| “ |
|
„ | |
| — Tom Stone[1] |
Ghasts are floating, white hostile mobs that live in the Nether and shoot explosive fireballs at the player. They are the second-largest mobs that naturally spawn in the game, the largest being the ender dragon.
Spawning
To spawn naturally, ghasts require a solid block below them and 5×4×5 free space. They spawn only in the Nether at the Basalt Deltas, Nether Wastes and Soul Sand Valley. [upcoming: JE 1.16 & BE 1.16.0], and in any light level. In a single chunk, only one ghast can spawn at once, although due to pack spawning the game tries to spawn up to four entities.
Ghasts do not spawn in nether fortresses.
Drops
- Ghast Tear (0–1) . Looting increases the maximum ghast tears dropped by one per level, for a maximum of 4 ghast tears with Looting III.
- Gunpowder (0–2) . Looting increases the maximum gunpowder dropped by one per level, for a maximum of 5 gunpowder with Looting III.
- 5 when killed by the player.
Behavior
Ghasts float around the Nether with their eyes and mouth closed and periodically make crying sounds, opening their eyes and mouth when attacking.
They emit a loud screech when attacking the player. The sounds that the ghast makes have a minimum intensity regardless of their distance, meaning that they can sound closer than they actually are. They have a size of 4×4×4 blocks, as well as 9 tentacles. The tentacles are not part of the ghast's hitbox.
Ghasts have a search range of 100 blocks,[2] an explosive attack and mobility. Unlike most other hostile mobs, the ghast does not have a pursuit mode: it does not attempt to draw closer to the player when at long range and likewise is not particularly likely to float away.
Ghasts can cause other mobs to attack it, but the ghast never targets other mobs; it targets only the player.[JE only]
When a player comes within 16 blocks, it opens fire, strafing left and right and attempts to gain altitude.[verify] Ghasts flee when hit in Creative.
Ghasts require a line of sight to the player before firing. Any solid blocks (including transparent blocks) can interfere with the line of sight.
If the player is able to fly inside an aggressive ghast, it may die of shooting fireballs at itself. They are also careless about being hurt by blasts from short-range shots.
Sounds
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|---|---|---|---|---|---|---|---|
| Ghast cries | ? | ? | entity | subtitles | ? | ? | 16 | |
| Ghast shoots | ? | ? | entity | subtitles | ? | ? | 16 | |
| Ghast dies | ? | ? | entity | subtitles | ? | ? | 16 | |
| Ghast hurts | ? | ? | entity | subtitles | ? | ? | 16 | |
| None[3] | ? | Unused sound event | entity | None | ? | ? | 16 | |
| Ghast shoots | ? | ? | entity | subtitles | ? | ? | 16 |
Data values
Ghasts have entity data associated with them that contain various properties of the mob.
- Entity data
- Tags common to all entities
- Tags common to all mobs
- ExplosionPower: The radius of the explosion created by the fireballs the ghast fires. Default value is 1.
Ghast fireball
The ghast's fireball attack has a straight trajectory unaffected by gravity and a theoretically infinite range, although it disappears after 1 minute.[4] Fireballs do not track the player once fired, are slow, and can be deflected if the player hits them with a projectile, fishing lure or melee attack. At close range, it is one of the most powerful mob attacks in Minecraft, fourth only to the explosion of a creeper, the melee attack of an iron golem, and the explosion of a wither. A direct hit deals 6![]()
![]()
projectile damage from the impact, and up to 9![]()
![]()
![]()
![]()
, 17
× 8.5, or 25
× 12.5 explosion damage from the blast, depending on difficulty. When two ghast fireballs collide, one is deflected to a random direction while the other explodes upon impact. Blocks are also set on fire by the explosion. If a ghast is killed, fireballs launched by that ghast disappear. A fireball deals 1000
× 500 damage to a ghast if the fireball was rebounded by a player.
The minimum blast resistance required to absorb all blast force of the ghast's fireballs is 4.034 (about the equivalent of a cobweb). Ghast fireballs, therefore, cannot damage cobblestone, which has a blast resistance of 6.
When a player hits a fireball, only the projectile damage dealt by the ghast fireball counts as the player's kill.
Data values
Entity data
Ghast fireballs are also entities that have associated entity data.
Ghast/ED1
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Return to Sender | Destroy a Ghast with a fireball. | Kill a ghast using a ghast fireball. | 30G | Silver | ||
Advancements
| Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
|---|---|---|---|---|---|
![]() | Minecraft | The heart and story of the game | — | Have a crafting table in your inventory. | story/root
|
![]() | Stone Age | Mine Stone with your new Pickaxe | Minecraft | Have one of these 3 stones in the #stone_tool_materials item tag:
in your inventory. | story/mine_stone
|
![]() | Getting an Upgrade | Construct a better Pickaxe | Stone Age | Have a stone pickaxe in your inventory. | story/upgrade_tools
|
![]() | Acquire Hardware | Smelt an Iron Ingot | Getting an Upgrade | Have an iron ingot in your inventory. | story/smelt_iron
|
![]() | Suit Up | Protect yourself with a piece of iron armor | Acquire Hardware | Have any type of iron armor in your inventory. | story/obtain_armor
|
![]() | Hot Stuff | Fill a Bucket with lava | Acquire Hardware | Have a lava bucket in your inventory. | story/lava_bucket
|
![]() | Isn't It Iron Pick | Upgrade your Pickaxe | Acquire Hardware | Have an iron pickaxe in your inventory. | story/iron_tools
|
![]() | Not Today, Thank You | Deflect a projectile with a Shield | Suit Up | Block any projectile with a shield. | story/deflect_arrow
|
![]() | Ice Bucket Challenge | Obtain a block of Obsidian | Hot Stuff | Have a block of obsidian in your inventory. | story/form_obsidian
|
![]() | Diamonds! | Acquire diamonds | Isn't It Iron Pick | Have a diamond in your inventory. | story/mine_diamond
|
![]() | We Need to Go Deeper | Build, light and enter a Nether Portal | Ice Bucket Challenge | Enter the Nether dimension. | story/enter_the_nether
|
![]() | Cover Me with Diamonds | Diamond armor saves lives | Diamonds! | Have any type of diamond armor in your inventory. | story/shiny_gear
|
![]() | Enchanter | Enchant an item at an Enchanting Table | Diamonds! | Insert an item in an enchanting table, then apply an enchantment. | story/enchant_item
|
![]() | Zombie Doctor | Weaken and then cure a Zombie Villager | We Need to Go Deeper | Use a golden apple on a zombie villager under the Weakness effect; the advancement is granted when the zombie villager converts into a villager. In multiplayer, only the player that feeds the golden apple gets the advancement. | story/cure_zombie_villager
|
![]() | Eye Spy | Follow an Eye of Ender | We Need to Go Deeper | Enter a stronghold. | story/follow_ender_eye
|
![]() | The End? | Enter the End Portal | Eye Spy | Enter the End dimension. | story/enter_the_end
|
![]() | Nether | Bring summer clothes | — | Enter the Nether dimension. | nether/root
|
![]() | Return to Sender | Destroy a Ghast with a fireball | Nether | Kill a ghast by deflecting a ghast fireball back into it via hitting or shooting a projectile at the fireball. | nether/return_to_sender
|
![]() | Those Were the Days | Enter a Bastion Remnant | Nether | — | nether/find_bastion
|
![]() | Hidden in the Depths | Obtain Ancient Debris | Nether | Have an ancient debris in your inventory. | nether/obtain_ancient_debris
|
![]() | Subspace Bubble | Use the Nether to travel 7 km in the Overworld | Nether | Use the Nether to travel between 2 points in the Overworld with a minimum horizontal euclidean distance of 7000 blocks between each other, which is 875 blocks in the Nether. | nether/fast_travel
|
![]() | A Terrible Fortress | Break your way into a Nether Fortress | Nether | Enter a nether fortress. | nether/find_fortress
|
![]() | Who is Cutting Onions? | Obtain Crying Obsidian | Nether | Have a block of crying obsidian in your inventory. | nether/obtain_crying_obsidian
|
![]() | Oh Shiny | Distract Piglins with gold | Nether | While aggravated, give a piglin one of these 25 gold-related items in the #piglin_loved item tag:
| nether/distract_piglin
|
![]() | This Boat Has Legs | Ride a Strider with a Warped Fungus on a Stick | Nether | Boost[5] a strider with a warped fungus on a stick. | nether/ride_strider
|
![]() | Uneasy Alliance | Rescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill it | Return to Sender | Kill a ghast while the player is in the Overworld. | nether/uneasy_alliance
|
![]() | War Pigs | Loot a Chest in a Bastion Remnant | Those Were the Days | Open a naturally generated, never-before opened chest in a bastion remnant. | nether/loot_bastion
|
![]() | Country Lode, Take Me Home | Use a Compass on a Lodestone | Hidden in the Depths | — | nether/use_lodestone
|
![]() | Cover Me in Debris | Get a full suit of Netherite armor | Hidden in the Depths | Have a full set of netherite armor in your inventory. | nether/netherite_armor
|
![]() | Spooky Scary Skeleton | Obtain a Wither Skeleton's skull | A Terrible Fortress | Have a wither skeleton skull in your inventory. | nether/get_wither_skull
|
![]() | Into Fire | Relieve a Blaze of its rod | A Terrible Fortress | Have a blaze rod in your inventory. | nether/obtain_blaze_rod
|
![]() | Not Quite "Nine" Lives | Charge a Respawn Anchor to the maximum | Who is Cutting Onions? | — | nether/charge_respawn_anchor
|
![]() | Feels Like Home | Take a Strider for a loooong ride on a lava lake in the Overworld | This Boat Has Legs | While riding a strider, travel 50 blocks on lava in the Overworld. Only horizontal displacement is counted. Traveling in a circle for more than 50 blocks doesn't count. | nether/ride_strider_in_overworld_lava
|
![]() | Hot Tourist Destinations | Explore all Nether biomes | This Boat Has Legs | Visit all of the 5 following biomes: The advancement is only for Nether biomes. Other biomes may also be visited, but are ignored for this advancement. | nether/explore_nether
|
![]() | Withering Heights | Summon the Wither | Spooky Scary Skeleton | Be within a 100.9×100.9×103.5 cuboid centered on the wither when it is spawned. | nether/summon_wither
|
![]() | Local Brewery | Brew a Potion | Into Fire | Pick up an item from a brewing stand potion slot. This does not need to be a potion. Water bottles or even glass bottles can also trigger this advancement.[6] | nether/brew_potion
|
![]() | Bring Home the Beacon | Construct and place a Beacon | Withering Heights | Be within a 20×20×14 cuboid centered on a beacon block when it realizes it has become powered. | nether/create_beacon
|
![]() | A Furious Cocktail | Have every potion effect applied at the same time | Local Brewery | Have all of these 13 status effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. | nether/all_potions
|
![]() | Beaconator | Bring a Beacon to full power | Bring Home the Beacon | Be within a 20×20×14 cuboid centered on a beacon block when it realizes it is being powered by a size 4 pyramid. | nether/create_full_beacon
|
![]() | How Did We Get Here? | Have every effect applied at the same time | A Furious Cocktail | Have all of these 27 status effects applied to the player at the same time:
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | nether/all_effects
|
![]() | The End | Or the beginning? | — | Enter the End dimension. | end/root
|
![]() | Free the End | Good luck | The End | Kill the ender dragon. If multiple players are involved in the dragon fight, only the player that deals the final blow to the dragon receives the advancement.[7] | end/kill_dragon
|
![]() | The Next Generation | Hold the Dragon Egg | Free the End | Have a dragon egg in your inventory. | end/dragon_egg
|
![]() | Remote Getaway | Escape the island | Free the End | Throw an ender pearl through, fly, or walk into an end gateway. | end/enter_end_gateway
|
![]() | The End... Again... | Respawn the Ender Dragon | Free the End | Be within a 192 block radius from the coordinates (0.0, 128, 0.0) when an ender dragon is summoned using end crystals. | end/respawn_dragon
|
![]() | You Need a Mint | Collect Dragon's Breath in a Glass Bottle | Free the End | Have a bottle of dragon's breath in your inventory. | end/dragon_breath
|
![]() | The City at the End of the Game | Go on in, what could happen? | Remote Getaway | Enter an end city. | end/find_end_city
|
![]() | Sky's the Limit | Find Elytra | The City at the End of the Game | Have a pair of elytra in your inventory. | end/elytra
|
![]() | Great View From Up Here | Levitate up 50 blocks from the attacks of a Shulker | The City at the End of the Game | Move a distance of 50 blocks vertically with the Levitation effect applied, regardless of direction or whether it is caused by the effect. | end/levitate
|
![]() | Adventure | Adventure, exploration and combat | — | Kill any entity, or be killed by any entity. | adventure/root
|
![]() | Voluntary Exile | Kill a raid captain. Maybe consider staying away from villages for the time being... | Adventure | Kill an entity in the #raiders entity tag wearing an ominous banner.This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | adventure/voluntary_exile
|
![]() | Is It a Bird? | Look at a Parrot through a Spyglass | Adventure | — | adventure/spyglass_at_parrot
|
![]() | Monster Hunter | Kill any hostile monster | Adventure | Kill one of these 34 mobs:
| adventure/kill_a_mob
|
![]() | The Power of Books | Read the power signal of a Chiseled Bookshelf using a Comparator | Adventure | Place a comparator on any side of a chiseled bookshelf or the chiseled bookshelf against a comparator to trigger the advancement. | adventure/read_power_of_chiseled_bookshelf
|
![]() | What a Deal! | Successfully trade with a Villager | Adventure | Take an item from a villager or wandering trader's trading output slot, and put it in your inventory. | adventure/trade
|
![]() | Crafting a New Look | Craft a trimmed armor at a Smithing Table | Adventure | — | adventure/trim_with_any_armor_pattern
|
![]() | Sticky Situation | Jump into a Honey Block to break your fall | Adventure | Collide on a vertical side of a honey block when in air. | adventure/honey_block_slide
|
![]() | Ol' Betsy | Shoot a Crossbow | Adventure | — | adventure/ol_betsy
|
![]() | Surge Protector | Protect a Villager from an undesired shock without starting a fire | Adventure | Be within 30 blocks of a lightning strike that doesn't set any blocks on fire, while an unharmed villager is within or up to six blocks above a 30×30×30 volume centered on the lightning strike. | adventure/lightning_rod_with_villager_no_fire
|
![]() | Caves & Cliffs | Free fall from the top of the world (build limit) to the bottom of the world and survive | Adventure | Fall from at least y=319 to at most y=-59 with a vertical distance of greater than 379 blocks. | adventure/fall_from_world_height
|
![]() | Respecting the Remnants | Brush a Suspicious block to obtain a Pottery Sherd | Adventure | — | adventure/salvage_sherd
|
![]() | Sneak 100 | Sneak near a Sculk Sensor or Warden to prevent it from detecting you | Adventure | Sneak within 8 blocks from a sculk sensor, or 16 blocks from a warden. | adventure/avoid_vibration
|
![]() | Sweet Dreams | Sleep in a Bed to change your respawn point | Adventure | Lie down in a bed. The advancement is granted as soon as the player is in the bed, even if the player does not successfully sleep. | adventure/sleep_in_bed
|
![]() | Hero of the Village | Successfully defend a village from a raid | Voluntary Exile | Kill at least one raid mob during a raid and wait until it ends in victory. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | adventure/hero_of_the_village
|
![]() | Is It a Balloon? | Look at a Ghast through a Spyglass | Is It a Bird? | Look at a ghast through a spyglass while the ghast is focused on you. | adventure/spyglass_at_ghast
|
![]() | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Monster Hunter | Hit a mob with a thrown trident. | adventure/throw_trident
|
![]() | It Spreads | Kill a mob near a Sculk Catalyst | Monster Hunter | Kill one of these 70 mobs near a sculk catalyst:
| adventure/kill_mob_near_sculk_catalyst
|
![]() | Take Aim | Shoot something with an Arrow | Monster Hunter | Using a bow or a crossbow, shoot an entity with an arrow, tipped arrow, or spectral arrow. | adventure/shoot_arrow
|
![]() | Monsters Hunted | Kill one of every hostile monster | Monster Hunter | Kill each of these 34 mobs:
| adventure/kill_all_mobs
|
![]() | Postmortal | Use a Totem of Undying to cheat death | Monster Hunter | Activate a totem of undying by taking fatal damage. | adventure/totem_of_undying
|
![]() | Hired Help | Summon an Iron Golem to help defend a village | What a Deal! | Summon an iron golem. | adventure/summon_iron_golem
|
![]() | Star Trader | Trade with a Villager at the build height limit | What a Deal! | Stand on any block that is higher than 318 and trade with a villager or wandering trader. | adventure/trade_at_world_height
|
![]() | Smithing with Style | Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder | Crafting a New Look | — | adventure/trim_with_all_exclusive_armor_patterns
|
![]() | Two Birds, One Arrow | Kill two Phantoms with a piercing Arrow | Ol' Betsy | Use a crossbow enchanted with Piercing to kill two phantoms with a single arrow shot. | adventure/two_birds_one_arrow
|
![]() | Who's the Pillager Now? | Give a Pillager a taste of their own medicine | Ol' Betsy | Kill a pillager with a crossbow. | adventure/whos_the_pillager_now
|
![]() | Arbalistic | Kill five unique mobs with one crossbow shot | Ol' Betsy | This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | adventure/arbalistic
|
![]() | Careful Restoration | Make a Decorated Pot out of 4 Pottery Sherds | Respecting the Remnants | — | adventure/craft_decorated_pot_using_only_sherds
|
![]() | Adventuring Time | Discover every biome | Sweet Dreams | Visit all of these 53 biomes:
| adventure/adventuring_time
|
![]() | Sound of Music | Make the Meadows come alive with the sound of music from a Jukebox | Sweet Dreams | While in a meadow biome, place down a jukebox and use a music disc on it. | adventure/play_jukebox_in_meadows
|
![]() | Light as a Rabbit | Walk on Powder Snow... without sinking in it | Sweet Dreams | Walk on powder snow while wearing leather boots. | adventure/walk_on_powder_snow_with_leather_boots
|
![]() | Is It a Plane? | Look at the Ender Dragon through a Spyglass | Is It a Balloon? | — | adventure/spyglass_at_dragon
|
![]() | Very Very Frightening | Strike a Villager with lightning | A Throwaway Joke | Hit a villager with lightning created by a trident with the Channeling enchantment. | adventure/very_very_frightening
|
![]() | Sniper Duel | Kill a Skeleton from at least 50 meters away | Take Aim | Be at least 50 blocks away horizontally when a skeleton is killed by an arrow after the player has attacked it once. | adventure/sniper_duel
|
![]() | Bullseye | Hit the bullseye of a Target block from at least 30 meters away | Take Aim | Be at least 30 blocks away horizontally when the center of a target is shot with a projectile by the player. | adventure/bullseye
|
![]() | Husbandry | The world is full of friends and food | — | Consume anything that can be consumed. | husbandry/root
|
![]() | Bee Our Guest | Use a Campfire to collect Honey from a Beehive using a Glass Bottle without aggravating the Bees | Husbandry | Use a glass bottle on a beehive or bee nest while not angering the bees inside. | husbandry/safely_harvest_honey
|
![]() | The Parrots and the Bats | Breed two animals together | Husbandry | Breed a pair of any of these 25 mobs:
| husbandry/breed_an_animal
|
![]() | You've Got a Friend in Me | Have an Allay deliver items to you | Husbandry | Give an allay an item and then have it return to the player with more of that item. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | husbandry/allay_deliver_item_to_player
|
![]() | Whatever Floats Your Goat! | Get in a Boat and float with a Goat | Husbandry | Enter a boat or a raft with a goat. | husbandry/ride_a_boat_with_a_goat
|
![]() | Best Friends Forever | Tame an animal | Husbandry | Tame one of these 8 tameable mobs: | husbandry/tame_an_animal
|
![]() | Glow and Behold! | Make the text of any kind of sign glow | Husbandry | Use a glow ink sac on a sign or a hanging sign. | husbandry/make_a_sign_glow
|
![]() | Fishy Business | Catch a fish | Husbandry | Use a fishing rod to catch any of these fishes: | husbandry/fishy_business
|
![]() | Total Beelocation | Move a Bee Nest, with 3 Bees inside, using Silk Touch | Husbandry | — | husbandry/silk_touch_nest
|
![]() | Bukkit Bukkit | Catch a Tadpole in a Bucket | Husbandry | — | husbandry/tadpole_in_a_bucket
|
![]() | Smells Interesting | Obtain a Sniffer Egg | Husbandry | Have a sniffer egg in your inventory. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | husbandry/obtain_sniffer_egg
|
![]() | A Seedy Place | Plant a seed and watch it grow | Husbandry | Plant one of these 7 crops: Other crops and plants can be planted, but are ignored for this advancement. | husbandry/plant_seed
|
![]() | Wax On | Apply Honeycomb to a Copper block! | Bee Our Guest | Use a honeycomb on a copper block. | husbandry/wax_on
|
![]() | Two by Two | Breed all the animals! | The Parrots and the Bats | Breed a pair of each of these 24 mobs:
| husbandry/bred_all_animals
|
![]() | Birthday Song | Have an Allay drop a Cake at a Note Block | You've Got a Friend in Me | Give an allay a cake and then use a note block to make the allay drop the cake at a note block. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | husbandry/allay_deliver_cake_to_note_block
|
![]() | A Complete Catalogue | Tame all Cat variants! | Best Friends Forever | Tame each of these 11 cat variants: | husbandry/complete_catalogue
|
![]() | Tactical Fishing | Catch a Fish... without a Fishing Rod! | Fishy Business | Use a water bucket on any fish mob. | husbandry/tactical_fishing
|
![]() | When the Squad Hops into Town | Get each Frog variant on a Lead | Bukkit Bukkit | The frogs don't need to be leashed at the same time.[8] | husbandry/leash_all_frog_variants
|
![]() | Little Sniffs | Feed a Snifflet | Smells Interesting | Feed a snifflet torchflower seeds. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | husbandry/feed_snifflet
|
![]() | A Balanced Diet | Eat everything that is edible, even if it's not good for you | A Seedy Place | Eat each of these 40 foods:
| husbandry/balanced_diet
|
![]() | Serious Dedication | Use a Netherite Ingot to upgrade a Hoe, and then reevaluate your life choices | A Seedy Place | Have a netherite hoe in your inventory. | husbandry/obtain_netherite_hoe
|
![]() | Wax Off | Scrape Wax off of a Copper block! | Wax On | Use an axe to revert a waxed copper block. | husbandry/wax_off
|
![]() | The Cutest Predator | Catch an Axolotl in a Bucket | Tactical Fishing | Use a water bucket on an axolotl. | husbandry/axolotl_in_a_bucket
|
![]() | With Our Powers Combined! | Have all Froglights in your inventory | When the Squad Hops into Town | Have a Pearlescent, Ochre, and Verdant Froglight in your inventory. | husbandry/froglights
|
![]() | Planting the Past | Plant any Sniffer seed | Little Sniffs | This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | husbandry/plant_any_sniffer_seed
|
![]() | The Healing Power of Friendship! | Team up with an axolotl and win a fight | The Cutest Predator | Have the Regeneration effect applied from assisting an axolotl or it killing a mob. | husbandry/kill_axolotl_target
|
Video
- Note: At 0:39 in the video, it is stated that the player can kill a ghast only with an arrow, or by deflecting a fireball. However, this is not true. It is possible to kill a ghast with anything, as long as the player can reach it. Usually, this would be when the ghast has spawned under a fairly low ceiling, so it can't fly away. It is also possible to use a fishing rod to pull a ghast in close, then hit it.
History
| alpha | |||||
|---|---|---|---|---|---|
| v1.2.0 | October 11, 2010 | Notch tweets that he is working on "the most unfair mob ever," adding that "you will hate the Ghast." | |||
| October 22, 2010 | Originally, ghasts were intended to be able to spawn near Nether portals in the Overworld. However, this ability was not implemented.[9] | ||||
| October 29, 2010 | A preview of the Halloween Update was sent to two gaming companies; their articles[10][11] highlighted the behavior of the upcoming ghast mobs. | ||||
| preview | File:Ghast Revision 1.gif File:Ghast shooting Revision 1.png Added ghasts, along with the Nether. | ||||
| Ghasts appear to expand slightly before shooting a fireball, similarly to a creeper about to explode.[12] However, this effect does not work in multiplayer. | |||||
| beta | |||||
| 1.7 | Ghasts now aim toward the player and not the camera. Prior to this, pressing F5 (going into third person view) allowed one to easily send the fireball over their head instead of at the character. | ||||
| Java Edition | |||||
| 1.0.0 | Beta 1.9 Prerelease | Ghasts now drop ghast tears. | |||
| Ghasts are now affected by light and no longer appear with the same brightness anywhere. | |||||
| Beta 1.9 Prerelease 5 | Ghasts can now be killed by their own fireballs, allowing the achievement "Return to Sender." | ||||
| 1.1 | ? | As heard in .minecraft/resources/newsound/mob/ghast, ghasts now have an unused "affectionate scream", which is a high pitched horn sound (like the classic cartoon tugboat sounds). | |||
| 1.2.1 | 12w05a | The ghast hitbox has been updated to incorporate their whole body. Prior to this, ghasts could be injured only by hitting their tentacles and lower body. | |||
| 1.3.1 | 12w19a | Ghasts now make their kill sound when killed rather than their pain sound. | |||
| As a result of the client/server split, ghasts no longer visibly expand before shooting a fireball in singleplayer. | |||||
| 1.5 | 13w02a | The texture of the fireball has been changed from | |||
| 13w02b | The texture of the fireball has been changed from File:Diamond Helmet (Item) JE1 BE1.png back to | ||||
| 1.6.1 | 13w24a | The texture of the fireball has been changed from | |||
| 13w24b | The texture of the fireball has been changed from | ||||
| 1.8 | 14w06a | The AI of ghasts has slightly changed. They cannot see the player unless their height comes to almost eye level with the player. When attacking, ghasts now turn their whole body to face the player's direction, and repeatedly strafe left to right around the player while attacking. They now have perfect accuracy with their fireballs, shooting at the player's head, compared to earlier versions when the fireball was previously aimed slightly above the player's head. | |||
| The glitch making ghasts visibly expand while shooting is now fixed. | |||||
| 1.11 | 16w32a | The entity ID of ghasts has been changed from Ghast to ghast.
| |||
The projectile entity ID of the fireball has been changed from Fireball to fireball. | |||||
| 16w40a | The tags xTile, yTile, zTile, inTile and inGround have been removed from the fireball's entity data.
| ||||
The ghast life tag is no longer used for anything, but still saved/read. | |||||
| 1.14 | 18w43a | ||||
| Upcoming Java Edition | |||||
| 1.16 | 20w06a | Ghasts now spawn in the Soul Sand Valley biome in the Nether. | |||
| Pocket Edition Alpha | |||||
| 0.11.0 | build 2 | File:Ghast Revision 1.gif File:Ghast shooting Revision 1.png Added ghasts. | |||
| Ghasts are currently unobtainable in-game without editing. | |||||
| 0.12.1 | build 1 | Ghasts can now be spawned using spawn eggs. | |||
| Ghasts now spawn naturally in the Nether. | |||||
| build 6 | Ghasts now hit the player more reliably. | ||||
| build 7 | Ghasts now drop gunpowder and ghast tears. | ||||
| build 8 | The hitbox of ghasts is now bigger. | ||||
| build 13 | Ghasts now have sounds. | ||||
| 0.13.0 | build 1 | The spawn rate of ghasts has been increased. | |||
| build 4 | The spawn rate of ghasts has been increased even more. | ||||
| 0.14.0 | build 1 | Open ghast eyes now glow. | |||
| Pocket Edition | |||||
| 1.1.0 | alpha 1.1.0.0 | The entity ID for the fireball has been changed from largefireball to large_fireball. | |||
| Bedrock Edition | |||||
| 1.10.0 | beta 1.10.0.3 | ||||
| ? | Due a bug, ghasts now spawn in peaceful. | ||||
| Upcoming Bedrock Edition | |||||
| 1.16.0 | beta 1.16.0.51 | Ghasts now spawn in the Soul Sand Valley biome in the Nether. | |||
| Legacy Console Edition | |||||
| TU1 | CU1 | 1.0 | Patch 1 | File:Ghast Revision 1.gif File:Ghast shooting Revision 1.png Added ghasts. | |
| TU9 | The volume of the ghast sound effects has been reduced. | ||||
| The distance the ghast's sound effect for shooting a fireball can be heard from has been increased. | |||||
| TU11 | The volume of the ghast sound effects has been further reduced. | ||||
| PlayStation 4 Edition | |||||
| 1.90 | |||||
| New Nintendo 3DS Edition | |||||
| 0.1.0 | File:Ghast Revision 1.gif File:Ghast shooting Revision 1.png Added ghasts. | ||||
Issues
Issues relating to "Ghast" are maintained on the bug tracker. Report issues there.
Trivia
- The player can go inside of a ghast by falling through the top of it or flying up underneath it. If the player stands on top of the head, the player sees inside of it.
- If a ghast is trapped in a 1-thick cube, it shoots fireballs through the cube. This is because all mobs that shoot spawn the projectile one block in front of it to prevent the projectile from hitting the mob.
- On rare occasions, ghasts spawn in such a way as to see through blocks (usually trapped on all sides in a tight area). When this happens and the ghast has a "line of sight" through those blocks, it launches a fireball in the player's direction.
- C418 revealed in an AMA on Reddit that ghast sounds are taken from his pet cat, which he makes when disturbed while sleeping.[15]
- Two ghasts are featured in the LEGO set "Minecraft Micro World - The Nether", along with a Zombie pigman.
- Iron golems and vindicators named Johnny do not fight ghasts unless they are close enough, even in this case, it's rare.
- When killed with its own fireball, the ghast turns orange rather than red. This is because the ghast is set on fire.[Bedrock Edition only]
- Splash potions affect ghasts only when hitting them on their lower half.
- Despite not having visible feet, ghasts are still capable of making footstep sounds.[16]
- Ghasts are the only non-undead mob that withers are not hostile toward.
- If a player hits a fireball using an item with the Looting enchantment, any mob killed by that fireball has its drops affected by the enchantment as though the mob was killed by directly using the item.
Gallery
A ghast up close, shooting a fireball (with the old snowball texture) at the player.
A ghast that is in a nether fortress.
A spawner programmed to spawn ghasts.
- Ghast Mobestiary.jpeg
A ghast pictured in the Mobestiary.
References
- ↑ https://minecraft.net/en-us/article/meet-ghast
- ↑ http://gaming.stackexchange.com/questions/17279/how-far-can-mobs-see
- ↑ MC-177079
- ↑ This is due to the fact that Ghast Fireballs are technically entities that despawn after 1 minute.
- ↑ MC-183764
- ↑ MC-116875
- ↑ MC-199994 — Advancement "Free the End" is only granted to one player
- ↑ MC-252401 — resolved as "Works As Intended".
- ↑ https://twitter.com/jeb_/status/53730464141295616
- ↑ http://www.pcgamer.com/minecraft-halloween-update-hands-on/
- ↑ http://www.indiegames.com/2010/10/handson_with_the_minecraft_hal.html
- ↑ https://www.youtube.com/watch?v=Pc2N0wckNn4&t=12
- ↑ MC-6758
- ↑ MC-17827
- ↑ http://www.reddit.com/r/IAmA/comments/nbe2h/i_am_the_composer_and_sound_designer_of_minecraft/c37sjyb
- ↑ MC-92623







