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Template:Mob

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This feature is exclusive to Java Edition. 
Crafting Table
This article describes content that may be included in a future update. 
This content has appeared in development versions, but the full update containing it has not been released yet.

Foxes are nocturnal passive mobs that spawn commonly in taiga and snowy taiga biomes.

Spawning

Foxes will spawn in taiga and snowy taiga biomes and sometimes in taiga villages, in groups of 1–3. They will spawn more commonly at night time, sleeping in the forests. There is a 16 probability of the fox spawning as a baby.

Items in mouth

These items have a 8.5% chance to be automatically in a foxes mouth upon them spawning:

Appearance

Missing Model JE3
This page would benefit from the addition of more images. 
Please remove this notice once you've added suitable images to the article.
The specific instructions are: In-game images of red and white foxes sleeping, crouching, sitting, and jumping

Foxes appear differently depending on what time of day it is and their surroundings.

Sleeping

During the day, foxes will attempt to find a space with a block above it and begin to sleep, while the fox is sleeping it will slowly move it’s head up and down and will not move.

Attacking

If theres any targets nearby such as a chicken, the fox will crouch down for about 2 seconds then jump into the air 2-3.5 blocks and attack it’s target, similar to when a dolphin jumps out of the water. The fox will only attempt to jump if it has a focused target, and otherwise won’t ever use this animation.

Sitting

A fox will also randomly sit down every so often, usually during the day if the fox cannot find a “shaded” area to sleep. [more information needed]

Drops

Upon death, foxes drop:

Like other baby animals, killing a baby fox yields no experience. Foxes will always drop any items they pick up and drop items they spawn with with a chance of 8.5%.

If a fox is killed while holding a Totem of Undying this item will not drop, but be consumed to revive the fox.

Behavior

Sleeping fox with feather

A fox sleeping under a tree while holding a feather.

Foxes are nocturnal, sleeping under trees during the day but are active at night (although they will wake up and quickly flee if approached by a player). They move quickly, about the same speed as ocelots, and will flee from any nearby players and wolves. If any item is on the ground near a fox, it will travel to it and pick it up and it will appear in the foxes' mouth. This behavior is not limited to food and animal products. Foxes can be fed with sweet berries.

When sweet berries are used on two foxes, the foxes will breed, producing a baby fox. The baby fox will "trust" the player, and never run away from them.[needs testing]

Foxes will attack chickens and rabbits, jumping over fences and walls when necessary. Foxes will also attack cod, salmon and baby turtles on land but not tropical fish or pufferfish. Red foxes prefer to attack chickens, rabbits, and baby turtles, all of which are on land, over cod and salmon; vice versa, snow foxes prefer to attack cod and salmon over land creatures. Wolves are aggressive towards foxes when within 18 blocks of them. Polar Bears will try to attack foxes: They will sneak towards them and will attack them , if they are close enough. Baby Polar Bears , normally passive , will also attempt to attack a fox withhin 16 blocks.

When spawned in a snowy biome, foxes will be white in color.

If there is a stage 3 or 4 sweet berry bush within a 16 block radius of a fox, it will sprint towards it, harvest it, and eat the berries, dropping the item it was holding.

Data values

See also: Chunk format

Foxes have entity data associated with them that contains various properties of the mob. Their entity ID is fox.

  • Entity data
    • Additional fields for mobs that can breed
    • Tags common to all entities
    • Tags common to all mobs
    •  Crouching: 1 or 0 (true/false) – Whether the fox is crouching.
    •  Sitting: 1 or 0 (true/false) – Whether the fox is sitting.
    •  Sleeping: 1 or 0 (true/false) – Whether the fox is sleeping.
    •  Trusted: A list of players that the fox trusts. For a list with more than 2 elements, only the first and the last are considered.
      • : The UUID of each trusted player, stored as four ints.
    •  Type: ID of the fox's type.

Fox Type

Main article: Fox/DV
[edit]

History

September 26, 2018Foxes are announced to be part of the biome vote at MINECON Earth 2018.
September 29, 2018Foxes are showcased at MINECON Earth 2018.
September 29, 2018Taiga wins the biome vote, meaning foxes will be added to the game.
Upcoming Java Edition
1.14
{{Extension DPL}}<ul><li>[[Shulker Shell|Shulker Shell]]<br/>{{Item
| image = Shulker Shell.png
|type=
|renewable = Yes
| stackable =  Yes (64)
}}

{{about|the item that drops from the mob|the mob |Shulker|the storage block|Shulker Box}}

'''Shulker shells''' are [[item]]s dropped by [[shulker]]s that are used solely to craft [[shulker box]]es.

== Obtaining ==
=== Mob loot ===
{{IN|bedrock}}, [[shulker]]s drop 0-1 shulker shells. The maximum can be increased by 1 per level of [[Looting]], which is 0-4 shells with Looting III.

{{IN|java}}, shulkers have a 50% chance of dropping a shulker shell when killed. This is increased by 6.25% per level of [[Looting]], for a maximum of 68.75% with Looting III.

== Usage ==
=== Crafting ingredient ===
{{crafting usage}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Shulker Shell
|spritetype=item
|nameid=shulker_shell
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Shulker Shell
|spritetype=item
|nameid=shulker_shell
|id=566
|form=item
|foot=1}}

== History ==
{{History|java}}
{{History||1.11|snap=16w39a|[[File:Shulker Shell JE1 BE1.png|32px]] Added shulker shells.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 450.}}
{{History||1.14|snap=18w43a|[[File:Shulker Shell JE2 BE2.png|32px]] The texture of the shulker shell has now been changed.}}
{{History||1.17|snap=20w45a|When a shulker is hit by a shulker bullet, the shulker can spawn another shulker depending on the amount of shulkers in the area, making shulker shells [[renewable resource|renewable]].}}

{{History|pocket}}
{{History||1.0.0|snap=alpha 1.0.0.1|[[File:Shulker Shell JE1 BE1.png|32px]] Added shulker shells.
|Shulker shells currently have no purpose as [[shulker box]]es haven't been implemented yet.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Shulker shells can now be used to [[crafting|craft]] shulker boxes.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Shulker Shell JE2 BE2.png|32px]] The texture of the shulker shell has now been changed.}}
{{History||1.18.30|snap=beta 1.18.30.22|Shulkers now have a chance to spawn another shulker when hit by a shulker projectile, making shulker shells [[renewable resource|renewable]].}}

{{History|console}}
{{History||xbox=TU53|xbone=CU43|ps=1.49|wiiu=Patch 23|switch=1.0.3|[[File:Shulker Shell JE1 BE1.png|32px]] Added shulker shells.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Shulker Shell JE2 BE2.png|32px]] The texture of the shulker shell has now been changed.}}

{{History|new 3ds}}
{{History||1.7.10|[[File:Shulker Shell JE1 BE1.png|32px]] Added shulker shells.}}
{{History|foot}}

== Issues ==
{{Issue list}}

{{Items}}

[[de:Shulkerschale]]
[[es:Caparazón de shulker]]
[[fr:Carapace de Shulker]]
[[it:Guscio di shulker]]
[[ja:シュルカーの殻]]
[[ko:셜커 껍데기]]
[[nl:Shulkerschelp]]
[[pl:Skorupa Shulkera]]
[[pt:Casco de shulker]]
[[ru:Панцирь шалкера]]
[[th:เปลือกชัลเกอร์]]
[[zh:潜影壳]]</li><li>[[:Category:Combat|Category:Combat]]<br/>[[Category:Items]]

[[fr:Catégorie:Combat]]
[[zh:Category:武器]]</li></ul>
19w07aAdded foxes.

Issues

Issues relating to "Fox" are maintained on the bug tracker. Report issues there.

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