
A forest biome.
Forests are temperate biomes. There are a total of two variants in the biome family. They are the most common biome in Minecraft, being only slightly more common than plains.
Description[]
Forest biomes are common, flowery, and densely wooded with oak and birch trees. Lilies of the valley, lilacs, rose bushes, and peonies are found alongside the usual dandelions and poppies. Wolves spawn in forests, making this the only other biome aside from taigas where wolves can spawn.
Forests are one of the most preferred biomes to start a survival world, serving abundant amounts of wood, grass and flowers, water, and passive mobs, and they do not have many dangers aside from the usual hostile mobs. Tamed wolves can help fight against hostile mobs, making them especially useful for when players lack resources for armor. The density of the trees, however, can obstruct vision and get a player lost quickly; random surface-level lava pools are possible, albeit rare, and start forest fires when close to trees.
Variants[]
There are two forest biome variants (forest and flower forest), with one removed variant (wooded hills) in previous versions. Not included are dark forests and birch forests, as they are considered separate biomes.
Forest[]
Type |
Lush/Temperate |
---|---|
Rarity |
Common |
Temperature |
0.7 |
Blocks |
Grass Block |
Grass color |
|
Foliage color |
|
Water color |
Forest is the standard forest biome variant and the most common biome in Minecraft. Along with plains, it was one of the first biomes in the game. Wolves may spawn here, and shallow lakes sometimes generate here.
In Java Edition :
Mob | Spawn chance | Group size |
---|---|---|
Underground water creature category | ||
Glow Squid | 10⁄10 | 2–4 |
Passive category | ||
Sheep | 12⁄45 | 4 |
Pig | 10⁄45 | 4 |
Chicken | 10⁄45 | 4 |
Cow | 8⁄45 | 4 |
Wolf | 5⁄45 | 4 |
Hostile category | ||
Spider | 100⁄516.25 | 4 |
Zombie | 95⁄516.25 | 4 |
Zombie Villager | 5⁄516.25 | 1 |
Skeleton | 100⁄516.25 | 4 |
Creeper | 100⁄516.25 | 4 |
Slime[note 1] | 100⁄516.25 | 4 |
Enderman | 10⁄516.25 | 1–4 |
Witch | 5⁄516.25 | 1 |
Spider Jockey | 1⁄516.25 | 1 |
Chicken Jockey | 0.25⁄516.25 | 1 |
Ambient category | ||
Bat | 10⁄10 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
In Bedrock Edition :
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep | 12⁄55 | 2–3 |
Pig | 10⁄55 | 1–3 |
Chicken | 10⁄55 | 2–4 |
Cow | 8⁄55 | 2–3 |
Wolf | 5⁄55 | 4 |
Glow Squid | 10⁄55 | 2–4 |
Hostile category | ||
Spider | 99⁄495 | 1 |
Zombie | 94.25⁄495 | 2–4 |
Zombie Villager | 5⁄495 | 2–4 |
Skeleton | 80⁄495 | 1–2 |
Creeper | 100⁄495 | 1 |
Slime[note 1] | 100⁄495 | 1 |
Enderman | 10⁄495 | 1–2 |
Witch | 5⁄495 | 1 |
Spider Jockey | 1⁄495 | 1 |
Chicken Jockey | 0.75⁄495 | 1 |
Ambient category | ||
Bat | 10⁄10 | 2 |
- ↑ Spawn attempt succeeds only in slime chunks.
Flower Forest[]
Type |
Lush/Temperate |
---|---|
Rarity |
Uncommon |
Temperature |
0.7 |
Blocks |
Grass Block |
Grass color |
|
Foliage color |
|
Water color |
The flower forest variant has fewer trees than the regular forest, but boasts large quantities of flowers across its landscape. Like in plains, large oaks replace 33% of small oaks, rather than 10% in other forests.
All types of flowers except for sunflowers, blue orchids, and wither roses generate in the flower forest. The vast number of flowers makes this biome variant an excellent source of dye.
Wolves do not spawn here, but rabbits can. Bees and bee nests also spawn in this biome more commonly.
Flower forests use the same mob spawning chances as forests for hostile and ambient categories. As for the passive category, In Java Edition:
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep | 12⁄44 | 4 |
Pig | 10⁄44 | 4 |
Chicken | 10⁄44 | 4 |
Cow | 8⁄44 | 4 |
Rabbit[note 1] | 4⁄44 | 2–3 |
- ↑ 50% of spawned rabbits are brown, 40% are salt and pepper, and 10% are black.
In Bedrock Edition:
Mob | Spawn chance | Group size |
---|---|---|
Passive category | ||
Sheep | 12⁄70 | 2–3 |
Pig | 10⁄70 | 1–3 |
Chicken | 10⁄70 | 2–4 |
Cow | 8⁄70 | 2–3 |
Rabbit[note 1] | 20⁄70 | 2–4 |
Glow Squid | 10⁄70 | 2–4 |
- ↑ 50% of spawned rabbits are brown, 40% are salt and pepper, and 10% are black.
Sounds[]
Music[]
These music tracks play while the player is in the Forest or Flower Forest.
Data values[]
ID[]
Name | Identifier | Translation key |
---|---|---|
Forest | forest | biome.minecraft.forest |
Flower Forest | flower_forest | biome.minecraft.flower_forest |
Name | Identifier | Numeric ID |
---|---|---|
[No displayed name] | forest | 4 |
[No displayed name] | flower_forest | 132 |
History[]
- In versions before alpha 1.2.0, forested areas existed within various landforms which were randomly generated across the world, as true biomes did not exist yet. Trees generated in abundance within "woods" and "Woods Mountain" terrain, and more sparsely in "Original" and "Original Mountain" terrain.
Java Edition Alpha | |||||
---|---|---|---|---|---|
v1.2.0 | preview | Added true biomes, including forests and several variants. | |||
Forests are defined by having a rainfall value of 35% or greater and a temperature value between 50% and 70%. | |||||
Java Edition Beta | |||||
1.2 | Birch trees can now generate. | ||||
1.4 | Wolves are now found in forests. | ||||
1.6 | Test Build 3 | Tall grass can now generate. | |||
1.8 | Pre-release | Forest biomes have been changed due to the new world generator. | |||
Forests are now much flatter. | |||||
Java Edition | |||||
1.1 | 12w01a | Added Forest Hills biome. | |||
1.3.1 | 12w19a | Hills in forests are now taller. | |||
1.7.2 | 13w36a | Flower forests have been added, along with many other biomes and flower types. | |||
Forests now generate with rose bushes, lilacs and peonies. | |||||
Large oak trees no longer naturally generate in forest biomes. Jeb explained it was due to issues in the large tree generator code that caused severe performance issues.[1] | |||||
1.8 | ? | Rabbits are now found in forests. | |||
1.9 | 15w44a | Large oak trees now generate in forest biomes again, thanks to an FPS fix provided by Spooner.[2] | |||
15w46a | Rabbits now spawn only in flower forests. | ||||
1.13 | 18w16a | "ForestHills" has been renamed to "Forest Hills". | |||
18w19a | "Forest Hills" has now renamed to "Wooded Hills". | ||||
pre5 | The ID of wooded hills has now be changed from forest_hills to wooded_hills .
| ||||
The ID of flower forests has been changed from mutated_forest to flower_forest . | |||||
1.14 | 18w43a | Cornflowers and lilies of the valley now generate in flower forests. | |||
Lilies of the valley now generate in forests. | |||||
1.15 | 19w34a | Flower forests now have bees and bee nests. | |||
1.15.2 | Pre-Release 1 | Normal forests now have bees and bee nests. | |||
1.18 | Experimental Snapshot 1 | The wooded hills biome no longer generates naturally. | |||
21w40a | The wooded hills biome has been removed. | ||||
Pocket Edition Alpha | |||||
v0.1.0 | Added biomes, including forests. | ||||
v0.9.0 | build 1 | Added flower forests, along with many other biomes. | |||
v0.13.0 | build 1 | Rabbits can now spawn in flower forests. | |||
Bedrock Edition | |||||
1.9.0 | beta 1.9.0.0 | Added lily of the valleys, which generate in forest and flower forest biomes. | |||
Added cornflowers, which generate in flower forest biomes. | |||||
1.14.0 | beta 1.14.0.1 | Flower forests now have bees and bee nests. | |||
1.16.0 | beta 1.15.0.51 | Wolves now spawn in forest and wooded hills biomes. | |||
beta 1.16.0.57 | Normal forests and forest hills now have bees and bee nests. | ||||
Legacy Console Edition | |||||
TU5 | CU1 | 1.00 | Patch 1 | Some forest variants have been removed from the base game. | |
TU14 | 1.04 | Hills in forests are now taller. | |||
TU31 | CU19 | 1.22 | Patch 3 | Added flower forests, along with many other biomes. |
Trivia[]
- Although lilies of the valley generates in the normal forest biome upon chunk generation, only poppies and dandelions are created when using bone meal on grass blocks in the normal forest biome.
- When using bone meal on the grass blocks in the flower forest biome, each X/Z coordinate generates a particular type of flower. See flower gradient for more information.
Gallery[]
View of a flower forest, with a village.
A small flower forest surrounded by many different biomes.
River running between forest and windswept hills biome with sunset in the background.
The flower gradient of a flower forest biome.
A bee in a forest.