Status effect after eating rotten flesh.
Status effects are various conditions that affects an entity, which can be either helpful or damaging. Status effects can be inflicted in various ways throughout the game, but are generally produced by potions.
The /effect command allows players to inflict effects upon themselves and other players.
Behavior
Any entities inflicted by a status effect will be affected in various ways for an amount of time. During the effect, swirly particles emanate from the position of the inflicted entity. Players can open their inventory to see any current status effects afflicted upon them, as well as its strength and duration. The strength of the effect determines the power of the effect. The higher the levels, the stronger the effect is. The maximum level an effect can have is level 127. Any levels higher then 127 would "corrupt" the effect, or create a negative effect (e.g. Instant Health +128 would damage the player; Slowness +128 would speed up the player). At the end of its duration, the effect completely wears off.
Any number of different status effects can be simultaneously active on a player, even in the case of opposing effects, such as Strength and Weakness. However, it is not possible to apply the same effect multiple times, even if the effects are of different levels (e.g. Strength and Strength II cannot both be active at the same time). In the event of applying an effect already active on the player, the new version of the effect overwrites the old effect, giving a new level and full duration, if the new effect is of equal or greater level.
All of these status effects can be removed by drinking milk or using /effect command with the time of the effect set to 0.
List of effects
As of the 1.6.1 Pre-release, there is a total of 23 effects. For technical data, see data values.
| ID | Name | Effect | Strength | Non-potion/Command causes | Potion See brewing for information on creation |
Particle Color | Notes |
|---|---|---|---|---|---|---|---|
| 1 | Speed |
|
Speed increases by 20% with each additional level | Potion of Swiftness |
Sky blue |
At exceedingly high levels (~level +100), the player walks faster than chunks can load. | |
| 2 | Slowness |
|
Speed decreases by 15% with each additional level | Charging a bow, sneaking, drinking water, potions, or milk, and blocking cause similar effects but not the status effect | Potion of Slowness |
Gray-blue |
Between levels 7-127, the player will be unable to move unless they jump while moving. |
| 3 | Haste |
Blocks break faster by 20% (arm swings faster) | Digging speed increases by 20% with each additional level | Beacon | Referenced by "Potion of Haste" by game, but potion not currently present unless using custom potion features | Yellow |
If level is 3 or higher, when the player is mines something, the hands seem to not move. |
| 4 | Mining Fatigue |
Blocks break slower by 20% (arm swings slower) | Digging speed decreases by 20% with each additional level | None | Referenced by "Potion of Dullness" by game, but potion not currently present unless using custom potion features | Dark khaki |
The effect does not affect block breaking in Creative mode. Levels 5 to 127 make the player unable to break any block. |
| 5 | Strength |
Increases damage dealt with melee attacks by 130%. | Increase in damage doubles with each additional level | Beacon | Potion of Strength | Dark red |
|
| 6 | Instant Health |
Heals 4 |
Doubles the amount healed with each additional level | None | Potion of Healing |
Red |
Undead mobs are harmed instead. If the effect is forced to last longer than 1 tick, it will heal entities every tick. |
| 7 | Instant Damage |
Damages 6 |
Doubles the amount of damage with each additional level | None | Potion of Harming |
Maroon |
Undead mobs are healed instead. Death is reported as "<player> was killed by magic". If the effect is forced to last longer than 1 tick, it will damage entities every tick. |
| 8 | Jump Boost |
|
Increases jump height by about [level]/8+.46 per level. (Jump height is ([level]+4.2)^2/16, ignoring drag). Reduces fall damage by 1 |
Beacon | Referenced by "Potion of Leaping" by game, but potion not currently present unless using custom potion features | Lavender |
If the level is 255, fall damage is disabled.
If the level is 33, jumping will cause death upon landing. |
| 9 | Nausea |
Wobbles and warps the screen | No effect | Standing near a Nether portal causes a similar effect but not the status effect | Referenced by "Potion of Nausea" by game, but potion not currently present unless using custom potion features | Purple |
When the Nausea effect is canceled, the Nether portal animation would flash onto the screen. |
| 10 | Regeneration |
Regenerate 1 |
Delay between regeneration is reduced by half (rounding down) with each additional level | Potion of Regeneration |
Pink |
Does not affect undead mobs. | |
| 11 | Resistance |
Reduces all incoming damage by 20% | Reduces damage by 20% with each additional level |
|
Referenced by "Potion of Resistance" by game, but potion not currently present unless using custom potion features | Mahogany |
Level +5 is full immunity to all damage, except the void and the /kill command.
|
| 12 | Fire Resistance |
Immunity to fire and lava | No effect | Enchanted golden apple | Potion of Fire Resistance |
Amber |
|
| 13 | Water Breathing |
|
No effect | None | Referenced by "Potion of Water Breathing" by game, but potion not currently present unless using custom potion features | Blue |
|
| 14 | Invisibility |
No effect | None | Potion of Invisibility |
Light gray |
Armor, held items and any particles caused by effects do not disappear with the entity. | |
| 15 | Blindness |
|
No effect | Render distance and the Void fog cause similar effects but not the status effect | Referenced by "Potion of Blindness" by game, but potion not currently present unless using custom potion features | Dark gray |
The Sun and Moon can be seen as normal. Also, liquids do not fade into the fog perfectly. |
| 16 | Night Vision |
|
No effect | None | Potion of Night Vision |
Medium blue |
Screen flashes for 10 seconds before the effect wears off. Effect does not help with seeing through the void fog, instead change the color of the void fog from black to sky-blue if day or dark-blue if night. |
| 17 | Hunger |
|
Increases the effect by 0.025 with each additional level |
|
Referenced by "Potion of Hunger" by game, but potion not currently present unless using custom potion features | Dull green |
|
| 18 | Weakness |
|
Doubles decrease in damage with each additional level | None | Potion of Weakness |
Gray |
|
| 19 | Poison |
|
Delay between damage is reduced by half (rounding down) with each additional level |
|
Potion of Poison |
Green |
Does not affect undead mobs. Will stop at half a heart. |
| 20 | Wither |
|
Delay between damage is reduced by half (rounding down) with each additional level | Attacked by the Wither and a wither skeleton | Referenced by "Potion of Decay" by game, but potion not currently present unless using custom potion features | Bistre |
Death is reported as "<player> withered away". |
| 21 | Health Boost |
Adds 4 ( |
4 ( |
None | Referenced by "Potion of potion.healthBoost.postFix" by game, but potion not currently present unless using custom potion features | Orange |
Actual health may be above the base value after the effect ends and will not be capped, unless the entity is healed. Extra hearts of the mounted mob from the effect can be seen while riding a mounted mob. |
| 22 | Absorption |
Adds 4 |
4 |
|
Referenced by "Potion of potion.absorption.postFix" by game, but potion not currently present unless using custom potion features | Azure |
Extra hearts of the mounted mob from the effect can be seen while riding a mounted mob. |
| 23 | Saturation |
Causes food meter to be replenished by 1 ( |
1 ( |
None | Referenced by "Potion of potion.saturation.postFix" by game, but potion not currently present unless using custom potion features | Red |
- ↑ If the player wears any one piece of armor, mobs will be able to see the player at most 1 block away; for every additional piece of armor the player equips, this distance will increase by 3, for a maximum view distance of 10 blocks if the player wears a full set.
History
| Beta | |||||
|---|---|---|---|---|---|
| 1.8 | Status effects were introduced.[2] No potions were added yet, so the only things that caused them were golden apples, raw chicken, rotten flesh and cave spiders. | ||||
| 1.9pre2 | Actual potions were added and some effects got an alchemical ingredient that correspond to them. Milk was also given the ability to cure and clear all status effects. Ghast tears were ingredients in potions of Healing. | ||||
| 1.9pre4 | Ghast tears' role was changed to making potions of Regeneration, and glistering melons were introduced for potions of Healing. | ||||
| r | |||||
| 1.3.1 | 12w21a | An enchanted golden apple made from blocks of gold was added, and induced, among others, the formerly unused Resistance potion effect. | |||
| 12w26a | Monster spawners could be customized using third-party world editors and set to spawn mobs with potion effects. | ||||
| 1.4.2 | 12w32a | Night Vision now functions, and a potion and splash potion of Night Vision was implemented and added to Creative mode, however there was no brewing recipe yet. | |||
| Beacons were also added (to Creative only) and could be used to give potion effects to players around it, and several potion effects without a potion could be induced. | |||||
| Villager zombies under the effects of a potion of Weakness can be given a golden apple to cure it. | |||||
| 12w34a | Invisibility now functions, and turns mobs invisible. Players under its effect cannot be detected by other players. A potion and splash potion of Invisibility was implemented and added to Creative mode. The golden carrot was added as the ingredient for the potion of Night Vision which, when inverted, creates a potion of Invisibility. | ||||
| The Wither effect was added, and it is inflicted by the Wither's Wither skulls. | |||||
| 12w39a | Using external programs, Potions can be changed to give different or multiple effects for any length. | ||||
| 1.5 | 13w09b | Using /effect you can now apply potion affects to players, Albeit with a level limit of 4 | |||
| 13w09c | /effect no longer has a level limit, allowing thus overpowered effects. | ||||
| 1.6 | 13w23a | Regeneration and Instant Health were slightly nerfed, having regeneration heal twice as slow and Instant health be 33% less potent. | |||
| 13w23b | Added Health Boost effect. | ||||
| 13w24b | Added Absorption effect. | ||||
| Spiders have a rare chance to spawn with potion effects. | |||||
| 1.6.1pre | Added Saturation effect. | ||||
| 1.6.2 | Extra Health from Absorption effect no longer reappears every 30 seconds. | ||||
Notes
- After drinking a bucket of milk while under the Nausea effect, the screen will flash purple for a tick as if you were standing in a Nether Portal.
- If fog is turned off by a mod, Blindness is ineffective.
- Being on fire is not a status effect, although it behaves similarly to one. It is distinguished from status effects in that the
/effectcommand cannot cause it, it has no swirling particles (although it has its own animation, of flames visible on the entity), it does not appear in the inventory screen and has no icon, it cannot be cured by drinking milk, and it can be inflicted on almost any entity (including vehicles, items, and other nonliving entities). - If you put Speed and Slowness together, you'll be able to sprint.
- The maximum health the player can achieve using Health Boost and Absorption is 2068.
- If you get max health using method above, and put regeneration level of 255, while healing to 2068 hearts, your view will jolt, even in creative mode, like getting hurt. You are not getting hurt though.
- If you have at least resistance 5, then you are indestructible. (Apart from the /kill command and the void)
Issues
Issues relating to "Effect" are maintained on the bug tracker. Report issues there.
Gallery
- 2011-10-06 17.22.15.png
Weakness after drinking a Potion of Weakness.
See also
References
External links
- Minecraft Forum: All About Potions And Brewing - 1.9 Reference Guide
- Minecraft Potions - A Visual Guide
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