| “ |
|
„ | |
| — Tom Stone[1] |
Endermen are tall, black and neutral mobs from the End that have the ability to teleport, and pick up blocks.
Spawning
An enderman in the Overworld.
An enderman can spawn at light level 7 or less, on any solid surface having at least three empty spaces above. They spawn in all dimensions.
Overworld
Endermen spawn uncommonly on land and in caves in up to packs of two.
Nether
Single enderman spawn uncommonly in nether wastes and soul sand valleys, and frequently in warped forests.
End
Endermen spawn commonly in packs of up to four in the end islands.
Drops
Endermen drop:
- 0–1 ender pearl. The maximum is increased by 1 per level of Looting, for a maximum of 0-4 with Looting III.
- 5 when killed by a player or a tamed wolf.
- Any block being held (see § Moving blocks for more information)
Behavior
| “ |
|
„ | |
| — Tom Stone[1] |
Endermen do not attack unless provoked by a player or mob attacking them or looks him in the eyes from up to 64 blocks away. When provoked, endermen open their mouths, begin to shake aggressively, and make frequent screaming sounds. When provoked by being stared at, they also make a lengthy, loud, threatening sound. If the player maintains eye contact, the enderman does not run, although it may teleport away. Once the player stops looking at the enderman, it runs toward the player to attack. If an aggravated enderman is hit by another player or mob, it ceases to attack its original victim.[2] Endermen will even try to retaliate against the ender dragon if the dragon deals damage to them, but fail to do any damage as the ender dragon pushes them away. An aggravated enderman may also teleport to the location of a player or mob up to 4 chunks away.
Enderman can also step up one full block without having to jump.
Endermen are damaged by melee attacks, water, splash water bottles, and rain, and may teleport away when they take damage from any of these (1
every half second for water and rain, and 1
for splash water bottles). They repeatedly teleport until they find a dry location. However, endermen do not take damage while standing in a filled cauldron. They also teleport if they take damage from other sources such as suffocation, fire, lava, poison, or the wither effect. Ranged attacks are ineffective against endermen because they simply teleport away before the projectile hits.
Endermen pursue the player until they are either killed or become distracted by exterior elements like rain, fire, or sunlight (they do not take damage from sunlight like undead mobs). During times like rain or daybreak, they are likely to teleport away to underground locations, such as caves. An enderman (whether neutral or aggravated) in a player's vicinity prevents the player from sleeping in a bed at night as if any hostile mob were nearby. If the player is already asleep in a bed, it is possible for an enderman to teleport on it and knock the player off, although the player continues sleeping.
Endermen cannot be provoked by players looking at them through transparent blocks. Endermen also cannot be provoked by players looking at them while wearing a carved pumpkin on their head or by players under the invisibility effect. Endermen cannot normally be provoked while the player is in a boat, however, they can become aggravated by a player in a minecart from some angles. Attacking an enderman provokes it even if a carved pumpkin is worn. The cone of vision in which a player can look at an Endermen and trigger it is fairly large. However, Endermen don't usually get angry at the player if the player looks at the ground or at the Endermen's feet while approaching it.
Endermen attempt to kill endermites which are spawned from the use of ender pearls. Endermen will however not attack endermites spawned through any other means such as spawn eggs. Endermen can spot endermites from a distance of 64 blocks.
When an enderman is under the Invisibility effect, the enderman's eyes are still visible in Java Edition.
Teleportation
When teleporting, for each attempt a random destination is chosen within 32 blocks along each axis (i.e. a 64×64×64 cuboid centered on the current position). It then seeks downward, regardless of distance, from the chosen destination until the block below is made of a movement-blocking material. The teleportation attempt succeeds if no liquid or solid blocks prevent them from standing at the destination. Thus endermen need at least three non-solid blocks above the destination to successfully teleport. Endermen never teleport into waterlogged blocks. Exceptions are carpet that is not above a block made of a movement-blocking material, lily pads and snow layers stacked 10 deep or more, as their materials are not flagged as blocking movement even though the blocks themselves do so.
Endermen always attempt to teleport upon taking damage, such as from water. Most ordinary melee attacks are successful but are usually followed by an immediate teleport to a few blocks behind the attacking player. Endermen cannot normally be attacked with projectiles in Java Edition (including splash potions of harming), as they always teleport away just before being hit, unless they are in a boat or minecart. However, they do not teleport if positive potions are thrown at them, including splash potions of regeneration and strength, and do not teleport away from poison potions either. A splash water bottle deals 1
damage to an enderman if it is caught in its radius of effect. If all available blocks within teleport distance are removed or unable to be transported to, it is possible to hit endermen in Java Edition with a projectile, though arrows may bounce off dealing no damage on occasion. When teleporting due to damage, an enderman can make up to 64 attempts to teleport.
If it is raining and there are no caves nearby, or on Superflat worlds, endermen frantically teleport over the map, taking damage until the rain stops, they find cover, or they die.
An enderman cannot teleport while it is in a minecart or boat, although in rain and water it attempts to do so, always teleporting back repeatedly until death. This does not occur in Bedrock Edition.[3]
Endermen do not teleport in the daytime while on soul sand unless they are damaged. They also do not teleport if attacked on their legs or by wolves, as wolves attack at the legs. Endermen also hardly teleport when combating other mobs like iron golems.
They play a sound exclusively at the teleportation destination.[4]
Moving blocks
Endermen have a unique ability to pick up, carry, and set down certain block types. They silently[5] pick up blocks in a 4×4×3 region horizontally centered on the enderman and vertically at the same level as the enderman itself. One side effect of this is that an enderman cannot pick up blocks in a completely flat area. Endermen drop the block they are holding upon death as an item, though they do not visually let go of the block when dying.[6] Unlike other monsters that picked up items, endermen that picked up blocks can despawn pre-20w21a (Java Edition).
Endermen can pick up the following blocks:
- Cactus
- Clay
- Coarse Dirt
- Dirt
- Flowers (short)
- Fungi[upcoming: JE 1.16 & BE 1.16.0]
- Roots[upcoming: JE 1.16 & BE 1.16.0]
- Grass Block
- Gravel
- Melon
- Mushrooms
- Mycelium
- Netherrack[until JE 1.16 & BE 1.16.0]
- Crimson and Warped Nylium[upcoming: JE 1.16 & BE 1.16.0]
- Podzol
- Pumpkins
- Red Sand
- Sand
- TNT
Data packs can change this list by modifying the minecraft:enderman_holdable block tag.[Java Edition only]
When carrying a block, the enderman may randomly silently[7] place it, in a 2×2×2 region horizontally centered on the enderman and vertically at the same level as the enderman itself, if the target location is air with a non-air block beneath and the block is allowed to be placed at the target location.
While endermen may breach walls, bridge fences, break redstone circuitry and even construct golems by removing or placing blocks, they can also potentially set off explosions and kill themselves if they place a block of TNT on a power source. However, none of these actions are ever intentional and are completely random if they occur.
One can summon an enderman holding any block (including the ones not listed above) using the carriedBlockState NBT data.
For example, to summon an enderman holding Netherrack with no AI where players are standing:
/summon minecraft:enderman ~ ~ ~ {NoAI:1,carriedBlockState:{Name:"netherrack"}}
Sounds
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|---|---|---|---|---|---|---|---|
| Enderman vwoops | ? | ? | entity | subtitles | ? | ? | 16 | |
| Enderman dies | ? | ? | entity | subtitles | ? | ? | 16 | |
| Enderman hurts | ? | ? | entity | subtitles | ? | ? | 16 | |
| Enderman cries out | ? | ? | entity | subtitles | ? | ? | ? | |
| Enderman vwoops[8] | ? | ? | entity | subtitles | ? | ? | 16 | |
| Enderman teleports | ? | ? | entity | subtitles | ? | ? | 16 |
Data values
Endermen have entity data associated with them that contain various properties of the mob.
- Entity data
- Additional fields for mobs that can become angry
- Tags common to all entities
- Tags common to all mobs
- carriedBlockState: Optional. The block carried by the enderman.
- Name: The resource location of the block.
- Properties: Optional. The block states of the block.
- Name: The block state name and its value.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Monster Hunter | Attack and destroy a monster. | Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider. | 15G | Bronze | ||
Advancements
| Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
|---|---|---|---|---|---|
![]() | Adventure | Adventure, exploration and combat | — | Kill any entity, or be killed by any entity. | adventure/root
|
![]() | Monster Hunter | Kill any hostile monster | Adventure | Kill one of these 34 mobs:
| adventure/kill_a_mob
|
![]() | Monsters Hunted | Kill one of every hostile monster | Monster Hunter | Kill each of these 34 mobs:
| adventure/kill_all_mobs
|
Video
History
| beta | |||||
|---|---|---|---|---|---|
| ? | At first, when Notch was still designing the endermen, he thought they were not "creepy" enough, coming with the idea that having a situation that the player would want to avoid could make the enderman significantly more scary. This gave Notch the idea to implement the staring feature, where aiming the crosshair at the enderman's face would cause a suspenseful moment in which breaking eye contact would trigger an attack, as well as the enderman having the ability to teleport so that when the player has stared at the enderman, they would have to face a consequence for that action.[9] | ||||
| July 28, 2011 | Notch described that enderman would be peaceful, unless you looked straight at them, then they would rush in to attack whenever you broke the gaze.[10][11][12][13] | ||||
| August 26, 2011 | In the Beta 1.8 demo at PAX, endermen dropped diamonds as a placeholder for ender pearls. | ||||
| 1.8 | Pre-release | ||||
| Endermen are able to pick up any block, including bedrock. | |||||
| Endermen have green eyes and emit black smoke, they also have zombie sounds as a placeholder. | |||||
| Pre-release 2 ;) | The enderman eye color has now been changed to purple.
| ||||
| Endermen now emit portal particles, rather than smoke. | |||||
| September 20, 2011 | Notch indicated the block carrying was horrible and needed to be nerfed. | ||||
| ? | Endermen no longer pick up all blocks. | ||||
| Java Edition | |||||
| 1.0.0 | Beta 1.9 Prerelease | Before this update, endermen could be killed with the use of a bow. Now, arrows, snowballs, eggs, and negative splash potions do not hit them due to the fact that they teleport away before impact. | |||
| Enderman now teleport away and become neutral if they are in water. | |||||
| Beta 1.9 Prerelease 3 | Notch stated "Endermen suck because they're annoying, and because I nerfed them and made them too easy. I shall fix this."[14] Because of this, endermen have now been modified in this update to have 20 hearts instead of 10. | ||||
| Beta 1.9 Prerelease 4 | Endermen now have a realm of their own: the End, where they spawn frequently. | ||||
| Endermen used to burn in sunlight, but as of this update, they instead randomly teleport around until they find a dark spot or despawn eventually. This makes it extremely hard to get close enough to kill them during daytime. | |||||
| RC1 | Before the Sound Update, endermen used the sound effects of zombies as a place holder. Then, in Beta 1.9, the zombie sounds for the enderman were removed. On November 13th, 2011 endermen received their own audio scheme, most notably a long moan overlaid with static for when they are triggered hostile by the player. The noises are actually a person saying "Hi" and "What's Up" backward and distorted.[15][16] | ||||
| 1.3.1 | 12w22a | The enderman's behavior has been modified slightly. Now, the enderman stops in front of the player. When the player swings their sword, the enderman now teleports behind the player. | |||
| Enderman now stalk the player when aggravated. | |||||
| 1.4.2 | 12w38a | The enderman's sound now plays the full length sounds instead of shortened, now if the player looks at them (or they open their jaw), a static sound plays, similar to Slenderman. | |||
| 1.7.2 | 1.7-pre | Endermen are no longer provoked when attacked by the player in creative mode. | |||
| 1.8 | 14w06a | Endermen can now pathfind as a result of their update to the new AI system. | |||
| Endermen now teleport after being damaged by any damage source, including suffocation damage. | |||||
| 14w11a | Endermen now walk slightly faster. | ||||
| Endermen can now spawn endermites when they teleport. The chance of producing one is 15%, minus 1% for each endermite already spawned. This was reverted in 14w28a. | |||||
| Endermen are naturally aggressive toward endermites. | |||||
| 14w17a | Endermen are no longer hostile to non-pearl spawned endermites. | ||||
| 14w28a | Endermites are no longer spawned from endermen. | ||||
| 1.9 | 15w31a | Endermen now remain aggravated toward the player despite being in contact with water. | |||
| Endermen now drop the block they are holding when killed. | |||||
| Endermen now have an animation when attacking. | |||||
| 1.10 | 16w20a | Endermen can now spawn in the Nether. | |||
| Endermen can now pick up netherrack. | |||||
| 1.11 | 16w32a | The entity ID has now been changed from Enderman to enderman. | |||
| 16w35a | Endermen are now dealt 1 | ||||
| Upcoming Java Edition | |||||
| 1.16 | 20w06a | The sounds of endermen are now heard at a shorter range. | |||
| Endermen now spawn in soul sand valleys and warped forests. | |||||
| February 6, 2020 | Endermen were said to be able to pick up newly added blocks in the forthcoming snapshot.[17] | ||||
| 20w07a | Endermen can now pick up nylium, roots, and fungi variants. | ||||
| Endermen no longer pick up netherrack. | |||||
| 20w18a | Endermen will prevent other enderman from spawning nearby in warped forests. | ||||
| 20w22a | Endermen no longer despawn when holding a block. | ||||
| Pocket Edition Alpha | |||||
| 0.9.0 | build 1 | Added endermen. | |||
| build 2 | Endermen now have sounds. | ||||
| Endermen now teleport out of the way of projectiles. | |||||
| build 8 | The enderman's attack strength is now the same as in Java. | ||||
| 0.12.1 | build 10 | Endermen now avoid water. | |||
| 0.14.0 | build 1 | Endermen now drop the block they are holding when killed. | |||
| 0.15.0 | build 1 | Endermen can now spawn in the Nether. | |||
| Enderman can now pick up netherrack. | |||||
| 0.16.2 | Endermen are now quicker, to match the Java and Console versions. | ||||
| Pocket Edition | |||||
| 1.0.0 | alpha 0.17.0.1 | Endermen now drop ender pearls when killed. | |||
| Endermen now spawn in the End. | |||||
| Bedrock Edition | |||||
| 1.2.0 | ? | Endermen no longer shake with rage while aggravated. | |||
| On death, endermen now drop the block they were holding. | |||||
| Upcoming Bedrock Edition | |||||
| 1.16.0 | beta 1.16.0.51 | Endermen now spawn in soul sand valleys and warped forests. | |||
| Endermen can now pick up nylium, roots, and fungi variants. | |||||
| Endermen no longer pick up netherrack. | |||||
| Legacy Console Edition | |||||
| TU5 | CU1 | 1.0 | Patch 1 | Added endermen. | |
| TU14 | 1.04 | Endermen now open their mouths and shake when provoked. | |||
| Endermen now stop in front of the player. When the player swings their sword, they now teleport behind the player. | |||||
| TU43 | CU33 | 1.36 | Patch 13 | Endermen can now spawn in the Nether, and can now pick up netherrack. | |
| New Nintendo 3DS Edition | |||||
| 0.1.0 | Added endermen. | ||||
An enderman striking in Beta 1.8.
An official image of two endermen. The right enderman can be seen holding a grass block.
Notch's release of the endermen texture file.
An enderman's height compared to the player's height.
Issues
Issues relating to "Enderman" are maintained on the bug tracker. Report issues there.
Trivia
- The sounds endermen make are actually people saying "Hi" and "What's Up", but backward and distorted.
- Notch claimed in public that the enderman is a "subtle reference to "the Slenderman", a similar-looking monster with a similar name. Given the later development of the End, it is possible he already had the name in mind, and did not choose it because of the Reddit thread in which their name was revealed.[18] In the Halloween texture pack for Legacy Console Edition, the enderman is re-skinned to look like Slenderman.
- The collective noun for a group of endermen is "a haunting of endermen", as stated by Dinnerbone.[19] Additionally, in the third episode of Minecraft: Story Mode, The Last Place You Look, a player is given the option to correct the grammar of other characters by specifying that the collective noun for a group of endermen is "a haunting of endermen."
- Switching to spectator mode and taking an enderman's point of view adds a shader that inverts colors, suggesting that they see the End as an island of blue cobblestone (because end stone is a yellowish version of cobblestone with inverted colors) in a white sky, with white pillars, white endermen with green eyes and a white ender dragon, also with green eyes. They also see cobblestone as end stone.
- The texture for an enderman's eyes is located in a different texture file than the body, allowing their eyes to glow. Because the two textures do not line up perfectly, forcing an enderman to look straight up causes its eyes to turn blank white.
- The enderman teleportation sound also plays when a player teleports using an ender pearl[Bedrock Edition only] or chorus fruit.[Java Edition only]
- Endermen are the only mobs who naturally spawn in all three dimensions.
Gallery
A haunting of endermen in a desert biome.
Three endermen in a village.
- Endermans Attack.png
A haunting of endermen attacking a player.
- Front view of Enderman.png
Front view of an enderman.
Endermen in The End.
- Pumpkin Head Inside.png
Although wearing a pumpkin allows the player to look at endermen, it obstructs vision.
The enderman's entry in the Minecraft Mobestiary book.
In Other Media
Minecraft: Story Mode
Endermen damaged by water.
References
- ↑ a b "Meet the Enderman" – Minecraft.net, March 20, 2017
- ↑ "Did some tweaks to the endermen, then ran home. Working on Minecraft again is so much fun!" – @notch (Markus Persson) on X, September 13, 2011
- ↑ MCPE-31761 marked "Works as Intended"
- ↑ MC-94481
- ↑ MC-167370
- ↑ MCPE-30144 – Enderman renders as holding the block (during death animation), even though he already dropped the block, MC-135164
- ↑ MC-167369
- ↑ a b MC-177523
- ↑ wordofnotch:8208212863
- ↑ https://twitter.com/notch/status/96612584727388160
- ↑ https://twitter.com/notch/status/96690003601670145
- ↑ https://twitter.com/notch/status/96690477541228544
- ↑ https://twitter.com/notch/status/96690925354500096
- ↑ https://twitter.com/notch/status/118903247212773376
- ↑ https://www.reddit.com/r/Minecraft/comments/l3jgm/enderdragons_decrypt_w_rot13_via_notch/c2ph1f1?context=1
- ↑ https://www.reddit.com/r/Minecraft/comments/l3jgm/enderdragons_decrypt_w_rot13_via_notch/c2ph3nd?context=1
- ↑ MC-170927 comment
- ↑ https://www.reddit.com/r/Minecraft/comments/j09ma/notch_posts_images_of_new_mob/c282dzr?context=1
- ↑ "@nirufe @notch Let's call it a haunting. A haunting of endermen." – @Dinnerbone (Nathan Adams) on X, March 11, 2014
























