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Fortune is an enchantment applied to mining and digging tools that increases the number and/or chances of specific item drops. It does not increase experience drops.

## Usage

### Ore

For coal ore, diamond ore, emerald ore, lapis lazuli ore, redstone ore, iron ore, copper ore, gold ore, nether gold ore, nether quartz ore, and amethyst clusters, Fortune I gives a 33% (13) chance to multiply drops by 2 (averaging 33% (13) increase), Fortune II gives a chance to multiply drops by 2 or 3 (25% (14) chance each, averaging 75% (34) increase), and Fortune III gives a chance to multiply drops by 2, 3, or 4 (20% (15) chance each, averaging 120% (115) increase).

Generally speaking, Fortune gives a weight of 2 to a normal drop chance and adds a weight of 1 for each extra drop multiplier. In short, when an ore is mined, the chance for no bonus drops is ${\displaystyle \frac{2}{level+2}}$ and if a bonus is applied, there is an equal chance for any number of drops between 2 and ${\displaystyle level+1}$

The formula to calculate the average drops multiplier is ${\displaystyle \frac{1}{level+2}+\frac{level+1}{2}}$, which means Fortune II gives 1.75x (134) drops on average, Fortune III gives 2.2x (215) drops on average, etc.

Mineral Drops
Ore Drop No Fortune Fortune I Fortune II Fortune III
Avg Max Avg Max Avg Max Avg Max
Coal Ore Coal 1 1 1.33 2 1.75 3 2.2 4
Diamond Ore Diamond 1 1 1.33 2 1.75 3 2.2 4
Emerald Ore Emerald 1 1 1.33 2 1.75 3 2.2 4
Iron Ore Raw Iron 1 1 1.33 2 1.75 3 2.2 4
Copper Ore 2-5 Raw Copper 3.5 5 4.67 10 6.125 15 7.7 20
Gold Ore Raw Gold 1 1 1.33 2 1.75 3 2.2 4
Nether Gold Ore 2-6 Gold Nuggets 4 6 5.33 12 7 18 8.8 24
Nether Quartz Ore Nether Quartz 1 1 1.33 2 1.75 3 2.2 4
Lapis Lazuli Ore 4-9 Lapis Lazuli 6.5 9 8.67 18 11.375 27 14.3 36
Redstone Ore 4-5 Redstone Dust 4.5 5 5 6 5.5 7 6 8
Amethyst Cluster 4 Amethyst Shards 4 4 5.33 8 7 12 8.8 16
Drop calculations
• 66% 1×
• 33% 2×

(avg. 1.33× - +33%)

• 50% 1×
• 25% 2×
• 25% 3×

(avg. 1.75× - +75%)

• 40% 1×
• 20% 2×
• 20% 3×
• 20% 4×

(avg. 2.2× - +120%)

With admin commands it is possible to get higher fortune levels. E.g. Fortune IV averages 2.65 drops, while Fortune V averages 3.14.

### Discrete random

Glowstone, melons, nether wart, redstone ore, sea lanterns, and sweet berries use a discrete uniform distribution, meaning each possible drop amount is equally likely to be dropped. Fortune increases the maximum number of drops by 1 per level. However, maximum drop limitations may apply: glowstone has a capacity of 4 glowstone dust, sea lanterns have a capacity of 5 prismarine crystals, and melons have a capacity of 9 melon slices. If a drop higher than these maximums is rolled, it is rounded down to the capacity.

Glowstone
Level No Fortune Fortune I Fortune II Fortune III
Drops 33% chance with... 25% chance with... 20% chance with... 16.7% chance with...
2 drops
2 drops 3 drops
2 drops 3 drops 4 drops
2 drops 3 drops 4 drops 4 drops
3 drops 4 drops 4 drops 4 drops
4 drops 4 drops 4 drops 4 drops
Average 3 drops 3.25 drops 3.4 drops 3.5 drops
Melon
Level No Fortune Fortune I Fortune II Fortune III
Drops 20% chance with... 16.7% chance with... 14.3% chance with... 12.5% chance with...
3 drops
3 drops 4 drops
3 drops 4 drops 5 drops
3 drops 4 drops 5 drops 6 drops
4 drops 5 drops 6 drops 7 drops
5 drops 6 drops 7 drops 8 drops
6 drops 7 drops 8 drops 9 drops
7 drops 8 drops 9 drops 9 drops
Average 5 drops 5.5 drops 6 drops 6.375 drops
Nether wart
Maturity Level No Fortune Fortune I Fortune II Fortune III
Immature Drops 100% chance with... 100% chance with... 100% chance with... 100% chance with...
1 drop 1 drop 1 drop 1 drop
Average 1 drop 1 drop 1 drop 1 drop
Mature Drops 33% chance with... 25% chance with... 20% chance with... 16.7% chance with...
2 drops
2 drops 3 drops
2 drops 3 drops 4 drops
2 drops 3 drops 4 drops 5 drops
3 drops 4 drops 5 drops 6 drops
4 drops 5 drops 6 drops 7 drops
Average 3 drops 3.5 drops 4 drops 4.5 drops
Redstone Ore
Level No Fortune Fortune I Fortune II Fortune III
Drops 50% chance with... 33% chance with... 25% chance with... 20% chance with...
4 drops
4 drops 5 drops
4 drops 5 drops 6 drops
4 drops 5 drops 6 drops 7 drops
5 drops 6 drops 7 drops 8 drops
Average 4.5 drops 5 drops 5.5 drops 6 drops
Sea lantern
Level No Fortune Fortune I Fortune II Fortune III
Drops 50% chance with... 33% chance with... 25% chance with... 20% chance with...
2 drops
2 drops 3 drops
2 drops 3 drops 4 drops
2 drops 3 drops 4 drops 5 drops
3 drops 4 drops 5 drops 5 drops
Average 2.5 drops 3 drops 3.5 drops 3.8 drops
Sweet berries
Maturity Level No Fortune Fortune I Fortune II Fortune III
Third stage Drops 50% chance with... 33% chance with... 25% chance with... 20% chance with...
1 drop
1 drop 2 drops
1 drop 2 drops 3 drops
1 drop 2 drops 3 drops 4 drops
2 drops 3 drops 4 drops 5 drops
Average 1.5 drops 2 drops 2.5 drops 3 drops
Mature Drops 50% chance with... 33% chance with... 25% chance with... 20% chance with...
2 drops
2 drops 3 drops
2 drops 3 drops 4 drops
2 drops 3 drops 4 drops 5 drops
3 drops 4 drops 5 drops 6 drops
Average 2.5 drops 3 drops 3.5 drops 4 drops

#### Grass, ferns and large flowers‌[Bedrock Edition only]

Grass and ferns have a fixed chance, unaffected by Fortune, to drop wheat seeds. If the drop occurs, Fortune increases the maximum number of seeds that can be dropped by 2, by affecting a discrete uniform distribution. In Bedrock Edition, large flowers (except torchflowers) are also affected by Fortune when breaking the bottom.

Drop Drop Amount Drop Chance
No Fortune Fortune I Fortune II Fortune III
Wheat Seeds 0 87.5% (78)
1 12.5% (18) 4.17% (124) 2.5% (140) 1.79% (156)
2 0%
3
4 0%
5
6 0%
7
Average drops 0.125 0.25 0.375 0.5

### Seeds

Beetroots (seeds only), carrots, potatoes, and wheat (seeds only) use a binomial distribution. Fortune increases the number of tests for the distribution, and thus the maximum number of drops, by 1 per level.

The binomial distribution in the default case is created by rolling three times (n=3) with a drop probability of 57% (p=.57), creating the typical drop of 1-4 seeds. Carrots and potatoes include one more fixed drop, as their seed and item are the same.

Drop Drop Amount Drop Chance
No Fortune Fortune I Fortune II Fortune III
Wheat Seeds 1 7.87% 3.37% 1.45% 0.62%
2 31.49% 17.99% 9.64% 4.96%
3 41.98% 35.99% 25.70% 16.52%
4 18.66% 31.99% 34.27% 29.38%
5 0% 10.66% 22.85% 29.38%
6 0% 6.09% 15.67%
7 0% 3.48%
Average drops 57 27 67 37

### Tabulated probabilities

Fortune increases the probability of flint dropping from gravel; saplings and sticks dropping from leaves; apples dropping from oak and dark oak leaves and gold nuggets dropping from gilded blackstone, and twisting vines and weeping vines dropping from themselves.

Drop Source No Fortune Fortune I Fortune II Fortune III Fortune IV+[n 1]
Flint Gravel 10% (110) 14.29% (17) 25% (14) 100%
2-5 Gold Nuggets Gilded Blackstone
Jungle Saplings Jungle Leaves 2.5% (140) 2.78% (136) 3.125% (132) 4.17% (124) 10% (110)
Other Saplings Other Leaves 5% (120) 6.25% (116) 8.33% (112) 10% (110)
1-2 Sticks Leaves 2% (150) 2.22% (145) 2.5% (140) 3.33% (130) 10% (110)
Apples Oak and Dark Oak Leaves 0.5% (1200) 0.556% (1180) 0.625% (1160) 0.833% (1120) 2.5% (140)
Twisting Vines
Weeping Vines
33% (33100) 55% (1120) 77% (77100) 100%
1. Levels of Fortune higher than III are unobtainable except by using commands.

## Incompatibilities

Silk Touch and Fortune are mutually exclusive. If commands are used to apply both Silk Touch and Fortune to an item, the Silk Touch enchantment takes precedence over the Fortune enchantment for blocks affected by both enchantments.

## Data values

### ID

NameIdentifierTranslation key
Fortunefortuneenchantment.minecraft.fortune
NameIdentifierNumeric ID Translation key
Fortunefortune18enchantment.lootBonusDigger

## History

Java Edition
Fortune currently affects coal ore, diamond ore, lapis lazuli ore, glowstone, melons, nether wart, redstone ore, gravel, grass, and ferns.[verify]
1.3.112w21aAdded emerald ore, which is affected by Fortune.[verify]
1.4.212w34aAdded carrots, which are affected by Fortune.[verify]
1.513w01aAdded nether quartz ore, which is affected by Fortune.[verify]
13w09bPotatoes are now affected by Fortune.
The chance of oak leaves dropping apples is now increased with Fortune.
1.7.213w43aAdded dark oak leaves, which have a chance of dropping apples, which is increased by Fortune.[verify]
1.814w25aAdded sea lanterns, which are affected by Fortune.
1.915w31aAdded beetroots, which are affected by Fortune.
1.1418w43aLeaves now have a chance to drop sticks, which is increased by Fortune.
18w50aAdded sweet berry bushes, which are affected by Fortune.
1.1620w06aAdded weeping vines, which are affected by Fortune.
20w10aHoes can now be enchanted with Fortune.
20w11aAdded twisting vines, which are affected by Fortune.
20w12aNether gold ore now drops gold nuggets and is affected by Fortune.
20w15aAdded gilded blackstone, which is affected by Fortune.
1.1720w45aAdded amethyst clusters, which are affected by Fortune.
21w14aAdded raw iron, raw gold and raw copper, meaning iron ore, gold ore and copper ore are now affected by Fortune.
Pocket Edition Alpha