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This article is about the overworld ore. For the nether ore, see Nether Gold Ore. For the item, see Gold Ingot. For the mineral block, see Block of Gold. For the nugget, see Gold Nugget.
For the "list" of ores, see Ore.
For the "raw" variant, see Raw Gold.

Gold ore is a rare mineral block found underground.

Deepslate gold ore is a variant of gold ore that can generate in deepslate and tuff.

Obtaining[]

Breaking[]

Gold ore drops as raw gold if mined by an iron pickaxe or higher. If mined by any other tool, it drops nothing. Mining with a Silk Touch pickaxe drops itself. It is affected by Fortune enchantment, dropping 1–2, 1–3, or 1–4 raw gold respectively with Fortune I, II, and III.

Block Gold Ore Deepslate Gold Ore
Hardness 3 4.5
Tool
Breaking time[A]
Default 15 22.5
Wooden 7.5 11.25
Stone 3.75 5.65
Iron 0.75 1.15
Diamond 0.6 0.85
Netherite 0.5 0.75
Golden 1.25 1.9
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Natural generation[]

See also: Ore (feature)

Gold ore can generate in the Overworld in the form of ore features.

Gold ore attempts to generate in two batches. The first batch generates 4 times per chunk in blobs of 0—13 blocks, from levels -64 to 32. It is most likely to be found around layer -16, becoming less common toward either end of the range. The second batch has a probability of 1/2 per chunks to generate in blobs of 0—13 blocks that generate uniformly between -64 and -48. There is also an extra batch of gold ore in badlands biome that generates 50 times per chunk in blobs of 0—13 blocks, from 32 to 256 uniformly. Gold ore is also less likely to be exposed to air: 50% of ore blocks from the first and second batch will not generate. The extra batch in badlands will generate regardless of exposure to air.

Gold ore can replace stone, andesite, diorite, granite, tuff[JE only], and deepslate. Any gold ore that replaces tuff or deepslate becomes deepslate gold ore.

Usage[]

Smelting ingredient[]

Name Ingredients Smelting recipe
Gold Ingot Gold Ore or
Deepslate Gold Ore +
Any fuel


1

Piglins[]

Piglins become hostile toward players who mine gold ore, even if the player is wearing golden armor. Piglins also run toward any gold ores on the ground, and inspect it for 6 to 8 seconds before putting it in their inventory.

Note Blocks[]

Gold ore can be placed underneath note blocks to make a "bass drum" sound.

Sounds[]

Gold ore[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.stone.breaksubtitles.block.generic.break1.00.816
Block placedBlocksWhen the block is placedblock.stone.placesubtitles.block.generic.place1.00.816
Block breakingBlocksWhile the block is in the process of being brokenblock.stone.hitsubtitles.block.generic.hit0.250.516
None[sound 1]Entity-DependentFalling on the block with fall damageblock.stone.fallNone[sound 1]0.50.7516
FootstepsEntity-DependentWalking on the blockblock.stone.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.stone1.00.8-1.0
BlocksWhen the block is placeddig.stone1.00.8-1.0
BlocksWhile the block is in the process of being brokenhit.stone0.370.5
PlayersFalling on the block with fall damagefall.stone0.41.0
PlayersWalking on the blockstep.stone0.31.0
PlayersJumping from the blockjump.stone0.121.0
PlayersFalling on the block without fall damageland.stone0.221.0

Deepslate gold ore[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.deepslate.breaksubtitles.block.generic.break1.00.816
Block placedBlocksWhen the block is placedblock.deepslate.placesubtitles.block.generic.place1.00.816
Block breakingBlocksWhile the block is in the process of being brokenblock.deepslate.hitsubtitles.block.generic.hit0.250.516
None[sound 1]Entity-DependentFalling on the block with fall damageblock.deepslate.fallNone[sound 1]0.50.7516
FootstepsEntity-DependentWalking on the blockblock.deepslate.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.deepslate1.00.8-1.0
BlocksWhen the block is placedplace.deepslate1.00.8-1.0
BlocksWhile the block is in the process of being brokenhit.deepslate0.30.5
PlayersFalling on the block with fall damagefall.deepslate0.41.0
PlayersWalking on the blockstep.deepslate0.31.0
PlayersJumping from the blockjump.deepslate0.121.0
PlayersFalling on the block without fall damageland.deepslate0.221.0

Data values[]

ID[]

Java Edition:

NameIdentifierFormBlock tagsItem tagsTranslation key
Gold Oregold_oreBlock & Itemgold_ores
guarded_by_piglins
mineable/pickaxe
needs_iron_tool
gold_ores
piglin_loved
block.minecraft.gold_ore
Deepslate Gold Oredeepslate_gold_oreBlock & Itemgold_ores
guarded_by_piglins
mineable/pickaxe
needs_iron_tool
gold_ores
piglin_loved
block.minecraft.deepslate_gold_ore

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Gold Oregold_ore14Block & Giveable Item[i 2]Identical[i 3]tile.gold_ore.name
Deepslate Gold Oredeepslate_gold_ore657Block & Giveable Item[i 2]Identical[i 3]tile.deepslate_gold_ore.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. a b Available with /give command.
  3. a b The block's direct item form has the same id as the block.

Achievements[]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other
Oooh, shiny!Distract a Piglin using goldGive a piglin a gold item while it is aggressive toward the player.30GSilver

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-rawOh Shiny
Distract Piglins with gold NetherWhile aggravated, give a piglin one of these 25 gold-related items in the #piglin_loved item tag: Other gold-related items do not distract the piglin and do not trigger this advancement.nether/distract_piglin

History[]

Java Edition Classic
May 23, 2009Notch says he accomplished adding gold ore features in stone.
0.0.14aGold Ore JE1 Added gold ore.
Gold ore is found in higher elevations.
Gold ore is often found in exposed surface-level blobs.
October 24, 2009Gold Ore JE2 BE1 A texture change was shown.
0.26 SURVIVAL TESTGold Ore JE2 BE1 The texture of gold ore has been changed.
Breaking gold ore now gives the player 1–3 blocks of gold when mined.
Java Edition Indev
0.3120100128Gold ore no longer drops gold blocks.
20100129Before the furnace was added, players had to smelt ore by dropping ore blocks onto fire.
Gold ore now drops itself when mined.
20100201-2Gold ore requires an iron or diamond pickaxe to be successfully obtained.
Java Edition Infdev
20100227-1Gold ore no longer generates.
20100320Gold ore features now generate, but only in blobs of 1.
20100325Gold ore features now appear more like they do today.
20100327Gold ore now regenerates after the world is reloaded, assuming that the positions of the ore blocks were replaced by stone.
20100330Gold ore no longer regenerates.
Java Edition Beta
1.6Test Build 3The "ore quadrant" bug, causing different quadrants of the map to have more or less ore, has been fixed.
1.8Pre-releaseThe maximum layer for gold has been reduced by 2, along with some other ores.
Java Edition
1.3.112w22aSmelting gold ore, along with other ores, blocks and items, now gives the player experience orbs when taking the item out of the furnace. One stack of gold ore give the player approximately 3 levels of experience.
1.1016w20a20 additional blobs of gold ore now generate in mesa biomes between Y=32 and Y=79.
Texture UpdateJanuary 4, 2018Gold Ore (Texture Update beta revision 1) A new texture for gold ore has been proposed.
1.1418w43aGold Ore JE3 BE2 The texture of gold ore has been changed.
1.1721w06aThe height limit was expanded down to Y=-64. Gold ores are temporary generating from Y=-64 instead of Y=0.
21w07aGold Ore JE4 The texture of gold ore has been changed, now resembling the Nether Gold Ore.
Gold ore now generates as a triangle spread between Y=-64 and Y=32, peaking at Y=-16. Extra gold ore still generates in badlands.
February 17, 2021Deepslate Gold Ore (pre-release) Henrik Kniberg shows grimstone variant of gold ore.
February 18, 2021Gold Ore (pre-release) Deepslate Gold Ore (pre-release 2) JAPPA Shows updated gold ore texture and grimstone variant of gold ore.
February 22, 2021Gold Ore (pre-release 2) Deepslate Gold Ore (pre-release 3) JAPPA Shows updated gold ore texture and grimstone variant of gold ore.
21w08aGold Ore JE5 Deepslate Gold Ore JE1 The texture of gold ore has been changed again. The deepslate gold ore has been added.
Gold ore features now have a 50% chance of not generating when exposed to air.
Gold ore features now generate more frequently.
March 4, 2021Deepslate Gold Ore (pre-release 4) JAPPA shows updated deepslate variant of gold ore texture.
21w10aGold Ore JE6 Deepslate Gold Ore JE2 Tweaked the texture of gold ores.
Gold ore now generates less frequently.
21w14aIt now drops raw gold when broken without Silk Touch, instead of itself.
April 13, 2021Gold Ore JE7 JAPPA shows a new gold ore texture.
21w15aGold Ore JE7 BE4 The texture of the gold ore has been changed.
All the changes to gold ore generation in the previous 1.17 snapshots have been reverted, but they can be re-enabled with the Caves & Cliffs Prototype Data Pack.
1.18Experimental Snapshot 1Gold ore once again generates the way it did in the 1.17 snapshots without the use of a data pack.
21w40aA second set of gold ore blobs now generates below Y=-48.
21w42aIncreased top height limit of badlands gold generation from Y=79 to Y=256, and increased the number of blobs.
Pocket Edition Alpha
v0.1.0Gold Ore JE2 BE1 Added gold ore.
v0.3.2Gold ore can now be mined and processed correctly.
v0.10.0build 1Gold ore can now generate at any level in a mesa biome.
v0.12.1build 1Gold ore now gives experience points when smelted.
Bedrock Edition
1.10.0beta 1.10.0.3Gold Ore JE3 BE2 The texture of gold ore has been changed.
1.16.0beta 1.16.0.57Gold ore is no longer smeltable.[1]
beta 1.16.0.59Gold ore is now smeltable again.[1]
1.16.220beta 1.16.220.50Gold Ore JE5 The texture of gold ore has been changed.
1.17.0beta 1.16.230.52Deepslate Gold Ore JE2 Added deepslate gold ore behind the Caves and Cliffs experimental gameplay.
beta 1.16.230.54Gold Ore JE7 Gold ore texture was updated.
beta 1.16.230.56In the Caves and Cliffs experimental gameplay, gold ore blob now generates as a triangle spread between Y=-62 and Y=32, and now generates more frequently.
beta 1.17.0.50In the Caves and Cliffs experimental gameplay, it now drops raw gold when broken without Silk Touch, instead of itself.
beta 1.17.0.52Deepslate gold ore and raw gold are on longer behind the Caves and Cliffs experimental gameplay.
1.18.0beta 1.18.0.20Removed “Caves and Cliffs” experimental toggle. New gold generation is now available through normal gameplay.
Gold ore generation has now been tweaked to be in parity with Java Edition.
Unintentionally doubled the amount of additional blobs of gold ore in mesa biomes.
Deepslate gold ore no longer generates.
beta 1.18.0.21Deepslate gold ore once again generates naturally.
A second set of gold ore blobs now generates below Y=-48.
beta 1.18.0.22Increased top height limit of badlands gold generation from Y=79 to Y=256, and increased the number of blobs.
Gold ore generation height has now been tweaked to be in parity with Java Edition.
beta 1.18.0.24Gold ore in badlands biomes are no longer generating in too large of quantities. And its generation has now been tweaked to be in parity with Java Edition.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1Gold Ore JE2 BE1 Added gold ore.
TU43CU33 1.36 Patch 1320 additional blobs of gold ore now generate in mesa biomes between Y=32 and Y=79.
1.90 Gold Ore JE3 BE2 The texture of gold ore has been changed.
New Nintendo 3DS Edition
0.1.0Gold Ore JE2 BE1 Added gold ore.

Data history[]

Java Edition
1.1317w47aPrior to The Flattening, this block's numeral ID was 14.

Issues[]

Issues relating to "Gold Ore" are maintained on the bug tracker. Report issues there.

Gallery[]

See also[]

References[]

External Links[]

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