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For the upcoming DLC mob in Minecraft Dungeons, see MCD:Goat.
Information icon
This feature is exclusive to Bedrock Edition. 
Crafting Table
This article describes content that may be included in a future update. 
This content has appeared in development versions, but the full update containing it has not been released yet.
Blue Beaker BE1
The features on this page are exclusive to Experimental Gameplay in Bedrock Edition. 
These features may be properly added in a future update, but currently require enabling one or more settings in the "Experiments" section of the Game Settings menu.

Goats are neutral mobs found in mountains.

Spawning

Groups of 2 to 3 goats spawn on mountains at the surface at a light level of 7 or higher, however, mountains is only a temporary spawn.[1]

Behavior

Sometimes, a goat jumps high (around 5 blocks' distance, mainly vertically) into the air. This usually happens if the goat is trying to cross an obstacle like a small hole in the ground. Goats take 20♥ × 10 less fall damage, taking 1♥ fall damage 25 blocks or lower,[2] and they also avoid walking into powder snow. While avoiding walking over powder snow, they also might jump over it, sometimes even in a narrow /confined jumping area.

Due to a bug, goats take 20♥ × 10 less damage for all types of damage after taking fall damage, taking 1♥ damage if it would do 20♥ × 10 damage or less normally.[3]

Attacking

Every 10–15 seconds, if a goat is directly looking at a mob or player, the goat attacks from up to 16 blocks away, except for other goats and shulkers. Goats also attack armor stands (or entities) without looking.[4] After choosing something to attack, the goat performs a small charging animation, then runs quickly toward the target and hits them, dealing significant knockback. The ram can travel up to 9 blocks. If the goat misses and instead hits a block, it has a chance of dropping a goat horn.

Goats do not attack back if attacked by a player or mob. When attacked, they exhibit the same panicky fleeing that passive mobs exhibit.

Breeding

Main article: Breeding

Goats follow players that are within 10 blocks who are holding wheat. If goats are fed wheat, they enter love mode and breed. Unlike all other mobs that can breed, when goats are bred, they produce multiple babies, 3–8 kids. Like other animals that can breed, the player is granted 1–7 experience when they are bred.

Drops

Upon successful breeding, 1–7.

Like other baby animals, killing a baby goat yields no items or experience.

Milking

A goat is milked by using a bucket on it, yielding a milk bucket.

Sounds

SoundSourceDescriptionResource locationVolumePitch
Hostile CreaturesGoat prepares to ram charge[sound 1]mob.goat.charge1.00.8, 1.2
  1. As of 1.16.200.52 this temporarily uses vex attack sounds (see bug BE-104156)

Data values

ID

NameIdentifierNumeric ID Translation key
Goatgoat128entity.goat.name

History

September 28, 2019Goats are announced to be part of the Mountains biome in the biome vote at MINECON Live 2019
Mountains wins the biome vote, including goats in the planned biome.
October 3, 2020Goat BE1 Goat BE1 In-game footage of goats are shown at Minecraft Live 2020, to be released in the Caves & Cliffs update.
Bedrock Edition
1.16.200beta 1.16.200.52Goat BE1 Goat BE1 Added goats and baby goats, which are available only via Experimental Gameplay.
Goats make the sound of a player being hit.
Goats currently uses the vex's charging sound as a placeholder when preparing to ram charge.[5]
releaseGoats have been made inaccessible in the full release.

Issues

Issues relating to "Goat" are maintained on the bug tracker. Report issues there.

Trivia

Gallery

References


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