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This article is about the terrain feature. For the item that can be used to play music, see Music Disc.
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Clay patch 2.pngGravel patch 3.pngSand patch 5.png

All Biomes

Consists of

A disk is a terrain feature consisting of a naturally generated roughly circular deposit of a soil-like block under or next to bodies of water.


Disks are generated at the Euclidean distance n (i.e. x2+y2=n) from a given central block, creating a circular-looking pattern of the given block with a radius of n. They are commonly seen throughout rivers, and can also occasionally generate with big water lakes.


Block Replaces blocks Minimum size (n) Maximum size (n) Biomes
Sand Dirt, Grass Block (Not snowy) 5 7 All except swamps
Gravel Dirt, Grass Block (Not snowy) 4 6 All except swamps
Clay Dirt, Clay 2 4 All

Data values[edit]


NameNamespaced ID
[No displayed name]disk


This section needs expansion as it is missing information 
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Java Edition Beta
1.8Pre-releaseAdded disks.
Pocket Edition Alpha
v0.9.0build 1Added disks.