Text in Minecraft can be formatted with the section sign (§).
Color codes
Hex digit to color mapping. Use § followed by the corresponding color letter/number; e.g. §a will give you bright green.
Messages sent from the server to the client can contain color codes, which allow coloring of text for various purposes.
A section sign (§) followed by a hex digit in the message tells the client to switch colors while displaying text.
It is important to note that a § at the end of a message that is not followed by a hex digit will crash all clients that receive it, so it is a must to sanitize chat messages received from clients.
Also, §k will give a bit of scrolling text, which is used in a Splash and the End Poem.
Also §l §m §n and §o creates bold, striked, underlined and italic text, respectively, while §r resets any set states.
| Sample | Code | Common Name | Foreground Color | Background Color | ||||||
|---|---|---|---|---|---|---|---|---|---|---|
| R | G | B | HEX | R | G | B | HEX | |||
| §0 | Black | 0 | 0 | 0 | #000 | 0 | 0 | 0 | #000000 | |
| §1 | Dark Blue | 0 | 0 | 170 | #00A | 0 | 0 | 42 | #00002A | |
| §2 | Dark Green | 0 | 170 | 0 | #0A0 | 0 | 42 | 0 | #002A00 | |
| §3 | Dark Aqua | 0 | 170 | 170 | #0AA | 0 | 42 | 42 | #002A2A | |
| §4 | Dark Red | 170 | 0 | 0 | #A00 | 42 | 0 | 0 | #2A0000 | |
| §5 | Purple | 170 | 0 | 170 | #A0A | 42 | 0 | 42 | #2A002A | |
| §6 | Gold | 255 | 170 | 0 | #FA0 | 42 | 42 | 0 | #2A2A00 | |
| §7 | Grey | 170 | 170 | 170 | #AAA | 42 | 42 | 42 | #2A2A2A | |
| §8 | Dark Grey | 85 | 85 | 85 | #555 | 21 | 21 | 21 | #151515 | |
| §9 | Indigo | 85 | 85 | 255 | #55F | 21 | 21 | 63 | #15153F | |
| §a | Bright Green | 85 | 255 | 85 | #5F5 | 21 | 63 | 21 | #153F15 | |
| §b | Aqua | 85 | 255 | 255 | #5FF | 21 | 63 | 63 | #153F3F | |
| §c | Red | 255 | 85 | 85 | #F55 | 63 | 21 | 21 | #3F1515 | |
| §d | Pink | 255 | 85 | 255 | #F5F | 63 | 21 | 63 | #3F153F | |
| §e | Yellow | 255 | 255 | 85 | #FF5 | 63 | 63 | 21 | #3F3F15 | |
| §f | White | 255 | 255 | 255 | #FFF | 63 | 63 | 63 | #3F3F3F | |
Formatting codes
Text can also be formatted using the § symbol and then a letter.
If a color code is used after a formatting code, the formatting code will be disabled beyond the color code point.
Would be seen as: XY, where as
§nX§cY (§n X §c Y)
Would be seen as: XY
§r can be used to reset all texts format beyond it.
E.g.: §nXXX§rYYY, would be seen as: XXXYYY
| Code | Common Name |
|---|---|
| §k | Random |
| §l | Bold |
| §m | |
| §n | Underlined |
| §o | Italics |
| §r | Reset |
Note: The random characters placed after §k will always be the same width as the original character (to stop the width of the text changing).
Example Text
The following text can be pasted into a Book and Quill as an example:
Book Style Operators k Random §k:Text§r l Bold §l:Text§r m Striked §m:Text§r n Underlined §n:Text§r o Italic §o:Text§r §4§l§m§n§o4(Red) Bold Strike Underline Italic§r §0Color: §00§11§22§33§44§55§66§77 §88§99§aa§bb§cc§dd§ee§ff§0.§r §0r Reset