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The root tag

    •  type: The type of carver to use, must be one of either "cave", "nether_cave", "canyon", "underwater_canyon", or "underwater_cave".
    •  config: See below.

Shared by all carver types:

  •  config:Configuration values for the carver.
    •  probability: The probability that each chunk attempts to generate this carver, must be between 0 and 1.
    •  y: Height provider. The height at which this carver attempts to generate.
      • Height provider
    •  yScale: Float provider. Vertically scales the carved area.
      • Float provider
    •  lava_level: The vertical anchor where lava begins to generate.
      • Choices for a vertical anchor (must choose only one of three)
    •  aquifers_enabled: If true, aquifers will be generated.

When carver type is "cave", "nether_cave", or "underwater_cave":

  •  config: Configuration values for the carver

When carver type is "canyon" or "underwater_canyon":

  •  config: Configuration values for the carver.
    •  vertical_rotation:[needs testing] Creates the curves in the canyon as it continues.
      • Float provider
    •  shape: The shape to use for the ravine.
      •  thickness:[needs testing] The width of the canyon.
        • Float provider
      •  width_smoothness:[needs testing] Higher values seem to smooth canyon walls on the vertical axis. Must be positive.
      •  distance_factor:[needs testing]
        • Float provider
      •  horizontal_radius_factor:[needs testing]
        • Float provider
      •  vertical_radius_default_factor:[needs testing]
        • Float provider
      •  vertical_radius_center_factor:[needs testing]
        • Float provider
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