Flowers are non-solid plants that occur in a variety of shapes and colors. They are primarily used for decoration and crafted into dyes.
Obtaining[]
Breaking[]
Flowers can be broken instantly with any item or by hand. Harvesting a flower with shears consumes the durability of the shears for no additional benefit. In Bedrock Edition, harvesting two-high flowers with a Fortune-enchanted tool may increase the yield (for example, up to 7 sunflowers per harvested sunflower).
A flower also breaks if water runs over its location, or if a piston extends or pushes a block into its location.
Natural generation[]
Most flowers generate naturally in vegetation features on dirt and grass blocks. Even in a biome covered with snow, flowers generate naturally on dirt blocks with grass, despite the adjoining dirt blocks being covered with snow. See vegetation for the types of flowers which can naturally spawn in each biome when a new chunk is generated.
Potted dandelions, poppies, blue orchids, alliums, azure bluets, red and white tulips, and oxeye daisies can be found in woodland mansions.
Natural dandelions are found in plains and savanna villages; poppies in plains, savanna, taiga, and snowy plains[BE only] villages; oxeye daisies, cornflowers, and azure bluets in plains villages.
Flower gradients[]
Reason: Flower gradients changed a lot since 1.18
Mob loot[]
Iron golems drop 0 to 2 poppies upon death. This is unaffected by the Looting enchantment.
An enderman holding a small flower drops the flower upon death.
Any mob killed by the wither drops one wither rose upon death. If possible, the wither rose is placed on the block where the mob died. If the flower cannot be placed there, or if /gamerule mobGriefing
is set to false
, the flower is dropped as an item instead. Wither roses are dropped even when /gamerule doMobLoot
is set to false
.[1][2]
In Java Edition, baby villagers may give a poppy to players with the Hero of the Village effect.
Chest loot[]
Item | Structure | Container | Quantity | Chance |
---|---|---|---|---|
Java Edition | ||||
Dandelion | Village | Plains house chest | 1 | 22.8% |
Bedrock Edition | ||||
Dandelion | Village | Plains house chest | 1 | 22.8% |
Item | Structure | Container | Quantity | Chance |
---|---|---|---|---|
Java Edition | ||||
Poppy | Village | Plains house chest | 1 | 12.1% |
Bedrock Edition | ||||
Poppy | Village | Plains house chest | 1 | 12.1% |
Trading[]
Wandering traders may sell any flowers except wither roses for a single emerald. In Java Edition, they cannot sell sunflowers, rose bushes, lilacs, or peonies.
Post-generation[]
When bone meal is applied to a grass block, flowers have a chance of generating instead of tall grass on the targeted block and adjacent grass blocks in 15×5×15[JE only]/7×5×7[BE only]. The generated flower depends on both the biome and the X/Y/Z coordinates. Double flowers cannot be obtained this way.
In Bedrock Edition, when bone meal is applied to any single high flower (except wither roses) that has been placed or generated on top of a grass block, more flowers appear around it without grass. With the exception of dandelions and poppies, the flowers that form around are the same type as the original flower. In the case of dandelions, poppies occasionally appear, and vice versa for poppies. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square.
Applying bone meal to a double flower results in the flower dropping a copy of itself. This is the only renewable way to obtain double flowers.
Flower biomes[]
The following table is those which can spawn when using bone meal. See also vegetation for the types of flowers which can naturally spawn in each biome when a new chunk is generated.
Flower | Dye color | Plains Sunflower Plains |
Dripstone Caves Deep Dark |
Swamp | Flower Forest | Meadow |
Badlands Eroded Badlands Wooded Badlands Mushroom Fields Grove Snowy Slopes Frozen Peaks Jagged Peaks Stony Peaks Lush Caves Mangrove Swamp The Void Biomes in The Nether and The End |
Forests Birch Forests Dark Forests Old Growth Birch Forest |
Any other |
---|---|---|---|---|---|---|---|---|---|
Dandelion | Yellow | Yes | Yes | No | Yes | Yes | No | Yes | Yes |
Poppy | Red | Yes | Yes[JE only] | No | Yes | Yes | No | Yes[JE only] | Yes[JE only] |
No[BE only] | No[BE only] | No[BE only] | |||||||
Blue orchid | Light blue | No | No | Yes | No | No | No | No | No |
Allium | Magenta | No | No | No | Yes | Yes[JE only] | No | No | No |
No[BE only] | |||||||||
Azure bluet | Light gray | Yes | Yes[JE only] | No | Yes | Yes | No | No | No |
No[BE only] | |||||||||
Tulip | Red, pink, light gray, orange | Yes | Yes[JE only] | No | Yes | No | No | No | No |
No[BE only] | |||||||||
Oxeye daisy | Light gray | Yes | Yes[JE only] | No | Yes | Yes | No | No | No |
No[BE only] | |||||||||
Cornflower | Blue | Yes | Yes[JE only] | No | Yes | Yes | No | No | No |
No[BE only] | |||||||||
Lily of the valley | White | No | No | No | Yes | No | No | No[JE only] | No |
Yes[BE only] | |||||||||
Torchflower | Orange | No | No | No | No | No | No | No | No |
Usage[]
All kinds of flowers can be used as decoration and planted on grass blocks, dirt, coarse dirt, moss or mud. Wither roses can also be planted on netherrack or soul sand. In Java Edition, wither roses can also be planted on soul soil. One-block-tall flowers can be planted in a flower pot.
Most kinds of flowers can be crafted into dyes or used to craft suspicious stew.
Because flowers are non-solid transparent blocks, they can be used (like torches) to break blocks that fall on them, such as sand.
Bees[]
Bees engage in a pollinating behavior with flowers, increasing the honey level in beehives and bee nests by 1.
[]
Sunflowers always face east, making them useful for navigation if the sun is not visible. This also works in the Nether and the End.
Breeding[]
Dandelions can be used to breed, grow, and lead rabbits. Any flower can be used for bees, including wither roses.[3]
Damaging[]
When not in Peaceful difficulty, wither roses inflict the Wither status effect to any players or non-immune mobs touching it, dealing 1 damage every half second[Java Edition only] or two seconds.[Bedrock Edition only] The effect lingers for 1 second after the player/mob leaves its block space. Wither skeletons, the wither, and the ender dragon are not affected due to their Wither immunity.
When placed in a flower pot, wither roses do not cause damage to any entity.
Crafting ingredient[]
Name | Ingredients | Crafting recipe | Description |
---|---|---|---|
Banner Pattern Flower | Paper + Oxeye Daisy |
Daisy | |
Black Dye | Wither Rose | ||
Blue Dye | Cornflower | ||
Light Blue Dye | Blue Orchid | ||
Light Gray Dye | Azure Bluet or Oxeye Daisy or White Tulip |
||
Magenta Dye | Allium | ||
Magenta Dye | Lilac | ||
Orange Dye | Orange Tulip or Torchflower |
||
Pink Dye | Peony or Pink Tulip |
||
Red Dye | Rose Bush | ||
Red Dye | Poppy or Red Tulip |
||
White Dye | Lily of the Valley | ||
Yellow Dye | Dandelion or Sunflower |
Suspicious stew[]
All small flowers can be used to create suspicious stew. When a flower is used on a brown mooshroom, the brown mooshroom produces a suspicious stew related to that flower the next time it is milked with a bowl. The mooshroom returns to producing mushroom stew until fed another flower. Eating one restores 6 () hunger and 7.2 hunger saturation, as well as producing a brief status effect.
Ingredients | Crafting recipe |
---|---|
Red Mushroom + Brown Mushroom + Bowl + Any Flower |
Using different flowers results in different effects. All are short-lived, but some have lasting effects: The regeneration restores 2 or 3 health; Wither or poison inflicts up to 2 hearts damage. The saturation effectively makes those stews a superfood: they restore up to 6 hunger and 12 saturation points on top of their food value, for a total of 12 ( × 6) and over 19 points of saturation.
Flower | Effect | Duration (BE) | Duration (JE) |
---|---|---|---|
Allium | Fire Resistance | 2s | 4s |
Azure Bluet | Blindness | 6s | 8s |
Blue Orchid Dandelion |
Saturation | 0.3s | 0.35s |
Cornflower | Jump Boost | 4s | 6s |
Lily of the Valley | Poison | 10s | 12s |
Oxeye Daisy | Regeneration | 6s | 8s |
Poppy Torchflower |
Night Vision | 4s | 5s |
Tulips | Weakness | 7s | 9s |
Wither Rose | Wither | 6s | 8s |
Composting[]
Placing a flower into a composter has a 65% chance of raising the compost level by 1. A stack of flowers yields an average of 5.94 bone meal.
Bee nests[]
Oak and birch trees grown from saplings that are within 2 blocks of any flower have a 5% chance to grow with bee nest and 1-3 bees in it.
Sounds[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 0.7 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 0.8 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.3 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.11 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.21 | 1.0 |
Data values[]
ID[]
Name | Identifier | Form | Block tags | Item tags | Translation key |
---|---|---|---|---|---|
Dandelion | dandelion | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.dandelion |
Poppy | poppy | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.poppy |
Blue Orchid | blue_orchid | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.blue_orchid |
Allium | allium | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.allium |
Azure Bluet | azure_bluet | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.azure_bluet |
Red Tulip | red_tulip | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.red_tulip |
Orange Tulip | orange_tulip | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.orange_tulip |
White Tulip | white_tulip | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.white_tulip |
Pink Tulip | pink_tulip | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.pink_tulip |
Oxeye Daisy | oxeye_daisy | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.oxeye_daisy |
Cornflower | cornflower | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.cornflower |
Lily of the Valley | lily_of_the_valley | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.lily_of_the_valley |
Torchflower | torchflower | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.torchflower |
Wither Rose | wither_rose | Block & Item | flowers small_flowers | flowers small_flowers | block.minecraft.wither_rose |
Sunflower | sunflower | Block & Item | flowers tall_flowers | flowers tall_flowers | block.minecraft.sunflower |
Lilac | lilac | Block & Item | flowers tall_flowers | flowers tall_flowers | block.minecraft.lilac |
Rose Bush | rose_bush | Block & Item | flowers tall_flowers | flowers tall_flowers | block.minecraft.rose_bush |
Peony | peony | Block & Item | flowers tall_flowers | flowers tall_flowers | block.minecraft.peony |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Dandelion | yellow_flower | 37 | Block & Giveable Item[i 2] | Identical[i 3] | tile.yellow_flower.dandelion.name |
One-high flowers (except dandelion and wither rose) | red_flower | 38 | Block & Giveable Item[i 2] | Identical[i 3] | tile.red_flower.poppy.name tile.red_flower.blueOrchid.name tile.red_flower.allium.name tile.red_flower.houstonia.name tile.red_flower.tulipRed.name tile.red_flower.tulipOrange.name tile.red_flower.tulipWhite.name tile.red_flower.tulipPink.name tile.red_flower.oxeyeDaisy.name tile.red_flower.cornflower.name tile.red_flower.lilyOfTheValley.name |
Two-high flowers | double_plant | 175 | Block & Giveable Item[i 2] | Identical[i 3] | tile.double_plant.sunflower.name tile.double_plant.syringa.name tile.double_plant.rose.name tile.double_plant.paeonia.name |
Torchflower | torchflower | -568 | Block & Giveable Item[i 2] | Identical[i 3] | tile.torchflower.name |
Pitcher Plant | pitcher_plant | -612 | Block & Giveable Item[i 2] | Identical[i 3] | tile.pitcher_plant.name |
Wither Rose | wither_rose | -216 | Block & Giveable Item[i 2] | Identical[i 3] | tile.wither_rose.name |
Block states[]
Java Edition:
Sunflower, lilac, rose bush, and peony
Name | Default value | Allowed values | Description |
---|---|---|---|
half | lower | lower upper | The half of the plant contained in this block. |
Bedrock Edition:
All small flowers except dandelion
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
flower_type | 0x1 0x2 0x4 0x8 | poppy
| poppy | 0 | Poppy |
orchid | 1 | Blue Orchid | |||
allium | 2 | Allium | |||
houstonia | 3 | Azure Bluet | |||
tulip_red | 4 | Red Tulip | |||
tulip_orange | 5 | Orange Tulip | |||
tulip_white | 6 | White Tulip | |||
tulip_pink | 7 | Pink Tulip | |||
oxeye | 8 | Oxeye Daisy | |||
cornflower | 9 | Cornflower | |||
lily_of_the_valley | 10 | Lily of the Valley |
Sunflower, lilac, rose bush, and peony
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
double_plant_type | 0x1 0x2 0x4 | sunflower
| sunflower | 0 | Sunflower |
syringa | 1 | Lilac | |||
grass | 2 | Double Tallgrass | |||
fern | 3 | Large Fern | |||
rose | 4 | Rose Bush | |||
paeonia | 5 | Peony | |||
upper_block_bit | 0x8 | false | false true | 0 1 | If it is the upper half of the plant. For items, it is 0. |
History[]
Java Edition Classic | |||||
---|---|---|---|---|---|
0.0.20a | Added dandelions and roses. | ||||
Flowers can be placed on all block types, including lava and on top of each other. Flowers can also "float" when the block beneath them is broken. | |||||
August 25, 2009 | Notch showed flowers generating naturally in worlds. | ||||
0.24_SURVIVAL_TEST | Added flowers to world generation. | ||||
Java Edition Indev | |||||
0.31 | 20091223-1 | Flowers now have a stretched model with wider texture planes. | |||
Java Edition Infdev | |||||
20100327 | Flowers can no longer generate, due to changes in the terrain generator. | ||||
20100616 | Flowers can now naturally generate again. | ||||
Java Edition Beta | |||||
1.0 | The addition of tooltips has given flowers their official names - dandelions are currently generically called Flower and roses are now called Rose. | ||||
1.2 | Dandelions and roses can now be crafted into their respective dyes, each yielding 2 pieces. | ||||
1.6.6 | Flowers can now be regrown. | ||||
Bone meal has been given the ability to generate flowers as well as grass when used on a grass block. | |||||
1.8 | Pre-release | Changed lighting. | |||
Dandelions have now become more abundant. | |||||
Roses no longer generate, due to changes in the terrain generator. | |||||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease | Roses can now naturally generate again. | |||
1.2.1 | 12w08a | Added iron golems, which drop roses upon death. | |||
August 15, 2013 | Jeb mentioned that new types of flowers to come to the game and shows sunflower and lilac. | ||||
August 16, 2013 | Jeb shows Paeonia. | ||||
1.7.2 | 13w36a | The blue orchids, alliums, azure bluets, tulips (red, orange, white, pink), oxeye daisies, sunflowers, lilacs, rose bushes, and peonies have been added. | |||
"Rose" has been renamed to "Poppy". | |||||
The texture of poppies has been changed. This is technically a texture change, as they are a redoing of roses. | |||||
"Flower" has been renamed to "Dandelion". | |||||
Flowers are now discentered like grass. | |||||
Flowers are now flammable. | |||||
13w37a | Each dandelion or poppy now only yields 1 dye, instead of 2.[4] | ||||
1.8 | 14w04a | Flowers no longer generate as a massive group at the world origin.[5] | |||
14w07a | One-block-tall flower texture planes are no longer stretched by a factor of sqrt2. | ||||
14w10c | One-block-tall flower texture planes are now stretched a bit more than they were previously - were the texture full, it would reach the corners of the block. | ||||
14w17a | One-block-tall flower texture planes are now the same size as they were before 14w07a. | ||||
Dandelions now generate in flower forest biomes. | |||||
14w25a | Flowers are now affected by the same shading full blocks are. | ||||
14w25b | Due to a bug, the sunflower's texture is broken when viewed from a certain angle. | ||||
14w26a | Flowers are no longer subject to shading. | ||||
14w27a | Dandelions can now be used to breed tamed rabbits. | ||||
14w30a | Oxeye daisies can now be used to apply patterns to banners. | ||||
14w30c | The sunflower's model is no longer broken when viewed from a certain angle. | ||||
1.11 | 16w39a | Flowers now generate in woodland mansions. | |||
July 19, 2017 | Jeb tweets image of one new jungle planks, cauldron and dandelion textures. | ||||
1.14 | 18w43a | The textures of dandelions, poppies, blue orchids, alliums, azure bluets, red tulips, orange tulips, white tulips, pink tulips, oxeye daisies, sunflowers, lilacs, rose bushes and peonies have been changed. | |||
Added wither roses, cornflowers and lilies of the valley. | |||||
Flowers can now be used to craft suspicious stew. | |||||
When updating to 1.14, the flower gradient is updated for all flower forests. This means that it is possible to find cornflowers and lilies of the valley in flower forests that were generated prior to 1.14, although whether this applies to population or only with bone meal is unknown. | |||||
18w47b | The texture of the poppy has been changed. | ||||
18w48a | Flowers now generate in the updated plains villages. | ||||
Dandelions and poppies can now be found in chests in plains village houses. | |||||
18w49a | Dandelions now generate in the updated savanna villages. | ||||
18w50a | Poppies now generate in the updated taiga villages. | ||||
19w03a | Placing a flower into the new composter has a 50% chance of raising the compost level by 1. | ||||
19w05a | Flowers now have a 65% chance of increasing the compost level in a composter by 1. | ||||
Added wandering traders, which sell all 1-high flowers except wither roses. | |||||
19w13a | Baby villagers now give poppies to players under the Hero of the Village effect. | ||||
1.14.4 | Pre-Release 1 | Crafting a suspicious stew with a poppy now gives the player Night Vision instead of Speed. | |||
1.15 | 19w34a | Flowers can now be used to breed bees. | |||
Bees can now pollinate flowers. | |||||
1.16 | 20w19a | Mobs can no longer spawn on wither roses. | |||
20w21a | Wither skeletons can spawn on wither roses again. | ||||
1.17 | 21w11a | Changed lighting. | |||
1.18 | Experimental Snapshot 1 | Added mountain meadows, in which dandelions, poppies, blue orchids, alliums, oxeye daisies, azure bluets, and cornflowers can generate in. | |||
experimental snapshot 2 | Blue orchids no longer generate in mountain meadows. | ||||
21w39a | The default brightness has been changed from "Moody" to 50. | ||||
1.20 (Experimental) | 23w07a | Added torchflowers behind the Update 1.20 experimental datapack. | |||
1.19.4 Pre-release 1 | Bees now see torchflowers as flowers.[6] | ||||
Torchflowers can now be used to make suspicious stew that gives the player Night Vision. | |||||
1.20 | 23w12a | Torchflowers are now available without using the "Update 1.20" experimental datapack and are also now renewable. | |||
23w14a | The torchflower is now grouped with other small flowers in the Creative inventory. | ||||
pre2 | The wither rose is now grouped with other small flowers in the Creative inventory. | ||||
Pocket Edition Alpha | |||||
Pre-release | [verify] Added dandelions and roses. | ||||
The rose was initially intended to be identical to Java's, but was replaced with a blue version because of hardware issues. What exactly these hardware issues were remain unknown to this day. | |||||
v0.3.0 | Added dye recipe for dandelions. As roses were blue, they had no uses in dye crafting; the red dye recipe was assigned to red mushrooms. | ||||
v0.5.0 | Added names to items, confirming the exclusive flower to be called Rose. | ||||
v0.8.0 | build 5 | The position of flowers is now randomized. | |||
v0.9.0 | build 1 | Added new flowers: blue orchids, alliums, azure bluets, tulips (red, orange, white, pink), oxeye daisies, sunflowers, lilacs, rose bushes and peonies. | |||
The rose has been replaced with the poppy. | |||||
build 3 | Added dye recipes for all flowers. | ||||
v0.13.0 | build 1 | The flowers created using bone meal now depend on the biome. | |||
Dandelions can now be used to breed tamed rabbits. | |||||
v0.14.0 | build 1 | Using bone meal on a double flower spawns another of that flower as an item. | |||
build 3 | Hitbox of flowers no longer occupy the entire block. | ||||
? | Flowers can now occupy the same space as snow layers. | ||||
v0.15.0 | build 2 | The rose bush and peony textures have been changed, ported from the Legacy Console Edition. | |||
Pocket Edition | |||||
1.1.0 | alpha 1.1.0.0 | Flowers now generate in woodland mansions. | |||
Dandelions are no longer craftable, except in the Classic UI.[7] | |||||
Bedrock Edition | |||||
1.2.0 | beta 1.2.0.2 | The dye recipe for dandelions has been re-added, except in the Classic UI. | |||
Oxeye daisies can now be used to apply patterns to banners. | |||||
1.9.0 | beta 1.9.0.0 | Added cornflowers and lilies of the valley. | |||
1.10.0 | beta 1.10.0.3 | The textures of dandelions, poppies, blue orchids, alliums, azure bluets, red tulips, orange tulips, white tulips, pink tulips, oxeye daisies, sunflowers, lilacs, rose bushes and peonies have been changed. | |||
An oxeye daisy is now used to craft flower charge banner pattern. | |||||
Various one block flowers now generate in new villages. | |||||
Flowers, including two block flowers, are sold by the new wandering trader. | |||||
1.11.0 | beta 1.11.0.1 | Flowers can be used to fill composter. | |||
1.13.0 | beta 1.13.0.1 | Applying bone meal to any 1-block flower now creates flowers of the same type. Previously, it would create only dandelions and poppies. | |||
beta 1.13.0.9 | Added the wither rose. | ||||
Flowers can now be used to make suspicious stew. | |||||
1.14.0 | beta 1.14.0.1 | Flowers can now be used to breed bees. | |||
Bees can now pollinate flowers. | |||||
Caves & Cliffs (Experimental) | beta 1.16.220.50 | Added mountain meadows, in which dandelions and cornflowers can generate in. | |||
beta 1.17.40.20 | Poppies, alliums, oxeye daisies, and azure bluets can now generate in mountain meadows. | ||||
Sniffer (Experimental) | beta 1.19.70.23 | Added torchflowers behind the "Sniffer" experimental toggle. | |||
1.20.0 | beta 1.20.0.20 | Torchflowers are now available without using the "Sniffer" experimental toggle. | |||
Added pitcher plants. | |||||
Legacy Console Edition | |||||
TU1 | CU1 | 1.00 | Patch 1 | 1.0.1 | [verify] Added flowers and roses. |
TU25 | CU14 | 1.17 | The rose texture has been changed to the poppy texture. The name has not been changed. | ||
TU31 | CU19 | 1.22 | Patch 3 | Added new flowers. | |
The rose has been renamed to "Poppy". | |||||
1.88 | Added cornflowers and lilies of the valley. | ||||
1.90 | The textures of dandelions, poppies, blue orchids, alliums, azure bluets, red tulips, orange tulips, white tulips, pink tulips, oxeye daisies, sunflowers, lilacs, rose bushes and peonies have been changed. | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | [verify] Added flowers. | ||||
Education Edition | |||||
1.0 | [verify] Added flowers.[is this the correct version?] | ||||
1.12 | The textures of each flower have been changed. |
Data history[]
Java Edition | |||||
---|---|---|---|---|---|
1.8.1 | pre1 | Added facing state to minecraft:double_plant , though without visible effect. | |||
1.13 | 17w47a | The ID has been changed from yellow_flower to dandelion .
| |||
The different block states for the red_flower ID have been split up into their own IDs. | |||||
The different block states for the double_plant ID have been split up into their own IDs. | |||||
Prior to The Flattening, these blocks' numeral IDs were 37, 38 and 175. |
Issues[]
Issues relating to "Flower" are maintained on the bug tracker. Report issues there.
Trivia[]
- When Notch made the dandelion (the texture in the Programmer Art pack), he used the rose as a base for its texture.
- Peonies were used at Jeb's wedding,[8] and the Oxeye Daisy was named for his first game company, Oxeye Games Studio.
- Rose bushes do not apply damage when walked through, despite roses having thorns.
- Allium is a genus composed of bulb vegetables such as onions, garlic, and related vegetables, which have large, pink inflorescences resembling that of the in-game flower.
- Wither roses deal the same damage while in contact (and a second more) as magma blocks, via the Wither status effect.
- In Bedrock Edition, crimson and warped roots are in the "Flower" section of the inventory.
- Unlike both parts of its name suggests, the azure bluets are not blue in Minecraft. In real life, their pale-blue color looks light grey at a distance.
- In real life, cornflowers got their name because they used to be a common weed on crop fields.[9]
- Before they were added to Minecraft, white flowers were already present in Minicraft.
- Torchflowers are based off kniphofia genus of perennial flowering plants, which can be similarly called "torch lilies" as a common name.[10]
Gallery[]
The specific instructions are: Bedrock Edition model - it seems cross models no longer stretch their textures by the square root of 2 in Bedrock Edition
Screenshots[]
The plains flower gradient.
The flower forest flower gradient.
The Meadow flower gradient.
Odd generation[]
References[]
- ↑ MC-154922
- ↑ MCPE-73842
- ↑ MC-159365 — resolved as "Works As Intended".
- ↑ MC-29530
- ↑ MC-44467
- ↑ MC-260051
- ↑ MCPE-21049
- ↑ http://instagram.com/p/dE8ljlJMLb/
- ↑ "Taking Inventory: Cornflower" – Minecraft.net, November 24, 2022.
- ↑ "Ask Mojang" – Minecraft on YouTube, October 27, 2023
External Links[]
- Taking Inventory: Sunflower – Minecraft.net on November 2, 2018
- Taking Inventory: Lilac – Minecraft.net on January 16, 2020
- Taking Inventory: Cornflower – Minecraft.net on November 24, 2022