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Crafting is the method in which tools and resources are created in Minecraft. It is currently available in the indev and infdev modes, but will be brought to survival and future game modes when the game enters beta.

Current features

  • Tool, block and armour crafting
  • Food and farming
  • Forging
  • Paintings

Upcoming features

  • Crafting in other game modes
  • More tools and blocks to be crafted

Crafting

2x2 Grid

2×2 crafting grid

3x3 Grid

3×3 crafting grid

To craft, materials must be placed into a crafting grid, either the 2×2 grid in the inventory or a 3×3 grid obtainable by building and using a workbench. To use the workbench simply face it and right click. Different combinations of materials yield different tools and blocks. Stronger materials such as iron or diamond can be used to produce better tools. Better tools mine, dig, chop or kill faster, and break less. It does not matter which slots items are placed in, as long as their combination, order and rotation is the same. For example, torches can be built in any two vertical slots, but the coal must be placed directly above the sticks.

See the Durability section below for more information.


File:Coal inventory.png This icon represents a lump of Coal in the inventory.

Craftable items
Name Materials Output Description
Workbench File:Craftingworkbench1.png File:Craftingworkbench2.png Allows for use of the 3×3 crafting grid.
Furnace File:Craftingfurnace.png File:Craftingfurnace2.png Allows for the smelting of ores and cooking of food.
Planks File:Craftingplanks1.png File:Craftingplanks2.png Use for crafting many items. Also a useful building material.
Stick File:Craftingstick1.png File:Craftingstick2.png Used for torches, arrows, and as handles for tools.
Torch File:Craftingtorch1.png File:Craftingtorch2.png Creates light; useful underground.
Chest File:Craftingchest1.png File:Craftingchest2.png Stores items inside. Place two next to each other to combine them.
Axe File:Craftingaxeanim.gif File:Craftingaxeanim2.gif Chops wood faster than by hand. Different materials make it harder, better, faster and stronger.
Pickaxe File:Craftingpickaxeanim.gif File:Craftingpickaxeanim2.gif Mines rock faster than by hand. Different materials make it harder, better, faster and stronger.
Shovel File:Craftingshovelanim.gif File:Craftingshovelanim2.gif Digs dirt, gravel and sand faster than by hand. Different materials make it harder, better, faster and stronger.
Sword File:Craftingswordanim.gif File:Craftingswordanim2.gif Makes you do more damage than with your fists. Gives a slight increase in digging speed, but less than the correct tool.
Hoe File:Craftinghoeanim.gif File:Hoe.gif Allows for tilling of fields to grow crops. Walking on tilled land causes it to revert to normal soil.
TNT File:CraftingTNT.PNG File:TNT.PNG When placed and attacked, it counts down to detonate. Explosions damage materials differently. An explosion will destroy dirt better than rock or metal. Gunpowder can be obtained from creepers.
Steps File:Craftingsteps1.png File:Craftingsteps2.png Half-block steps can be walked up without requiring the player to jump, making them useful for stairs.
Bowl File:Craftingsbowl1.png File:Craftingbowl2.png Bowls are used for Mushroom Stew.
Mushroom soup File:Craftingfood.PNG File:Food.PNG Mushroom Stew heals 5 hearts. After consuming, the bowl is kept and can be reused.
Bread File:Craftingbread.PNG.png File:Bread.PNG Bread heals 2.5 hearts. Wheat is gathered through farming.
Blocks File:Craftingblocksanim.gif File:Craftingblocksanim2.gif Allows bars to be crafted into placeable blocks. Full blocks can also be crafted into 9 bars again.
Bow File:Craftingbow.png File:Craftingbow2.png In combination with arrows, can be used to attack from a distance. String is found by killing spiders.
Arrows File:Craftingarrows.png File:Craftingarrows2.png Required to shoot the bow. Feathers can be obtained from killing zombies.
Cloth File:Craftingcloth1.png File:Craftingcloth2.png Used for decoration. String is found by killing spiders. Whole blocks can be found by attacking unsheared sheep.
Helmet File:Craftinghelmetanim.gif File:Craftinghelmet2.gif Head armor, equipped to body slot 1. Gives 1½ armor points. Cloth, iron bars, gold bars, and diamonds can be used to make a helmet.
Chest plate File:Craftingchestplateanim.gif File:Craftingchestplate2.gif Chest armor, equipped to body slot 2. Gives 4 armor points. Cloth, iron bars, gold bars, and diamonds can be used to make a chest plate.
Leggings File:Craftingleggingsanim.gif File:Craftingleggings2.gif Leg armor, equipped to body slot 3. Gives 3 armor points. Cloth, iron bars, gold bars, and diamonds can be used to make leggings.
Boots File:Craftingbootsanim.gif File:Craftingboots2.gif Foot armor, equipped to body slot 4. Gives 1½ armor points. Cloth, iron bars, gold bars, and diamonds can be used to make boots.
Flint and Steel File:Flintpattern.png File:Flintobject.png Sets fire to blocks and monsters. Flint is obtained from gravel.
Paintings File:Paintrecipe.PNG File:Paintrecipe2.PNG Purely decorative paintings. Contains work from Kristoffer Zetterstrand. When in Infdev, use sticks instead of wood blocks.

Smelting

By using a forge/furnace you can smelt a variety of raw materials into useful blocks.

For further information on items you can smelt, fuel and the furnace see: Furnace.

Durability

For crafted items with durability, each improvement in building material roughly doubles the number of blocks that can be destroyed, or the number of enemies that can be hit, with the tool before the tool breaks.

Note: gold is a very weak material and should not be used for tools or weapons. Items made with gold are as durable as their wooden counterparts.

  • Wood and gold - 33 uses
  • Stone - 65 uses
  • Iron - 129 uses
  • Diamond - 257 uses

Uses before breaking = 32 * 2^n + 1

Where n is the tier of material (wood and gold are tier 0), and a "use" is destroying a block, or hitting an enemy once.

Using a tool inappropriately (e.g. using a shovel to attack enemies, or digging dirt with a sword) cuts its durability in half, effectively reducing its tier (for the purpose of durability) by 1.

The tool's durability remains unchanged if you stop digging/cutting/removing a block before the action has been completed. Although in some cases such as sheep running infront of your shiny diamond axe while woodcutting, your durability is lost with no way to "react" and prevent it. (Don't cut trees near sheep)

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