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"Cobalt" redirects here. For the game made by Mojang Studios, see Mojang Studios § Cobalt.
"Oxygen" redirects here. For the block present in otherwise empty space, see Air. For the mechanic that causes drowning damage from lack of oxygen, see Damage § Drowning. For the music named "Oxygène", French for oxygen, see Minecraft - Volume Alpha § Oxygène.
"Sulfur" and "Sulphur" redirects here. For the crafting ingredient, see Gunpowder.
"???" redirects here. For the secret location in Minecraft Dungeons, see MCD:???.
Hydrogen
This page describes an education-related feature. 
This feature is available only in Minecraft Education or when enabling the "Education" option in Bedrock Edition.
Painting
This page uses many images. 
It is not recommended for people with limited or slow internet connections to read through this page.

Elements and isotopes are blocks that are essential to chemistry in Bedrock Edition and Minecraft Education.

Obtaining

Breaking

An element can be broken instantly using any item, always dropping itself.

Element constructor

Elements and isotopes are primarily obtained by constructing them in the element constructor. This is done by moving the sliders or typing in numbers into the text inputs. The large display shows the selected numbers of particles arranged in an atomic structure, whether valid or not. If the atomic structure is a stable isotope, it can be taken out of the slot on the right side. A list of stable isotopes can be found below.

Material reducer

Several elements can also be obtained from a material reducer, which breaks down blocks into their component elements by percentage. This is the only way of obtaining the Unknown element; a mysterious element found in certain Minecraft blocks, such as soul sand and netherrack.

Because the element constructor and material reducer cannot be obtained in Survival without commands, and the world must have “Education Edition” enabled, the same is true for elements. In Bedrock Edition, the “Education Edition” option also allows elements to be obtained directly via commands or Creative inventory.

List of elements and isotopes

Periodic Table of the Elements
PG 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
1
2
3
4
5
6 *
7
? *
Alkali metal Alkaline earth metal Transition metal Post transition metal
Lanthanide Actinide Metalloid Other non-metal Halogen Noble gas
Atomic symbol Element Particles
??? The atomic structure of ??? cannot be observed in the element constructor.

Alkali metals

Atomic Symbol Element Protons Electrons Neutrons Atomic weight
Lithium 3 3 3 7
4
Sodium 11 11 11 23
12
13
Potassium 19 19 20 39
21
22
23
24
Rubidium 37 37 48 85
49
50
Cesium 55 55 74 133
78
79
81
82
Francium 87 87 136 223

Alkaline earth metals

Atomic Symbol Element Protons Electrons Neutrons Atomic weight
Beryllium 4 4 5 9
Magnesium 12 12 12 24
13
14
Calcium 20 20 20 40
22
23
24
25
26
27
28
Strontium 38 38 46 88
47
48
49
50
51
52
Barium 56 56 74 137
76
77
78
79
80
81
82
84
Radium 88 88 135 226
136
138
140

Transition metals

Period 4 and 5 transition metals

"Cobalt" redirects here. For the game created by Mojang Studios, see Mojang Studios § Cobalt.
Atomic Symbol Element Protons Electrons Neutrons Atomic weight
Scandium 21 21 24 45
Titanium 22 22 24 48
25
26
27
28
Vanadium 23 23 27 51
28
Chromium 24 24 26 52
27
28
29
30
Manganese 25 25 29 55
30
Iron 26 26 26 56
28
29
30
31
32
33
Cobalt 27 27 30 59
31
32
33
Nickel 28 28 30 59
31
32
33
34
35
36
Copper 29 29 34 64
35
36
Zinc 30 30 34 65
35
36
37
38
40
Yttrium 39 39 50 89
Zirconium 40 40 50 91
51
52
54
56
Niobium 41 41 52 93
Molybdenum 42 42 50 96
52
53
54
55
56
57
58
Technetium 43 43 54 98
55
56
Ruthenium 44 44 52 101
54
55
56
57
58
60
62
Rhodium 45 45 58 103
Palladium 46 46 56 106
58
59
60
62
64
Silver 47 47 60 108
62
Cadmium 48 48 58 112
60
62
63
64
65
66
68

Period 6 and 7 transition metals

Atomic Symbol Element Protons Electrons Neutrons Atomic weight
Hafnium 72 72 102 178
104
105
106
107
108
Tantalum 73 73 107 181
108
Tungsten 74 74 106 184
108
109
110
112
Rhenium 75 75 110 186
112
Osmium 76 76 108 190
110
111
112
113
114
116
Iridium 77 77 114 192
116
Platinum 78 78 112 195
114
116
117
118
120
Gold 79 79 118 197
119
Mercury 80 80 116 201
117
118
119
120
121
122
123
124
Rutherfordium 104 104 163 267
Dubnium 105 105 163 268
Seaborgium 106 106 163 269
Bohrium 107 107 162 269
Hassium 108 108 161 269
Meitnerium 109 109 169 278
Darmstadtium 110 110 171 281
Roentgenium 111 111 171 282
Copernicium 112 112 173 285

Post transition metals

Atomic Symbol Element Protons Electrons Neutrons Atomic weight
Aluminum 13 13 14 27
Gallium 31 31 36 70
37
38
39
40
Indium 49 49 62 115
64
66
Tin 50 50 62 119
63
64
65
66
67
68
69
70
72
74
Thallium 81 81 120 204
122
124
Lead 82 82 122 207
124
125
126
128
Bismuth 83 83 124 209
126
Nihonium 113 113 173 286
Flerovium 114 114 175 289
Moscovium 115 115 175 290
Livermorium 116 116 177 293

Metalloids

Atomic Symbol Element Protons Electrons Neutrons Atomic weight
Boron 5 5 5 11
6
Silicon 14 14 14 28
15
16
Germanium 32 32 36 73
38
40
41
42
44
Arsenic 33 33 42 75
Antimony 51 51 70 122
72
Tellurium 52 52 68 128
70
71
72
73
74
76
78
Polonium 84 84 125 209
126

Other non-metals

Atomic Symbol Element Protons Electrons Neutrons Atomic weight
Hydrogen 1 1 0 1
1
2
Carbon 6 6 5 12
6
7
8
Nitrogen 7 7 7 14
8
Oxygen 8 8 8 16
9
10
Phosphorus 15 15 16 31
17
Sulfur 16 16 16 32
17
18
19
20
Selenium 34 34 40 79
41
42
43
44
45
46
48

Halogens

Atomic Symbol Element Protons Electrons Neutrons Atomic weight
Fluorine 9 9 9 18
10 19
Chlorine 17 17 18 35
20
Bromine 35 35 44 80
45
46
Iodine 53 53 70 127
72
74
76
78
Astatine 85 85 125 210
126
Tennessine 117 117 177 294

Noble gases

Atomic Symbol Element Protons Electrons Neutrons Atomic weight
Helium 2 2 1 4
2
Neon 10 10 10 20
11
12
Argon 18 18 18 40
20
22
Krypton 36 36 42 84
44
46
47
48
50
Xenon 54 54 70 131
72
74
75
76
77
78
80
82
Radon 86 86 125 222
134
136
Oganesson 118 118 176 294

Lanthanides

Atomic Symbol Element Protons Electrons Neutrons Atomic weight
Lanthanum 57 57 81 139
82
Cerium 58 58 78 140
80
82
83
84
86
Praseodymium 59 59 82 141
Neodymium 60 60 82 144
83
84
85
86
88
90
Promethium 61 61 83 145
84
Samarium 62 62 82 150
85
86
87
88
90
92
Europium 63 63 88 152
90
Gadolinium 64 64 88 157
90
91
92
93
94
96
Terbium 65 65 94 159
Dysprosium 66 66 90 163
92
94
95
96
97
98
Holmium 67 67 98 165
Erbium 68 68 94 167
96
98
99
100
102
Thulium 69 69 100 169
Ytterbium 70 70 98 173
99
100
101
102
103
104
106
Lutetium 71 71 104 175
105

Actinides

Atomic Symbol Element Protons Electrons Neutrons Atomic weight
Actinium 89 89 138 227
Thorium 90 90 138
140
142 232
Protactinium 91 91 140 231
Uranium 92 92 141
142
143
144
146 238
Neptunium 93 93 144 237
146
Plutonium 94 94 144 244
145
146
147
148
150
Americium 95 95 146 243
148
Curium 96 96 147 247
148
149
150
151
152
Berkelium 97 97 150 247
152
Californium 98 98 151 251
152
153
154
Einsteinium 99 99 153 252
Fermium 100 100 157 257
Mendelevium 101 101 155 258
157
Nobelium 102 102 157 259
Lawrencium 103 103 159 262

Usage

Elements can be placed as decorative blocks, or used as ingredients in crafting, brewing, or lab table experiments. They can also be combined into compounds using the compound creator; see the compound page for a full list of available combinations.

Crafting ingredient

Name Ingredients Crafting recipe Description
Balloon Latex +
Matching Dye +
Helium +
Lead

[Bedrock Edition and Minecraft Education only]
Sparkler Chloride +
Magnesium +
Stick

Calcium Chloride: Orange
Cerium Chloride: Blue
Mercuric Chloride: Red
Potassium Chloride: Purple
Tungsten Chloride: Green
[Bedrock Edition and Minecraft Education only]
Underwater TNT Sodium +
TNT

[Bedrock Edition and Minecraft Education only]
Underwater Torch Magnesium +
Torch

[Bedrock Edition and Minecraft Education only]
White Balloon or
Blue Balloon or
Brown Balloon or
Black Balloon
Latex +
Bone Meal or
Lapis Lazuli or
Cocoa Beans or
Ink Sac +
Helium +
Lead

[Bedrock Edition and Minecraft Education only]

Brewing ingredient

Name Ingredients Brewing recipe
Antidote Silver +
Awkward Potion



Elixir Cobalt +
Awkward Potion



Eye Drops Calcium +
Awkward Potion



Tonic Bismuth +
Awkward Potion



Lab table ingredient

Result Materials Needed

Bleach
Water x3, Sodium Hypochlorite x3

Garbage
Soap, Oxygen, Sugar, Carbon, Ink Sac, Hydrogen
or any kinds of Elements and Compounds
Heat Block
Heat Block
Iron, Water, Charcoal, Salt

Ice Bomb
Sodium Acetate ×4

Super Fertilizer
Ammonia, Phosphorus

Sounds

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.stone1.00.8-1.0
BlocksWhen the block is placeddig.stone1.00.8-1.0
BlocksWhile the block is in the process of being brokenhit.stone0.27 [sound 1]0.5
PlayersFalling on the block with fall damagefall.stone0.41.0
PlayersWalking on the blockstep.stone0.31.0
PlayersJumping from the blockjump.stone0.121.0
PlayersFalling on the block without fall damageland.stone0.221.0
  1. MCPE-169612 — Many blocks make very slightly different sounds to stone

Data values

ID

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
 ???element_036Block & Giveable Item[i 2]Identical[i 3]tile.element.unknown.name
Hydrogenelement_1267Block & Giveable Item[i 2]Identical[i 3]tile.element.h.name
Heliumelement_2268Block & Giveable Item[i 2]Identical[i 3]tile.element.he.name
Lithiumelement_3269Block & Giveable Item[i 2]Identical[i 3]tile.element.li.name
Berylliumelement_4270Block & Giveable Item[i 2]Identical[i 3]tile.element.be.name
Boronelement_5271Block & Giveable Item[i 2]Identical[i 3]tile.element.b.name
Carbonelement_6272Block & Giveable Item[i 2]Identical[i 3]tile.element.c.name
Nitrogenelement_7273Block & Giveable Item[i 2]Identical[i 3]tile.element.n.name
Oxygenelement_8274Block & Giveable Item[i 2]Identical[i 3]tile.element.o.name
Fluorineelement_9275Block & Giveable Item[i 2]Identical[i 3]tile.element.f.name
Neonelement_10276Block & Giveable Item[i 2]Identical[i 3]tile.element.ne.name
Sodiumelement_11277Block & Giveable Item[i 2]Identical[i 3]tile.element.na.name
Magnesiumelement_12278Block & Giveable Item[i 2]Identical[i 3]tile.element.mg.name
Aluminumelement_13279Block & Giveable Item[i 2]Identical[i 3]tile.element.al.name
Siliconelement_14280Block & Giveable Item[i 2]Identical[i 3]tile.element.si.name
Phosphoruselement_15281Block & Giveable Item[i 2]Identical[i 3]tile.element.p.name
Sulfurelement_16282Block & Giveable Item[i 2]Identical[i 3]tile.element.s.name
Chlorineelement_17283Block & Giveable Item[i 2]Identical[i 3]tile.element.cl.name
Argonelement_18284Block & Giveable Item[i 2]Identical[i 3]tile.element.ar.name
Potassiumelement_19285Block & Giveable Item[i 2]Identical[i 3]tile.element.k.name
Calciumelement_20286Block & Giveable Item[i 2]Identical[i 3]tile.element.ca.name
Scandiumelement_21287Block & Giveable Item[i 2]Identical[i 3]tile.element.sc.name
Titaniumelement_22288Block & Giveable Item[i 2]Identical[i 3]tile.element.ti.name
Vanadiumelement_23289Block & Giveable Item[i 2]Identical[i 3]tile.element.v.name
Chromiumelement_24290Block & Giveable Item[i 2]Identical[i 3]tile.element.cr.name
Manganeseelement_25291Block & Giveable Item[i 2]Identical[i 3]tile.element.mn.name
Ironelement_26292Block & Giveable Item[i 2]Identical[i 3]tile.element.fe.name
Cobaltelement_27293Block & Giveable Item[i 2]Identical[i 3]tile.element.co.name
Nickelelement_28294Block & Giveable Item[i 2]Identical[i 3]tile.element.ni.name
Copperelement_29295Block & Giveable Item[i 2]Identical[i 3]tile.element.cu.name
Zincelement_30296Block & Giveable Item[i 2]Identical[i 3]tile.element.zn.name
Galliumelement_31297Block & Giveable Item[i 2]Identical[i 3]tile.element.ga.name
Germaniumelement_32298Block & Giveable Item[i 2]Identical[i 3]tile.element.ge.name
Arsenicelement_33299Block & Giveable Item[i 2]Identical[i 3]tile.element.as.name
Seleniumelement_34300Block & Giveable Item[i 2]Identical[i 3]tile.element.se.name
Bromineelement_35301Block & Giveable Item[i 2]Identical[i 3]tile.element.br.name
Kryptonelement_36302Block & Giveable Item[i 2]Identical[i 3]tile.element.kr.name
Rubidiumelement_37303Block & Giveable Item[i 2]Identical[i 3]tile.element.rb.name
Strontiumelement_38304Block & Giveable Item[i 2]Identical[i 3]tile.element.sr.name
Yttriumelement_39305Block & Giveable Item[i 2]Identical[i 3]tile.element.y.name
Zirconiumelement_40306Block & Giveable Item[i 2]Identical[i 3]tile.element.zr.name
Niobiumelement_41307Block & Giveable Item[i 2]Identical[i 3]tile.element.nb.name
Molybdenumelement_42308Block & Giveable Item[i 2]Identical[i 3]tile.element.mo.name
Technetiumelement_43309Block & Giveable Item[i 2]Identical[i 3]tile.element.tc.name
Rutheniumelement_44310Block & Giveable Item[i 2]Identical[i 3]tile.element.ru.name
Rhodiumelement_45311Block & Giveable Item[i 2]Identical[i 3]tile.element.rh.name
Palladiumelement_46312Block & Giveable Item[i 2]Identical[i 3]tile.element.pd.name
Silverelement_47313Block & Giveable Item[i 2]Identical[i 3]tile.element.ag.name
Cadmiumelement_48314Block & Giveable Item[i 2]Identical[i 3]tile.element.cd.name
Indiumelement_49315Block & Giveable Item[i 2]Identical[i 3]tile.element.in.name
Tinelement_50316Block & Giveable Item[i 2]Identical[i 3]tile.element.sn.name
Antimonyelement_51317Block & Giveable Item[i 2]Identical[i 3]tile.element.sb.name
Telluriumelement_52318Block & Giveable Item[i 2]Identical[i 3]tile.element.te.name
Iodineelement_53319Block & Giveable Item[i 2]Identical[i 3]tile.element.i.name
Xenonelement_54320Block & Giveable Item[i 2]Identical[i 3]tile.element.xe.name
Cesiumelement_55321Block & Giveable Item[i 2]Identical[i 3]tile.element.cs.name
Bariumelement_56322Block & Giveable Item[i 2]Identical[i 3]tile.element.ba.name
Lanthanumelement_57323Block & Giveable Item[i 2]Identical[i 3]tile.element.la.name
Ceriumelement_58324Block & Giveable Item[i 2]Identical[i 3]tile.element.ce.name
Praseodymiumelement_59325Block & Giveable Item[i 2]Identical[i 3]tile.element.pr.name
Neodymiumelement_60326Block & Giveable Item[i 2]Identical[i 3]tile.element.nd.name
Promethiumelement_61327Block & Giveable Item[i 2]Identical[i 3]tile.element.pm.name
Samariumelement_62328Block & Giveable Item[i 2]Identical[i 3]tile.element.sm.name
Europiumelement_63329Block & Giveable Item[i 2]Identical[i 3]tile.element.eu.name
Gadoliniumelement_64330Block & Giveable Item[i 2]Identical[i 3]tile.element.gd.name
Terbiumelement_65331Block & Giveable Item[i 2]Identical[i 3]tile.element.tb.name
Dysprosiumelement_66332Block & Giveable Item[i 2]Identical[i 3]tile.element.dy.name
Holmiumelement_67333Block & Giveable Item[i 2]Identical[i 3]tile.element.ho.name
Erbiumelement_68334Block & Giveable Item[i 2]Identical[i 3]tile.element.er.name
Thuliumelement_69335Block & Giveable Item[i 2]Identical[i 3]tile.element.tm.name
Ytterbiumelement_70336Block & Giveable Item[i 2]Identical[i 3]tile.element.yb.name
Lutetiumelement_71337Block & Giveable Item[i 2]Identical[i 3]tile.element.lu.name
Hafniumelement_72338Block & Giveable Item[i 2]Identical[i 3]tile.element.hf.name
Tantalumelement_73339Block & Giveable Item[i 2]Identical[i 3]tile.element.ta.name
Tungstenelement_74340Block & Giveable Item[i 2]Identical[i 3]tile.element.w.name
Rheniumelement_75341Block & Giveable Item[i 2]Identical[i 3]tile.element.re.name
Osmiumelement_76342Block & Giveable Item[i 2]Identical[i 3]tile.element.os.name
Iridiumelement_77343Block & Giveable Item[i 2]Identical[i 3]tile.element.ir.name
Platinumelement_78344Block & Giveable Item[i 2]Identical[i 3]tile.element.pt.name
Goldelement_79345Block & Giveable Item[i 2]Identical[i 3]tile.element.au.name
Mercuryelement_80346Block & Giveable Item[i 2]Identical[i 3]tile.element.hg.name
Thalliumelement_81347Block & Giveable Item[i 2]Identical[i 3]tile.element.tl.name
Leadelement_82348Block & Giveable Item[i 2]Identical[i 3]tile.element.pb.name
Bismuthelement_83349Block & Giveable Item[i 2]Identical[i 3]tile.element.bi.name
Poloniumelement_84350Block & Giveable Item[i 2]Identical[i 3]tile.element.po.name
Astatineelement_85351Block & Giveable Item[i 2]Identical[i 3]tile.element.at.name
Radonelement_86352Block & Giveable Item[i 2]Identical[i 3]tile.element.rn.name
Franciumelement_87353Block & Giveable Item[i 2]Identical[i 3]tile.element.fr.name
Radiumelement_88354Block & Giveable Item[i 2]Identical[i 3]tile.element.ra.name
Actiniumelement_89355Block & Giveable Item[i 2]Identical[i 3]tile.element.ac.name
Thoriumelement_90356Block & Giveable Item[i 2]Identical[i 3]tile.element.th.name
Protactiniumelement_91357Block & Giveable Item[i 2]Identical[i 3]tile.element.pa.name
Uraniumelement_92358Block & Giveable Item[i 2]Identical[i 3]tile.element.u.name
Neptuniumelement_93359Block & Giveable Item[i 2]Identical[i 3]tile.element.np.name
Plutoniumelement_94360Block & Giveable Item[i 2]Identical[i 3]tile.element.pu.name
Americiumelement_95361Block & Giveable Item[i 2]Identical[i 3]tile.element.am.name
Curiumelement_96362Block & Giveable Item[i 2]Identical[i 3]tile.element.cm.name
Berkeliumelement_97363Block & Giveable Item[i 2]Identical[i 3]tile.element.bk.name
Californiumelement_98364Block & Giveable Item[i 2]Identical[i 3]tile.element.cf.name
Einsteiniumelement_99365Block & Giveable Item[i 2]Identical[i 3]tile.element.es.name
Fermiumelement_100366Block & Giveable Item[i 2]Identical[i 3]tile.element.fm.name
Mendeleviumelement_101367Block & Giveable Item[i 2]Identical[i 3]tile.element.md.name
Nobeliumelement_102368Block & Giveable Item[i 2]Identical[i 3]tile.element.no.name
Lawrenciumelement_103369Block & Giveable Item[i 2]Identical[i 3]tile.element.lr.name
Rutherfordiumelement_104370Block & Giveable Item[i 2]Identical[i 3]tile.element.rf.name
Dubniumelement_105371Block & Giveable Item[i 2]Identical[i 3]tile.element.db.name
Seaborgiumelement_106372Block & Giveable Item[i 2]Identical[i 3]tile.element.sg.name
Bohriumelement_107373Block & Giveable Item[i 2]Identical[i 3]tile.element.bh.name
Hassiumelement_108374Block & Giveable Item[i 2]Identical[i 3]tile.element.hs.name
Meitneriumelement_109375Block & Giveable Item[i 2]Identical[i 3]tile.element.mt.name
Darmstadtiumelement_110376Block & Giveable Item[i 2]Identical[i 3]tile.element.ds.name
Roentgeniumelement_111377Block & Giveable Item[i 2]Identical[i 3]tile.element.rg.name
Coperniciumelement_112378Block & Giveable Item[i 2]Identical[i 3]tile.element.cn.name
Nihoniumelement_113379Block & Giveable Item[i 2]Identical[i 3]tile.element.nh.name
Fleroviumelement_114380Block & Giveable Item[i 2]Identical[i 3]tile.element.fl.name
Moscoviumelement_115381Block & Giveable Item[i 2]Identical[i 3]tile.element.mc.name
Livermoriumelement_116382Block & Giveable Item[i 2]Identical[i 3]tile.element.lv.name
Tennessineelement_117383Block & Giveable Item[i 2]Identical[i 3]tile.element.ts.name
Oganessonelement_118384Block & Giveable Item[i 2]Identical[i 3]tile.element.og.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs bt bu bv bw bx by bz ca cb cc cd ce cf cg ch ci cj ck cl cm cn co cp cq cr cs ct cu cv cw cx cy cz da db dc dd de df dg dh di dj dk dl dm dn do Available with /give command.
  3. a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs bt bu bv bw bx by bz ca cb cc cd ce cf cg ch ci cj ck cl cm cn co cp cq cr cs ct cu cv cw cx cy cz da db dc dd de df dg dh di dj dk dl dm dn do The block's direct item form has the same id as the block.

History

Bedrock Edition
1.4.0
{{Extension DPL}}<ul><li>[[Wheat Seeds|Wheat Seeds]]<br/>{{Block
| group = Age 0
| 1-1 = Wheat Age 0.png
| 1-2 = Wheat Age 0 BE.png
| group2 = Age 7
| 2-1 = Wheat Age 7.png
| 2-2 = Wheat Age 7 BE.png
| image = Wheat Seeds.png
| extratext = [[#Renders|View all renders]]
|invimage=Wheat Seeds
|transparent=Yes
|light=No
|tool=N/A
|renewable=Yes
|stackable=Yes (64)
|flammable=No
|lavasusceptible=No
}}
'''Wheat seeds''' ({{in|java}}) or '''seeds''' ({{in|bedrock}}) are [[item]]s obtained by breaking [[grass]], or more abundantly harvested from wheat crops, and are used to plant them.

'''Wheat crops''' are planted in [[farmland]] and used to grow [[wheat]] and wheat seeds. 

== Obtaining ==

=== Breaking ===
Harvesting fully-grown [[wheat]] [[crops]] yields from 1 to 4 seeds per crop harvested (about {{frac|2|5|7}} seeds/crop harvested on average).

Wheat seeds can be obtained from breaking all variants of [[grass]], which yields 0 to 1 seed. If harvested with a [[Fortune]] enchanted tool the drop rate from grass is increased.

The looting is calculated by a binomial distribution: a drop is attempted three times with a success rate of around 57% to yield the 0–3 drops. Each level of Fortune enchantment increases the number of attempts by one.

{| class="wikitable"
! rowspan="3" |[[Resource location]]
! rowspan="3" | Source
! colspan="5" | Drops
|- style="text-align:center"
! rowspan="2" |{{ItemLink|Wheat}}
! colspan="4" |{{ItemText|Wheat Seeds}}
|- style="text-align:center"
! Default tool
! With [[Fortune]] I
! With Fortune II
! With Fortune III
|- style="text-align:center"
| rowspan="2" |<code>blocks/wheat</code>
|{{BlockLink|Wheat}} (age 0–6)
| 0 {{ItemSprite|Wheat}}
| 1 {{ItemSprite|Wheat Seeds}}|| 1 {{ItemSprite|Wheat Seeds}}|| 1 {{ItemSprite|Wheat Seeds}}|| 1 {{ItemSprite|Wheat Seeds}}
|- style="text-align:center"
|{{BlockLink|Wheat}} (age 7)
| 1 {{ItemSprite|Wheat}}
| 1 {{ItemSprite|Wheat Seeds}} (~7.87%) ''or''<br>2 {{ItemSprite|Wheat Seeds}} (~31.49%) ''or''<br>3 {{ItemSprite|Wheat Seeds}} (~41.98%) ''or''<br>4 {{ItemSprite|Wheat Seeds}} (~18.66%)
| 1 {{ItemSprite|Wheat Seeds}} (~3.37%) ''or''<br>2 {{ItemSprite|Wheat Seeds}} (~17.99%) ''or''<br>3 {{ItemSprite|Wheat Seeds}} (~35.98%) ''or''<br>4 {{ItemSprite|Wheat Seeds}} (~31.99%) ''or''<br>5 {{ItemSprite|Wheat Seeds}} (~10.66%)
| 1 {{ItemSprite|Wheat Seeds}} (~1.44%) ''or''<br>2 {{ItemSprite|Wheat Seeds}} (~9.64%) ''or''<br>3 {{ItemSprite|Wheat Seeds}} (~25.70%) ''or''<br>4 {{ItemSprite|Wheat Seeds}} (~34.27%) ''or''<br>5 {{ItemSprite|Wheat Seeds}} (~22.85%) ''or''<br>6 {{ItemSprite|Wheat Seeds}} (~6.09%)
| 1 {{ItemSprite|Wheat Seeds}} (~0.62%) ''or''<br>2 {{ItemSprite|Wheat Seeds}} (~4.96%) ''or''<br>3 {{ItemSprite|Wheat Seeds}} (~16.52%) ''or''<br>4 {{ItemSprite|Wheat Seeds}} (~29.38%) ''or''<br>5 {{ItemSprite|Wheat Seeds}} (~29.38%) ''or''<br>6 {{ItemSprite|Wheat Seeds}} (~15.67%) ''or''<br>7 {{ItemSprite|Wheat Seeds}} (~3.48%)
|}

=== Natural generation ===
[[Village]] farm plots have a chance of being wheat crops. The exact chance depends on the style of the village:

{| class="wikitable"
! Village style !! Chance
|-
| {{EnvSprite|savanna-village}} Savanna || 80%
|-
| {{EnvSprite|desert-village}} Desert || 70%
|-
| {{EnvSprite|taiga-village}} Taiga || 60%
|-
| {{EnvSprite|plains-village}} Plains || 50%
|-
| {{EnvSprite|snowy-village}} Snowy || 20%
|}

=== Chest loot ===
{{LootChestItem|wheat-seeds}}

=== Trading ===
[[Wandering trader]]s sell wheat seeds for an [[emerald]].

=== Villager gifts ===
{{exclusive|java|section=1}}
Nitwit and unemployed [[villager]]s throw wheat seeds at players under the [[Hero of the Village]] effect.

== Usage ==

=== Crop ===
{{main|Tutorials/Crop farming|title1=Crop Farming}}

[[File:Crop states.png|thumb|Different stages of crop growth.]]

Wheat seeds can be placed on [[farmland]] by right-clicking, where they grow through eight stages. When left alone, wheat seeds planted on farmland grow to become wheat crops, which can be harvested by the player. Planted seeds require a light level of 9 or greater to continue growing. If the light level is 7 or below, the crops instantly un-plant themselves ("pop off"). It is not possible to plant seeds if the light level is too low.

Crops grow faster if the farmland they are planted in is [[Farmland#Hydration|hydrated]]. Using [[bone meal]] on crops also increases the speed of growth by randomly increasing their growth stage by 2 to 5.

Breaking the final stage produces 1 to 4 wheat seeds (or more with Fortune) and 1 [[wheat]]. If they are harvested early, they drop 1 seed without any wheat. Crops break if pushed by a [[piston]] or if their supporting farmland breaks or turns to dirt (i.e. by being trampled), dropping their usual drops. 

=== Breeding ===
Like other seeds, wheat seeds can be used to breed [[chicken]]s and reduce the remaining growth duration of baby chickens by 10%. Chickens also follow a player holding wheat seeds.

=== Taming ===
Like other seeds, wheat seeds can be used to tame [[parrot]]s.

=== Composting ===
Placing wheat seeds into a [[composter]] has a 30% chance of raising the compost level by 1. A stack of wheat seeds yields an average of 2.74 [[bonemeal]].

== Sounds ==
{{Sound table/Block/Crop}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Wheat Crops
|spritetype=block
|nameid=wheat
|blocktags=bee_growables, crops
|form=block}}
{{ID table
|displayname=Wheat Seeds
|spritetype=item
|nameid=wheat_seeds
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Wheat
|spritetype=block
|nameid=wheat
|id=59
|form=block
|itemform=item.wheat}}
{{ID table
|displayname=Seeds
|spritetype=item
|nameid=wheat_seeds
|id=291
|form=item
|foot=1}}

=== Block states ===
{{see also|Block states}}

{{/BS}}

== Advancements ==
{{load advancements|A Seedy Place}}

== History ==
''For a more in-depth breakdown of changes to wheat textures and models, including a set of renders for each state, see [[/Asset history]]''
{{History|java classic}}
{{History||May 21, 2009|link=wordofnotch:110762705|[[Notch]] shows interest in adding [[crops]] on [[farmland]].}}
{{History|java indev}}
{{History||Minecraft Indev|snap=20100206|link=Minecraft Indev|slink=Java Edition Indev 20100206|[[File:Wheat Seeds JE1 BE1.png|32px]] Added seeds.
|[[File:Wheat Age 0 JE1.png|32px]] [[File:Wheat Age 1 JE1.png|32px]] [[File:Wheat Age 2 JE1.png|32px]] [[File:Wheat Age 3 JE1.png|32px]] [[File:Wheat Age 4 JE1.png|32px]] [[File:Wheat Age 5 JE1.png|32px]] [[File:Wheat Age 6 JE1.png|32px]] [[File:Wheat Age 7 JE1.png|32px]] Added crops.
|Seeds can be planted on farmland.
|Seeds have a chance of [[drop]]ping while using a [[hoe]] on a [[grass block]].}}
{{History|java beta}}
{{History||1.5|Crops destroyed by [[water]] now drop both seeds and wheat. Prior to this update, they dropped only wheat when destroyed by water.}}
{{History||1.6|snap=Test Build 3|Seeds can no longer be tilled from a grass block.
|Seeds are now found by destroying [[tall grass]] or by harvesting fully-grown crops.}}
{{History||1.8|snap=Pre-release|Crops can now be found in [[village]] farms.}}
{{History|java}}
{{History||1.4.2|snap=12w36a|[[Chicken]]s now use seeds instead of wheat to [[breeding|breed]].}}
{{History||1.8|snap=14w02a|[[Villager]]s can now harvest and plant seeds to grow crops.}}
{{History|||snap=14w06a|[[File:Wheat Age 0 JE2.png|32px]] [[File:Wheat Age 1 JE2.png|32px]] [[File:Wheat Age 2 JE2.png|32px]] [[File:Wheat Age 3 JE2.png|32px]] [[File:Wheat Age 4 JE2.png|32px]] [[File:Wheat Age 5 JE2.png|32px]] [[File:Wheat Age 6 JE2.png|32px]] [[File:Wheat Age 7 JE2.png|32px]] Crops are now a pixel higher - previously they were offset one pixel down as to match farmland. This is likely an accidental result of model conversion.}}
{{History|||snap=14w10a|[[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] Crops of all stages [[Missing model|no longer have a model]].}}
{{History|||snap=14w10b|[[File:Wheat Age 0 JE4.png|32px]] [[File:Wheat Age 1 JE4.png|32px]] [[File:Wheat Age 2 JE4.png|32px]] [[File:Wheat Age 3 JE4.png|32px]] [[File:Wheat Age 4 JE4.png|32px]] [[File:Wheat Age 5 JE4.png|32px]] [[File:Wheat Age 6 JE4.png|32px]] [[File:Wheat Age 7 JE4.png|32px]] Crops now have models again.<ref>{{bug|MC-50232|||Fixed}}</ref> In addition, they are now offset downwards by one pixel once more.<ref>{{bug|MC-50155|||Fixed}}</ref>}}
{{History|||snap=14w25a|[[File:Wheat Age 0 JE5.png|32px]] [[File:Wheat Age 1 JE5.png|32px]] [[File:Wheat Age 2 JE5.png|32px]] [[File:Wheat Age 3 JE5.png|32px]] [[File:Wheat Age 4 JE5.png|32px]] [[File:Wheat Age 5 JE5.png|32px]] [[File:Wheat Age 6 JE5.png|32px]] [[File:Wheat Age 7 JE5.png|32px]] Crops model are now shaded.}}
{{History|||snap=14w27a|[[File:Wheat Age 0 JE6.png|32px]] [[File:Wheat Age 1 JE6.png|32px]] [[File:Wheat Age 2 JE6.png|32px]] [[File:Wheat Age 3 JE6.png|32px]] [[File:Wheat Age 4 JE6.png|32px]] [[File:Wheat Age 5 JE6.png|32px]] [[File:Wheat Age 6 JE6.png|32px]] [[File:Wheat Age 7 JE6.png|32px]] Crops are no longer shaded.}}
{{History||1.9|snap=15w38a|The drop chances of crops has been slightly improved from an average of {{frac|1|3|5}} per [[crop]] harvested to {{frac|1|5|7}}.}}
{{History||1.11|snap=16w39a|Crops now generate inside [[woodland mansion]]s.}}
{{History||1.12|snap=17w18b|Placing a wheat seeds in farmland now gives the player the "A Seedy Place" [[advancement]].}}
{{History|||snap=pre3|Seeds are now used to tame [[parrot]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 59, and the item's was 295.}}
{{History|||snap=18w14a|Seeds no longer become destroyed when an [[entity]] jumps on them if they have the [[Slow Falling]] status effect.}}
{{History|||snap=18w20a|"Seeds" have been renamed to "Wheat Seeds".
|"Crops" have been renamed to "Wheat Crops".}}
{{History||1.14|snap=18w43a|[[File:Wheat Age 0 JE7.png|32px]] [[File:Wheat Age 1 JE7.png|32px]] [[File:Wheat Age 2 JE7.png|32px]] [[File:Wheat Age 3 JE7.png|32px]] [[File:Wheat Age 4 JE7.png|32px]] [[File:Wheat Age 5 JE7.png|32px]] [[File:Wheat Age 6 JE7.png|32px]] [[File:Wheat Age 7 JE7.png|32px]] The textures of wheat crops have been changed.
|The drop rate of fully grown wheat seeds has been changed from 0-3 to 1-4.}}
{{History|||snap=18w44a|[[File:Wheat Age 6 JE8.png|32px]] [[File:Wheat Age 7 JE8.png|32px]] The textures of wheat crops of age 6 and 7 have been changed again.}}
{{History|||snap=18w47a|[[File:Wheat Age 0 JE8.png|32px]] [[File:Wheat Age 1 JE8.png|32px]] [[File:Wheat Age 2 JE8.png|32px]] [[File:Wheat Age 3 JE8.png|32px]] [[File:Wheat Age 4 JE8.png|32px]] [[File:Wheat Age 5 JE8.png|32px]] [[File:Wheat Age 6 JE9.png|32px]] [[File:Wheat Age 7 JE9.png|32px]] The textures of wheat crops have been changed, once again.}}
{{History|||snap=18w48a|Wheat seeds can now be found in [[chest]]s in [[village]] fisher cottages.}}
{{History|||snap=18w49a|Wheat seeds can now be found in chests in [[savanna]] village houses.}}
{{History|||snap=19w03a|Placement and breaking [[sound]]s have been added to wheat crops.
|Placing wheat seeds into the new [[composter]] has a 10% chance of raising the compost level by 1.}}
{{History|||snap=19w05a|Wheat seeds now have a 30% chance of increasing the compost level in a composter by 1.
|Added [[Wandering Trader|wandering trader]]s, which sell wheat seeds.}}
{{History|||snap=19w13a|Nitwit and unemployed villagers now give wheat seeds to players under the [[Hero of the Village]] effect.}}
{{History||1.15|snap=19w34a|[[Bee]]s can now pollinate wheat crops.}}
{{History||1.17|snap=21w13a|[[File:Wheat Age 0.png|32px]] [[File:Wheat Age 1.png|32px]] [[File:Wheat Age 2.png|32px]] [[File:Wheat Age 3.png|32px]] [[File:Wheat Age 4.png|32px]] [[File:Wheat Age 5.png|32px]] [[File:Wheat Age 6.png|32px]] [[File:Wheat Age 7.png|32px]] The "crop" template model has changed such that pixels appear in the same physical positions on opposite sides of texture planes.<ref>{{bug|MC-199242|||Fixed}}</ref>}}
{{History||1.20|snap=23w12a|Wheat seeds can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}
{{History|||snap=23w16a|Wheat seeds no longer generates in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for suspicious gravel within [[trail ruins]], wheat seeds are now common loot.}}

{{History|pocket alpha}}
{{History||v0.4.0|[[File:Wheat Seeds JE1 BE1.png|32px]] Added seeds.
|[[File:Wheat Age 0 JE6 BE1.png|32px]] [[File:Wheat Age 1 JE6 BE1.png|32px]] [[File:Wheat Age 2 JE6 BE1.png|32px]] [[File:Wheat Age 3 JE6 BE1.png|32px]] [[File:Wheat Age 4 JE6 BE1.png|32px]] [[File:Wheat Age 5 JE6 BE1.png|32px]] [[File:Wheat Age 6 JE6 BE1.png|32px]] [[File:Wheat Age 7 JE6 BE1.png|32px]] Added crops.
|Seeds can be obtained by tilling [[grass block]]s.}}
{{History||v0.9.0|snap=build 1|[[File:Wheat Age 0 BE2.png|32px]] [[File:Wheat Age 1 BE2.png|32px]] [[File:Wheat Age 2 BE2.png|32px]] [[File:Wheat Age 3 BE2.png|32px]] [[File:Wheat Age 4 BE2.png|32px]] [[File:Wheat Age 5 BE2.png|32px]] [[File:Wheat Age 6 BE2.png|32px]] [[File:Wheat Age 7 BE2.png|32px]] Faces now renders from both sides, resulting in z-fighting.
|Seeds can now be used to [[breeding|breed]] [[chicken]].
|Crops can now be found in [[village]] farms.}}
{{History|||snap=build 2|[[File:Wheat Age 0 BE3.png|32px]] [[File:Wheat Age 1 BE3.png|32px]] [[File:Wheat Age 2 BE3.png|32px]] [[File:Wheat Age 3 BE3.png|32px]] [[File:Wheat Age 4 BE3.png|32px]] [[File:Wheat Age 5 BE3.png|32px]] [[File:Wheat Age 6 BE3.png|32px]] [[File:Wheat Age 7 BE3.png|32px]] Removed some faces to fix z-fighting.}}
{{History||v0.12.1|snap=build 1|Farmer [[villager]]s can now pick up, harvest and plant seeds to grow [[wheat]].}}
{{History|||snap=build 2|Crops now always drop seeds when mined, regardless of growth stage.}}
{{History|||snap=build 8|Seeds can no longer be obtained by tilling [[grass block]]s.}}
{{History||v0.16.2|Seeds can now be found in [[chest]]s inside the large house of [[snowy tundra]] and [[snowy taiga]] [[village]]s.}}
{{History|pocket}}
{{History||1.1.0|snap=alpha 1.1.0.0|Crops now generate inside [[woodland mansion]]s.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Seeds are now used to tame [[parrot]]s.}}
{{History||1.6.0|snap=beta 1.6.0.1|Seeds no longer become destroyed when an [[entity]] jumps on them if they have the [[Slow Falling]] status effect.}}
{{History||1.10.0|snap=beta 1.10.0.3|Seeds can now be bought from [[wandering trader]]s.
|Placement and breaking [[sound]]s have been added to crops.
|[[File:Wheat Age 0 BE.png|32px]] [[File:Wheat Age 1 BE.png|32px]] [[File:Wheat Age 2 BE.png|32px]] [[File:Wheat Age 3 BE.png|32px]] [[File:Wheat Age 4 BE.png|32px]] [[File:Wheat Age 5 BE.png|32px]] [[File:Wheat Age 6 BE.png|32px]] [[File:Wheat Age 7 BE.png|32px]] The textures of crops have been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Seeds can now be found in [[savanna]] [[village]] house [[chest]]s.
|Seeds can now be used to fill up [[composter]]s.}}
{{History||1.14.0|snap=beta 1.14.0.1|[[Bee]]s can now pollinate crops.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Wheat Seeds JE1 BE1.png|32px]] Added seeds.
|[[File:Wheat Age 0 JE6 BE1.png|32px]] [[File:Wheat Age 1 JE6 BE1.png|32px]] [[File:Wheat Age 2 JE6 BE1.png|32px]] [[File:Wheat Age 3 JE6 BE1.png|32px]] [[File:Wheat Age 4 JE6 BE1.png|32px]] [[File:Wheat Age 5 JE6 BE1.png|32px]] [[File:Wheat Age 6 JE6 BE1.png|32px]] [[File:Wheat Age 7 JE6 BE1.png|32px]] Added crops.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Wheat Age 0 JE8.png|32px]] [[File:Wheat Age 1 JE8.png|32px]] [[File:Wheat Age 2 JE8.png|32px]] [[File:Wheat Age 3 JE8.png|32px]] [[File:Wheat Age 4 JE8.png|32px]] [[File:Wheat Age 5 JE8.png|32px]] [[File:Wheat Age 6 JE9.png|32px]] [[File:Wheat Age 7 JE9.png|32px]] The textures of crops have been changed.}}

{{History|New 3DS}}
{{History||0.1.0|[[File:Wheat Seeds JE1 BE1.png|32px]] Added seeds.
|[[File:Wheat Age 0 JE6 BE1.png|32px]] [[File:Wheat Age 1 JE6 BE1.png|32px]] [[File:Wheat Age 2 JE6 BE1.png|32px]] [[File:Wheat Age 3 JE6 BE1.png|32px]] [[File:Wheat Age 4 JE6 BE1.png|32px]] [[File:Wheat Age 5 JE6 BE1.png|32px]] [[File:Wheat Age 6 JE6 BE1.png|32px]] [[File:Wheat Age 7 JE6 BE1.png|32px]] Added crops.}}
{{History|foot}}

=== Wheat "item" ===
{{:Technical blocks/Crops}}

== Issues ==
{{issue list}}

== Gallery ==
===Renders===
;Java Edition
<gallery>
Wheat Age 0.png|
Wheat Age 1.png|
Wheat Age 2.png|
Wheat Age 3.png|
Wheat Age 4.png|
Wheat Age 5.png|
Wheat Age 6.png|
Wheat Age 7.png|
</gallery>

;Bedrock Edition
<gallery>
Wheat Age 0 BE.png|
Wheat Age 1 BE.png|
Wheat Age 2 BE.png|
Wheat Age 3 BE.png|
Wheat Age 4 BE.png|
Wheat Age 5 BE.png|
Wheat Age 6 BE.png|
Wheat Age 7 BE.png|
</gallery>

===Screenshots===
<gallery>
AllSeeds.png|All the seeds that exist.
Wheat.jpg|Wheat crops in Pocket Edition.
Village Wheat Beetroot Farm.png| Wheat generated in a village.
</gallery>

== References ==
{{reflist}}

{{Blocks|vegetation}}
{{Items}}

[[Category:Plants]]
[[Category:Food]]
[[Category:Non-solid blocks]]
[[Category:Generated structure blocks]]

[[de:Weizensamen]]
[[es:Semillas de trigo]]
[[fr:Graines de blé]]
[[hu:Búzamagok]]
[[it:Semi di grano]]
[[ja:小麦の種]]
[[ko:밀 씨앗]]
[[nl:Zaden]]
[[pl:Nasiona zboża]]
[[pt:Sementes de trigo]]
[[ru:Семена пшеницы]]
[[zh:小麦种子]]</li><li>[[Bone Meal|Bone Meal]]<br/>{{Item
| image = Bone Meal.png
| renewable = Yes
| stackable =  Yes (64)
}}
'''Bone meal''' is a material that can be used as a fertilizer for most plants and fungi, as well as a crafting ingredient for [[dye]]s.

== Obtaining ==

=== Crafting ===

{{Crafting
|Bone
|Output=Bone Meal,3
|type=Material
|showname=0
|head=1
}}
{{Crafting
|Bone Block
|Output= Bone Meal,9
|type=Material
|foot=1
}}

=== Mob loot ===

==== Fish ====
All fish mob variants ([[cod]], [[salmon]], [[tropical fish]], and [[pufferfish]]) have a 5% chance to drop 1 bone meal upon death.{{only|java}} In [[Bedrock Edition]], they drop [[bones]] instead.

=== Composters ===

When a [[composter]] is completely filled, a single bone meal drops the next time the composter is {{ctrl|used}}.

=== Trading ===

[[Wandering trader]]s sell 3 bone meal for an [[emerald]].{{only|bedrock}}

== Usage ==

=== Crafting ingredient ===
{{crafting usage}}

{{IN|bedrock}}, bone meal can be also used in [[banner pattern]]s:
{{banner crafting usage}}

=== Loom ingredient === 
{{Banner loom usage|Bone Meal}}

=== Dye ===
{{Dye usage}}

=== Fertilizer ===
Bone meal can also be used on the following [[plants]] to have a chance to increase their growth stage:
{| class="wikitable"
|+
!Plant
!Action
|-
|{{BlockLink|Wheat}}<br>{{BlockLink|Carrots}}<br>{{BlockLink|Potatoes}}
|The plant matures 2–5 growth stages.
|-
|{{BlockLink|Beetroots}}
|The plant has a 75% chance of growing to the next growth stage.
|-
|{{BlockLink|Bamboo}}
|Grows the [[bamboo]] by 1-2 stems.
|-
|{{BlockLink|Melon Stem|link=Melon seeds|text=Melon Seeds}}<br>{{BlockLink|Pumpkin Stem|link=Pumpkin seeds|text=Pumpkin Seeds}}
|The planted stem matures 2–5 growth stages. Bone meal affects only the stem's growth; it does not cause [[melon]]s or [[pumpkin]]s to sprout from a mature stem.
|-
|{{BlockLink|Saplings}}<br>{{BlockLink|Azalea}}<br>{{BlockLink|Flowering Azalea}}<br>{{BlockLink|Mangrove Propagule}} (not hanging)
|The [[sapling]] has a 45% chance of growing to the next growth stage, if possible. Saplings have two growth stages (with no visible difference between them) before growing into trees as the third stage. A tree cannot grow unless the sapling is planted in proper ground and sufficient space is available. Using bone meal on such an obstructed sapling with no chance of growing wastes the bone meal.
|-
|{{BlockLink|Sunflower}}s<br>{{BlockLink|Lilac}}s<br>{{BlockLink|Rose Bush}}es<br>{{BlockLink|Peony|Peonies}}
|The corresponding item form drops, without destroying the original plant.
|-
|{{BlockLink|Grass}}<br>{{BlockLink|Fern}}s<br>{{BlockLink|Seagrass}}
|A one-block-high tall [[grass]], [[fern]], or [[seagrass]] (that is on [[grass block]], [[dirt]], [[coarse dirt]], [[rooted dirt]], [[farmland]], [[podzol]], [[mycelium]], [[moss block]], [[mud]], or [[muddy mangrove roots]] (only exception is seagrass, will need to on a full surface)) grows into a two-block-high tall grass, fern or seagrass.
|-
|{{BlockLink|Mushrooms}}
|Has a 40% chance of growing into a {{EnvLink|huge mushroom}} if on [[grass block]], [[dirt]], [[coarse dirt]], [[rooted dirt]], [[farmland]], [[podzol]], [[mycelium]], [[moss block]], [[mud]], or [[muddy mangrove roots]].
|-
|{{BlockLink|Cocoa}}
|The cocoa plant matures 1 growth stage.
|-
|{{BlockLink|Sweet Berry Bush}}
|Grows every stage.
|-
|{{BlockLink|Sea Pickle}}
|If the [[sea pickle]] is on a [[coral block]] and in [[water]] at least 2 blocks deep, the sea pickle colony grows, and additional sea pickles generate nearby.
|-
|{{BlockLink|Sugar Cane}}{{only|bedrock|short=1}}
|The sugar cane grows to maximum height (three blocks tall).
|-
|{{BlockLink|Kelp}}
|The kelp plant grows by 1 block per bone meal used, up to its maximum height.
|-
|{{BlockLink|Flower|id=poppy}} (excluding wither roses){{only|bedrock|short=1}}
|One-block-high flowers make more flowers of the same type grow in the surrounding area.
|-
|{{BlockLink|Fungus|id=fungi}}
|Grows into [[huge fungi]], but only if on the respective [[nylium]].
|-
|{{BlockLink|Weeping Vines}}
|Grows the [[weeping vine]]s a few blocks downward.
|-
|{{BlockLink|Twisting Vines}}
|Grows the [[twisting vine]]s a few blocks upward.
|-
|{{BlockLink|Cave Vines}}
|Produces [[glow berries]] if the vine did not have any [[glow berries]] on it already.
|-
|{{BlockLink|Glow Lichen}}
|The [[glow lichen]] spreads to a random adjacent block.
|-
|{{BlockLink|Moss Block}}
|The [[moss block]] causes nearby [[stone]], [[cave vine]]s, and [[dirt]] to become moss blocks.
|-
|{{BlockLink|Big Dripleaf}}<br>{{BlockLink|Small Dripleaf}}
|A [[big dripleaf]] grows one block higher, and a [[small dripleaf]] becomes a big dripleaf.
|-
|{{BlockLink|Rooted Dirt}}
|Causes [[hanging roots]] to grow underneath the [[rooted dirt]] if there is space.
|-
|{{BlockLink|Mangrove Leaves}}
|Creates a hanging [[mangrove propagule]] under the [[mangrove leaves]].
|-
|{{BlockLink|Mangrove Propagule}} (hanging)
|The [[mangrove propagule]] matures 1 growth age.
|-
|{{BlockLink|Pink Petals}}
|Produces another pink petal in the block. If there are already four pink petals in the block, it will drop a pink petal as an item.
|-
|{{BlockLink|Torchflower Crop}}<br>{{BlockLink|Pitcher Crop}}
|Grows every stage.
|}

Bone meal does not affect:
* [[Cactus]]
* [[Vines]]
* [[Nether wart]]
* [[Sugar cane]]{{only|JE}}
* [[Chorus plant]]s, or other plants not listed above.

==== Wasting bone meal ====
Bone meal can be used on the following objects in the following situations, consuming it without any real effect:

* On [[grass]], [[fern]]s, and [[seagrass]] that do not have enough space to grow.<ref>{{bug|MC-125642}}</ref>
* On [[seagrass]] that doesn't have [[water]] above.
* On a [[dark oak sapling]] that is not in a group of four.<ref>{{bug|MC-168446}}</ref>
* On a [[mushroom]] that is not on a block that allows it to grow into a huge mushroom.<ref>{{bug|MC-173213}}</ref>
* On a [[sea pickle]] that is already in a group of four and has no valid locations to expand to.<ref>{{bug|MC-127995}}</ref>
* On a [[bamboo]] (not [[bamboo shoot]]) that is blocked in the way.
* On a [[sea pickle]] that is not on a [[coral block]].
* On a [[fungus]] that is not on its respective [[nylium]].
* Any plants that can't grow due to being block by the [[build limit]].

=== Creating new plants ===

If bone meal is {{ctrl|used}} on a [[grass block]]; [[tall grass]], [[grass]], [[flower]]s, and [[pink petals]] form on the targeted block and on random adjacent grass blocks in an 15×5×15{{only|java|short=1}}/7×5×7{{only|bedrock|short=1}} area centered on the targeted block. The flowers/pink petals that appear depend on the biome, meaning that in order to obtain specific flowers, the player must travel to biomes where the flowers are found naturally. See {{slink|Flower|Flower biomes}} for more information.

Using bone meal on a 2-block flower (rose bushes, sunflowers, lilacs or peonies) will cause one of the same type of flower to drop, without breaking the original. This is the only way to reproduce these flowers, since they cannot generate from using bone meal on grass blocks.

Using bone meal on a non-transparent block that is underwater generates [[seagrass]] on that block and surrounding blocks. Sometimes, if in a [[warm ocean]] biome, [[coral]] and [[coral fan]]s may have a chance to generate as well, and in Bedrock Edition, coral (not coral fan) can be generated in any biome. In order for this to work, there must be 2 water blocks above the block the bone meal is being used on, and the lower one must be non-flowing water.

Using bone meal on a [[sea pickle]] on a [[coral block]] creates sea pickles. This generates sea pickles up to 3 [[block]]s (of coral) away, so a 7+ × 7+ block (49+ blocks) of coral may be necessary, to return the most sea pickles per given bone meal attempt (more attempts grows them more numerously, exactly - including the range of it growing, like grass with heights on grass blocks - as coral and coral fans, though those others being non-solid blocks).

Using bone meal on [[netherrack]] adjacent to [[nylium]] converts the netherrack into nylium of the same type. If both crimson and warped nylium are adjacent to the netherrack that was applied with bone meal, there is a 50% chance that either type of nylium is created.

Using bone meal on [[nylium]] causes the corresponding [[roots]] and both types of [[fungi]] to appear on the nylium block and other nylium nearby, with the type of fungi matching the type of nylium being more common. In addition, using bone meal on the side of warped nylium creates [[nether sprouts]] and [[twisting vines]].

=== Farmer villagers ===
[[Villager]]s with the farmer profession can collect bone meal from a full [[composter]], with which they can make their crops grow faster.

== Sounds ==
{{edition|java}}:
{{Sound table
|sound=Bonemeal1.ogg
|sound2=Bonemeal2.ogg
|sound3=Bonemeal3.ogg
|sound4=Bonemeal4.ogg
|sound5=Bonemeal5.ogg
|subtitle=Bone Meal crinkles
|description=When bone meal is successfully used
|source=block
|id=item.bone_meal.use
|translationkey=subtitles.item.bone_meal.use
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}

{{edition|be}}:
{{Sound table
|type=bedrock
|sound=Bonemeal1.ogg
|sound2=Bonemeal2.ogg
|sound3=Bonemeal3.ogg
|sound4=Bonemeal4.ogg
|sound5=Bonemeal5.ogg
|description=When bone meal is successfully used
|source=block
|id=item.bone_meal.use
|volume=1.0
|pitch=0.9-1.1
|foot=1}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Bone Meal
|spritetype=item
|nameid=bone_meal
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Bone Meal
|spritetype=item
|nameid=bone_meal
|aliasid=dye / 15
|id=411
|form=item
|translationkey=item.dye.white.name
|foot=1}}

== History ==

{{History|java beta}}
{{History||1.2|[[File:Bone Meal JE1 BE1.png|32px]] Added bone meal.
|Bone meal can now only be applied to [[sapling]]s and [[wheat]].}}
{{History||1.6.6|Bone meal can now be applied on [[grass block]]s.}}
{{History||1.8|snap=Pre-release|Bone meal can now be used on [[mushroom]]s to make [[huge mushroom]]s, and the block the mushroom is on changes to [[dirt]].}}
{{History|||snap=Pre-release 2 ;)|Bone meal can now be applied on [[pumpkin seeds|pumpkin]] and [[melon seed]]s.}}
{{History|java}}
{{History||1.3.1|snap=12w19a|Bone meal can now be applied on [[cocoa bean]]s.}}
{{History|||snap=1.3|[[File:Bone Meal JE2 BE2.png|32px]] The texture of bone meal has been changed.}}
{{History||1.4.2|snap=12w34a|Bone meal can now be used to dye [[leather armor]] and [[tamed wolf]]'s collar.}}
{{History||1.4.6|snap=12w49a|Bone meal can now be [[crafted]] with [[gunpowder]] to create a [[firework star]].}}
{{History||1.5|snap=13w04a|Bone meal has been significantly nerfed.<br>
[[Wheat]], [[melon seeds|melon]] and [[pumpkin seed]]s, [[potato]]es and [[carrot]]s: one bone meal is now consumed for all seven stages of growth (melon and pumpkin seeds do not spawn right away).<br>
[[Sapling]]s: one bone meal is now consumed for each of the two growth stages, then it grows into a tree.<br>
[[Cocoa]]s: one bone meal is now consumed for each of the three stages of growth.
|Green [[particle]]s are now displayed when bone meal is used.
|Bone meal can now be used from [[dispenser]]s.}}
{{History|||snap=13w05a|The balancing of bone meal has been adjusted. Growing a plant to its last state now takes on average 2-5 uses of bone meal (results vary from plant to plant).<ref>https://web.archive.org/web/20220921040940/https://imgur.com/a/gOngk</ref>}}
{{History||1.6.1|snap=13w19a|Bone meal can now be used to craft white [[stained clay]].}}
{{History||1.7.2|snap=13w36a|The [[flower]]s generated when using bone meal on grass blocks is now biome dependent.}}
{{History|||snap=13w41a|Bone meal can now be used to craft white [[stained glass]].}}
{{History||1.8|snap=14w30a|Added [[banner]]s, which can be dyed with [[bone meal]].}}
{{History||1.10|snap=16w20a|Bone meal can now be used to craft [[bone block]]s.}}
{{History||1.11|snap=16w39b|Bone meal can now be used to dye [[shulker box]]es.}}
{{History||1.12|snap=17w06a|Bone meal can now be used to craft white [[concrete powder]].}}
{{History||1.13|snap=17w47a|The different data values for the <code>dye</code> ID have been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 351.}}
{{History|||snap=18w07a|Bone meal can now be used underwater to create [[seagrass]].}}
{{History|||snap=18w14b|Bone meal can now be used for spreading [[sea pickle]]s.}}
{{History||1.13.1|snap=18w31a|Bone meal used in [[water]] of warm ocean biomes now has a chance of growing [[coral]].
|[[Cod]], [[salmon]], [[tropical fish]], and [[pufferfish]] now have a chance of dropping bone meal upon death.}}
{{History|||snap=18w32a|Bone meal used in [[water]] of warm ocean biomes now has a chance of growing [[coral fan]]s.}}
{{History||1.14|snap=18w43a|Bone meal can now used to craft [[white dye]].
|Bone meal can no longer be used as a [[dye]].
|All of the dye-related functions and crafting recipes of bone meal (except bone blocks) have been transferred to white dye.
|[[File:Bone Meal JE3 BE3.png|32px]] The texture of bone meal has been changed.
|Bone meal can now be used on [[bamboo]] and [[bamboo shoot]].}}
{{History|||snap=19w03a|Bone meal can now be obtained from [[composter]]s.}}
{{History||1.16|snap=20w06a|Bone meal can now be used to grow [[fungi]] into [[huge fungi]].
|Bone meal can now be used to spread [[nylium]] onto netherrack.}}
{{History|||snap=20w09a|Using bone meal to grow fungi now works only on the respective [[nylium]].}}
{{History|||snap=20w11a|Bone meal can now grow [[kelp]], [[weeping vines]], and [[twisting vines]].}}
{{History|||snap=20w12a|Bone meal can now be used to grow [[roots]], [[fungi]], and [[nether sprouts]] on nylium.}}
{{History|||snap=20w13a|Farmers can now use bone meal to grow crops.}}
{{History||1.17|snap=21w03a|Bone meal can now be used to spread [[glow lichen]]s.}}
{{History|||snap=21w05a|Bone meal can now be used on [[moss block]]s, [[small dripleaf]], [[big dripleaf]], and [[cave vines]].}}
{{History|||snap=21w11a|Bone meal can now be used on [[rooted dirt]].}}
{{History|||snap=21w15a|Bone meal now makes a sound when used.}}
{{History|||snap=21w16a|Moss patches obtained from fertilizing moss blocks contain less vegetation and are now smaller and more irregular in shape.
|Bone meal can now be used on [[azalea]] and [[flowering azalea]].}}
{{History||1.19|snap=22w11a|Bone meal can now be used on [[mangrove propagule]]s and [[mangrove leaves]].}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w07a|Bone meal can now be used on [[pink petals]] and [[torchflower crop]]s.|Using bone meal on [[cherry grove]]s now have a chance to generate [[pink petal]]s.}}
{{History||1.20|snap=23w12a|Bone meal can now be used on [[pitcher crop]]s.}}

{{History|pocket alpha}}
{{History||v0.3.0|[[File:Bone Meal JE1 BE1.png|32px]] Added bone meal. It is currently unobtainable and serves no purpose.}}
{{History||v0.3.3|Bone meal can now be crafted from bones.
|Bone meal can now be applied to grass blocks and saplings.}}
{{History||v0.4.0|Added the first [[crop]]s, which bone meal can be applied to.}}
{{History||v0.8.0|snap=build 1|[[File:Bone Meal JE2 BE2.png|32px]] The texture of bone meal has been changed.
|Bone meal no longer instantly grows [[crop]]s to full size.
|Bone meal can now be used to craft white [[wool]].}}
{{History|||snap=build 5|[[Pumpkin]] and [[melon]] stems now grow by only one stage when bone meal is used.
|Some [[flower]]s now spawn certain other flowers when bone meal is used on them.
|Bone meal can now grow [[fern]]s and [[tall grass]] in [[survival]] and [[creative]].
|Bone meal can now grow [[sugar cane]]s to maximum height.}}
{{History||v0.9.0|snap=build 11|Bone meal can now be used to dye tamed [[wolf]] collars.}}
{{History||v0.14.0|snap=build 1|Bone meal can now be used from [[dispenser]]s.
|Bone meal can now be used to dye [[water]] in [[cauldron]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Bone meal can now be used to dye [[shulker]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Bone meal can now be used to craft white [[concrete powder]], white [[bed]]s and white [[shulker box]]es.}}
{{History||1.1.3|snap=alpha 1.1.3.0|Bone meal can now be used to craft [[bone block]]s.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Bone meal can now be used to craft white [[stained glass]].
|Bone meal can now be used to craft [[firework star]]s.
|Bone meal can now be used to create [[banner]] patterns.}}
{{History||1.4.0|snap=beta 1.2.14.2|Bone meal can now be used underwater for growing [[seagrass]] and [[coral]].}}
{{History|||snap=beta 1.2.20.1|Bone meal can now be used for spreading [[sea pickle]]s.
|Bone meal can now be used to craft white [[balloon]]s and white [[glow stick]]s.}}
{{History||1.8.0|snap=beta 1.8.0.8|Bone meal can now be used to grow [[bamboo]].}}
{{History|||snap=beta 1.8.0.10|Bone meal can now be used to craft [[white dye]].}}
{{History||1.10.0|snap=beta 1.10.0.3|Bone meal are now sold by [[wandering trader]]s.
|[[File:Bone Meal JE3 BE3.png|32px]] The texture of bone meal has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Bone meal can now be obtained from [[composter]]s.}}
{{History||1.16.0|snap=beta 1.16.0.51|Bone meal can now grow [[fungus|fungi]] into [[huge fungi]].
|Bone meal can now be used to turn [[netherrack]] into [[nylium]].
|Bone meal can now be used to grow [[roots]], [[fungi]], and [[nether sprouts]] on nylium.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of bone meal has been changed from <code>dye/15</code> to <code>bone_meal</code>.}}
{{History||1.16.210|snap=beta 1.16.210.51|Bone meal used in [[water]] now has a chance of growing [[coral fan]]s.}}
{{History||1.16.220|snap=beta 1.16.220.52|Bone meal can now be used on [[moss block]]s, [[small dripleaf]], [[big dripleaf]], [[cave vines]] and [[rooted dirt]].}}
{{History||1.17.0|snap=beta 1.16.230.50|Bone meal can now be used to spread [[glow lichen]]s.}}
{{History|||snap=beta 1.16.230.54|Bone meal can be used to grow [[azalea]]s into azalea trees.}}
{{History|||snap=beta 1.17.0.50|Bone meal now makes a sound when used.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Bone Meal JE1 BE1.png|32px]] Added bone meal.}}
{{History||xbox=TU19|xbone=CU7|ps=1.12|Bone meal no longer instantly grows [[crop]]s to full size.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Bone Meal JE3 BE3.png|32px]] The texture of bone meal has been changed.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Bone Meal JE2 BE2.png|32px]] Added bone meal.}}
{{History|foot}}

== Issues ==

{{issue list}}

== Trivia ==

* Bone meal can be used on the sides or bottom of a [[grass block]], as well as on a grass block with [[plant]]s already on top of it.
* Regardless of if it succeeds in fertilizing, bone meal makes green sparkles. However, like smoke from a [[torch]], the sparkles appear only if the [[player]] has [[particles]] set All or Decreased.
* In real life, [[Wikipedia:bone meal|bone meal]] is used as a fertilizer to provide nitrogen and phosphorus to plants.

==Gallery==

<gallery>
File:Bone Meal On Grass.png|Bone meal used on [[grass block]]s.
</gallery>

== See also ==

* [[Farming]]

== References ==
{{reflist}}

{{Items}}

[[Category:Dyes]]
[[Category:Plants]]
[[Category:Renewable resources]]

[[cs:Kostní moučka]]
[[de:Knochenmehl]]
[[es:Polvo de hueso]]
[[fr:Poudre d'os]]
[[hu:Csontliszt]]
[[ja:骨粉]]
[[ko:뼛가루]]
[[nl:Beendermeel]]
[[pl:Mączka kostna]]
[[pt:Farinha de osso]]
[[ru:Костная мука]]
[[th:ผงกระดูก]]
[[zh:骨粉]]</li></ul>
beta 1.2.20.1Unknown Element Hydrogen Added elements.
Education Edition
1.0.27
{{Extension DPL}}<ul><li>[[Obsidian Boat|Obsidian Boat]]<br/>{{for|other uses|Obsidian (disambiguation)}} {{for|other kinds of boats|Boat (disambiguation)}}
{{Joke feature}}
{{ItemEntity
|title=Obsidian Boat
|image=Obsidian Boat.png
|image2=Obsidian Boat (item).png
|stackable=No
|renewable=Yes
}}

The '''obsidian boat''' was a joke [[boat]] variant released in an April Fools' joke version.

== Obtaining ==
=== Crafting ===
{{crafting
|A2 = Obsidian                |C2 = Obsidian
|A3 = Obsidian |B3 = Obsidian |C3 = Obsidian
|Output= Obsidian Boat
|ignoreusage=1
}}

== Usage ==
Obsidian boats sank in [[water]] instead of floating. They also sank in lava like other boats but did not get destroyed in it.

== Sounds ==
Obsidian boats used the Friendly Creatures sound category for entity-dependent sound events, although did not have any sounds of their own.

== Data values ==
=== ID ===
{{ID table
|shownumericids=y
|showforms=y
|generatetranslationkeys=java
|displayname=Obsidian Boat
|spritetype=item
|nameid=obsidian_boat
|id=432
|form=item
|translationkey=item.obsidian_boat.name
|foot=1}}
{{ID table
|shownumericids=y
|generatetranslationkeys=java
|displayname=Obsidian Boat
|spritetype=entity
|nameid=boat
|id=41
|translationkey=entity.Boat.name
|foot=1}}

=== Entity data ===
{{/ED}}

== History ==
{{History|java}}
{{History||1.10|snap=15w14a|link=Java Edition 15w14a|[[File:Obsidian_Boat_(item).png|32px]] [[File:Obsidian Boat.png|32px]] Added the obsidian boat.}}
{{History|foot}}

== Issues ==
Obsidian boat is a joke feature and as such issues relating to them cannot be fixed.

{{Items}}
{{Entities}}
{{Jokes}}

[[Category:Joke items]]
[[Category:Joke entities]]

[[it:Barca di ossidiana]]
[[ja:黒曜石のボート]]
[[pt:Bote de obsidiana]]
[[uk:Обсидіановий човен]]
[[zh:15w14a]]</li><li>[[Chalkboard|Chalkboard]]<br/>{{Education feature}}
{{unobtainable|edition=be}}{{Block
|image=<gallery>
Chalkboard Slate.png|Slate
Chalkboard Poster.png|Poster
Chalkboard Board.png|Board
</gallery>
|invimage=Slate
|invimage2=Poster
|invimage3=Board
|transparent=Yes
|renewable=No
|light=No
|tool=None
|stackable=Yes (16)
|flammable=No
}}
A '''chalkboard''' is a [[block]] that can display more text than a [[sign]].<ref>https://education.minecraft.net/support/knowledge-base/using-slates-posters-boards/</ref> Three sizes are available: 1×1 (slate), 2×1 (poster), and 3×2 (board).

== Obtaining ==
In ''[[Education Edition]]'', chalkboards can be obtained in the [[Creative inventory]] or through the {{cmd|give}} command.
In ''[[Bedrock Edition]]'', chalkboards cannot be obtained by commands or the creative inventory, and can only be obtained by using glitches or inventory editors.

== Usage ==
A chalkboard can be used similarly to a [[sign]], to display text. Once placed, select the chalkboard and enter the desired text and click the "OK" button. The "×" in the upper right corner of the board closes the edit screen.

=== Placement ===
Chalkboards may be placed on the top or side of other blocks (including non-solid blocks like [[fence]]s, [[glass]], [[rail]]s, and other chalkboards). To place a chalkboard, {{control|use}} a chalkboard item while pointing at the block the chalkboard should be attached to. To place a chalkboard on a block that can be interacted with by the {{control|use}} control (for example, [[chest]]s, [[note block]]s, etc.), {{control|sneak}} while placing the chalkboard.

1×1 slates placed on the top of a block stand on a short post, facing in the direction of the player who placed it, in any of 16 different directions. 2×1 posters and 2×3 boards can be placed in any of 4 different directions. Chalkboards placed on the side of a block simply float there, even if the block doesn't make contact with the chalkboards.

=== Text ===
When entering text, six lines of text are available for the slates and posters, while fifteen lines of text are available for the 2×3 boards. To switch between lines, the player can press Enter or the up/down arrow keys. The location of text currently selected has a flashing cursor.

While editing, typing and backspacing can occur at any point in the line by moving the cursor using the left and right arrow keys. Once the end of the line has been reached, the word is hyphenated and is continued on the next line.

After the editing window is closed, right-clicking on a chalkboard reopens the editing menu. Copy and paste can be performed, and no more than the basic/shifted keyboard characters may be entered.

=== Interaction ===
Chalkboards act as though they have a {{control|use}} action, so {{control|sneaking}} is required to place blocks or use items while the cursor is pointed at them.

Unlike signs, boards block a [[piston]] from moving.

Boards have no collision box (they are completely non-solid), so [[item]]s and [[mob]]s can move through boards blocks. Other blocks (including other boards) can be placed on any edge of a board.

[[Water]] and [[lava]] flow around boards. Lava can create [[fire]] in [[air]] blocks next to boards as if the boards were flammable, but the boards do not burn.

== Sounds ==
{{Sound table/Block/Stone/BE}}

== Data values ==
=== ID ===
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=chalkboard
|spritetype=block
|nameid=chalkboard
|id=230
|form=block
|translationkey=tile.chalkboard.oneByOne.name, tile.chalkboard.twoByOne.name, tile.chalkboard.threeByTwo.name}}
{{ID table
|displayname=Item
|spritename=board
|spritetype=item
|nameid=board
|translationkey=tile.chalkboard.oneByOne.name, tile.chalkboard.twoByOne.name, tile.chalkboard.threeByTwo.name
|id=454
|form=item
|foot=1}}

=== Metadata ===
{{see also|Data values}}
Chalkboards uses the following data values:

*Slate: 1
*Board: 2
*Poster: 3
<!--{{/DV}}-->

=== Block states ===
{{see also|Block states}}
{{info needed}}
<!--{{/BS}}-->

== History ==
{{History|pocket alpha}}
{{History||v0.16.0|snap=build 1|[[File:Chalkboard Slate.png|32px]] [[File:Chalkboard Poster.png|32px]] [[File:Chalkboard Board.png|32px]]<br>[[File:Chalkboard_Slate_(item)_BE1.png|32px]] [[File:Chalkboard_Poster_(item)_BE1.png|32px]] [[File:Chalkboard_Board_(item)_BE1.png|32px]] Added chalkboards, likely as an accidental addition.
|Chalkboards can be obtained and placed using the {{cmd|give}} and {{cmd|setblock}} [[command]]s respectively. However, they serve no purpose.}}
{{History|||snap=build 2|Chalkboards have now been removed. However, the textures still exist.}}
{{History|bedrock}}
{{History||1.11.0|snap=beta 1.11.0.1|Re-added chalkboards. They still exist as entities, but can't be spawned. The items can't be spawned either.}}
{{h||1.17.30|snap=beta 1.17.30.20|Chalkboards can now be placed consistently.}} 

{{History|education}}
{{History||MinecraftEdu|link=MinecraftEdu|[[File:Oak Sign JE1 BE1.png|30px]] [[MinecraftEdu]], Education Edition's predecessor, had "[[Big Sign]]s", 3 block wide signs that served a similar purpose.}}
{{History||1.0|[[File:Chalkboard Slate.png|32px]] [[File:Chalkboard Poster.png|32px]] [[File:Chalkboard Board.png|32px]]<br>[[File:Chalkboard_Slate_(item)_BE1.png|32px]] [[File:Chalkboard_Poster_(item)_BE1.png|32px]] [[File:Chalkboard_Board_(item)_BE1.png|32px]] Added chalkboards.}}
{{History||1.0.2|The UI of chalkboards now has a locked option.
|[[Player|Students]] now can place their own chalkboards even without a worldbuilder ability.}}
{{History|foot}}

== Gallery ==
<gallery>
Education Edition Exclusive Features.png|The chalkboard placed in a world along with other Education Edition features.
Chalkboardsingamepe.png|The chalkboard in [[Pocket Edition v0.16.0 alpha build 1]].
</gallery>

== References ==
{{Reflist}}

{{Blocks|Utility}}
{{Items}}
{{Education Edition}}

[[Category:Utility blocks]]
[[Category:Block entities]]
[[Category:Education Edition blocks]]
[[Category:Education Edition items]]

[[pt:Lousa]]
[[de:Tafel]]
[[fr:Ardoise]]
[[ja:黒板]]
[[pl:Tablica kredowa]]
[[ru:Доска]]
[[uk:Дошка]]
[[zh:黑板]]</li></ul>
Unknown Element Hydrogen Added elements.

Issues

Issues relating to "Element" are maintained on the bug tracker. Report issues there.

Trivia

  • Element is the only block that by default uses a texture with a resolution greater than 16×16 (not counting animated blocks).
  • The ??? element is named "Unknown Element" in Bedrock Edition.
  • Many of the "stable" isotopes provided by the element constructor are radioactive in real life. For example, Technetium has no stable isotopes in real life, even though it has three stable isotopes in Minecraft.
  • If one block is considered to be equal to one meter cubed, and element blocks are considered to be composed of solely the element they are named after, then one block of osmium would have a mass of 22,590 kilograms, making it the heaviest real-world matter available in vanilla Minecraft.
    • Hassium, however, is predicted to have a density higher that of osmium, with a block of hassium weighing around 28,000 kilograms.

Gallery

See also

External links

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