Farmland is a block created by using a hoe on most types of dirt, and cannot be obtained in the inventory in Survival mode. It is required to grow all types of seeds, as well as carrots and potatoes.
If farmland is not placed near water it will decay into dirt over time. If it is, it will instead become hydrated farmland, which grows farmland crops faster and will never decay as long as it remains near water.
Obtaining[]
Breaking[]
When mined (even with a Silk Touch tool), farmland drops dirt. In Java Edition, it can be obtained from the inventory only by using commands, or by the Creative inventory or the pick block control.
Block | Farmland | |
---|---|---|
Hardness | 0.6 | |
Tool | ||
Breaking time[A] | ||
Default | 0.9 | |
Wooden | 0.45 | |
Stone | 0.25 | |
Iron | 0.15 | |
Diamond | 0.15 | |
Netherite | 0.1 | |
Golden | 0.1 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Natural generation[]
Farmland occurs naturally in villages where wheat, potatoes, carrots, beetroots, pumpkin stem, and melon stem are grown. Patches of farmland are surrounded by logs or sandstone, spruce trapdoor, and cobblestone. They also naturally occur in woodland mansions.
Post-generation[]
A player may create a block of farmland by using a hoe on a dirt block, grass block, or dirt path.
Usage[]
Farmland is required to grow eight of the game's types of crops. Those are wheat seeds, carrots, potatoes, beetroot seeds, melon seeds, pumpkin seeds, torchflower seeds, and pitcher pods.
Plants such as saplings[1], ferns, grass, and flowers[2] may be planted on farmland. Mushrooms[3], sugar cane[4], bamboo[5], dead bushes[6], twisting vines[7] and cacti cannot be planted on farmland.
Ladders and torches cannot be attached to the side of a farmland block. Farmland is a partial block (15/16th of a block in height) and so mobs cannot spawn on it.
Hydration[]
A farmland block is created dry, and eventually reverts back to dirt if not hydrated and nothing is planted on it.
For farmland to become hydrated, water must be present:
- up to four blocks away horizontally (including diagonally) from the farmland block.
- at the same level or one block above the farmland block level.
The blocks between the farmland block and the water make no difference. Flowing or still water also makes no difference.
The rate at which farmland becomes hydrated cannot be changed. Each farmland block within a 9×9 grid of farmland with a single water block in the middle has exactly the same chance of becoming hydrated as a single farmland block in an ocean.
Farmland can also be hydrated by rain.
Different types of seeds grow faster on hydrated farmland than on dry farmland. Hydrated farmland yields a fully developed wheat crop in a little over a single day/night cycle.
Decay[]
Farmland eventually decays into normal dirt if is dehydrated and nothing is planted in it. Additionally, a farmland block becomes a dirt block, regardless of its state of hydration, if any of the following occur:
- The player or any mob jumps/falls on the block (with a greater chance as falling speed increases).
- The player can trample farmland even in Adventure mode.[8][9]
- In Java Edition, mobs smaller than 0.512 cubic block cannot destroy farmland. This includes parrots, rabbits, chickens, bats, ocelots, cats, wolves, foxes, cave spiders, endermites, silverfish, baby mobs, small slimes, and small magma cubes.
- A piston arm is extended over a farmland block.
- A piston pushes a farmland block down.
- A solid block covers the top surface of the farmland block such as when pumpkin or melon blocks appear, or when trees grow.
- An enderman teleports directly on top of a farmland block.
- Snow falls directly on top of a farmland block.[Bedrock Edition only]
When farmland decays, any crops growing on the block are dropped as items, as if they were harvested.
A ravager does not turn farmland to dirt when stepping on it, but it does destroy all crops.
Sounds[]
Generic[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.17 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.1 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.17 | 1.0 |
Unique[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Hoe tills | Blocks | When a block is tilled into farmland | item | subtitles | 1.0 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | When a block is tilled into farmland | use | 1.0 | 0.8 |
Data values[]
ID[]
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Farmland | farmland | Block & Item | mineable/shovel | block.minecraft.farmland |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Farmland | farmland | 60 | Block & Giveable Item[i 2] | Identical[i 3] | tile.farmland.name |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
moisture | 0
| 0 1 2 3 4 5 6 7 | Increasing levels of wetness. The wetness value counts down to 0 while the farmland does not have access to water. The wet texture is used only on level 7. Newly hydrated farmland jumps from 0 to 7.[10] |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
moisturized_amount | 0x1 0x2 0x4 | 0
| 0 1 2 3 4 5 6 7 | 0 1 2 3 4 5 6 7 | Increasing levels of wetness. The wetness value counts down to 0 while the farmland does not have access to water. The wet texture is used only on level 7. Newly hydrated farmland jumps from 0 to 7. |
Advancements[]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
A Seedy Place | Plant a seed and watch it grow | Husbandry | Plant one of these 7 crops: Other crops and plants can be planted, but are ignored for this advancement. | husbandry/plant_seed
| |
Planting the Past | Plant any Sniffer seed | Little Sniffs | This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | husbandry/plant_any_sniffer_seed
|
History[]
Java Edition Classic | |||||
---|---|---|---|---|---|
May 21, 2009 | Notch shows interest in adding farmland. | ||||
Java Edition Indev | |||||
20100206 | Added farmland. | ||||
There is currently a bug that allows players to destroy any block (even bedrock) by placing a dirt block under a block, tilling the dirt, and planting seeds on the dirt. This causes the block above the tilled dirt to disappear without giving a resource. | |||||
Farmland is created by tilling grass blocks or dirt using a hoe. | |||||
Wheat seeds can now be planted on farmland. | |||||
Java Edition Alpha | |||||
v1.0.17 | Fences can now be placed below farmland to prevent it from decaying. | ||||
v1.1.1 | Sneaking on farmland now also prevents it from decaying. | ||||
Java Edition Beta | |||||
1.2 | The block destruction bug for farmland has been fixed. | ||||
1.5 | Rain now hydrates farmland. | ||||
1.6 | Farmland can now be dug faster using a shovel. | ||||
1.7 | The side texture of farmland is now aligned to the bottom of the model instead of the top. | ||||
1.8 | Pre-release | Dropped farmland items no longer appear larger than normal blocks. | |||
Melon seeds and pumpkin seeds can now be planted on farmland. | |||||
Farmland cannot be obtained from the Creative inventory. | |||||
Java Edition | |||||
? | Farmland with a crop on top no longer reverts to dirt (destroying the crop) due to dehydration, although it still can via trampling. | ||||
1.0.0 | Beta 1.9 Prerelease 5 | The texture of dirt has been changed, resulting the texture of farmland changing. | |||
Beta 1.9 Prerelease 6 | Farmland can now decay even if fences are placed below it. | ||||
1.1 | 11w48a | As a response to the bug fix in Beta 1.9 Prerelease 6, farmland can now be trampled only if the player jumps onto it; walking no longer affects it. Animals, villagers, and other mobs can now similarly trample farmland by jumping on it, but not by walking. | |||
11w49a | Particles and items no longer destroy farmland. | ||||
Melon and pumpkin blocks no longer need farmland to spawn onto, as they can now grow on normal dirt or grass blocks. | |||||
1.4.2 | 12w34a | Carrots and potatoes can now be planted on farmland. | |||
1.8 | 14w25a | Farmland no longer has an item model. | |||
1.9 | 15w31a | Beetroot seeds can now be planted on farmland. | |||
15w37a | Farmland has an item model again.[11] | ||||
15w46a | Small mobs no longer turn farmland to dirt by falling on it. | ||||
1.10.1 | release | Farmland has now been reduced from a full block tall to 15⁄16. | |||
1.11 | 16w38a | Using pick block now gives the player the farmland itself instead of dirt. | |||
16w39a | Farmland now generates in the dual-staged farm room in woodland mansions. | ||||
1.12 | 17w18b | Placing wheat seeds, melon seeds, pumpkin seeds, or beetroot seeds in farmland now gives the player the "A Seedy Place" advancement. | |||
1.13 | 17w47a | Farmland is now available in the Creative inventory. | |||
Prior to The Flattening, this block's numeral ID was 60. | |||||
1.14 | 18w43a | The texture of farmland has been changed. | |||
1.15 | 19w36a | Blocks that can now be manually placed on farmland without turning it into dirt can now also be pushed into it by a piston without turning the farmland under the block the piston has pushed into dirt. | |||
Pre-Release 2 | Farmland now suffocates mobs. | ||||
Pre-Release 3 | Farmland no longer suffocates mobs. | ||||
1.16.2 | 20w29a | Farmland once again suffocates mobs. | |||
1.20 (Experimental) | 23w07a | Torchflower seeds can now be planted on farmland. | |||
1.19.4 Pre-release 1 | Placing torchflower seeds in farmland now gives the player the "A Seedy Place" advancement. | ||||
1.20 | 23w12a | Pitcher pods can now be planted on farmland. | |||
23w13a | Placing a pitcher pod in farmland now gives the player the "A Seedy Place" advancement. | ||||
23w17a | Placing a pitcher pod in farmland now gives the player the "Planting the Past" advancement. | ||||
Pocket Edition Alpha | |||||
v0.1.0 | Added farmland. It was unobtainable at the time. | ||||
v0.2.0 | The texture of dirt has been changed. | ||||
v0.4.0 | The side texture of farmland is now aligned to the bottom of the model instead of the top. | ||||
Farmland can now be created by using a hoe on dirt or grass blocks. | |||||
v0.5.0 | Farmland can now be trampled into dirt when jumped on. | ||||
v0.9.0 | build 1 | Farmland now naturally generates in villages. | |||
Pocket Edition | |||||
1.1.0 | alpha 1.1.0.0 | Farmland now generates in woodland mansions. | |||
Bedrock Edition | |||||
? | Farmland with hydration values between 1 and 6 now uses coarse dirt as the side texture. | ||||
1.10.0 | beta 1.10.0.3 | The texture of farmland has been changed. | |||
Farmland is now used as the job site block for farmer villagers. | |||||
1.11.0 | beta 1.11.0.1 | Farmland is no longer used as the job site block for farmer villagers. | |||
1.12.0 | beta 1.12.0.2 | Dry farmland no longer uses coarse dirt as the side texture.[12] | |||
1.16.100 | beta 1.16.100.50 | Farmland can now be obtained from the Creative inventory. | |||
1.19.40 | beta 1.19.40.21 | The collision height of farmland has been changed to 15⁄16 of a block. Previously, it was 16⁄16, the height of a full block. | |||
beta 1.19.40.24 | The collision height of farmland has returned to 16⁄16 of a block. | ||||
1.19.50 | beta 1.19.50.20 | The collision height of farmland has been changed back to 15⁄16 of a block. | |||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added farmland. |
TU5 | Farmland cannot be obtained from the Creative inventory. | ||||
TU54 | CU44 | 1.52 | Patch 24 | 1.0.4 | Farmland is now obtainable if the player uses "pick block" on it in Creative mode. |
TU56 | CU47 | 1.55 | Patch 26 | 1.0.6 | Farmland is no longer obtainable by using "pick block" on it in Creative mode.[verify] |
1.90 | The texture of farmland has been changed. | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | Added farmland. | ||||
Farmland cannot be obtained from the Creative inventory. |
Issues[]
Issues relating to "Farmland" are maintained on the bug tracker. Report issues there.
Trivia[]
- Farmland is not trampled when walking onto it from a slab next to it.
- Farmland does not revert to dirt if the player jumps onto it, if a block is two blocks above the farmland being jumped on.
- Farmland in Bedrock Edition is a full block, therefore a hopper cannot pick up items on a farmland block from underneath it.
- According to the developer, Xilefian, "there's code that makes crops grow faster if they're in rows with a space between them" [13]
See also[]
References[]
- ↑ MC-119628 — resolved as "Works As Intended".
- ↑ MC-58383 — resolved as "Works As Intended".
- ↑ MC-195310
- ↑ MC-168264
- ↑ MC-168265
- ↑ MC-168262
- ↑ MC-195308
- ↑ MC-138963
- ↑ MCPE-103500
- ↑ MC-265476 — resolved as "Works As Intended".
- ↑ MC-58073
- ↑ MCPE-42746
- ↑ https://twitter.com/Xilefian/status/1400099375939047424
External Links[]
- Block of the Week: Farmland – Minecraft.net on January 13, 2017