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A frog is a passive mob found in swamps. Frogs eat small slimes and magma cubes. A frog can produce one of three kinds of Froglights from eating magma cubes, depending on the type of frog.


Groups of two to five frogs can spawn in swamp and mangrove swamp biomes. Frogs can also be spawned by growing from tadpoles. There are three frog variants, determined by the biome in which the tadpole grew up:




Old Growth Pine Taiga
Old Growth Spruce Taiga
Birch Forest
Old Growth Birch Forest
Dark Forest
Flower Forest
Mushroom Fields
Sunflower Plains
Swamp[n 1]
Windswept Hills
Windswept Gravelly Hills
Windswept Forest
Dripstone Caves
Lush Caves
Stony Shore
Stony Peaks[JE only]
Cold Ocean[JE only]
Deep Cold Ocean[JE only]
Lukewarm Ocean[JE only]
Deep Lukewarm Ocean[JE only]
The Void[JE only]
Cherry Grove
Bamboo Jungle
Sparse Jungle
Eroded Badlands
Wooded Badlands
Savanna Plateau
Windswept Savanna
Warm Ocean
Deep Lukewarm Ocean[BE only]
Mangrove Swamp[n 1]
Basalt Deltas
Crimson Forest
Nether Wastes
Soul Sand Valley
Warped Forest
Stony Peaks[BE only]
Lukewarm Ocean[BE only]
Frozen River
Snowy Beach
Frozen Peaks
Jagged Peaks
Snowy Plains
Ice Spikes
Snowy Slopes
Snowy Taiga
Frozen Ocean
Deep Frozen Ocean
The End
Deep Dark[JE only]
End Barrens[JE only]
End Highlands[JE only]
End Midlands[JE only]
Small End Islands[JE only]
Cold Ocean[BE only]
Deep Cold Ocean[BE only]
  1. a b Frogs spawn naturally in this biome.


Frogs drop 1–3 when killed by a player or tamed wolf, while 1–7 is dropped upon successful breeding.


On land, frogs will slowly wander, jumping at random. They can jump 8 blocks high and take 5♥♥♥ less damage from falling than most other mobs. They prefer jumping on lily pads and big dripleaves, and will usually jump to blocks that are higher up.

In water, frogs move much faster. They will generally swim upwards and remain at the water's surface, but will swim downwards if lured by a player. Frogs cannot be hurt by drowning.

Occasionally, they may croak and inflate their vocal sac.


Frogs will follow any player holding a slimeball within 6 blocks of them.

Feeding two frogs a slimeball causes them to enter love mode, causing one of the frogs to become pregnant, similar to turtles. The pregnant frog then searches for a water block with at least one adjacent water block (flowing or source) with air above to lay frogspawn. This spawn later hatches into tadpoles, which subsequently grow into frogs.

Unlike all other mobs with baby variants, the tadpole is treated by the game as a completely different mob from the frog.


Frogs attack by using their tongue to pull certain mobs into their mouth, whereupon the mob instantly despawns without a death animation.

Frogs attack small slimes, which drop slimeballs when killed.

Frogs also attack small magma cubes, leaving a froglight block. When the magma cube gets targeted, the frog will walk towards it at a faster pace before attacking. The color of froglight that drops depends on the type of frog that attacks the magma cube:

Frog type Froglight color
Temperate Ochre
Warm Pearlescent
Cold Verdant


Java Edition:
Frogs use the Friendly Creatures sound category for entity-dependent sound events.

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
Frog croaksFriendly CreaturesRandomlyentity.frog.ambientsubtitles.entity.frog.ambientvaries [sound 1]0.8-1.2 [sound 2]16
Frog diesFriendly CreaturesWhen a frog diesentity.frog.deathsubtitles.entity.frog.death1.00.8-1.216
Frog hurtsFriendly CreaturesWhen a frog is damagedentity.frog.hurtsubtitles.entity.frog.hurt1.00.8-1.216
FootstepsFriendly CreaturesWhile a frog is walkingentity.frog.stepsubtitles.block.generic.footsteps0.151.016
FootstepsFriendly CreaturesWhen a frog lands from a long jumpentity.frog.stepsubtitles.block.generic.footsteps2.01.016
Frog jumpsFriendly CreaturesWhen a frog long jumpsentity.frog.long_jumpsubtitles.entity.frog.long_jump0.12varies [sound 3]16
Frog eatsFriendly CreaturesWhen a frog tries to eat somethingentity.frog.eatsubtitles.entity.frog.eat1.2varies [sound 4]16
Frog lays spawnBlocksWhen a frog lays frogspawnentity.frog.lay_spawnsubtitles.entity.frog.lay_spawn0.251.016
Tadpole grows upFriendly CreaturesWhen a tadpole grows up into a frogentity.tadpole.grow_upsubtitles.entity.tadpole.grow_up0.11251.216
None[sound 5]Friendly CreaturesWhen a frog eats a mobentity.frog.tongueNone[sound 5]1.01.016
  1. idle8 is 0.3; idle7 is 0.7; idle1 and 4 are 0.8; idle5 is 0.85; idle3 and 6 are 0.9; idle2 is 1.0;
  2. Multiplied by 0.9 except for idle1 and idle4, which are 0.95
  3. Can be 0.8 or 1.0 for each sound
  4. Can be 0.9 or 1.0 for each sound
  5. a b MC-249080

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
Friendly CreaturesRandomlymob.frog.ambient0.821.0
Friendly CreaturesWhen a frog diesmob.frog.death0.651.0
Friendly CreaturesWhen a frog is damagedmob.frog.hurt0.651.0
Friendly CreaturesWhile a frog is walkingmob.frog.step1.01.0
Friendly CreaturesWhen a frog long jumpsmob.frog.jump_to_block1.01.0
Friendly CreaturesWhen a frog tries to eat somethingmob.frog.eat1.01.0
Hostile CreaturesWhen a frog eats a mobmob.frog.tongue1.01.0

Data values[]


Java Edition:

NameIdentifierEntity tags (JE)Translation key

Bedrock Edition:

NameIdentifierNumeric ID Translation key

Entity data[]

Frogs have entity data associated with them that contain various properties.

Java Edition:

Main article: Entity format
  • Entity data
    • Additional fields for mobs that can breed
    • Tags common to all entities
    • Tags common to all mobs
    •  variant: ID of the frog's variant.

Frog variants

Main article: Frog/DV

Bedrock Edition:

See Bedrock Edition level format/Entity format.


Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-fancy-rawIt Spreads
Kill a mob near a Sculk Catalyst Monster HunterKill one of these 70 mobs near a sculk catalyst: Mobs that drop no experience are ignored for this advancement.adventure/kill_mob_near_sculk_catalyst
Advancement-plain-rawThe Parrots and the Bats
Breed two animals together HusbandryBreed a pair of any of these 25 mobs: A mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs are ignored for this advancement.husbandry/breed_an_animal
Advancement-fancy-rawTwo by Two
Breed all the animals! The Parrots and the BatsBreed a pair of each of these 24 mobs: A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs can be bred, but are ignored for this advancement.husbandry/bred_all_animals
Advancement-plain-rawWhen the Squad Hops into Town
Get each Frog variant on a Lead Bukkit BukkitThe frogs don't need to be leashed at the same time.[1]husbandry/leash_all_frog_variants



Gear (item)
This article is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
Note: Add renders of the models in the concept artwork section
September 23, 2019Frog Image The swamp is announced as a contender for the Biome Vote at MINECON Live 2019. Frogs, boats with chests, and mangrove trees are announced.
September 28, 2019The swamp comes in second place in the Biome Vote, setting the release date of new swamp content further than new mountain content.
October 16, 2021Temperate Frog JE1 BE1 Tropical Frog (pre-release) Cold Frog (pre-release) Frogs are announced at Minecraft Live 2021. The eye texture has also changed.
Java Edition
1.1922w11aTemperate Frog JE1 BE1 Warm Frog JE1 Cold Frog JE1 BE1 Added frogs.
Frogs can be tempted and bred using slimeballs.
Bedrock Edition
Wild Update (experimental)beta Frog JE1 BE1 Warm Frog BE1 Cold Frog JE1 BE1 Added frogs.
Frogs can be tempted and bred using seagrass. This is confirmed to be a placeholder.
When they are hit, they make the same sound as the player.
beta now have their unique sounds.
Frogs now attack small magma cubes and drop a froglight depending on the type of frog.
beta that spawn on meadow biomes are now of the temperate rather than cold variety.
beta can now be bred and tempted by using slimeballs instead of seagrass and spawn in groups of two to five instead of one to four.
1.19.0beta are now available without enabling experimental gameplay.


Issues relating to "Frog" are maintained on the bug tracker. Report issues there.


  • The warm frog is based on the grey foam-nest tree frog, a real-life species of frog native to Africa.[2]
  • The temperate frog is based on brown bullfrogs.[3][4]
  • Originally, frogs were meant to eat fireflies, but this was scrapped as in real life some fireflies are poisonous to some frogs. Instead, now they can eat small slimes and small magma cubes.[5]
  • During the frog's early development, the developers didn't know what the frog was going to eat, so they made the mouth huge. Some early ideas for what the frog was going to eat included bees.[6]
  • At one point in Bedrock Edition's development, in beta, frogs could eat goats. However, this was later removed as it was leftover prototype code.[7] This was later referenced in the trailer for Minecraft Live 2022, where a frog eats a goat.
  • Despite frogs only spawning in mangrove swamps and swamps, a cold frog can spawn naturally if a cold biome borders a swamp or mangrove swamp.
  • In Minecraft, all frogs seems to have vocal sacs. But in real life, female frogs lack the vocal sacs present in the males. However, since all Minecraft animals are sexless, it's logical for all frogs to have vocal sacs.
  • Photographing a frog in the 15 Year map would not get the sticker. it can only be found after finising the Feeding Frenzy minigame.



Developer screenshots[]

Concept artwork[]

In other media[]


External Links[]