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  • The root tag
    •  type: The type of configured decorator. Must be one of the types listed below.
    •  config: The settings for this configured decorator. The settings vary depending on type. Any name not listed under this tag has no settings; however, they must still include an empty config object in their definition.
      • If type is chance, lava_lake, or water_lake:
        •  chance:[needs testing] The chance for this feature to generate. Calculated by 1 / chance.
      • If type is count, fire, glowstone, or count_multilayer:
        •  count:[needs testing]
          • Uniform Int with minBase -10, maxBase 128, and maxSpread 128
      • If type is count_noise:
        •  noise_level: Determines the threshold within the Perlin noise of when to use below_noise or above_noise.
        •  below_noise: Determines the count placed when the noise is below noise_level .
        •  above_noise: Determines the count placed when the noise is above noise_level .
      • If type is count_noise_biased:
        •  noise_to_count_ratio: Determines the count features generated at the peak noise.
        •  noise_factor: Determines the size of the affected region, scales Perlin noise.
        •  noise_offset (optional): Determines the threshold of the "positive" area, where features are generated. Ranges from -1 to 1, defaults to 0 if not provided.
      • If type is count_extra:
      • If type is range, range_biased, or range_very_biased:
        •  bottom_offset (optional):[needs testing] Defaults to 0 if not provided.
        •  top_offset (optional):[needs testing] Defaults to 0 if not provided.
        •  maximum (optional):[needs testing] Defaults to 0 if not provided.
      • If type is depth_average:
      • If type is carving_mask:
      • If type is decorated:
        •  outer: The outer configured decorator.
        •  inner: The inner configured decorator.
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