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For the DLC mob in Minecraft Dungeons, see MCD:Goat.
Goat
Goat JE1 BE1.png
Goat JE1 BE1.png
Health points

10♥♥♥♥♥

Behavior

Neutral
Passive (peaceful difficulty)

Attack strength

Adult
Easy: 1♥
Normal: 2♥
Hard: 3♥♥
Baby: 1♥

Hitbox size

Adult:
Height: 0.9 Blocks
Width: 1.3 Blocks
Baby:
Height: 0.45 Blocks
Width: 0.65 Blocks

Spawn

Mountains

Items usable on

A goat is a neutral mob found in mountains biomes. Goats perform high jumps and are a source of milk and goat horns.[only upcoming Bedrock Edition 1.17.20] [planned for Java Edition]


Spawning[]

Groups of two to three goats spawn above opaque blocks on mountains at the surface at a light level of 7 or higher. Goats spawn individually and more uncommonly after the world generation. There is a 5% chance for a goat to spawn as a baby goat. When a goat is spawned, it has a 2% chance of being a screaming goat[note 1], They look identical to all other goats, the only difference being that they make screaming sounds and ram more often. There is also a 2% chance of a screaming goat being born from two non-screamers.

Drops[]

‌In Bedrock Edition 1.18.0[upcoming], goats drop a goat horn when they charge into a solid block. Up to two horns can be dropped per goat.

A goat when both horns are knocked off.

Adult goats drop upon death 1–3 when killed by a player or tamed wolf, while 1–7 is dropped upon successful breeding. Killing a baby goat yields no items or experience.

Behavior[]

A goat that is not on a honey block can jump up to 10 blocks high and 5 blocks wide (on an even surface). This usually happens if the goat is trying to cross an obstacle like a small hole in the ground or powder snow, sometimes even in a narrow jumping area. Goats take 10♥♥♥♥♥ less fall damage and avoid walking into powder snow. Once a goat performs its long jump, it cannot perform another for 30 to 60 seconds.

Every 30 to 300 seconds, if a goat has seen a mob (except for other goats and ghasts) or player who has not moved during the checking interval, it attacks by ramming from up to 16 blocks away (goats do not ram players when playing on the peaceful difficulty, or while a player is watching them). Goats need 4 blocks of empty space between them and a potential target to ram them. The goat performs a small charging animation and bleats differently after choosing something to quickly ram against, dealing nine blocks of knockback from the collision. The player can suffer a damaging or even fatal fall when the attack knocks the player off a peak. Baby goats deal a knockback of four and a half blocks. In the case that a goat is a screaming goat, its ramming cooldown is only 5 to 15 seconds. Mobs knocked back by goats do not retaliate.

Goats flee like most passive mobs when harmed, but they can deal direct damage to the player under certain conditions.

Milking[]

A goat can be milked by using a bucket on it, yielding a milk bucket, which is used for baking cakes and to remove status effects.

Breeding[]

Main article: Breeding

Goats follow players that are within ten blocks who are holding wheat. If adult goats are fed wheat, they enter love mode and breed; the player is granted one to seven experience orbs. The growth time of a baby goat can be accelerated by 10% each time it is fed wheat.

Sounds[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Goat bleatsFriendly CreaturesRandomly from regular goatentity.goat.ambientsubtitles.entity.goat.ambient???
Goat bellowsFriendly CreaturesRandomly from screaming goatentity.goat.screaming.ambientsubtitles.entity.goat.screaming.ambient???
Goat diesFriendly CreaturesRegular goat dyingentity.goat.deathsubtitles.entity.goat.death???
Goat diesFriendly CreaturesScreaming goat dyingentity.goat.screaming.deathsubtitles.entity.goat.death???
Goat hurtsFriendly CreaturesRegular goat gets hurtentity.goat.hurtsubtitles.entity.goat.hurt???
Goat hurtsFriendly CreaturesScreaming goat gets hurtentity.goat.screaming.hurtsubtitles.entity.goat.hurt???
Goat leapsFriendly CreaturesRegular goat long jumpsentity.goat.long_jump[more information needed]???
Goat leapsFriendly CreaturesScreaming goat long jumpsentity.goat.screaming.long_jump[more information needed]???
Goat gets milkedFriendly CreaturesPlayer milks regular goatentity.goat.milksubtitles.entity.goat.milk???
Goat gets milkedFriendly CreaturesPlayer milks screaming goatentity.goat.screaming.milksubtitles.entity.goat.milk???
Goat eatsFriendly CreaturesRegular goat eatsentity.goat.eatsubtitles.entity.goat.eat???
Goat eatsFriendly CreaturesScreaming goat eatsentity.goat.screaming.eatsubtitles.entity.goat.eat???
FootstepsFriendly CreaturesWalkingentity.goat.stepsubtitles.block.generic.footsteps???
Goat stompsHostile CreaturesRegular goat preparing ramentity.goat.prepare_ram[more information needed]???
Goat stompsHostile CreaturesScreaming goat preparing ramentity.goat.screaming.prepare_ram[more information needed]???
Goat ramsHostile CreaturesRegular goat impacts mob after rammingentity.goat.ram_impact[more information needed]???
Goat ramsHostile CreaturesScreaming goat impacts mob after rammingentity.goat.screaming.ram_impact[more information needed]???

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
Friendly CreaturesRandomly from regular goatmob.goat.ambient??
Friendly CreaturesRandomly from screaming goatmob.goat.ambient.screamer??
Friendly CreaturesRegular goat dyingmob.goat.death??
Friendly CreaturesScreaming goat dyingmob.goat.death.screamer??
Friendly CreaturesRegular goat gets hurtmob.goat.hurt??
Friendly CreaturesScreaming goat gets hurtmob.goat.hurt.screamer??
Friendly CreaturesRegular and screaming goat long jumpscomponent.jump_to_block??
Friendly CreaturesPlayer milks regular goatmob.mooshroom.suspicious_milk??
Friendly CreaturesPlayer milks screaming goatmob.goat.milk.screamer??
Friendly CreaturesRegular and screaming goat eatsmob.goat.eat??
Friendly CreaturesWalkingmob.goat.step??
Hostile CreaturesRegular goat preparing rammob.goat.prepare_ram??
Hostile CreaturesScreaming goat preparing rammob.goat.prepare_ram.screamer??
Hostile CreaturesRegular goat impacts mob after rammingmob.goat.ram_impact??
Hostile CreaturesScreaming goat impacts mob after rammingmob.goat.ram_impact.screamer??

Data values[]

ID[]

Java Edition:

NameResource locationTranslation key
Goatgoatentity.minecraft.goat

Bedrock Edition:

NameResource locationNumeric ID Translation key
Goatgoat128entity.goat.name

Entity data[]

Goats have entity data associated with them that contain various properties.

Java Edition:

Main article: Entity format
  • Entity data
    • Additional fields for mobs that can breed
    • Tags common to all entities
    • Tags common to all mobs
    •  IsScreamingGoat: 1 or 0 (true/false) – if true, indicates this is a screaming goat.

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements[]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other platforms
Whatever Floats Your GoatGet in a boat and float with a GoatUse a boat and put a goat inside that boat, then ride it20GBronze

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-raw.pngWhatever Floats Your Goat!
Get in a Boat and float with a Goat HusbandryEnter a boat with a goat.husbandry/ride_a_boat_with_a_goat

History[]

September 28, 2019Goats are announced to be part of the mountains biome in the biome vote at MINECON Live 2019. The goat is the fourth mob added as a result of a community vote, the others being the phantom, fox and glow squid.
Mountains wins the biome vote, including goats in the planned biome.
October 3, 2020Goat JE1 BE1.png Goat JE1 BE1.png In-game footage of goats are shown at Minecraft Live 2020, to be released in the Caves & Cliffs update.
March 31, 2021Goat was shown off on a tweet by Henrik Kniberg.
Java Edition
1.1721w13aGoat JE1 BE1.png Goat (no horn) BE1.png Added goats.
Goats have a 2% chance of spawning as a screaming goat, they are visually indistinguishable from regular goats, but make different sounds.
Goats are completely passive.
Goats currently do not drop any items.
21w15aGoats now ram other mobs as well as armor stands.
Creepers rammed by goats no longer retaliate.
Goats now avoid powder snow.
21w18aScreaming goats use their ram attack more often than regular goats.
Two ear textures have been changed to mirror properly.
Pitch for the sound of baby goats ramming into stuff has been increased.
Baby goats now follow their parents.
Goats can no longer make long jumps on honey blocks.
Pre-release 3Mobs rammed by goats no longer retaliate.
1.17.1Pre-release 1Breeding common goats now have a 2% chance to produce screaming goats.
Status effects on goats now also apply when the goat is jumping or ramming.
Upcoming Java Edition
1.18Experimental Snapshot 1Goats now only spawn in the newly added snowy slopes biome.
Bedrock Edition
Caves & Cliffs (experimental)beta 1.16.200.52Goat JE1 BE1.png Goat JE1 BE1.png Added goats and baby goats, which are available only via Experimental Gameplay.
Goats make the sound of a player being hit.
Goats currently use the vex's charging sound as a placeholder when preparing to ram charge.[1]
beta 1.16.210.51Goats now drop only 2 goat horns each.
Goats now drop 1-2 mutton.
Goat (one horn) BE1.png Goat (no horn) BE1.png Goats now show missing goat horns in the model.
Baby goats now have half knockback when using a ram attack.
Goats no longer attack armor stands.[2]
Goats now attack shulkers.
Goats now produce only one baby goat at a time when breeding.
beta 1.16.210.53Goats now avoid walking onto powder snow while path-finding.
beta 1.16.220.50Goats now spawn only in the Snowy Slopes mountain biome.
1.17.0beta 1.16.230.54Goats now spawn in the Extreme Hills biome instead of the Snowy Slopes biome.[3]
beta 1.17.0.52Goats are no longer available only through Experimental Gameplay.
Changelog states that goats no longer drop mutton, though this is not the case.
beta 1.17.0.54Goats now have sounds.
Added screaming goats.
Increased chances of getting screaming goat by breeding screaming goat with non-screaming goat.
Goats no longer drop mutton when killed.
1.17.10beta 1.17.10.22Mobs rammed by goats no longer retaliate.
Upcoming Bedrock Edition
1.17.20beta 1.17.20.20Baby goats no longer have horns.
beta 1.17.20.22Goats now only spawn in mountain meadows if the Caves & Cliffs experimental gameplay toggle is enabled.

Issues[]

Issues relating to "Goat" are maintained on the bug tracker. Report issues there.

Trivia[]

Gallery[]

Screenshots[]

In other media[]

References[]

  1. Called screaming goat in Java Edition and screamer goat in Bedrock Edition, based on internal files.
  1. MCPE-104156
  2. MCPE-104159 – "Goat attacks armor stands" – resolved as "Fixed"
  3. MCPE-124286
  4. "Goats, made in Blockbench:"@blockbench on Twitter
  5. "Getrud and her bröther."@slamp0000 on Twitter
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