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A dripstone cluster is a large structure primarily made of dripstone blocks, found commonly in dripstone caves, and uncommonly in other cave biomes.

Generation[]

Dripstone clusters generate inside large dripstone caves, going from the ceiling to the floor of the cave. Clusters may also rarely generate in other cave types as well.[more information needed] Due to their size, they generate more commonly in canyons and noise caves, and less commonly in carvers.

Dripstone clusters can generate in underwater caves.

Structure[]

Dripstone clusters take the form of either a separated stalagmite and stalactite or a stalagnate, composed primarily of dripstone blocks. Pointed dripstone hangs from the ceiling or grows on the floor, attached to the dripstone blocks, forming detailed stalagnates. Water puddles can be occasionally found on the floor.

Stalagnates generate around two positions selected on the floor and ceiling of a cave, which may potentially be separated by several blocks horizontally. The maximum possible size of a stalagnate varies depending on the available space.

Data values[]

ID[]

NameResource location
[No displayed name]dripstone_cluster

History[]

October 3, 2020Dripstone clusters are announced and shown at Minecraft Live 2020.
November 18, 2020Henrik Kniberg tweeted a picture of the equation used to generate the shape of stalagmites.
Java Edition
1.1720w49aAdded dripstone clusters.
21w13aDripstone clusters can now be found rarely in regular caves.
Bedrock Edition
1.16.220beta 1.16.220.50Added the dripstone clusters. They don't naturally generate yet and are only accessible through add-ons.
1.17.0beta 1.17.0.50Dripstone clusters now generate throughout caves in the Overworld.
Upcoming Bedrock Edition
1.17.20beta 1.17.20.22Dripstone clusters can now generate below Y=0 to Y=-64 if the Caves & Cliffs experimental gameplay toggle is enabled.

Issues[]

Issues relating to "Dripstone cluster" are maintained on the bug tracker. Report issues there.

Trivia[]

  • For a brief time in snapshot 21w06a, dripstone clusters were one of the only underground structures that did not generate correctly in negative y levels. This was because the developers initially hardcoded the minimum y level to be 0, intending to change it when changing the world height, then forgot to.[1]

Gallery[]

References[]

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