].
== Gallery ==
<gallery>
Sign2.png|The [[sign]] texture found in the game files.
OBEY.png|OBEY seen in a sign.
OBEY sign in 1.RV-Pre1..png|OBEY seen in a sign, but seen from a better perspective.
TechGear.png|A [[player]] wearing reality vision, featured in this [[wikipedia:April Fools' Day|April Fools']] joke version.
</gallery>
{{Items}}
{{Jokes}}
[[Category:Non-renewable resources]]
[[Category:Joke items]]
[[pt:Visão da realidade]]
[[es:Reality Vision]]</li></ul> | June 3, 2014 | Jeb announces he is working on a hostile mob that lives underwater, though currently doesn't do much. | |||
| June 8, 2014 | Jeb provides more details into the upcoming mob - it will have a ranged attack and will be hostile to squid as well as the player. He recommended using a full set of diamond armor, potion of water breathing and respiration enchantment on Hard difficulty. | ||||
| June 9, 2014 | Jeb posted a stylized Guardian image to Reddit for use as a user flair. This was the first indication of how the Guardian would look. | ||||
| 14w25a | Added Guardians. | ||||
Trivia
- A guardian's eye is actually the "head" part of the mob's model. This gives the illusion of a dynamic eye.
- Underwater, Guardians emit deep, growl-like sounds, but on land they emit high-pitched squeaks. This probably reflects the fact that water can alter sounds.
- Guardians' laser-beam attacks are affected by the Potion of Strength, which normally only affects melee attacks of mobs.
- When placed or spawned on a slime block, Guardians will start bouncing and continue, each bounce higher than the last, until each bounce brings the Guardian to 17 blocks height.
- In the image of the 3D model, 'jeb' is written on the picture.
- If summoned with {NoAI:1}, the Guardian's eye still follows the player.
Gallery
- Guardian model.png
The guardian texture, with "jeb" written in the corner.





