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This article is about the regular Forest. For other forest biomes, see Forest (disambiguation).

A forest biome.

Forests are temperate biomes. There are a total of three variants in the biome family. They are the most common biome in Minecraft, being only slightly more common than plains.


Forest biomes are common, flowery, and densely wooded with oak and birch trees. Lilies of the valley, lilacs, rose bushes, and peonies are found alongside the usual dandelions and poppies. Wolves spawn in forests, making this the only other biome aside from taigas where wolves can spawn. Lakes are frequent, and like the jungle biomes, forests also generate shallow lakes that are much larger than small ponds generated in other biomes.

Forests may also generate in patches within plains; these patches are only a couple hundred blocks in size, making forests some of the smallest biomes. Forests and their variants sometimes generate on islands within deep oceans.

Forests are one of the most preferred biomes to start a survival world, serving abundant amounts of wood, grass and flowers, water, and passive mobs, and they do not have many dangers aside from the usual hostile mobs. Tamed wolves can help fight against hostile mobs, making them especially useful for when players lack resources for armor. The density of the trees, however, can obstruct vision and get a player lost quickly; random surface-level lava pools are possible, albeit rare, and start forest fires when close to trees.


The main forest biome has two additional variants, for a total of three different forest biomes. Not included are dark forests and birch forests, as they are considered separate biomes.


Forest is the standard forest biome variant and the most common biome in Minecraft. Along with plains, it was one of the first biomes in the game. Wolves may spawn here, and shallow lakes sometimes generate here.

In Java Edition :

MobSpawn chanceGroup size
Passive category
Hostile category
Zombie Villager55151
Slime[note 1]1005154
Ambient category
  1. Spawn attempt succeeds only in slime chunks.

In Bedrock Edition :

MobSpawn chanceGroup size
Passive category
Hostile category
Zombie Villager54952–4
Slime[note 1]1004951
Ambient category
  1. Spawn attempt succeeds only in slime chunks.

Wooded hills[]

Wooded hills are similar to forests, though the terrain is hillier and generally more erratic, making it less suitable for shelter. Wolves may still spawn in the hills.

Wooded hills use the same mob spawning chances as forests.

Flower forest[]

The Flower forest variant has fewer trees than the regular forest, but boasts large quantities of flowers across its landscape. Like in plains, large oaks replace 33% of small oaks, rather than 10% in other forests.

All types of flowers except for sunflowers, blue orchids, and wither roses generate in the flower forest; in fact, besides in woodland mansions, allium flowers may generate only in flower forests. The vast number of flowers makes this biome variant an excellent source of dye.

The terrain here is more erratic and mountainous than the wooded hills. Wolves do not spawn here, but rabbits can. Bees and bee nests also spawn in this biome more commonly. Along with more mountainous terrain, terrain in this biome also often goes below sea level, making shallow lakes much more common than in regular forests.

Flower forests use the same mob spawning chances as forests for hostile and ambient categories. As for the passive category, In Java Edition:

MobSpawn chanceGroup size
Passive category
Rabbit[note 1]4442–3
  1. 50% of spawned rabbits are brown, 40% are salt and pepper, and 10% are black.

In Bedrock Edition:

MobSpawn chanceGroup size
Passive category
Rabbit[note 1]20602–4
  1. 50% of spawned rabbits are brown, 40% are salt and pepper, and 10% are black.

Data values[]


Java Edition:

NameNamespaced IDTranslation key
Wooded Hillswooded_hillsbiome.minecraft.wooded_hills
Flower Forestflower_forestbiome.minecraft.flower_forest

Bedrock Edition:

NameNamespaced IDNumeric ID
[No displayed name]forest4
[No displayed name]forest_hills18
[No displayed name]flower_forest132


  • In versions before alpha 1.2.0, forested areas existed within various landforms which were randomly generated across the world, as true biomes did not exist yet. Trees generated in abundance within "woods" and "Woods Mountain" terrain, and more sparsely in "Original" and "Original Mountain" terrain.
Java Edition Alpha
v1.2.0previewAdded true biomes, including forests and several variants.
Forests are defined by having a rainfall value of 35% or greater and a temperature value between 50% and 70%.
Java Edition Beta
1.2Birch trees can now generate.
1.4Wolves are now found in forests.
1.6Test Build 3Tall grass can now generate.
1.8Pre-releaseForest biomes have been changed due to the new world generator.
Forests are now much flatter.
Java Edition
1.112w01aAdded Forest Hills biome.
1.3.112w19aHills in forests are now taller.
1.7.213w36aFlower forests have been added, along with many other biomes and flower types.
1.8?Rabbits are now found in forests.
1.915w46aRabbits now spawn only in flower forests.
1.1318w16a"ForestHills" has been renamed to "Forest Hills".
18w19a"Forest Hills" has now renamed to "Wooded Hills".
pre5The ID of wooden hills has now be changed from forest_hills to wooded_hills.
The ID of flower forests has been changed from mutated_forest to flower_forest.
1.1418w43aCornflowers and lilies of the valley now generate in flower forests.
Lilies of the valley now generate in forests.
1.1519w34aFlower forests now have bees and bee nests.
1.15.2Normal forests now have bees and bee nests.
Upcoming Java Edition
1.18Experimental Snapshot 1Removed Wooden Hills.
Pocket Edition Alpha
v0.1.0Added biomes, including forests.
v0.9.0build 1Added flower forests, along with many other biomes.
v0.13.0build 1Rabbits can now spawn in flower forests.
Bedrock Edition
1.9.0beta lily of the valleys, which generate in forest and flower forest biomes.
Added cornflowers, which generate in flower forest biomes.
1.14.0beta forests now have bees and bee nests.
1.16.0beta now spawn in forest and wooded hills biomes.
beta forests and forest hills now have bees and bee nests.
Legacy Console Edition
TU5CU1 1.00 Patch 1Some forest variants have been removed from the base game.
TU14 1.04 Hills in forests are now taller.
TU31CU19 1.22 Patch 3Added flower forests, along with many other biomes.


  • Regular forests biome also generates in patches within plains and regular deep ocean biomes, similar to how 'Hills' biomes generate within their respective base biomes.
  • Wooded hills biome also generate within plains biome as its 'Hills' biomes.
  • Although lilies of the valley generates in forest and wooded hills biomes upon chunk generation, only poppies and dandelions are created when using bone meal on grass blocks in these biomes.
  • When using bone meal on the grass blocks in the flower forest biome, each X/Z coordinate generates a particular type of flower. See flower gradient for more information.


See also[]