Gravel is a gravity-affected block found in the Overworld and the Nether. It is a source of flint, which has a chance to drop when gravel is broken.
Obtaining[]
Natural generation[]
Gravel is generated in disks in rivers, shallow oceans and small pools of water; in windswept gravelly hills biomes covering most of the surface; underwater covering the bottom of sufficiently deep rivers and normal, cold, and frozen ocean biomes, as well as their deep variants; and in the form of strips in stony shores.
Gravel can generate in the Overworld in the form of ore features. Gravel attempts to generate 14 times per chunk in ore features of size 0-160, at all levels and in all biomes. It can replace stone, granite, andesite, diorite, polished granite[BE only], polished andesite[BE only], polished diorite[BE only], tuff[JE only], and deepslate[JE only].
Gravel can also generate as part of cold ocean ruins and trail ruins.
In the nether, gravel generates naturally in layers along the shores of the lava sea, in all biomes except crimson and warped forests. The layers are one block deep in nether wastes, and 3-5 blocks deep in soul sand valley and basalt deltas.
Ore features of gravel in the nether attempt to replace netherrack 2 times per chunk in blobs of size 0-160, from levels 5 to 41[JE only] or 36[BE only], in all Nether biomes except basalt deltas.
Breaking[]
Gravel can be broken using any tool, but a shovel is the quickest. When broken, it has a 10% chance of dropping flint instead of the gravel itself. The flint received can be controlled with enchantments: Silk Touch removes the chance of dropping flint; Fortune increases the chance to 14% at the level I, 25% at level II, and 100%[needs testing] at level III.[1][2]
Block | Gravel | |
---|---|---|
Hardness | 0.6 | |
Tool | ||
Breaking time[A] | ||
Default | 0.9 | |
Wooden | 0.45 | |
Stone | 0.25 | |
Iron | 0.15 | |
Diamond | 0.15 | |
Netherite | 0.1 | |
Golden | 0.1 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
If gravel falls onto a non-full block, it drops as an item and does not drop flint.[3][4]
Mob loot[]
An enderman holding gravel always drops the block upon death.
Bartering[]
Piglins may barter 8-16 gravel when given a gold ingot.
Usage[]
If the supporting block below a block of gravel is removed, it falls until it lands on the next available block. More specifically, the gravel block turns into a "falling block" entity, which is affected by gravity; when the falling block lands on a block with a solid top surface, it becomes a block again. More information about the falling block entity are available in the main article listed above.
When gravel falls on a player or mob, it can engulf the head, resulting in suffocation inside gravel until destroying the block, moving out of it, or dying. If falling gravel lands in a space occupied by a non-solid block (such as torches, rails, or redstone dust) or non-full block (such as slabs or soul sand[5]), it breaks and turns into a gravel item. Gravel falls slowly through a cobweb until it passes completely through, or until it touches any block, at which point it drops and becomes a gravel item.
Gravel can be placed on a non-solid block without falling.
Bamboo can be placed and grown on gravel.
Crafting ingredient[]
Name | Ingredients | Crafting recipe | Description |
---|---|---|---|
Coarse Dirt | Dirt + Gravel |
||
Concrete Powder | Matching Dye + Sand + Gravel |
Red sand cannot be used in place of sand.[6] | |
White Concrete Powder or Blue Concrete Powder or Brown Concrete Powder or Black Concrete Powder |
Bone Meal or Lapis Lazuli or Cocoa Beans or Ink Sac + Sand + Gravel |
[Bedrock Edition and Minecraft Education only] |
Trading[]
Novice-level fletcher villagers have a 50%[Bedrock Edition only] or 2⁄3[Java Edition only] chance to buy 10 gravel and one emerald for 10 flint as part of their trade.
Note blocks[]
Gravel can be placed under note blocks to produce snare drum sounds.
Sounds[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.17 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.1 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.17 | 1.0 |
Data values[]
ID[]
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Gravel | gravel | Block & Item | bamboo_plantable_on enderman_holdable lush_ground_replaceable mineable/shovel | block.minecraft.gravel |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Gravel | gravel | 13 | Block & Giveable Item[i 2] | Identical[i 3] | tile.gravel.name |
Falling block entity[]
- Dynamic block entity data
- Tags common to all entities
- BlockState: The falling block represented by this entity.
- Name: The resource location of the block.
- Properties: Optional. The block states of the block.
- Name: The block state name and its value.
- CancelDrop: 1 or 0 (true/false). Whether the block will be cancelled from being placed when it lands on a solid block. When true, it also prevents the block from dropping as an item (regardless of what the
DropItem
tag is set to). However, if true and the falling block'sTime
tag goes to 0 before landing on a solid block, it will still destroy itself and drop itself as an item (or not, respective to what theDropItem
tag is set to).CancelDrop
defaults to false for summoned and naturally occurring falling blocks (except for Suspicious Blocks). - DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
- FallHurtAmount: Multiplied by the
FallDistance
to calculate the amount of damage to inflict. By default this value is 2 for anvils, and 6 for pointed dripstone. - FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling block. For vanilla falling blocks, always 40 × 20.
- HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on.
- TileEntityData: Optional. The tags of the block entity for this block.
- Time: The number of ticks the entity has existed. When
Time
goes above 600, or above 100 while the block is below Y=1 or is outside building height, the entity is deleted.
History[]
Java Edition Classic | |||||
---|---|---|---|---|---|
May 21, 2009 | Notch shows interest in adding gravel. | ||||
May 23, 2009 | Notch says he accomplished adding sand. This claim may also extend to gravel. | ||||
0.0.14a | Added gravel. | ||||
Gravel behaves similarly to sand, which was also added during this update. | |||||
Rather than falling by turning into a falling block entity, gravel instantly appears at the lowest point it can go when placed above an air block, without any sort of falling animation. This behavior that lasted until the Seecret Friday 1 update, in Infdev. | |||||
Map editors can now be used to create floating gravel, although the server crashes if the gravel is affected from its state. | |||||
0.0.15a (Multiplayer Test 1) | The texture of gravel has been changed. | ||||
0.0.23a | A glitch occurring at this time allows players to raise the height of a fluid block by placing gravel over it. The gravel stays suspended in mid-air until it is broken. When broken, a fluid block corresponding to the type below the gravel appears where the block was. The suspended fluid block remains immobile until a block was placed next to it, causing a flood. | ||||
Java Edition Indev | |||||
20100219 | Gravel now has a 10% chance of dropping flint. | ||||
Java Edition Infdev | |||||
20100227-1 | Gravel has been removed during map tests.[7] | ||||
20100413 | Gravel has been re-added. | ||||
20100617-2 | Gravel now generates as ore features underground, along with dirt, for more varied caves. | ||||
20100618 | The gravel now turns into an entity while falling, which makes them fall more smoothly and realistically. | ||||
Java Edition Alpha | |||||
v1.2.0_01 | Some soul sand is replaced by gravel in the Nether. | ||||
Java Edition Beta | |||||
1.2 | FallingBlock entities now behave better in multiplayer. | ||||
1.8 | Pre-release | Terrain generation has been changed, removing gravel beaches. | |||
Gravel now generates as disks near water. | |||||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 5 | The texture of gravel has been changed. | |||
1.3.1 | 12w21a | The texture of gravel has been changed again. | |||
12w22a | Gravel is now able to be used in the trading system: buying flint costs 1 emerald and 10 gravel. | ||||
1.4.2 | 12w38a | Gravel now has new sounds when being walked on. | |||
1.7.2 | 13w36a | Ocean floors are now made completely of gravel, instead of a mixture of dirt, sand and clay. | |||
Added the gravelly mountains biome (then known as mutated extreme hills), where the surface is covered in several-block-deep layers of gravel. | |||||
1.8 | 14w25a | Gravel can now be used to craft coarse dirt. | |||
1.10 | 16w20a | Falling dust particles for unsupported gravel have been added. | |||
1.12 | 17w06a | Gravel is now used to craft concrete powder. | |||
1.13 | 18w09a | Gravel now generates in ocean ruins. | |||
1.14 | 18w43a | The texture of gravel has been changed. | |||
19w14a | Soul sand and gravel now generate around lava sea level instead of between y level 60 and 65.[8] | ||||
1.16 | 20w07a | Gravel now has a 5⁄109 (~4.59%) chance of being given by the new piglins when bartering, in a stack size of 4–12, making it renewable. | |||
20w09a | Gravel now has a 10⁄113 (~8.82%) chance of being given by piglins when bartering, in a stack size of 1–5. | ||||
20w20a | Gravel now has a 40⁄423 (~9.46%) chance of being given by piglins when bartering, in a stack size of 8–16. | ||||
1.16.2 | 20w28a | Gravel now has a 40⁄459 (~8.71%) chance of being given by piglins when bartering, in a stack size of 8–16. | |||
1.17 | 21w06a | The height limit was expanded down to Y=-64. Gravel blobs are temporary generating from Y=-64 instead of Y=0. | |||
21w07a | Gravel ore features no longer generate below Y=0, but more common than in pre 21w06a versions. | ||||
21w15a | All the changes to gravel blob generation in the previous 1.17 snapshots have been reverted, but they can be re-enabled with the Caves & Cliffs Prototype Data Pack. | ||||
1.18 | Experimental Snapshot 1 | Gravel blob once again generates the way it did in the 1.17 snapshots without the use of a data pack. | |||
experimental snapshot 4 | Strips of gravel sometimes generate in stone shores and stony peaks. | ||||
21w37a | Strips of Gravel no longer generate in stony peaks. | ||||
Strips of Gravel in stone shores are now larger. | |||||
21w40a | Blobs of gravel are once again able to generate below Y=0. | ||||
Increased the number of gravel blobs. | |||||
1.20 | 23w12a | Gravel can now be created after brushing suspicious gravel. | |||
Gravel now generates in trail ruins. | |||||
23w16a | The amount of gravel in trail ruins has been tweaked. | ||||
Pocket Edition Alpha | |||||
Pre-release | Added gravel. It is currently unobtainable. | ||||
v0.1.0 | The texture of gravel icon in the inventory has been added. | ||||
v0.2.0 | The textures of gravel and icon in the inventory have been changed. | ||||
Gravel is now obtainable in both Survival and Creative mode. | |||||
v0.4.0 | The texture of gravel icon in the inventory has been changed. | ||||
v0.5.0 | The texture of gravel icon in the inventory has been changed, once again. | ||||
v0.6.0 | The texture of gravel icon in the inventory has been changed, once again. | ||||
Gravel is now affected by gravity. | |||||
v0.8.0 | build 1 | The texture of gravel has been changed. | |||
The inventory icon of gravel is now rendered block instead of texture. | |||||
build 8 | Falling gravel now drops a resource when landing on a non-solid block. | ||||
v0.9.0 | build 1 | Terrain generation has been changed, removing gravel beaches. | |||
Gravel now generates as disks in or near water, and also completely comprises ocean floors. | |||||
Gravel no longer falls when generated. | |||||
Gravel now appears in villages. | |||||
v0.10.0 | build 1 | Falling dust particles for unsupported gravel have been added. | |||
v0.11.0 | build 1 | Gravel no longer generates as a village path. | |||
Added the gravelly mountains biome (then known as mutated extreme hills), where the surface is covered in several-block-deep layers of gravel. | |||||
v0.12.1 | build 1 | Gravel now generates in the Nether. | |||
Pocket Edition | |||||
1.0.4 | alpha 1.0.4.0 | 10 gravel can now be used to trade with fletcher villagers for 6-10 flint. | |||
1.1.0 | alpha 1.1.0.0 | Gravel is now used to craft concrete powder. | |||
Bedrock Edition | |||||
1.2.0 | beta 1.2.0.2 | Gravel can now be used to craft coarse dirt. | |||
1.4.0 | beta 1.2.20.1 | Gravel now generates in ocean ruins. | |||
1.10.0 | beta 1.10.0.3 | The texture of gravel has been changed. | |||
1.11.0 | beta 1.11.0.4 | Trading has been changed, fletcher villagers now have a 50% chance to buy 10 gravel and one emerald for 10 flint as part of their first tier trade. | |||
1.16.0 | beta 1.16.0.57 | Gravel now has a 10⁄106 (9.43%) chance of being given by piglins when bartering, in a stack size of 8–16, making it renewable. | |||
Gravel now generates below lava sea layer in the Nether. | |||||
1.18.0 | beta 1.18.0.21 | Gravel now generates as expected. | |||
Blobs of gravel are now expected to be once again able to generate below Y=0., but they don't. | |||||
Increased the number of gravel blobs. | |||||
beta 1.18.0.24 | Gravel ore features are now able to generate below Y=0.[9] | ||||
Legacy Console Edition | |||||
TU1 | CU1 | 1.00 | Patch 1 | 1.0.1 | Added gravel. |
TU3 | The texture of gravel has been changed. | ||||
TU9 | The texture of gravel has been changed, again. | ||||
1.90 | The texture of gravel has been changed, once again. | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | Added gravel. |
Data history[]
Java Edition | |||||
---|---|---|---|---|---|
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 13. |
Issues[]
Issues relating to "Gravel" are maintained on the bug tracker. Report issues there.
Trivia[]
- Explosions launch falling gravel.
- If a player stands on a stack of sand or gravel, and the stack falls onto a non-solid block, the player falls fast enough to take damage or even die.
- Gravel often falls into caves, making a mock dead end. If a player encounters a gravel dead-end while mining, removing the gravel may reveal additional passageways.
Gallery[]
A naturally generated gravel floor as seen in an ocean.
A gravel blob as seen in the Nether.
Gravel shown to be not affected by gravity if there is a non-solid block (except fire) underneath it.
Gravel hanging above the lava sea, without any support below. Viewed in Spectator mode.
A disk of gravel by a shoreline that extends partially onto land.
A strip of gravel in a stony shore biome.
Java Edition[]
A gravel beach before Java Edition Beta 1.8.
A shorter gravel beach before Java Edition Beta 1.8.
Bedrock Edition[]
Gravel in early versions of Pocket Edition shown to be not affected by gravity.
References[]
- ↑ MC-94860 — "Fortune 3 shovel does not drop gravel" — resolved as "Works As Intended".
- ↑ MCPE-44744 — "Fortune 3 in a pickaxe on gravel only drops flint" — resolved as "Works As Intended".
- ↑ MC-118095 — Dropping gravel on a torch never yields flint
- ↑ MCPE-120366 — Gravel never drops flint when falling on a non-solid block. (such as a torch)
- ↑ MC-77079 — resolved as "Works As Intended".
- ↑ MC-150278
- ↑ "Minecraft InfDev. Huge Temple Of Brick!" – DRMB on YouTube, February 27, 2010
- ↑ "[MC-152207] Almost no naturally generating soul sand in nether wastes; changed soul sand generation after 1.13.2 - Jira" – Mojira, May 18, 2019.
- ↑ "[MCPE-144080] Gravel doesn't generate below Y=0 - Jira" – Mojira, October 8, 2021.
External Links[]
- Block of the Week: Gravel – Minecraft.net on March 23, 2018