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"Grass Path" redirects here. For the full block, see Grass Block.
"Path" redirects here. For the format used by NBT paths, see NBT path format.
Dirt Path
Dirt Path JE2 BE2.png
Renewable

Block: Yes
Item:
Yes‌[BE only]
No‌[JE only]

Stackable

Yes (64)

Tool

Blast resistance

0.65

Hardness

0.65

Luminant

No

Transparent

BE: Partial (allows light to pass through)
JE: No

Flammable

No

Catches fire from lava

No

Dirt paths are decorative blocks.

Obtaining[]

Breaking[]

A shovel is the most efficient tool for mining dirt paths. A dirt path has the highest hardness value of all blocks mineable with a shovel.

In Bedrock Edition, a dirt path block can be mined with Silk Touch tools and drops itself.[1]

In Java Edition, dirt paths drop dirt, no matter what, and can only be obtained using commands or pick block.

Block Dirt Path
Hardness 0.65
Tool
Breaking time[A]
Default 1
Wooden 0.5
Stone 0.25
Iron 0.2
Diamond 0.15
Netherite 0.15
Golden 0.1
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Natural generation[]

Dirt paths are naturally generated in villages when pathways replace grass blocks. Their purpose is aesthetics and pathfinding for villagers.

Post-generation[]

Dirt paths can be created by using any type of shovel on the side or top of dirt, grass block, coarse dirt, mycelium, podzol, or rooted dirt that has air above it. The shovel then loses one durability.

Usage[]

Dirt Path (N).pngDirt Path (n).pngDirt Path (Ne).pngDirt Path (NE).pngDirt Path (ne).pngDirt Path (nE).pngDirt Path (E).pngDirt Path (e).pngDirt Path (sE).pngDirt Path (SE).pngDirt Path (se).pngDirt Path (Se).pngDirt Path (S).pngDirt Path (s).pngDirt Path (Sw).pngDirt Path (SW).pngDirt Path (sw).pngDirt Path (sW).pngDirt Path (W).pngDirt Path (w).pngDirt Path (nW).pngDirt Path (NW).pngDirt Path (nw).pngDirt Path (Nw).png
A dirt path with different aomap.

Dirt paths are primarily used for decoration, although they do prevent hostile mobs from spawning. They are a similar color to grass blocks placed in a desert or savanna biome. They are only 1516 of a block high, therefore items that require a full block like torches and buttons cannot be placed on them. Villagers prefer to use dirt paths the most when routing compared to any other block.‌[Bedrock Edition only]

A dirt path block converts to dirt if any block with a solid material is placed on top.

Using a hoe on dirt path converts it to farmland. Since dirt path can be created with any variant of dirt, it can be used as an intermediate step to convert podzol and mycelium, which cannot be tilled directly, into farmland.

Sounds[]

Java Edition:

SoundSubtitlesSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.grass.breaksubtitles.block.generic.break1.00.816
None[sound 1]BlocksFalling on the block with fall damageblock.grass.fallNone[sound 1]0.50.7516
Block breakingBlocksWhile the block is in the process of being brokenblock.grass.hitsubtitles.block.generic.hit0.250.516
Block placedBlocksWhen the block is placedblock.grass.placesubtitles.block.generic.place1.00.816
FootstepsBlocksWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionNamespaced IDVolumePitch
?BlocksOnce the block has brokendig.grass0.70.8
?BlocksFalling on the block with fall damagefall.grass0.41.0
?BlocksWhile the block is in the process of being brokenhit.grass0.30.5
?BlocksJumping from the blockjump.grass0.111.0
?BlocksFalling on the block without fall damageland.grass0.211.0
?BlocksWalking on the blockstep.grass0.31.0
?BlocksWhen the block is placeduse.grass0.80.8

Data values[]

ID[]

Java Edition:

NameNamespaced IDBlock tags (JE)FormTranslation key
Dirt Pathdirt_pathmineable/shovelBlock & Itemblock.minecraft.dirt_path

Bedrock Edition:

NameNamespaced IDNumeric ID FormTranslation key
Dirt Pathgrass_path198Block & Itemtile.grass_path.name

History[]

Java Edition
1.915w31aDirt Path JE1 BE1.png Added grass paths.
15w31cThe collision height of grass paths has been changed to 1516 of a block.
1.1016w20aGrass paths now generate when village paths replace grass blocks.
1.1317w47aGrass path is now available in the creative inventory.
Prior to The Flattening, this block's numeral ID was 208.
1.1418w43aDirt Path JE2 BE2.png The texture of grass paths has been slightly changed.
19w12aGrass paths now have random orientations when placed, similar to grass blocks.
1.15Pre-Release 2Grass path now suffocates mobs.
Pre-Release 3Grass path no longer suffocates mobs.
1.1720w45a"Grass Path" has been renamed to "Dirt Path".
Dirt paths can now be made on top of dirt, coarse dirt, mycelium, and podzol.
21w13aDirt paths can now be made on top of rooted dirt.
Pocket Edition Alpha
v0.11.0build 1Dirt Path JE1 BE1.png Added grass paths.
Grass paths replace gravel in villages.
?Grass paths can now be obtained using a tool with the Silk Touch enchantment.
v0.16.0build 1Added sounds when grass paths are made.
Bedrock Edition
1.10.0beta 1.10.0.3Dirt Path JE2 BE2.png The texture of grass paths has been slightly changed.
1.13.0beta 1.13.0.9Grass paths are now available in the creative inventory.
1.16.200beta 1.16.200.52"Grass Path" has been renamed to "Dirt Path".
Dirt paths can now be made on top of dirt, coarse dirt, mycelium, and podzol.
1.17.0beta 1.16.230.50Dirt paths can now be made on top of rooted dirt.
Legacy Console Edition
TU43CU33 1.36 Patch 131.0.1Dirt Path JE1 BE1.png Added grass paths.
1.90 Dirt Path JE2 BE2.png The texture of grass paths has been slightly changed.
New Nintendo 3DS Edition
0.1.0Dirt Path JE1 BE1.png Added grass paths.

Issues[]

Issues relating to "Grass Path" or "Dirt Path" are maintained on the bug tracker. Report issues there.

Trivia[]

Gallery[]

References[]