Rarity color |
Common |
---|---|
Renewable |
No |
Stackable |
Yes (64) |
Tool | |
Blast resistance |
6 |
Hardness |
3 |
Luminant |
No |
Transparent |
No |
Flammable |
No |
Catches fire from lava |
No |
Deepslate is a stone type found deep underground in the Overworld that functions similarly to regular stone, but is significantly more difficult to break.
Contents
Obtaining[]
Breaking[]
Deepslate can only be obtained by mining it using a pickaxe with the Silk Touch enchantment, otherwise it drops cobbled deepslate. If broken with any other tool, it drops nothing. The breaking time for deepslate is roughly twice the time for stone.
Block | Deepslate | |
---|---|---|
Hardness | 3 | |
Tool | ||
Breaking time[A] | ||
Default | 15 | |
Wooden | 2.25 | |
Stone | 1.15 | |
Iron | 0.75 | |
Diamond | 0.6 | |
Netherite | 0.5 | |
Golden | 0.4 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Natural generation[]
Deepslate makes up the majority of the solid blocks generated below Y=0 in the Overworld. Stone is gradually replaced from Y=8 to Y=0 until it is completely replaced by deepslate.
Deepslate also generates in the deep dark biome and in ancient cities.[upcoming: JE 1.19]
Chest loot[]
On ancient_city/city_center/city_center_2
, they generate a furnace with 24 deepslate inside of it.
Smelting[]
Deepslate can be smelted from cobbled deepslate.
Ingredients | Smelting recipe |
---|---|
Cobbled Deepslate + Any fuel |
Usage[]
Deepslate can be used as a decorative block. Orientation matters; deepslate appears differently from different angles. Silverfish can enter and hide in deepslate, creating an infested block.
Cobbled deepslate[]
Deepslate can be mined using a pickaxe without the Silk Touch enchantment to obtain cobbled deepslate.
Note blocks[]
Deepslate can be placed under note blocks to produce the "bass drum" sound.
Sounds[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block.deepslate.break | subtitles.block.generic.break | ? | ? | ? | |
None[sound 1] | Blocks | Falling on the block with fall damage | block.deepslate.fall | None[sound 1] | ? | ? | ? | |
Block breaking | Blocks | While the block is in the process of being broken | block.deepslate.hit | subtitles.block.generic.hit | ? | ? | ? | |
Block placed | Blocks | When the block is placed | block.deepslate.place | subtitles.block.generic.place | ? | ? | ? | |
Footsteps | Blocks | Walking on the block | block.deepslate.step | subtitles.block.generic.footsteps | ? | ? | ? |
Data values[]
ID[]
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Deepslate | deepslate | Block & Item | base_stone_overworld deepslate_ore_replaceables dripstone_replaceable_blocks lush_ground_replaceable moss_replaceable mineable/pickaxe | block.minecraft.deepslate |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Deepslate | deepslate | 633 | Block & Giveable Item[i 2] | Identical[i 3] | tile.deepslate.name |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
axis | y
| x | The deepslate is oriented east–west. |
y | The deepslate is oriented vertically. | ||
z | The deepslate is oriented north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
pillar_axis | Not Supported | y
| x | Unsupported | The deepslate is oriented east–west. |
y | Unsupported | The deepslate is oriented vertically. | |||
z | Unsupported | The deepslate is oriented north–south. |
History[]
October 3, 2020 | ![]() | ||||
---|---|---|---|---|---|
Java Edition | |||||
1.17 | 21w07a | ![]() | |||
February 22, 2021 | ![]() | ||||
1.17 | 21w08a | ![]() | |||
Renamed Grimstone to Deepslate. | |||||
Cobblestone-like behavior has been moved to cobbled deepslate. | |||||
Deepslate now drops cobbled deepslate. | |||||
Ores that spawn in deepslate now convert to their deepslate variant. | |||||
March 4, 2021 | ![]() | ||||
March 4, 2021 | ![]() | ||||
1.17 | 21w10a | ![]() | |||
![]() ![]() | |||||
Deepslate can now be obtained through smelting cobbled deepslate. | |||||
Silverfish may now turn normal deepslate into infested deepslate. | |||||
21w13a | Deepslate blobs can now be found between Y=0 and Y=16. | ||||
21w15a | Due to 1.17 being split into two parts, deepslate now generates only between Y=0 and Y=16. | ||||
21w18a | If the Caves & Cliffs Prototype Data Pack is applied to a world, deepslate blobs above Y=0 were removed. | ||||
1.18 | experimental snapshot 1 | Stone is gradually replaced from Y=0 to Y=-7 and is completely replaced from Y=-8 to bedrock by deepslate | |||
21w43a | Upgrading worlds from before 1.18 changes the old bedrock layer to deepslate. | ||||
21w44a | Now the gradual transition from stone starts at height between Y=0 to Y=8, rather than Y=-8 to Y=0 previously. | ||||
Upcoming Java Edition | |||||
1.19 | Deep Dark Experimental Snapshot 1 | Deepslate now generate in deep dark biome and as part of ancient city. | |||
22w13a | Deepslate may now be found in ancient city furnaces. | ||||
Bedrock Edition | |||||
1.17.0 | beta 1.16.230.52 | ![]() ![]() ![]() | |||
beta 1.17.0.52 | Deepslate is no longer available only through Experimental Gameplay. | ||||
beta 1.17.0.54 | ![]() ![]() ![]() | ||||
Caves & Cliffs (experimental) | beta 1.17.40.20 | Deepslate now generates below Y=0, gradually replacing stone and then fully replacing it at Y=-8. | |||
1.18.0 | beta 1.18.0.20 | Deepslate blobs no longer generate above Y=0.[1] | |||
1.18.10 | beta 1.18.10.20 | The gradual transition from stone to deepslate now starts at height between Y=0 to Y=8, rather than Y=-8 to Y=0 previously. |
Gallery[]
Issues[]
Issues relating to "Deepslate" are maintained on the bug tracker. Report issues there.
Trivia[]
- According to Brandon Pearce, the reason for changing the name "grimstone" to "deepslate" was because the word "grim" had too many connotations related to a negative feeling and therefore did not accurately describe the block as to what it actually was. The name "deepslate" was eventually chosen because of its location within the world and to more accurately represent that it is a type of slate.[2]
- Similar to stone, the orientation of the texture varies depending on the coordinates.
References[]
- ↑ MCPE-141330 – "[Experimental] Deepslate patches still generating above Y=0" – resolved as "Fixed"
- ↑ "The reason is that we felt the name "Grim" had too many connotations to a feeling rather than describing what it is. Generally, we don't enforce feelings, as they should be up to player interpretation" – @kingbdogz on Twitter, March 4, 2021