Glass
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0.3 |
Hardness |
0.3 |
Luminant |
No |
Transparent |
Yes |
Flammable |
No |
Catches fire from lava |
No |
Glass is a decorative, fully transparent solid block that can be dyed into stained glass, or crafted into tinted glass.[upcoming: JE 1.17]
Contents
Obtaining[edit]
Breaking[edit]
Glass drops itself only if it is broken with a tool enchanted with Silk Touch; otherwise, it drops nothing.
Block | Glass | |
---|---|---|
Hardness | 0.3 | |
Breaking time | ||
Default | 0.45 |
Natural generation[edit]
Magenta stained glass naturally generates as windows in end cities.

A secret room containing glass can be found inside woodland mansions.
Crafting[edit]
Ingredients | Crafting recipe |
---|---|
Glass + Matching Dye |
Smelting[edit]
Ingredients | Smelting recipe |
---|---|
Sand or Red Sand + Any fuel |
Trading[edit]
Journeyman-level librarian villagers have a 50% chance to sell 4 glass for 1 emerald.[Bedrock Edition only]
Journeyman-level librarian villagers have a 2⁄3 chance to sell 4 glass for 1 emerald.[Java Edition only]
Usage[edit]
Glass blocks adjacent to other glass blocks are invisible when viewed through glass.
Mobs cannot normally spawn on glass blocks. An exception to this is zombie reinforcement, which can result in unexpected zombies "sneaking into" an otherwise secure area.
Redstone dust and components can be placed on glass, but cannot power glass. Glass can't cut vertical redstone. Vertical redstone can be placed on glass. In Java Edition, it transmits redstone signals up, not down. Otherwise, glass in redstone circuits is functionally the same as an upside-down slab.
Light does not travel through tinted glass blocks.[upcoming: JE 1.17]
Crafting ingredient[edit]
Name | Ingredients | Crafting recipe | Description |
---|---|---|---|
Beacon | Glass + Nether Star + Obsidian |
||
Daylight Detector | Glass + Nether Quartz + Any wood Slab |
||
End Crystal | Glass + Eye of Ender + Ghast Tear |
||
Glass Bottle | Glass | ||
Glass Pane | Glass | ||
Hardened Glass | Aluminum Oxide + Glass + Boron Trioxide |
A representation of alumino-borosilicate glass.[Bedrock and Education editions only] | |
Hardened Stained Glass | Aluminum Oxide + Matching Stained Glass + Boron Trioxide |
A representation of alumino-borosilicate glass.[Bedrock and Education editions only] | |
Stained Glass Pane | Matching Stained Glass | ||
Tinted Glass | Amethyst Shard + Glass |
[upcoming: JE 1.17] |
Sounds[edit]
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block.glass.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
None[sound 1] | Blocks | Falling on the block with fall damage | block.glass.fall | None[sound 1] | 0.5 | 0.75 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block.glass.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 | |
Block placed | Blocks | When the block is placed | block.glass.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
Footsteps | Blocks | Walking on the block | block.glass.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Bedrock Edition: [needs in-game testing]
Sound | Source | Description | Namespaced ID | Volume | Pitch |
---|---|---|---|---|---|
? | Blocks | Once the block has broken | dig.glass | ? | 0.8 |
? | Blocks | Falling on the block with fall damage | fall.glass | ? | ? |
? | Blocks | While the block is in the process of being broken | hit.glass | ? | 0.5 |
? | Blocks | Jumping from the block | jump.glass | ? | ? |
? | Blocks | Falling on the block without fall damage | land.glass | ? | ? |
? | Blocks | Walking on the block | step.glass | ? | ? |
? | Blocks | When the block is placed | use.glass | ? | 0.8 |
Data values[edit]
ID[edit]
Name | Namespaced ID | Block tags (JE) | Form | Translation key |
---|---|---|---|---|
Glass | glass | impermeable | Block & Item | block.minecraft.glass |
White Stained Glass | white_stained_glass | impermeable | Block & Item | block.minecraft.white_stained_glass |
Orange Stained Glass | orange_stained_glass | impermeable | Block & Item | block.minecraft.orange_stained_glass |
Magenta Stained Glass | magenta_stained_glass | impermeable | Block & Item | block.minecraft.magenta_stained_glass |
Light Blue Stained Glass | light_blue_stained_glass | impermeable | Block & Item | block.minecraft.light_blue_stained_glass |
Yellow Stained Glass | yellow_stained_glass | impermeable | Block & Item | block.minecraft.yellow_stained_glass |
Lime Stained Glass | lime_stained_glass | impermeable | Block & Item | block.minecraft.lime_stained_glass |
Pink Stained Glass | pink_stained_glass | impermeable | Block & Item | block.minecraft.pink_stained_glass |
Gray Stained Glass | gray_stained_glass | impermeable | Block & Item | block.minecraft.gray_stained_glass |
Light Gray Stained Glass | light_gray_stained_glass | impermeable | Block & Item | block.minecraft.light_gray_stained_glass |
Cyan Stained Glass | cyan_stained_glass | impermeable | Block & Item | block.minecraft.cyan_stained_glass |
Purple Stained Glass | purple_stained_glass | impermeable | Block & Item | block.minecraft.purple_stained_glass |
Blue Stained Glass | blue_stained_glass | impermeable | Block & Item | block.minecraft.blue_stained_glass |
Brown Stained Glass | brown_stained_glass | impermeable | Block & Item | block.minecraft.brown_stained_glass |
Green Stained Glass | green_stained_glass | impermeable | Block & Item | block.minecraft.green_stained_glass |
Red Stained Glass | red_stained_glass | impermeable | Block & Item | block.minecraft.red_stained_glass |
Black Stained Glass | black_stained_glass | impermeable | Block & Item | block.minecraft.black_stained_glass |
Name | Namespaced ID | Numeric ID | Form | Translation key |
---|---|---|---|---|
Glass | glass | 20 | Block & Item | tile.glass.name |
Stained Glass | stained_glass | 241 | Block & Item | tile.stained_glass.black.name tile.stained_glass.red.name tile.stained_glass.green.name tile.stained_glass.brown.name tile.stained_glass.blue.name tile.stained_glass.cyan.name tile.stained_glass.silver.name tile.stained_glass.gray.name tile.stained_glass.pink.name tile.stained_glass.lime.name tile.stained_glass.yellow.name tile.stained_glass.light_blue.name tile.stained_glass.magenta.name tile.stained_glass.orange.name tile.stained_glass.white.name |
Metadata[edit]
In Bedrock Edition, stained glass uses the following data values:
DV | Description | |
---|---|---|
0 | White Stained Glass | |
1 | Orange Stained Glass | |
2 | Magenta Stained Glass | |
3 | Light Blue Stained Glass | |
4 | Yellow Stained Glass | |
5 | Lime Stained Glass | |
6 | Pink Stained Glass | |
7 | Gray Stained Glass | |
8 | Light Gray Stained Glass | |
9 | Cyan Stained Glass | |
10 | Purple Stained Glass | |
11 | Blue Stained Glass | |
12 | Brown Stained Glass | |
13 | Green Stained Glass | |
14 | Red Stained Glass | |
15 | Black Stained Glass |
Block states[edit]
Bedrock Edition:
Stained glass:
Name | Default value | Allowed values | Description |
---|---|---|---|
color | white
| white | |
orange | |||
magenta | |||
light_blue | |||
yellow | |||
lime | |||
pink | |||
gray | |||
silver | 'silver' refers to Light Gray. | ||
cyan | |||
purple | |||
blue | |||
brown | |||
green | |||
red | |||
black |
History[edit]
The specific instructions are: Render of stained glass upon first introduction to Bedrock Edition - looks identical to normal glass, except that it has a visible back face
May 21, 2009 | Notch shows interest in adding glass as a purely aesthetic block. | ||||
---|---|---|---|---|---|
Java Edition Classic | |||||
June 16, 2009 | ![]() | ||||
0.0.19a | ![]() | ||||
![]() | |||||
0.0.19a_01 | ![]() | ||||
0.0.19a_02 | ![]() | ||||
0.0.22a | The game now supports sounds, including a sound for a player walking over glass. | ||||
Java Edition Indev | |||||
? | Glass now has a shattering sound. | ||||
Java Edition Alpha | |||||
v1.0.5 | Snow no longer passes through glass. | ||||
August 19, 2010 | Notch considers hiring an artist to "make a nicer glass texture". | ||||
Java Edition Beta | |||||
1.5_01 | Rain no longer falls through translucent blocks, including glass. | ||||
1.6 | Test Build 3 | Water placed above glass now creates an infinite water source. | |||
1.8 | Pre-release | Glass is now used to craft glass panes. | |||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 2 | Glass is now used to craft glass bottles. | |||
Beta 1.9 Prerelease 3 | Glass pillars have been added on top of strongholds. | ||||
Beta 1.9 Prerelease 4 | Glass pillars have been now removed from the top of strongholds. | ||||
1.2.1 | 12w07a | Torches and redstone torches can now be placed on top of glass, but not on the sides. | |||
1.2.4 | release | Glass can now be picked up with silk touch. | |||
1.3.1 | 12w21a | Librarian villagers now sell 4–5 glass for 1 emerald. | |||
1.4.2 | 12w36a | Glass is now used to craft beacons. | |||
12w38a | A new block breaking sound for glass has been added. | ||||
1.5 | 13w01a | Glass can now be used to craft daylight sensors. | |||
2.0 | Added tinted glass to the april fools update, Minecraft 2.0. Tinted glass would later be added officially as stained glass. | ||||
1.7.2 | 13w41a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
The alphanumeric ID for block 95 has been changed from chest_locked_aprilfools_super_old_legacy_we_should_not_even_have_this to stained_glass . | |||||
13w42a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1.8 | 14w02a | Librarian villagers now sell 3–5 glass for 1 emerald. | |||
14w18a | Torches can now be placed on stained glass. | ||||
August 5, 2014 | Dinnerbone tweeted a picture showing stained glass changing the color of a beacon beam. | ||||
14w32a | Beacon beams now change color when shining through stained glass. | ||||
1.9 | 15w31a | Magenta stained glass now naturally generate as windows in end cities. | |||
15w44b | Glass is now used to craft end crystals. | ||||
1.11 | 16w39a | Glass now generates in woodland mansions. | |||
1.13 | 17w47a | The different block states for the stained_glass ID have been split up into their own IDs.
| |||
Prior to The Flattening, this block's numeral ID was 20 and 95. | |||||
1.14 | 18w43a | Stained glass panes can now also be crafted by surrounding a dye with glass panes. | |||
![]() | |||||
February 19, 2019 | Jappa tweets an image of smoother stained glass textures. | ||||
19w08a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
Upcoming Java Edition | |||||
1.17 | 20w45a | Glass can now be used to craft tinted glass. | |||
Pocket Edition Alpha | |||||
Pre-release | ![]() | ||||
v0.3.2 | Glass is now used to craft glass panes. | ||||
Survival players no longer have an infinite amount of glass in the inventory. | |||||
v0.9.0 | build 1 | Smooth lighting from glass has been removed. | |||
v0.10.0 | build 1 | Glass texture now renders only on the side of the block facing the player. | |||
v0.11.0 | build 1 | Water placed above glass now creates an infinite water source normally. | |||
v0.12.1 | build 1 | Glass is now used to craft glass bottles. | |||
v0.13.0 | build 1 | Glass is now used to craft daylight sensors. | |||
v0.16.0 | build 1 | Glass is now used to craft beacons. | |||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | Glass is now used to craft end crystals. | |||
32px Stained glass blocks have been added, but use the regular glass texture due to issues with the rendering engine. Their back texture also shows. | |||||
Magenta stained glass now generates in end cities. | |||||
1.0.4 | alpha 1.0.4.0 | Librarian villagers now sell 3–5 glass for 1 emerald. | |||
1.1.0 | alpha 1.1.0.0 | Glass now generates in woodland mansions. | |||
Bedrock Edition | |||||
? | Things like torches, buttons, levers and other blocks can now be placed on the side of glass. | ||||
1.2.0 | beta 1.2.0.2 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
Stained glass is now available without the use of inventory editors and can now be crafted. | |||||
Stained glass no longer renders through itself. | |||||
1.4.0 | beta 1.2.20.1 | Glass and stained glass can now used to craft hardened glass and hardened stained glass, only with Education Edition features turned on. | |||
1.10.0 | beta 1.10.0.3 | ![]() | |||
1.11.0 | beta 1.11.0.4 | Trading has been changed, librarian villagers now have a 50% chance to sell 3 glass as part of their third tier trades. | |||
beta 1.11.0.5 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | 1.0.1 | ![]() |
TU25 | CU14 | 1.17 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
1.90 | Stained glass panes can now be crafted by surrounding a dye with glass panes. | ||||
![]() | |||||
1.92 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | ![]() | ||||
1.5.25 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Issues[edit]
Issues relating to "Glass" are maintained on the bug tracker. Report issues there.
Trivia[edit]
- Before stained glass was added, there was a similar block named tinted glass in the April Fools version 2.0, which had the same use. The texture for the April Fools block was used before it was replaced.
Gallery[edit]
Stained glass changing the beacon's color.
Glass being obtained by trading with a librarian villager.
See also[edit]
References[edit]