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This page describes content that exists only in outdated versions of Java Edition.
This feature used to be in the game, but has ever since been removed. It may or may not return in a future update.
Green shrubs were variants of the grass block ID with block metadata with a value from 3 to 15 inclusive in Java Edition. Unlike the intentionally-implemented shrub, their color changed depending on the biome.
When broken normally, green shrubs had a 1⁄8 chance of dropping wheat seeds, due to being a type of grass. This drop rate is affected by fortune like normal grass as well. Green shrubs could be obtained as an item using shears.
Appearance[]
Unlike the normal shrub, which was not tinted per biome, the green shrub was, hence its name. This gives rise to many visually distinct colorations:
Green shrubs now cause a game crash if brought into view,[verify] likely due to not having an assigned texture. This affects both its block and item forms.
13w09b
Green shrubs no longer trigger a game crash.
Green shrubs now use the tinted shrub/dead bush texture, hence its common name, rather than the grass texture it used previously.
Green Shrubs effectively were issues themselves, due to resulting from a quirk of block metadata handling at the time. As they have since been removed with several reworkings of block metadata, they can be considered already fixed.