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For the command, see commands/effect. For the rendering feature, see Effect (dimension). For the feature in Minecraft Dungeons, see MCD:Status Effect.

An effect (Java Edition, known as Mob Effect in Bedrock Edition) is a helpful or harmful condition that affects an entity. Effects can be inflicted in various ways throughout the game, including consuming potions and some food items, being in the range of beacons and conduits, and being attacked by or close to certain mobs.

The /effect command allows players to inflict effects upon themselves and other entities.

Behavior

Any entities inflicted by an effect are affected in various ways for an amount of time. During the effect, spiral-shaped particles emanate from the position of the inflicted entity. For most effects, higher levels increase the strength of the effect.

In Java Edition, players can open their inventory to see any current effects afflicted upon them, as well as its level and duration. In Bedrock Edition, effects are displayed in a separate screen, which can be opened by pressing Z on a keyboard, pressing View button/Touch pad/- button on a controller, or tapping the effect icon when using touch controls.

Internally, and in the /effect command and potion Amplifier NBT tags, the game stores an "amplifier" value, which is one less than the displayed level. For example, Strength II has an amplifier of 1.

Due to the way this amplifier is stored in NBT, amplifiers of 128 to 255 (levels 129 to 256) in NBT tags (e.g. on potions) are treated as if they were −128 to −1 (levels −127 to 0) respectively.‌[Java Edition only] The /effect command initially applies such amplifiers in their positive-valued sense but this is later converted to the negative-valued interpretation, leading to inconsistent results. In Bedrock Edition, amplifiers above 127 translate to positive levels, like other amplifiers.

Any number of different effects, including opposing effects such as Strength and Weakness, can be simultaneously active on a player. However, it is not possible to apply the same effect multiple times, even if they are of different levels (e.g. Strength and Strength II). When applying an effect already active on the player, higher levels overwrite lower levels, and higher durations overwrite lower durations of the same level.

In Java Edition, when the stronger effect then overrides the weaker effect, the weaker effect remains, but is hidden. It returns after the stronger effect expires, if the weaker effect has a higher duration than the stronger effect. This change makes it impossible to create custom potion antidotes by applying an amplified effect with a one tick duration.[verify]

In Bedrock Edition, when a stronger effect overrides the weaker effect, the weaker effect is deleted and does not return.[1]

Note that even with commands, effects cannot be made to last forever. If an effect is set to last a time greater than 32766 (215−2) ticks, 27 minutes and 18 seconds, or 1638 seconds, it displays as "**:**", but still continues ticking down and eventually expires.

All effects can be removed by drinking milk, dying, being saved from death by a totem of undying, or traveling through the return portal in the End. Singleplayer users with cheats enabled and operators in multiplayer servers can use /effect clear <playername>[Java Edition only] or /effect <playername> clear[Bedrock Edition only] to achieve the same goal.

Damage dealt by effects (a kind of "magical damage") completely bypasses armor, making it a good way to deal with highly-armored targets (Protection enchantments reduce damage taken from effects in Java Edition only). Witches are the only mob to have natural protection against effects, taking 85% less‌[Java Edition only] or 95% less‌[Bedrock Edition only] damage from effects, except Wither.

Summary of effects

Positive effects have blue text in potion information, and in Java Edition are displayed on the upper row of effects in the heads up display, while negative effects have red potion text and are displayed in the bottom row. Neutral effects have the blue potion text and are listed with the negative effects in the bottom row in the heads up display.

Icon Name Effect Type
Speed Increases walking speed, higher levels make the player faster Positive
Slowness Decreases walking speed, higher levels make the player slower Negative
Haste Increases mining and attack speed, higher levels increase the player's mining and attack speed Positive
Mining Fatigue Decreases mining and attack speed, higher levels decrease the player's mining and attack speed Negative
Strength Increases melee damage, higher levels make the player do more melee damage Positive
Weakness Decreases melee damage, higher levels decrease more melee damage Negative
Instant Health Heals living entities, damages undead, higher levels heal more health Positive (Negative for undead)
Instant Damage Damages living entities, heals undead, higher levels do more damage Negative (Positive for undead)
Jump Boost Increases jump height and reduces fall damage, higher levels make the player jump higher and reduces more fall damage Positive
Nausea Wobbles and warps the screen Negative
Regeneration Regenerates health over time, higher levels make health regenerate quicker Positive
Resistance Reduces damage, higher levels reduce more damage Positive
Fire Resistance Prevents the player from taking damage due to Fire and lava. Positive
Water Breathing Prevents drowning and lets the player breathe underwater Positive
Invisibility Grants invisibility, making the player invisible (but not the item they hold or the armor they wear) Positive
Blindness Impairs vision and disables the ability to sprint and critical hit Negative
Night Vision Negates darkness Positive
Hunger Increases food exhaustion, higher levels cause the player to starve quicker Negative
Poison Inflicts damage over time (but can't kill), higher levels do more damage per second Negative
Wither Inflicts damage over time (can kill), higher levels do more damage per second Negative
Health Boost Increases maximum health, higher levels give the player more health Positive
Absorption Adds damage absorption, higher levels give more absorption Positive
Saturation Restores hunger and saturation Positive
Glowing[Java Edition only] Outlines entities (can be seen through blocks) Neutral
Levitation Floats entities upward Negative
Luck[Java Edition only] Can increase chances of high-quality and more loot, higher levels increase the chances of better loot Positive
Bad Luck[Java Edition only] Can reduce chances of high-quality and more loot, higher levels reduce the chance of good loot Negative
Fatal Poison[Bedrock Edition only] Inflicts damage over time and potentially kills Negative
Slow Falling Decreases falling speed and negates fall damage Positive
Conduit Power Increases underwater visibility and mining speed, prevents drowning Positive
Dolphin's Grace[Java Edition only] Increases swimming speed (only obtainable from dolphins) Positive
Bad Omen Causes an illager raid to start upon entering a village (only received from an Illager captain upon its death) Neutral
Hero of the Village Gives discounts on trades with villagers, and makes villagers throw items at the player depending on their profession Positive

Effect IDs

Java Edition:

Effect Name Numeral ID
Speed speed 1
Slowness slowness 2
Haste haste 3
Mining Fatigue mining_fatigue 4
Strength strength 5
Instant Health instant_health 6
Instant Damage instant_damage 7
Jump Boost jump_boost 8
Nausea nausea 9
Regeneration regeneration 10
Resistance resistance 11
Fire Resistance fire_resistance 12
Water Breathing water_breathing 13
Invisibility invisibility 14
Blindness blindness 15
Night Vision night_vision 16
Hunger hunger 17
Weakness weakness 18
Poison poison 19
Wither wither 20
Health Boost health_boost 21
Absorption absorption 22
Saturation saturation 23
Glowing glowing 24
Levitation levitation 25
Luck luck 26
Bad Luck unluck 27
Slow Falling slow_falling 28
Conduit Power conduit_power 29
Dolphin's Grace dolphins_grace 30
Bad Omen bad_omen 31
Hero of the Village hero_of_the_village 32

Bedrock Edition:

Effect Name Numeral ID
Speed speed 1
Slowness slowness 2
Haste haste 3
Mining Fatigue mining_fatigue 4
Strength strength 5
Instant Health instant_health 6
Instant Damage instant_damage 7
Jump Boost jump_boost 8
Nausea nausea 9
Regeneration regeneration 10
Resistance resistance 11
Fire Resistance fire_resistance 12
Water Breathing water_breathing 13
Invisibility invisibility 14
Blindness blindness 15
Night Vision night_vision 16
Hunger hunger 17
Weakness weakness 18
Poison poison 19
Wither wither 20
Health Boost health_boost 21
Absorption absorption 22
Saturation saturation 23
Levitation levitation 24
Fatal Poison fatal_poison 25
Conduit Power conduit_power 26
Slow Falling slow_falling 27
Bad Omen bad_omen 28
Hero of the Village village_hero 29

Achievements

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other
Stayin' FrostySwim in lava while having the Fire Resistance effect.20GBronze
Free DiverStay underwater for 2 minutesDrink a potion of water breathing that can last for 2 minutes or more, then jump into the water or activate a conduit or sneak on a magma block underwater for 2 minutes.20GSilver
Great View From Up HereLevitate up 50 blocks from the attacks of a Shulker20GBronze
We're being attacked!Trigger a Pillager Raid.Walk in a village with the Bad Omen effect applied.20GBronze
I've got a bad feeling about thisKill a Pillager Captain.20GBronze

Advancements

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-rawMinecraft
The heart and story of the game Have a crafting table in your inventory.story/root
Advancement-plain-rawStone Age
Mine Stone with your new Pickaxe MinecraftHave one of these 3 stones in the #stone_tool_materials item tag: in your inventory.story/mine_stone
Advancement-plain-rawGetting an Upgrade
Construct a better Pickaxe Stone AgeHave a stone pickaxe in your inventory.story/upgrade_tools
Advancement-plain-rawAcquire Hardware
Smelt an Iron Ingot Getting an UpgradeHave an iron ingot in your inventory.story/smelt_iron
Advancement-plain-rawSuit Up
Protect yourself with a piece of iron armor Acquire HardwareHave any type of iron armor in your inventory.story/obtain_armor
Advancement-plain-rawHot Stuff
Fill a Bucket with lava Acquire HardwareHave a lava bucket in your inventory.story/lava_bucket
Advancement-plain-rawIsn't It Iron Pick
Upgrade your Pickaxe Acquire HardwareHave an iron pickaxe in your inventory.story/iron_tools
Advancement-plain-rawNot Today, Thank You
Deflect a projectile with a Shield Suit UpBlock any projectile with a shield.story/deflect_arrow
Advancement-plain-rawIce Bucket Challenge
Obtain a block of Obsidian Hot StuffHave a block of obsidian in your inventory.story/form_obsidian
Advancement-plain-rawDiamonds!
Acquire diamonds Isn't It Iron PickHave a diamond in your inventory.story/mine_diamond
Advancement-plain-rawWe Need to Go Deeper
Build, light and enter a Nether Portal Ice Bucket ChallengeEnter the Nether dimension.story/enter_the_nether
Advancement-plain-rawCover Me with Diamonds
Diamond armor saves lives Diamonds!Have any type of diamond armor in your inventory.story/shiny_gear
Advancement-plain-rawInvicon Enchanted BookEnchanter
Enchant an item at an Enchanting Table Diamonds!Insert an item in an enchanting table, then apply an enchantment.story/enchant_item
Advancement-oval-rawZombie Doctor
Weaken and then cure a Zombie Villager We Need to Go DeeperUse a golden apple on a zombie villager under the Weakness effect; the advancement is granted when the zombie villager converts into a villager.
In multiplayer, only the player that feeds the golden apple gets the advancement.
story/cure_zombie_villager
Advancement-plain-rawEye Spy
Follow an Eye of Ender We Need to Go DeeperEnter a stronghold.story/follow_ender_eye
Advancement-plain-rawThe End?
Enter the End Portal Eye SpyEnter the End dimension.story/enter_the_end
Advancement-plain-rawNether
Bring summer clothes Enter the Nether dimension.nether/root
Advancement-fancy-rawReturn to Sender
Destroy a Ghast with a fireball NetherKill a ghast by deflecting a ghast fireball back into it via hitting or shooting a projectile at the fireball.nether/return_to_sender
Advancement-plain-rawThose Were the Days
Enter a Bastion Remnant Nethernether/find_bastion
Advancement-plain-rawHidden in the Depths
Obtain Ancient Debris NetherHave an ancient debris in your inventory.nether/obtain_ancient_debris
Advancement-fancy-rawSubspace Bubble
Use the Nether to travel 7 km in the Overworld NetherUse the Nether to travel between 2 points in the Overworld with a minimum horizontal euclidean distance of 7000 blocks between each other, which is 875 blocks in the Nether.nether/fast_travel
Advancement-plain-rawA Terrible Fortress
Break your way into a Nether Fortress NetherEnter a nether fortress.nether/find_fortress
Advancement-plain-rawWho is Cutting Onions?
Obtain Crying Obsidian NetherHave a block of crying obsidian in your inventory.nether/obtain_crying_obsidian
Advancement-plain-rawOh Shiny
Distract Piglins with gold NetherWhile aggravated, give a piglin one of these 25 gold-related items in the #piglin_loved item tag: Other gold-related items do not distract the piglin and do not trigger this advancement.nether/distract_piglin
Advancement-plain-rawThis Boat Has Legs
Ride a Strider with a Warped Fungus on a Stick NetherBoost[2] a strider with a warped fungus on a stick.nether/ride_strider
Advancement-fancy-rawUneasy Alliance
Rescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill it Return to SenderKill a ghast while the player is in the Overworld.nether/uneasy_alliance
Advancement-plain-rawWar Pigs
Loot a Chest in a Bastion Remnant Those Were the DaysOpen a naturally generated, never-before opened chest in a bastion remnant.nether/loot_bastion
Advancement-plain-rawCountry Lode, Take Me Home
Use a Compass on a Lodestone Hidden in the Depthsnether/use_lodestone
Advancement-fancy-rawCover Me in Debris
Get a full suit of Netherite armor Hidden in the DepthsHave a full set of netherite armor in your inventory.nether/netherite_armor
Advancement-plain-rawSpooky Scary Skeleton
Obtain a Wither Skeleton's skull A Terrible FortressHave a wither skeleton skull in your inventory.nether/get_wither_skull
Advancement-plain-rawInto Fire
Relieve a Blaze of its rod A Terrible FortressHave a blaze rod in your inventory.nether/obtain_blaze_rod
Advancement-plain-rawNot Quite "Nine" Lives
Charge a Respawn Anchor to the maximum Who is Cutting Onions?nether/charge_respawn_anchor
Advancement-plain-rawFeels Like Home
Take a Strider for a loooong ride on a lava lake in the Overworld This Boat Has LegsWhile riding a strider, travel 50 blocks on lava in the Overworld.
Only horizontal displacement is counted. Traveling in a circle for more than 50 blocks doesn't count.
nether/ride_strider_in_overworld_lava
Advancement-fancy-rawHot Tourist Destinations
Explore all Nether biomes This Boat Has LegsVisit all of the 5 following biomes: The advancement is only for Nether biomes. Other biomes may also be visited, but are ignored for this advancement.nether/explore_nether
Advancement-plain-rawInvicon Nether StarWithering Heights
Summon the Wither Spooky Scary SkeletonBe within a 100.9×100.9×103.5 cuboid centered on the wither when it is spawned.nether/summon_wither
Advancement-plain-rawLocal Brewery
Brew a Potion Into FirePick up an item from a brewing stand potion slot. This does not need to be a potion. Water bottles or even glass bottles can also trigger this advancement.[3]nether/brew_potion
Advancement-plain-rawBring Home the Beacon
Construct and place a Beacon Withering HeightsBe within a 20×20×14 cuboid centered on a beacon block when it realizes it has become powered.nether/create_beacon
Advancement-fancy-rawA Furious Cocktail
Have every potion effect applied at the same time Local BreweryHave all of these 13 status effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.nether/all_potions
Advancement-oval-rawBeaconator
Bring a Beacon to full power Bring Home the BeaconBe within a 20×20×14 cuboid centered on a beacon block when it realizes it is being powered by a size 4 pyramid.nether/create_full_beacon
Advancement-fancy-rawHow Did We Get Here?
Have every effect applied at the same time A Furious CocktailHave all of these 27 status effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
nether/all_effects
Advancement-plain-rawThe End
Or the beginning? Enter the End dimension.end/root
Advancement-plain-rawFree the End
Good luck The EndKill the ender dragon.
If multiple players are involved in the dragon fight, only the player that deals the final blow to the dragon receives the advancement.[4]
end/kill_dragon
Advancement-oval-rawThe Next Generation
Hold the Dragon Egg Free the EndHave a dragon egg in your inventory.end/dragon_egg
Advancement-plain-rawRemote Getaway
Escape the island Free the EndThrow an ender pearl through, fly, or walk into an end gateway.end/enter_end_gateway
Advancement-oval-rawInvicon End CrystalThe End... Again...
Respawn the Ender Dragon Free the EndBe within a 192 block radius from the coordinates (0.0, 128, 0.0) when an ender dragon is summoned using end crystals.end/respawn_dragon
Advancement-oval-rawYou Need a Mint
Collect Dragon's Breath in a Glass Bottle Free the EndHave a bottle of dragon's breath in your inventory.end/dragon_breath
Advancement-plain-rawThe City at the End of the Game
Go on in, what could happen? Remote GetawayEnter an end city.end/find_end_city
Advancement-oval-rawSky's the Limit
Find Elytra The City at the End of the GameHave a pair of elytra in your inventory.end/elytra
Advancement-fancy-rawGreat View From Up Here
Levitate up 50 blocks from the attacks of a Shulker The City at the End of the GameMove a distance of 50 blocks vertically with the Levitation effect applied, regardless of direction or whether it is caused by the effect.end/levitate
Advancement-plain-rawAdventure
Adventure, exploration and combat Kill any entity, or be killed by any entity.adventure/root
Advancement-plain-rawVoluntary Exile
Kill a raid captain.
Maybe consider staying away from villages for the time being...
AdventureKill an entity in the #raiders entity tag wearing an ominous banner.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
adventure/voluntary_exile
Advancement-plain-rawIs It a Bird?
Look at a Parrot through a Spyglass Adventureadventure/spyglass_at_parrot
Advancement-plain-rawMonster Hunter
Kill any hostile monster AdventureKill one of these 34 mobs: Only the riders of the chicken jockeys and skeleton horsemen are counted in this advancement. Other mobs may be killed, but are ignored for this advancement.adventure/kill_a_mob
Advancement-plain-rawThe Power of Books
Read the power signal of a Chiseled Bookshelf using a Comparator AdventurePlace a comparator on any side of a chiseled bookshelf or the chiseled bookshelf against a comparator to trigger the advancement.adventure/read_power_of_chiseled_bookshelf
Advancement-plain-rawWhat a Deal!
Successfully trade with a Villager AdventureTake an item from a villager or wandering trader's trading output slot, and put it in your inventory.adventure/trade
Advancement-plain-rawCrafting a New Look
Craft a trimmed armor at a Smithing Table Adventureadventure/trim_with_any_armor_pattern
Advancement-plain-rawSticky Situation
Jump into a Honey Block to break your fall AdventureCollide on a vertical side of a honey block when in air.adventure/honey_block_slide
Advancement-plain-rawOl' Betsy
Shoot a Crossbow Adventureadventure/ol_betsy
Advancement-plain-rawSurge Protector
Protect a Villager from an undesired shock without starting a fire AdventureBe within 30 blocks of a lightning strike that doesn't set any blocks on fire, while an unharmed villager is within or up to six blocks above a 30×30×30 volume centered on the lightning strike.adventure/lightning_rod_with_villager_no_fire
Advancement-plain-rawCaves & Cliffs
Free fall from the top of the world (build limit) to the bottom of the world and survive AdventureFall from at least y=319 to at most y=-59 with a vertical distance of greater than 379 blocks.adventure/fall_from_world_height
Advancement-plain-rawRespecting the Remnants
Brush a Suspicious block to obtain a Pottery Sherd Adventureadventure/salvage_sherd
Advancement-plain-rawInvicon Sculk SensorSneak 100
Sneak near a Sculk Sensor or Warden to prevent it from detecting you AdventureSneak within 8 blocks from a sculk sensor, or 16 blocks from a warden.adventure/avoid_vibration
Advancement-plain-rawSweet Dreams
Sleep in a Bed to change your respawn point AdventureLie down in a bed. The advancement is granted as soon as the player is in the bed, even if the player does not successfully sleep.adventure/sleep_in_bed
Advancement-fancy-rawHero of the Village
Successfully defend a village from a raid Voluntary ExileKill at least one raid mob during a raid and wait until it ends in victory.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
adventure/hero_of_the_village
Advancement-plain-rawIs It a Balloon?
Look at a Ghast through a Spyglass Is It a Bird?Look at a ghast through a spyglass while the ghast is focused on you.adventure/spyglass_at_ghast
Advancement-plain-rawA Throwaway Joke
Throw a Trident at something.
Note: Throwing away your only weapon is not a good idea.
Monster HunterHit a mob with a thrown trident.adventure/throw_trident
Advancement-fancy-rawIt Spreads
Kill a mob near a Sculk Catalyst Monster HunterKill one of these 70 mobs near a sculk catalyst: Mobs that drop no experience are ignored for this advancement.adventure/kill_mob_near_sculk_catalyst
Advancement-plain-rawTake Aim
Shoot something with an Arrow Monster HunterUsing a bow or a crossbow, shoot an entity with an arrow, tipped arrow, or spectral arrow.adventure/shoot_arrow
Advancement-fancy-rawMonsters Hunted
Kill one of every hostile monster Monster HunterKill each of these 34 mobs: Other mobs may be killed, but are ignored for this advancement. Only the riders of the chicken jockeys and skeleton horsemen are counted in this advancement.adventure/kill_all_mobs
Advancement-oval-rawPostmortal
Use a Totem of Undying to cheat death Monster HunterActivate a totem of undying by taking fatal damage.adventure/totem_of_undying
Advancement-oval-rawHired Help
Summon an Iron Golem to help defend a village What a Deal!Summon an iron golem.adventure/summon_iron_golem
Advancement-plain-rawStar Trader
Trade with a Villager at the build height limit What a Deal!Stand on any block that is higher than 318 and trade with a villager or wandering trader.adventure/trade_at_world_height
Advancement-fancy-rawSmithing with Style
Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder Crafting a New Lookadventure/trim_with_all_exclusive_armor_patterns
Advancement-fancy-rawTwo Birds, One Arrow
Kill two Phantoms with a piercing Arrow Ol' BetsyUse a crossbow enchanted with Piercing to kill two phantoms with a single arrow shot.adventure/two_birds_one_arrow
Advancement-plain-rawWho's the Pillager Now?
Give a Pillager a taste of their own medicine Ol' BetsyKill a pillager with a crossbow.adventure/whos_the_pillager_now
Advancement-fancy-rawArbalistic
Kill five unique mobs with one crossbow shot Ol' Betsy
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
adventure/arbalistic
Advancement-plain-rawCareful Restoration
Make a Decorated Pot out of 4 Pottery Sherds Respecting the Remnantsadventure/craft_decorated_pot_using_only_sherds
Advancement-fancy-rawAdventuring Time
Discover every biome Sweet DreamsVisit all of these 53 biomes: The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.adventure/adventuring_time
Advancement-plain-rawSound of Music
Make the Meadows come alive with the sound of music from a Jukebox Sweet DreamsWhile in a meadow biome, place down a jukebox and use a music disc on it.adventure/play_jukebox_in_meadows
Advancement-plain-rawLight as a Rabbit
Walk on Powder Snow... without sinking in it Sweet DreamsWalk on powder snow while wearing leather boots.adventure/walk_on_powder_snow_with_leather_boots
Advancement-plain-rawIs It a Plane?
Look at the Ender Dragon through a Spyglass Is It a Balloon?adventure/spyglass_at_dragon
Advancement-plain-rawVery Very Frightening
Strike a Villager with lightning A Throwaway JokeHit a villager with lightning created by a trident with the Channeling enchantment.adventure/very_very_frightening
Advancement-fancy-rawSniper Duel
Kill a Skeleton from at least 50 meters away Take AimBe at least 50 blocks away horizontally when a skeleton is killed by an arrow after the player has attacked it once.adventure/sniper_duel
Advancement-fancy-rawBullseye
Hit the bullseye of a Target block from at least 30 meters away Take AimBe at least 30 blocks away horizontally when the center of a target is shot with a projectile by the player.adventure/bullseye
Advancement-plain-rawHusbandry
The world is full of friends and food Consume anything that can be consumed.husbandry/root
Advancement-plain-rawBee Our Guest
Use a Campfire to collect Honey from a Beehive using a Glass Bottle without aggravating the Bees HusbandryUse a glass bottle on a beehive or bee nest while not angering the bees inside.husbandry/safely_harvest_honey
Advancement-plain-rawThe Parrots and the Bats
Breed two animals together HusbandryBreed a pair of any of these 25 mobs: A mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs are ignored for this advancement.husbandry/breed_an_animal
Advancement-plain-rawYou've Got a Friend in Me
Have an Allay deliver items to you HusbandryGive an allay an item and then have it return to the player with more of that item.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
husbandry/allay_deliver_item_to_player
Advancement-plain-rawWhatever Floats Your Goat!
Get in a Boat and float with a Goat HusbandryEnter a boat or a raft with a goat.husbandry/ride_a_boat_with_a_goat
Advancement-plain-rawBest Friends Forever
Tame an animal HusbandryTame one of these 8 tameable mobs: husbandry/tame_an_animal
Advancement-plain-rawGlow and Behold!
Make the text of any kind of sign glow HusbandryUse a glow ink sac on a sign or a hanging sign.husbandry/make_a_sign_glow
Advancement-plain-rawFishy Business
Catch a fish HusbandryUse a fishing rod to catch any of these fishes: husbandry/fishy_business
Advancement-plain-rawTotal Beelocation
Move a Bee Nest, with 3 Bees inside, using Silk Touch Husbandryhusbandry/silk_touch_nest
Advancement-plain-rawBukkit Bukkit
Catch a Tadpole in a Bucket Husbandryhusbandry/tadpole_in_a_bucket
Advancement-plain-rawSmells Interesting
Obtain a Sniffer Egg HusbandryHave a sniffer egg in your inventory.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
husbandry/obtain_sniffer_egg
Advancement-plain-rawA Seedy Place
Plant a seed and watch it grow HusbandryPlant one of these 7 crops: Other crops and plants can be planted, but are ignored for this advancement.husbandry/plant_seed
Advancement-plain-rawWax On
Apply Honeycomb to a Copper block! Bee Our GuestUse a honeycomb on a copper block.husbandry/wax_on
Advancement-fancy-rawTwo by Two
Breed all the animals! The Parrots and the BatsBreed a pair of each of these 24 mobs: A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs can be bred, but are ignored for this advancement.husbandry/bred_all_animals
Advancement-plain-rawBirthday Song
Have an Allay drop a Cake at a Note Block You've Got a Friend in MeGive an allay a cake and then use a note block to make the allay drop the cake at a note block.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
husbandry/allay_deliver_cake_to_note_block
Advancement-fancy-rawA Complete Catalogue
Tame all Cat variants! Best Friends ForeverTame each of these 11 cat variants: husbandry/complete_catalogue
Advancement-plain-rawTactical Fishing
Catch a Fish... without a Fishing Rod! Fishy BusinessUse a water bucket on any fish mob.husbandry/tactical_fishing
Advancement-plain-rawWhen the Squad Hops into Town
Get each Frog variant on a Lead Bukkit BukkitThe frogs don't need to be leashed at the same time.[5]husbandry/leash_all_frog_variants
Advancement-plain-rawLittle Sniffs
Feed a Snifflet Smells InterestingFeed a snifflet torchflower seeds.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
husbandry/feed_snifflet
Advancement-fancy-rawA Balanced Diet
Eat everything that is edible, even if it's not good for you A Seedy PlaceEat each of these 40 foods: Other foods and consumables can be eaten, but are ignored for this advancement.husbandry/balanced_diet
Advancement-fancy-rawSerious Dedication
Use a Netherite Ingot to upgrade a Hoe, and then reevaluate your life choices A Seedy PlaceHave a netherite hoe in your inventory.husbandry/obtain_netherite_hoe
Advancement-plain-rawWax Off
Scrape Wax off of a Copper block! Wax OnUse an axe to revert a waxed copper block.husbandry/wax_off
Advancement-plain-rawThe Cutest Predator
Catch an Axolotl in a Bucket Tactical FishingUse a water bucket on an axolotl.husbandry/axolotl_in_a_bucket
Advancement-fancy-rawWith Our Powers Combined!
Have all Froglights in your inventory When the Squad Hops into TownHave a Pearlescent, Ochre, and Verdant Froglight in your inventory.husbandry/froglights
Advancement-plain-rawPlanting the Past
Plant any Sniffer seed Little SniffsThis is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.husbandry/plant_any_sniffer_seed
Advancement-plain-rawThe Healing Power of Friendship!
Team up with an axolotl and win a fight The Cutest PredatorHave the Regeneration effect applied from assisting an axolotl or it killing a mob.husbandry/kill_axolotl_target

History

Effect additions

Java Edition Beta
1.8Pre-releaseThe first 19 effects have been introduced, 8 of which are nonfunctional. No potions are added yet, so the only effects that are obtainable are Regeneration (golden apples), Hunger (raw chicken and rotten flesh), and Poison (cave spiders).
Java Edition
1.4.2?Added Wither
1.6.113w23b Added Health Boost effect. It is activated after eating the 1st tier of the golden apple. The enchanted tier does not give the effect at all.
13w24b Added Absorption effect.
preAdded Saturation effect.
1.915w31a Added Levitation effect, received when player is hit by a shulker projectile.
Added Glowing effect, which is received when players or mobs are hit by spectral arrows.
15w44b New effects, Luck and Bad Luck.
1.1318w14a Added the Slow Falling effect, which is obtained by drinking a potion of Slow Falling or being hit by an arrow of Slow Falling.
18w15a Added the Conduit Power effect, which is obtained by activating a conduit.
18w19a Added the Dolphin's Grace effect, which is obtained by swimming near dolphins.
1.1418w47a Added the Bad Omen effect, which is obtained by killing a raid captain. The texture of the effect was later changed to
19w13a Added the Hero of the Village effect, obtained after defeating a raid triggered by Bad Omen.
Pocket Edition Alpha
v0.11.0build 1Added mob effects.
v0.12.1build 1Added a few new ones.[more information needed]
Pocket Edition
1.0.0alpha 0.17.0.1 Added Levitation mob effect, received when the player is hit by a shulker projectile.
Bedrock Edition
1.5.0beta 1.5.0.1 Added the Conduit Power mob effect, which is received when the player activates a conduit.
1.6.0beta 1.6.0.5 Added the Slow Falling mob effect, obtained by drinking a potion of Slow Falling or being hit by an arrow of Slow Falling.
1.8.0beta 1.8.0.10 Health Boost and Absorption icons have now changed to look different.
1.11.0beta 1.11.0.1Added the Bad Omen and Hero of the Village mob effects.
Legacy Console Edition
TU5Patch 1Effects have been introduced.
TU19CU7 1.12 The Wither effect has been added.
Added Absorption effect.
TU46CU36 1.38 Patch 15Added Levitation effect, received when the player is hit by a shulker projectile.
TU69 1.76 Patch 38Added the Slow Falling effect, obtained by drinking a potion of Slow Falling or being hit by an arrow of Slow Falling.
1.91 Added the Bad Omen and Hero of the Village effects.
New Nintendo 3DS Edition
0.1.0Added an unknown number of effects.

Other changes

Java Edition
1.0.0Beta 1.9 Prerelease 2Potions have been added, but are unobtainable without inventory editing. All effects can appear on potions, but Invisibility and Night Vision still do not function.
Drinking milk now clears all effects.
Beta 1.9 Prerelease 3Potions have been revamped and made obtainable. As part of this, 7 effects no longer exist as potions and have become unused.
1.3.112w21aAn enchanted golden apple made from blocks of gold has been added, and induced, among others, the formerly unused Resistance effect.
12w26aMonster spawners can now be customized using third-party world editors and set to spawn mobs with effects.
1.4.212w32aBeacons have been added (to Creative only) and can be used to give effects to players around them. Several effects without a potion can now be induced, including the formerly unused Haste and Jump Boost effects.
Zombie villagers under the effects of a potion of Weakness can now be given a golden apple to cure it.
12w39aUsing external programs, potions can now be changed to give different or multiple effects for any length.
1.513w09bUsing /effect the player can now apply potion effects to other players, with a maximum value of 4.
13w09c/effect now has a level limit of 255.
1.6.113w23aRegeneration and Instant Health have been slightly nerfed, having Regeneration heal twice as slow and Instant Health be 33% less potent.
13w23bHealth Boost is activated after eating the 1st tier of the golden apple. The enchanted tier does not give the effect at all.
Regeneration has been increased from level 1 to 2 on the normal golden apple, and increased from level 4 to 5 on the enchanted golden apple.
13w24aSpiders now have a rare chance to spawn with effects on hard difficulty.
13w24bHealth Boost no longer activate after eating a golden apple. The Absorption effect is now triggered after eating either tier of the golden apple, and lasts for 2 minutes.
1.6.2releaseExtra health from Absorption effect no longer reappears every 30 seconds.[is this the correct version?]
1.814w06aAdded the ability to disable effect particles.
14w25aMining Fatigue mechanics have been adjusted. There is no longer a 20 percentage point reduction per level.
14w27aPotion of Leaping has been added.
Jump Boost now has bright green particles.
14w28aEffects now accept named IDs, as well as numerical IDs.
1.915w31aEffects are now displayed on the HUD, instead of just in the inventory.
15w33aStrength was changed from +130% damage bonus per level to 3♥♥ damage per level. Weakness was changed from 0.5♥ × 0.25 damage reduction to 4♥♥.
15w34bHaste and Mining Fatigue affect the new attackSpeed attribute.
15w44bTipped arrows now display the effect's time, same as potions.
Tipped arrows are now able to be obtained in survival.
15w49aThe Ender Dragon is now immune to all effects.
1.1318w16aConduit Power now gives off a different effect.
1.1419w08aEach individual effect icon texture is now found in a separate texture file.
1.1519w41aSaturation, Instant Health, and Instant damage now have icons.
1.15.2Pre-Release 1When a stronger effect overwrites a weaker effect, the weaker effect now returns after the stronger effect expires if the weaker effect duration has not yet expired.[6]
Pocket Edition Alpha
v0.11.0December 2, 2014Jeb tweets an image of effects in progress.
When the player is affected with an effect, there are tabs on the right side of the screen that shows what effects are currently afflicted.
Jeb states that the only effects obtainable are Poison and Nausea, due to potions not being implemented yet.
December 4, 2014Jeb tweets an image of the effect GUI, which appears when one of the "tabs" are selected.
build 1Currently, since potions have not been implemented, the only effects available are Poison from cave spiders, rotten flesh and pufferfish, Hunger from raw chicken and pufferfish (which doesn't function yet), and Nausea from pufferfish. Other effects can be applied using an inventory editor or modifier, though some do not work properly.
build 4Drinking milk now removes all mob effects.
build 12Armor no longer decreases damage from mob effects.
v0.12.1build 1Most mob effects work properly now.
Jump boost can't be obtained, as rabbits have not yet been added.
Mob effects now can be applied with potions.
Rotten foods now cause Hunger, rather than Poison due to the addition of hunger.
The hunger mob effect functions correctly now due to the addition of hunger.
?Fixed a bug where the touch radius was offset for the mob effect tab.
v0.13.0build 1Jump boost can now be obtained in survival because of the addition of rabbits.
v0.16.0build 1Added an exclusive potion, splash potion and arrow of Decay. It is unobtainable in survival due to the lack of a brewing recipe for it.
Mining fatigue can now be inflicted upon the player in survival by a elder guardian.
build 4 The wither effect can now be inflicted with the addition of the wither.
Bedrock Edition
1.2.0?Absorption effect amplifier has been increased for enchanted golden apples.
1.4.0beta 1.2.20.1The Water Breathing mob effect no longer gives the player enhanced underwater vision.
Legacy Console Edition
TU5Patch 1Effects have been introduced. Potions haven't been added yet, so the only things that cause them are golden apples, raw chicken, rotten flesh and cave spiders.
TU7Actual potions have been added and some effects got an alchemical ingredient that corresponds to them.
Milk has been now given the ability to cure and clear all effects.
TU14 1.04 An enchanted golden apple made from blocks of gold has been added, and induced, among others, the formerly unused Resistance effect.
TU19CU7 1.12 Night Vision now functions, and a potion and splash potion of Night Vision has been implemented and added to Creative mode.
Beacons have been added and can be used to give effects to players around them. Several effects without a potion can now be induced, including the formerly unused Haste and Jump Boost effects.
Zombie villagers under the effects of a potion of Weakness can now be given a golden apple to cure it.
Invisibility now functions, and turns mobs invisible. Players under its effect can now not be detected by other players. A potion and splash potion of Invisibility was implemented and added to Creative mode.
The Wither effect is inflicted by the wither's wither skulls.
Absorption effect can be triggered for 2 minutes when consuming either tier of the golden apple.
New Nintendo 3DS Edition
1.2.12Effects are now displayed on the HUD, instead of just in the inventory.

Issues

Issues relating to "Effect" are maintained on the bug tracker. Report issues there.

Trivia

  • When having multiple effects, the effects' timers are reduced by 1 second each simultaneously, regardless of when the player took each potion. This is because they use the same "seconds counter" that "ticks" every 20 game ticks to save memory. For example, if the player drinks one potion and another different potion that doesn't reset the timer 5.5 (or any non-integer amounts) seconds later, both effects' timers subtract 1 second from both of them simultaneously.
  • When a creeper has an effect and explodes, it leaves an area effect cloud for each effect that it had before it died.‌[Java Edition only]

Gallery

See also

  • Fire - gives a damaging condition similar to an effect

Notes


References

  1. MCPE-74059
  2. MC-183764
  3. MC-116875
  4. MC-199994 — Advancement "Free the End" is only granted to one player
  5. MC-252401 — resolved as "Works As Intended".
  6. MC-1541

External links

Effects 

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