The desert is an expansive arid biome mainly consisting of sand.
Description[]
The surface is made entirely of sand, with sandstone generating underneath the sand. Deserts are more likely to generate in areas with high erosion values, which means that the terrain in which they generate is generally flat but with occasional hills, similar to the ones found in windswept hills biomes. Deserts can also generate in lower erosions but usally as a separation between a badlands biome and the oceans. Deserts are often found bordering mangrove swamps or stony shores. Deserts can also generate at any humidity value, and at high humidities, lush caves can sometimes generate underneath deserts.
Desert biomes are quite barren. Among the animals that can spawn in the desert, only rabbits spawn in the wild, while villagers, cats, cows, sheep, pigs and camels appear in desert villages. Cactus and dead bushes generate frequently across the landscape. Sugar canes may generate along water. Lava ponds may still generate; water may still generate if the altitude dips low enough. Deserts make up for their barrenness by featuring a relatively large number of structures, such as pillager outposts, villages, desert pyramids, fossils, and desert wells. Villages and desert temples may offer refuge and valuable loot, desert wells may serve as a rare source of water, and fossils can provide large numbers of bone blocks and bone meal, or simply a neat paleontological find, while pillager outposts are the only source of wood on the desert surface.
Despite the structures, survival in deserts can still be difficult if one does not bring sufficient resources, as the desert has virtually no resources of its own. Wood logs can be obtained only from pillager outposts, mineshafts, or azalea trees if there's a lush cave underground, though dead bushes provide a source of sticks. Wood can also be obtained by growing a sapling, which can be bought from the wandering trader. The only desert water sources are villages, desert wells, rivers and aquifers. At night, most zombies that spawn in deserts and variants are replaced by husks, variants of zombies that inflict the hunger effect and do not burn in the sun, resulting in more hostile mobs present during daytime.
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
Creeper | 100⁄515 | 4 |
Skeleton | 100⁄515 | 4 |
Slime[note 1] | 100⁄515 | 4 |
Spider | 100⁄515 | 4 |
Husk | 80⁄515 | 4 |
Zombie | 19⁄515 | 4 |
Enderman | 10⁄515 | 1–4 |
Witch | 5⁄515 | 1 |
Zombie Villager | 1⁄515 | 1 |
Ambient category | ||
Bat | 1 | 8 |
Creature category | ||
Rabbit | 1 | 2–3 |
Underground water creature category | ||
Glow Squid | 1 | 4–6 |
- ↑ Spawn attempt succeeds only in slime chunks.
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
Husk | 240⁄735 | 2–4 |
Creeper | 100⁄735 | 1 |
Slime[note 1] | 100⁄735 | 1 |
Spider | 100⁄735 | 1 |
Zombie | 95⁄735 | 2–4 |
Skeleton | 80⁄735 | 1–2 |
Enderman | 10⁄735 | 1–2 |
Witch | 5⁄735 | 1 |
Zombie Villager | 5⁄735 | 2–4 |
Creature category | ||
Glow Squid | 10⁄14 | 2–4 |
Rabbit | 4⁄14 | 2–3 |
- ↑ Spawn attempt succeeds only in slime chunks.
Sounds[]
Music[]
These music tracks play while the player is in the Desert.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
hal1.ogg | The Overworld | "Subwoofer Lullaby" | Minecraft - Volume Alpha No. 3 | ||
hal2.ogg | The Overworld | "Living Mice" | Minecraft - Volume Alpha No. 5 | ||
hal3.ogg | The Overworld | "Haggstrom" | Minecraft - Volume Alpha No. 7 | ||
hal4.ogg | The Overworld | "Danny" | Minecraft - Volume Alpha No. 21 | ||
nuance1.ogg | The Overworld | "Key" | Minecraft - Volume Alpha No. 1 | ||
nuance2.ogg | The Overworld | "Oxygène" | Minecraft - Volume Alpha No. 9 | ||
one_more_day.ogg | The Overworld, further emphasized in Meadows, Snowy Slopes, and Lush Caves. | "One More Day" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 | ||
crescent_dunes.ogg | Badlands, Desert, and Main menu | "Crescent Dunes" | Minecraft: Trails & Tales (Original Game Soundtrack) No. 4 |
Data values[]
ID[]
Name | Identifier | Translation key |
---|---|---|
Desert | desert | biome.minecraft.desert |
Name | Identifier | Numeric ID |
---|---|---|
[No displayed name] | desert | 2 |
Video[]
History[]
Java Edition Alpha | |||||
---|---|---|---|---|---|
v1.2.0 | preview | Added true biomes, including deserts. | |||
Deserts are defined by having a rainfall value of less than 20% and a temperature value over 95%. | |||||
Java Edition Beta | |||||
1.3 | Added sandstone to deserts. | ||||
1.6 | Test Build 3 | Added dead bushes to deserts. | |||
September 2, 2011 | Notch teases a screenshot of the new desert biome. | ||||
1.8 | Added villages to deserts. | ||||
As a result of the new world generator, deserts became larger and flatter. | |||||
Java Edition | |||||
1.1 | 12w01a | Added the DesertHills biome. | |||
1.2.1 | 12w04a | Added desert wells to deserts. | |||
1.3.1 | 12w19a | Hills in deserts are now taller. | |||
12w21a | Added desert pyramids to deserts. | ||||
Desert villages are now made of sandstone instead of wood and cobblestone. | |||||
1.6.1 | 13w17a | Water lakes no longer generate in deserts. | |||
1.7.2 | 13w36a | Desert M variant has been added, along with many other biomes. | |||
1.10 | 16w20a | Added husks, which replace most zombies in deserts. | |||
Added fossils, which may generate in deserts. | |||||
1.13 | 18w16a | "DesertHills" has been renamed to "Desert Hills". | |||
"Desert M" has been renamed to "Mutated Desert". | |||||
18w19a | "Mutated Desert" has been renamed to "Desert Lakes". | ||||
pre5 | The ID mutated_desert has been changed to desert_lakes . | ||||
1.14 | 18w47a | Added pillager outposts, which can spawn in desert biomes. | |||
18w50a | The look of desert villages has been updated. | ||||
1.18 | Experimental Snapshot 1 | Deserts are now statistically rarer as a result of multinoise-based generation. | |||
The desert hills and desert lakes biomes no longer generate naturally. | |||||
experimental snapshot 4 | Desert biomes are now larger and less likely to show up as "microbiomes." | ||||
21w40a | The desert hills and desert lakes biomes have been removed. | ||||
1.20 | 23w17a | "A Familiar Room" and "Crescent Dunes" can now be played in desert. | |||
Pocket Edition Alpha | |||||
v0.1.0 | Added biomes, including deserts. | ||||
v0.1.3 | Cacti now generate in deserts. | ||||
v0.9.0 | build 1 | Added Desert M variant, along with many other biomes. | |||
Added desert villages to deserts. | |||||
Added dead bushes to deserts. | |||||
v0.11.0 | build 1 | Added desert wells to deserts. | |||
v0.13.0 | build 1 | Added desert pyramids to deserts. | |||
Added rabbits, which can spawn in deserts. | |||||
v0.15.0 | build 1 | Added husks, which replace most zombies in deserts. | |||
Pocket Edition | |||||
1.1.3 | alpha 1.1.3.0 | Added fossils, which may generate in deserts. | |||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | Added pillager outposts, which can spawn in desert biomes. | |||
1.11.0 | beta 1.11.0.1 | Added illager patrols, which can spawn in deserts. | |||
1.18.0 | beta 1.18.0.20 | Deserts are now statistically rarer as a result of multinoise-based generation. | |||
The desert hills and desert lakes biomes no longer generate naturally. | |||||
Legacy Console Edition | |||||
TU5 | CU1 | 1.00 | Patch 1 | 1.0.1 | Added desert biomes. |
TU12 | Desert wells have been added to deserts. | ||||
TU14 | 1.04 | Added desert pyramids to deserts. | |||
Hills in deserts have been made taller. | |||||
TU19 | CU7 | 1.12 | Water lakes no longer generate in deserts. | ||
TU31 | CU19 | 1.22 | Patch 3 | Added Desert M variant, along with many other biomes. | |
TU43 | CU33 | 1.36 | Patch 13 | Added fossils, which may generate in deserts. | |
1.91 | Added pillager outposts, which can spawn in desert biomes. | ||||
The look of desert villages has been updated. |
Gallery[]
A desert village with a partially buried desert pyramid.
A desert well.
A floating sand block in a desert.
Naturally generated vines and azalea trees in a desert biome, indicating lush caves underground.
An unusually large cactus in a desert.
See also[]
References[]
External Links[]
- Around the Block: Desert Lakes – Minecraft.net on March 30, 2021