Revision as of 21:57, 26 November 2020 by 0ct0ber(talk | contribs)(Separated the count decorator from the lava_lake and water_lake decorators, since the chance parameter is entered differently and has different effects. Explained the chance parameter in better details.)
type: The type of configured decorator. Must be one of the types listed below.
config: The settings for this configured decorator. The settings vary depending on type. Any name not listed under this tag has no settings; however, they must still include an empty config object in their definition.
If type is chance:
chance:[needs testing] The chance for this feature to generate (decimal value ranging from 0-1)
If type is lava_lake, or water_lake:
chance:[needs testing] The chance for this feature to generate (integer value, chance to generate = 1/chance)
If type is count, fire, glowstone, or count_multilayer: