Fire Protection is an armor enchantment that reduces damage from fire.
Usage
Fire Protection reduces all kinds of [more information needed] ongoing fire damage, which is normally not absorbed by armor.
Fire Protection also reduces burn time when set on fire by (15 × level)%. If multiple pieces have the enchantment, only the highest level's burn time reduction is used.
Theoretically at level 8, the player cannot be lit on fire through Fire Aspect enchantments. The only way to burn is standing in lava or fire. The initiated fire-ticks (lava: 300, fire: 150) are canceled, and only the remaining time in the fire source is added to the fire-tick timer.
Damage reduction from Protection, Fire Protection, Feather Falling, Blast Protection, and Projectile Protection stacks up to an upper limit cap (see armor enchantments).
Incompatibilities
Protection, Blast Protection, Fire Protection, and Projectile Protection are mutually exclusive. However, if commands are used to have two or more of these enchantments on the same item, the effects stack.
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
| Fire Protection | fire_protection | enchantment.minecraft.fire_protection |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Fire Protection | ? | 1 | enchantment.protect.fire |
History
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease 3 | Added Fire Protection. | |||
| 1.14 | 19w02a | Protection enchantments are no longer mutually exclusive. | |||
| 1.14.3 | Pre-Release 2 | Protection enchantments are again mutually exclusive. | |||
| Pocket Edition Alpha | |||||
| 0.12.1 | build 1 | Added Fire Protection. | |||
| Legacy Console Edition | |||||
| TU7 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added Fire Protection. |
Issues
Issues relating to "Fire Protection" are maintained on the bug tracker. Report issues there.