| “ |
|
„ | |
| — Tom Stone[1] |
Fish are common passive mobs found in oceans and rivers. They come in 4 main variants: cod, salmon, puffer fish, and tropical fish.
Spawning
Cod spawn in normal, cold, and lukewarm oceans, and their deep variants.
Puffer fish and tropical fish spawn in lukewarm, warm, and deep lukewarm oceans.
Salmon spawn in cold and frozen oceans, and their deep variants. Unlike the other types of fish, they also spawn in normal and frozen rivers. Salmon can spawn in 3 size which is small, normal and large.
Drops
Fish drop 1 of their item form when killed: raw cod, raw salmon, pufferfish or clownfish. The drop will never be cooked, even if the fish is killed while on fire. A tropical fish will drop clownfish no matter what its type, pattern or colors are. Fish will also drop a bone, also different size of salmon drop different amount of bone.[Bedrock Edition only]
Behavior
Cod, salmon and tropical fish tend to swim in schools of fish (a maximum of nine cod, six salmon, and nine of the same tropical per school). Salmon are able to jump up waterfalls.[verify]
Weaknesses
None of the fish are able to survive out of water. Outside of water, they flop around for a while until eventually they die of suffocation damage. Cod, salmon and tropical fish will flip around on their sides.
Fish have a weakness to weapons that have the Impaling enchantment, which also affects squids, turtles, drowned, guardians, and elder guardians.
Defenses
Puffer fish will puff up when approached by a player, going from unpuffed, then semi-puffed, to fully puffed. Puffer fish are technically passive mobs but going near one when fully puffed will inflict the player with seven seconds of Poison, and touching them in their puffed form will deal some damage separate from the poison. This may be an indication that the puffer fish itself could be described as a hostile mob.
Tropical fish varieties
The 22 common varieties of tropical fish
When tropical fish spawn in the wild, 90% of the time they will come in one of the 22 varieties seen on the right, and the other 10% of the time their patterns, size and colors will be completely random, drawn from any of 2 shapes, 16 colors, 6 patterns, and 16 colors for the pattern. These result in 3072 naturally-occurring combinations. With commands, the player can summon tropical fish without patterns, giving a further 32 possible combinations.
Fish bucket
A fish bucket is a water bucket with a fish inside, used to transport them.
To fill a water bucket with a fish, use it on a fish. Using a fish bucket will release the fish and water inside it.
The four variants of fish buckets correspond to the four variants of fish mobs. For example, a water bucket with a cod fish in it is called a cod bucket.
A fish bucket retains the data values of the fish inside it. For example, the variant of a tropical fish will not change when carried in a fish bucket.
In Bedrock Edition, the Tropical Fish Bucket will contain the actual name of the Tropical Fish inside it as a version exclusive.[Bedrock Edition Only 1]
Data values
Cod and salmon have entity data associated with them that contain various properties of the mob. Their entity IDs are minecraft:cod and minecraft:salmon.
Puffer fish and tropical fish have additional entity data, beyond what other fish have. Their entity IDs are minecraft:pufferfish and minecraft:tropical_fish.
Fish (mob)/ED
The fish sizes and patterns are depicted in the following table, with white body color and dark gray pattern color.
| second-least byte | |||||||
|---|---|---|---|---|---|---|---|
| 0 | 1 | 2 | 3 | 4 | 5 | ||
least byte |
1 |
| |||||
| 0 | |||||||
The 22 varieties of tropical fish most commonly found throughout the world have Variant tag values from the following table, which also lists what color/shape/patterns come from that value.
| Shape | Pattern | Color | Color for the pattern | Variant |
|---|---|---|---|---|
| 1 | 1 | 1 | 7 | 117506305 |
| 1 | 0 | 7 | 7 | 117899265 |
| 0 | 1 | 7 | 3 | 50790656 |
| 0 | 4 | 0 | 7 | 117441536 |
| 0 | 1 | 11 | 7 | 118161664 |
| 0 | 0 | 1 | 0 | 65536 |
| 0 | 5 | 6 | 3 | 50726144 |
| 1 | 3 | 10 | 4 | 67764993 |
| 1 | 5 | 0 | 14 | 234882305 |
| 0 | 5 | 0 | 4 | 67110144 |
| 1 | 2 | 0 | 7 | 117441025 |
| 1 | 5 | 0 | 1 | 16778497 |
| 0 | 3 | 9 | 6 | 101253888 |
| 0 | 4 | 5 | 3 | 50660352 |
| 1 | 4 | 14 | 0 | 918529 |
| 0 | 2 | 7 | 14 | 235340288 |
| 1 | 3 | 14 | 0 | 918273 |
| 1 | 0 | 0 | 4 | 67108865 |
| 0 | 1 | 0 | 0 | 256 |
| 0 | 0 | 14 | 0 | 917504 |
| 1 | 1 | 4 | 4 | 67371265 |
| 0 | 3 | 0 | 7 | 117441280 |
History
| alpha | |||||
|---|---|---|---|---|---|
| June 28, 2010 | Notch mentioned that fish might be a feature of coral, if he were able to add coral: "... I do know that the corals will have tiny fish particles around them." | ||||
| October 4, 2010 | Fish were a passive mob that Notch showed interest in adding. In the promotional graphic for the Halloween Update, Notch indicated he would add fish. However, they were only added as an item; there was no code for a fish mob. | ||||
| release | |||||
| October 5, 2012 | Fish were jokingly teased in the fake snapshot 12marc40awesome, along with coral and "fish blocks". | ||||
| April 13, 2013 | When Jon Kågström was asked in his AMA on Reddit, "What mob would you like to implement into the game?" He responded, "I would like to add birds, fish and tree animals to make it more alive. However this will take some time before it can be done." | ||||
| July 31, 2013 | During Notch's AMA on Reddit, when asked about what happened to his plans of adding fish as a mob, he responded, "Oh yeah, the fish!" | ||||
| November 18, 2017 | File:TeasedFish.jpegTwo fish mobs, presumably early tropical fish, were shown off in a clip presented at Minecon Earth. | ||||
| upcoming | |||||
| 1.13 | 18w08b | Added fish mobs, at this time only cod, salmon, and puffer fish. They had 20 health. | |||
| Added fish buckets. | |||||
| A texture for clownfish buckets added to the game files, but not actually implemented. | |||||
| 18w10a | Added tropical fish and bucket. Despite there being multiple tropical fish species, they all use the clownfish bucket texture.[2] | ||||
| Changed health to 3. | |||||
| 18w10b | Tropical fish now make sounds, and do not use the player damage sound. | ||||
| Upcoming Bedrock Edition | |||||
| 1.2.14 | build 1 | Added all 4 variants of fish. | |||
| Added Fish Bucket. | |||||
Issues
Issues relating to "Fish mob", "Puffer fish mob", "Cod mob", "Salmon mob", or "Tropical fish mob" are maintained on the bug tracker. Report issues there.
Trivia
- Despite its item form being named "Pufferfish", the bucket and spawn eggs refer to the respective mob as "Puffer Fish".[3]
- Puffer fish will puff up and poison the invisible player, and the player on peaceful difficulty, creative and spectator mode.[4]
Gallery
- Puffer fish mob.png
A fully inflated puffer fish, with six deflated puffer fish and a school of cod behind it.
References
Cite error: <ref> tags exist for a group named "Bedrock Edition Only", but no corresponding <references group="Bedrock Edition Only"/> tag was found







