Glass is a transparent solid block that can be dyed into stained glass, or crafted into tinted glass.
Obtaining[]
Breaking[]
Glass drops itself only if it is broken with a tool enchanted with Silk Touch. Otherwise, it drops nothing.
Glass does not have an assigned tool; it is mined at the same speed regardless of what tool is used.[1]
Block | Glass | |
---|---|---|
Hardness | 0.3 | |
Breaking time (secs) | ||
Default | 0.45 |
Natural generation[]
- Glass
A secret room containing glass can be found inside woodland mansions. Glass is also generated in ancient cities.
- Stained glass
Magenta stained glass blocks naturally generate as windows in end cities.
Crafting[]
Ingredients | Crafting recipe |
---|---|
Glass + Matching Dye |
Smelting[]
Ingredients | Smelting recipe |
---|---|
Sand or Red Sand + Any fuel |
Trading[]
Journeyman-level librarian villagers have a 50% chance to sell 4 glass for 1 emerald.[Bedrock Edition only]
Journeyman-level librarian villagers have a 2⁄3 chance to sell 4 glass for 1 emerald.[Java Edition only]
Usage[]
Glass blocks adjacent to other glass blocks are invisible when viewed through glass.
Mobs cannot normally spawn on glass blocks. An exception to this is zombie reinforcements, which can spawn on glass blocks (but not glass panes).
Glass blocks cannot be seen through by mobs, as they treat them as completely opaque. Mobs may look at players through glass, but this is purely visual.
Redstone dust and components can be placed on glass, but cannot power glass. Glass can't cut vertical redstone. Vertical redstone can be placed on glass. In Java Edition, it transmits redstone signals up, not down. Otherwise, glass in redstone circuits is functionally the same as an upside-down slab.
Beacon beam color[]
The color of the beam may be changed by placing blocks of stained glass (or stained glass panes) anywhere above the beacon block. The beam changes colors according to the colors of glass placed above it: the first block sets the beam color, while each additional block sets the color by averaging the red, green, and blue components of the current beam color and the block's color. The color values are the same as those for the corresponding dye. Stained glass panes have the same effect on the beam as stained glass blocks.
The resulting beam color can be found as where is the sequence of glass colors ( corresponds to the lowest block and to the highest one).
As the blending algorithm is considerably simpler than that of leather-dyeing, a much larger part of the sRGB space is available.[more information needed] A player may experiment with stacking glass, although programs that calculate combinations are also available.[2]
With only 15 types of glass you can make all colors, for example; red + white stained glass above a beacon will be pink, the more white you add, the lighter the color will be.
Crafting ingredient[]
Name | Ingredients | Crafting recipe | Description |
---|---|---|---|
Beacon | Glass + Nether Star + Obsidian |
||
Daylight Detector | Glass + Nether Quartz + Any wood Slab |
||
End Crystal | Glass + Eye of Ender + Ghast Tear |
||
Glass Bottle | Glass | ||
Glass Pane | Glass | ||
Hardened Glass | Aluminum Oxide + Glass + Boron Trioxide |
A representation of alumino-borosilicate glass.[Bedrock Edition and Minecraft Education only] | |
Hardened Stained Glass | Aluminum Oxide + Matching Stained Glass + Boron Trioxide |
A representation of alumino-borosilicate glass.[Bedrock Edition and Minecraft Education only] | |
Stained Glass Pane | Matching Stained Glass | ||
Tinted Glass | Amethyst Shard + Glass |
Sounds[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | random | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.4 | 0.6 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values[]
ID[]
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Glass | glass | Block & Item | impermeable | block.minecraft.glass |
White Stained Glass | white_stained_glass | Block & Item | impermeable | block.minecraft.white_stained_glass |
Orange Stained Glass | orange_stained_glass | Block & Item | impermeable | block.minecraft.orange_stained_glass |
Magenta Stained Glass | magenta_stained_glass | Block & Item | impermeable | block.minecraft.magenta_stained_glass |
Light Blue Stained Glass | light_blue_stained_glass | Block & Item | impermeable | block.minecraft.light_blue_stained_glass |
Yellow Stained Glass | yellow_stained_glass | Block & Item | impermeable | block.minecraft.yellow_stained_glass |
Lime Stained Glass | lime_stained_glass | Block & Item | impermeable | block.minecraft.lime_stained_glass |
Pink Stained Glass | pink_stained_glass | Block & Item | impermeable | block.minecraft.pink_stained_glass |
Gray Stained Glass | gray_stained_glass | Block & Item | impermeable | block.minecraft.gray_stained_glass |
Light Gray Stained Glass | light_gray_stained_glass | Block & Item | impermeable | block.minecraft.light_gray_stained_glass |
Cyan Stained Glass | cyan_stained_glass | Block & Item | impermeable | block.minecraft.cyan_stained_glass |
Purple Stained Glass | purple_stained_glass | Block & Item | impermeable | block.minecraft.purple_stained_glass |
Blue Stained Glass | blue_stained_glass | Block & Item | impermeable | block.minecraft.blue_stained_glass |
Brown Stained Glass | brown_stained_glass | Block & Item | impermeable | block.minecraft.brown_stained_glass |
Green Stained Glass | green_stained_glass | Block & Item | impermeable | block.minecraft.green_stained_glass |
Red Stained Glass | red_stained_glass | Block & Item | impermeable | block.minecraft.red_stained_glass |
Black Stained Glass | black_stained_glass | Block & Item | impermeable | block.minecraft.black_stained_glass |
Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|---|
Glass | glass | None | 20 | Block & Giveable Item[i 2] | Identical[i 3] | tile.glass.name |
White Stained Glass | white_stained_glass | stained_glass / 0 | 241 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.white.name |
Orange Stained Glass | orange_stained_glass | stained_glass / 1 | -673 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.orange.name |
Magenta Stained Glass | magenta_stained_glass | stained_glass / 2 | -674 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.magenta.name |
Light Blue Stained Glass | light_blue_stained_glass | stained_glass / 3 | -675 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.light_blue.name |
Yellow Stained Glass | yellow_stained_glass | stained_glass / 4 | -676 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.yellow.name |
Lime Stained Glass | lime_stained_glass | stained_glass / 5 | -677 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.lime.name |
Pink Stained Glass | pink_stained_glass | stained_glass / 6 | -678 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.pink.name |
Gray Stained Glass | gray_stained_glass | stained_glass / 7 | -679 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.gray.name |
Light Gray Stained Glass | light_gray_stained_glass | stained_glass / 8 | -680 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.silver.name |
Cyan Stained Glass | cyan_stained_glass | stained_glass / 9 | -681 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.cyan.name |
Purple Stained Glass | purple_stained_glass | stained_glass / 10 | -682 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.purple.name |
Blue Stained Glass | blue_stained_glass | stained_glass / 11 | -683 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.blue.name |
Brown Stained Glass | brown_stained_glass | stained_glass / 12 | -684 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.brown.name |
Green Stained Glass | green_stained_glass | stained_glass / 13 | -685 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.green.name |
Red Stained Glass | red_stained_glass | stained_glass / 14 | -686 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.red.name |
Black Stained Glass | black_stained_glass | stained_glass / 15 | -687 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass.black.name |
History[]
The specific instructions are: Render of stained glass upon first introduction to Bedrock Edition - looks identical to normal glass, except that it has a visible back face
May 21, 2009 | Notch shows interest in adding glass as a purely aesthetic block. | ||||
---|---|---|---|---|---|
Java Edition Classic | |||||
June 16, 2009 | Glass was tested by Notch. | ||||
0.0.19a | Added glass. | ||||
Glass in the inventory is completely invisible. | |||||
0.0.19a_01 | The texture of glass has been changed back to the one in the development screenshot. | ||||
0.0.19a_02 | The texture of glass has been changed again, adding a border. | ||||
0.0.22a | The game now supports sounds, including a sound for a player walking over glass. | ||||
Java Edition Indev | |||||
0.31 | 20100201-1 | Glass is now obtainable through smelting sand or gravel with Flint and Steel. | |||
20100212-1 | Glass no longer drops itself, and makes a shattering sound. | ||||
No longer obtained through smelting gravel. | |||||
Now obtained through smelting via furnace. | |||||
Java Edition Alpha | |||||
v1.0.5 | Snow no longer passes through glass. | ||||
August 19, 2010 | Notch considers hiring an artist to "make a nicer glass texture". | ||||
Java Edition Beta | |||||
1.5_01 | Rain no longer falls through translucent blocks, including glass. | ||||
1.6 | Test Build 3 | Water placed above glass now creates an infinite water source. | |||
1.8 | Pre-release | Glass is now used to craft glass panes. | |||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 2 | Glass is now used to craft glass bottles. | |||
Beta 1.9 Prerelease 3 | Glass pillars have been added on top of strongholds. | ||||
Beta 1.9 Prerelease 4 | Glass pillars have been now removed from the top of strongholds. | ||||
1.2.1 | 12w07a | Torches and redstone torches can now be placed on top of glass, but not on the sides. | |||
1.2.4 | release | Glass can now be picked up with Silk Touch. | |||
1.3.1 | 12w21a | Librarian villagers now sell 4–5 glass for 1 emerald, making glass renewable. | |||
1.4.2 | 12w36a | Glass is now used to craft beacons. | |||
12w38a | A new block breaking sound for glass has been added. | ||||
1.5 | 13w01a | Glass can now be used to craft daylight sensors. | |||
2.0 | Added tinted glass. Tinted glass would later be added officially as stained glass. | ||||
1.7.2 | 13w41a | Added stained glass, using a texture similar to tinted glass from Java Edition 2.0. It differs in that each ID now has its own texture, rather than tinting a single, grayscale texture. | |||
13w42a | The textures of stained glass have been changed. In addition, changes to translucent block rendering has stopped the interiors of such blocks from rendering. | ||||
1.8 | 14w02a | Librarian villagers now sell 3–5 glass for 1 emerald. | |||
14w18a | Torches can now be placed on stained glass. | ||||
August 5, 2014 | Dinnerbone tweeted a picture showing stained glass changing the color of a beacon beam. | ||||
14w32a | Beacon beams now change color when shining through stained glass. | ||||
1.9 | 15w31a | Magenta stained glass now naturally generate as windows in end cities. | |||
15w44b | Glass is now used to craft end crystals. | ||||
1.11 | 16w39a | Glass now generates in woodland mansions. | |||
1.12 | 17w06a | Dye colors have been changed, however, the textures for stained glass, and stained glass panes, alongside light blue dye item, did not change colors in this update. This means that they still use old colors instead of the new colors.[3] | |||
1.14 | 18w43a | Stained glass panes can now also be crafted by surrounding a dye with glass panes. | |||
The texture of glass has been changed. | |||||
February 19, 2019 | Jappa tweets an image of smoother stained glass textures. | ||||
19w08a | The textures of stained glass have been changed. The colors have not been changed to the new colors from the 1.12 World of Color update.[3] | ||||
19w13a | Glass can now support many non-full blocks, including redstone dust, redstone repeaters and rails. See this list for more info. | ||||
1.17 | 20w45a | Glass can now be used to craft tinted glass. | |||
1.18 | Pre-release 5 | Changed red and blue stained glass textures. | |||
1.19 | 22w13a | Glass now generates in ancient cities. | |||
Pocket Edition Alpha | |||||
Pre-release | Added glass. | ||||
v0.3.2 | Glass is now used to craft glass panes. | ||||
Survival players no longer have an infinite amount of glass in the inventory. | |||||
v0.9.0 | build 1 | Smooth lighting from glass has been removed. | |||
Glass now renders its back sides. | |||||
v0.10.0 | build 4 | Glass texture now renders only on the side of the block facing the player. | |||
v0.11.0 | build 1 | Water placed above glass now creates an infinite water source normally. | |||
v0.12.1 | build 1 | Glass is now used to craft glass bottles. | |||
v0.13.0 | build 1 | Glass is now used to craft daylight sensors. | |||
v0.16.0 | build 1 | Glass is now used to craft beacons. | |||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | Glass is now used to craft end crystals. | |||
Stained glass blocks have been added, but use the regular glass texture due to issues with the rendering engine. Their back texture also shows. | |||||
Magenta stained glass now generates in end cities. | |||||
1.0.4 | alpha 1.0.4.0 | Librarian villagers now sell 3–5 glass for 1 emerald. | |||
1.1.0 | alpha 1.1.0.0 | Glass now generates in woodland mansions. | |||
Bedrock Edition | |||||
? | Things like torches, buttons, levers and other blocks can now be placed on the side of glass. | ||||
1.2.0 | beta 1.2.0.2 | Stained glass now has its own texture. | |||
Stained glass is now available without the use of inventory editors and can now be crafted. | |||||
Stained glass no longer renders through itself. | |||||
1.4.0 | beta 1.2.20.1 | Glass and stained glass can now used to craft hardened glass and hardened stained glass, only with Minecraft Education features turned on. | |||
1.10.0 | beta 1.10.0.3 | The texture of glass has been changed. | |||
1.11.0 | beta 1.11.0.4 | Trading has been changed, librarian villagers now have a 50% chance to sell 3 glass as part of their third tier trades. | |||
beta 1.11.0.5 | The textures of stained glass have been changed. | ||||
1.17.0 | beta 1.17.0.50 | Glass can now be used to craft tinted glass. | |||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added glass. |
TU19 | CU7 | 1.12 | Introduced stained glass in an unobtainable state.[4] | ||
As a held item, it appears completely opaque. | |||||
Beacon beams are unaffected by stained glass. | |||||
TU25 | CU14 | 1.17 | Stained glass is now normally obtainable. | ||
TU31 | CU19 | 1.22 | Patch 3 | All stained glass blocks have been made more translucent. | |
TU54 | CU44 | 1.52 | Patch 24 | 1.0.4 | The texture changes to stained glass shave been reverted - they now are more opaque as they were previously. |
1.90 | Stained glass can now be crafted by surrounding a dye with glass. | ||||
The texture of glass has been changed. | |||||
1.92 | The textures of stained glass have been changed. | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | Added glass. | ||||
1.5.25 | Added stained glass. |
Data history[]
Java Edition | |||||
---|---|---|---|---|---|
1.7.2 | 13w41a | Stained glass uses numeric ID 95, the ID which was formerly used by the locked chest. | |||
The alphanumeric ID for block 95 has been changed from chest_locked_aprilfools_super_old_legacy_we_should_not_even_have_this to stained_glass . | |||||
1.13 | 17w47a | The different block states for the stained_glass ID have now been split up into their own IDs.
| |||
Prior to The Flattening, this block's numeral ID was 20 and 95. | |||||
Bedrock Edition | |||||
1.20.30 | beta 1.20.20.21 | The different block states for the stained_glass ID have now been split up into their own IDs. |
Issues[]
Issues relating to "Glass" are maintained on the bug tracker. Report issues there.
Trivia[]
- Prior to the addition of stained glass to the game, there was a similar block named tinted glass added to Java Edition 2.0. The texture for this tinted glass block was used for the implementation of stained glass in 13w41a before it was replaced with a smoother/transparent texture in 13w42a.
- The iteration of tinted glass from Java Edition 2.0 shares its name with the tinted glass block added in 1.17, though it is unlikely that the identical naming of these blocks was intentional.
- The textures of stained glass and stained glass panes still use their original colors from prior to the 1.12 World of Color update. The texture colors were not changed in 1.12's development, and the retexturing in 1.14 did not adjust the colors to the new 1.12 color palette.[3]
Gallery[]
Renders[]
Other[]
Stained glass changing the beacon's color.
Glass being obtained by trading with a cartographer villager.
See also[]
References[]
- ↑ MC-179316 — Glass blocks do not have an assigned tool
- ↑ https://minecraft.tools/en/beacon-color.php
- ↑ a b c MC-214641
- ↑ https://youtu.be/gTkqDHBvK6I
External links[]
- Block of the Week: Glass – Minecraft.net on May 12, 2017
- Block of the Week: Stained Glass – Minecraft.net on December 1, 2017