This article is about the removed item. For the current item, see Goat Horn.
This page describes content that exists only in outdated versions of Bedrock Edition.
This feature used to be in the game but has since been removed.
A copper horn was an item crafted from a goat horn and copper ingots.
Obtaining[]
Crafting[]
| Ingredients | Crafting recipe |
|---|---|
| Copper Ingot + Goat Horn |
Natural generation[]
Copper horns were found in pillager outpost chests.
Usage[]
Copper horns were used to play sounds. They took one second to use and had a four second cooldown. There were ten variations of copper horns, and each of them played three different sounds: when looking up, crouching, or neither of those. In total, there were thirty different sounds that could be played using copper horns. The sound a copper horn plays based on multiple conditions, which are in order as follows:
- If crouching, the bass tune was played.
- Else, if looking up (by 45 degrees), the harmony tune was played.
- Else, the melody tune was played.
Sounds[]
Sound names in the item tooltip are created using the harmony, melody, and bass sounds in that order.
Harmony[]
| Sound | Source | Description | Resource location | Volume | Pitch |
|---|---|---|---|---|---|
| Hostile Creatures | "Great" ("Great Sky Falling") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Old" ("Old Hymn Resting") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Pure" ("Pure Water Desire") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Humble" ("Humble Fire Memory") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Dry" ("Dry Urge Anger") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Clear" ("Clear Temper Journey") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Fresh" ("Fresh Nest Thought") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Secret" ("Secret Lake Tear") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Fearless" ("Fearless River Gift") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Sweet" ("Sweet Moon Love") | horn | 1.0 | 1.0 |
Melody[]
| Sound | Source | Description | Resource location | Volume | Pitch |
|---|---|---|---|---|---|
| Hostile Creatures | "Sky" ("Great Sky Falling") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Hymn" ("Old Hymn Resting") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Water" ("Pure Water Desire") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Fire" ("Humble Fire Memory") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Urge" ("Dry Urge Anger") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Temper" ("Clear Temper Journey") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Nest" ("Fresh Nest Thought") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Lake" ("Secret Lake Tear") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "River" ("Fearless River Gift") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Moon" ("Sweet Moon Love") | horn | 1.0 | 1.0 |
Bass[]
| Sound | Source | Description | Resource location | Volume | Pitch |
|---|---|---|---|---|---|
| Hostile Creatures | "Falling" ("Great Sky Falling") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Resting" ("Old Hymn Resting") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Desire" ("Pure Water Desire") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Memory" ("Humble Fire Memory") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Anger" ("Dry Urge Anger") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Journey" ("Clear Temper Journey") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Thought" ("Fresh Nest Thought") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Tear" ("Secret Lake Tear") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Gift" ("Fearless River Gift") | horn | 1.0 | 1.0 | |
| Hostile Creatures | "Love" ("Sweet Moon Love") | horn | 1.0 | 1.0 |
Data Values[]
ID[]
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
| Copper Horn | copper_horn | ? | Item | item.copper_horn.name |
History[]
| Bedrock Edition | |||||
|---|---|---|---|---|---|
| Vanilla Experiments (experimental) | beta 1.18.30.26 | ||||
| beta 1.18.30.28 | |||||
1.19.0{{Extension DPL}}<ul><li>[[Longer String|Longer String]]<br/>{{stub}}
{{Joke feature}}
{{exclusive|java}}
{{item
| image = Longer String.png
| rarity=Common
| renewable=Yes
| stackable=Yes (64)
}}
'''Longer string''' is a joke item from [[Java Edition 23w13a_or_b]].
==Obtaining==
===Crafting===
{{Crafting
|A1= String |B1= String
|Output= Longer String
|shapeless= 1
|ignoreusage=1
}}
==Data values==
===ID===
{{edition|java}}:{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Longer String
|spritetype=item
|nameid=string2
|form=item|foot=1}}
==History==
{{History|java}}
{{History||23w13a_or_b|[[File:Longer String.png|32px]] Added longer string.}}
{{History|foot}}
{{items}}
{{Jokes}}
[[Category:Joke items]]
[[ja:Longer String]]
[[pt:Linha mais comprida]]</li><li>[[Rotten Flesh|Rotten Flesh]]<br/>{{Item
| title = Rotten Flesh
| image = Rotten Flesh.png
| renewable = Yes
| heals = {{hunger|4}}
|effects={{EffectLink|link=Hunger (status effect)|Hunger}} (0:30) (80% chance)
| stackable = Yes (64)
}}
'''Rotten flesh''' is a [[food]] item that can be eaten by the [[player]], at the high risk of inflicting [[Hunger (status effect)|Hunger]].
== Obtaining ==
=== Mob loot ===
==== Zombies ====
[[Zombie]]s, [[zombie villager]]s, [[zombie horse]]s, [[husk]]s, and [[drowned]] drop from 0 to 2 units of rotten flesh. [[Looting]] can increase this by one per level, for a maximum of 5 rotten flesh.
==== Zoglins ====
[[Zoglin]]s drop 1-3. Looting III grants a maximum of 6.
==== Zombified piglins ====
[[Zombified Piglin|Zombified piglins]] drop 0-1. Looting III grants a maximum of 4.
=== Fishing ===
Rotten flesh can be obtained as a "junk" item while [[fishing]].
=== Chest loot ===
{{LootChestItem|rotten-flesh}}
=== Cat gifts ===
{{main|Cat#Gifts}}
Tamed [[cat]]s have a 70% chance of giving the [[player]] a gift when they wake up from a [[bed]], and the gift has a 16.13% chance to be a rotten flesh.
== Usage ==
=== Food ===
{{see also|Tutorials/Hunger management}}
To eat rotten flesh, press and hold {{control|use}} while rotten flesh is selected in the hotbar.
Eating rotten flesh restores {{hunger|4}} [[hunger]] and 0.8 hunger [[Hunger#Mechanics|saturation]], but has an 80% chance of inflicting {{EffectLink|Hunger (effect)|id=Hunger}} for 30 seconds. Note that the duration does ''not'' accumulate when eating multiple pieces. However, if more is consumed and the [[Hunger (effect)|Hunger]] status effect is inflicted, the duration resets to 30 seconds.
=== Wolves ===
Rotten flesh can be used to [[breed]] and heal tamed [[wolves]], lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
Wolves are immune to the Hunger effect.
=== Trading ===
Novice-level [[Trading#Cleric|cleric villagers]] buy 32 rotten flesh for 1 [[emerald]] as part of their trades.
==Sounds==
{{Sound table/Entity/Food}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Rotten Flesh
|spritetype=item
|nameid=rotten_flesh
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Rotten Flesh
|spritetype=item
|nameid=rotten_flesh
|id=277
|form=item
|foot=1}}
== Achievements ==
{{load achievements|Iron Belly}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}
== Video ==
{{Video note|The video is outdated, as rotten flesh can now be also gained from [[fishing]], [[trading]], or loot chests.}}
<div style="text-align:center">{{yt|xTrUEVoe9Tw}}</div>
== History ==
{{History|java beta}}
{{History||1.8|snap=Pre-release|[[File:Rotten Flesh JE1.png|32px]] Added rotten flesh.
|[[Zombie]]s and [[zombie pigmen]] now drop rotten flesh instead of [[feather]]s and [[cooked porkchop]]s respectively.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 2|Food poisoning can now be stopped by drinking [[milk]].}}
{{History||1.2.1|snap=12w03a|Rotten flesh can now be used to [[Breeding|breed]] wolves. When a wolf eats rotten flesh, it will not receive the [[Hunger (effect)|Hunger]] effect.}}
{{History||1.3.1|snap=12w21a|Rotten flesh can now be found in [[desert temple]] [[chest]]s.
|Priest [[villager]]s now [[trading|buy]] rotten flesh.}}
{{History|||snap=1.3|[[File:Rotten Flesh JE2 BE1.png|32px]] The texture of rotten flesh has been changed.}}
{{History|||snap=12w22a|Rotten flesh now generates in [[jungle temple]] chests.
|Priest [[villager]]s no longer [[trading|buy]] rotten flesh.}}
{{History||1.7.2|snap=13w36a|Rotten flesh can now be obtained as one of the "junk" [[item]]s from [[fishing]].}}
{{History||1.8|snap=14w02a|Cleric [[villager]]s now [[trading|buy]] 36–40 rotten flesh for 1 [[emerald]], as their tier I trade.}}
{{history||1.9|snap=15w43a|Rotten flesh may now be found in [[igloo]] basement [[chest]]s.}}
{{history|||snap=15w44a|Rotten flesh now generates in [[dungeon]] chests.
|The average yield of rotten flesh has been decreased in [[desert temple]] chests.}}
{{History||1.11|snap=16w39a|Rotten flesh can now be found in [[woodland mansion]] [[chest]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 367.}}
{{History|||snap=18w09a|Rotten flesh now generates in the loot [[chest]]s of [[underwater ruins]].}}
{{History|||snap=18w11a|[[Drowned]] may now [[drops|drop]] rotten flesh upon death.
|Rotten flesh now sometimes generates in [[shipwreck]] [[chest]]s.}}
{{History||1.14|snap=18w43a|[[File:Rotten Flesh JE3 BE2.png|32px]] The texture of rotten flesh has been changed.}}
{{History|||snap=18w44a|[[Cat]]s now offer rotten flesh as [[Cat#Gifts|gift]]s.}}
{{History|||snap=18w50a|Rotten flesh can now be found in [[village]] temple chests.}}
{{History||1.16|snap=20w06a|Added [[hoglin]]s, which can drop rotten flesh if killed.}}
{{History|||snap=20w07a|Rotten flesh has a {{frac|10|109}} (~9.17%) chance of being given by the new [[piglin]]s when [[bartering]], in a stack size of 4–12.
|[[Hoglin]]s no longer drop rotten flesh.}}
{{History|||snap=20w09a|Rotten flesh can no longer be obtained by bartering with piglins.}}
{{History|||snap=20w14a|Added [[zoglin]]s, which drop rotten flesh when killed.}}
{{History|pocket alpha}}
{{History||v0.11.0|snap=build 1|[[File:Rotten Flesh JE2 BE1.png|32px]] Added rotten flesh.
|As the hunger bar has not yet been added, rotten flesh inflicts [[poison]] rather than [[hunger]].
|[[Zombie]]s and [[zombie pigmen]] now [[drops|drop]] rotten flesh.}}
{{History|||snap=build 11|Rotten flesh can now be used to feed [[wolves]].}}
{{History||v0.12.1|snap=build 1|Eating rotten flesh now gives the [[player]] the [[Hunger]] status effect.
|Rotten flesh now restores [[hunger]] instead of [[health]].
|Added [[zombie villager]]s, which [[drops|drop]] rotten flesh when killed.}}
{{History||v0.13.0|snap=build 1|Rotten flesh can now be found inside [[desert temple]] [[chest]]s.}}
{{History||v0.15.0|snap=build 1|Added [[husk]]s and [[zombie horse]]s, both of which drop rotten flesh when killed.
|Rotten flesh can now be found inside [[jungle temple]] chests.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Rotten flesh can now be found inside the basement [[chest]]s of [[igloo]]s.}}
{{History||1.0.4|snap=alpha 1.0.4.0|36-40 rotten flesh can now be [[trading|sold]] to cleric [[villager]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Rotten flesh can now be found in [[woodland mansion]] chests.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.13.8|Added [[drowned]], which [[drops|drop]] rotten flesh when killed.}}
{{History|||snap=beta 1.2.14.2|Rotten flesh can now be found in some [[shipwreck]] [[chest]]s.}}
{{History|||snap=beta 1.2.20.1|Rotten flesh can now be found inside [[underwater ruins]] chests.}}
{{History||1.8.0|snap=beta 1.8.0.8|Tamed [[cat]]s can now give the [[player]] rotten flesh as a gift.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Rotten Flesh JE3 BE2.png|32px]] The texture of rotten flesh has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Rotten flesh can now be found in [[desert]] [[village]] temple [[chest]]s.}}
{{History|||snap=beta 1.11.0.4|[[Trading]] has been changed, cleric [[villager]]s now [[trading|buy]] 32 rotten flesh for an [[emerald]].}}
{{History|console}}
{{History||xbox=TU5|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Rotten Flesh JE2 BE1.png|32px]] Added rotten flesh.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Rotten Flesh JE3 BE2.png|32px]] The texture of rotten flesh has been changed.}}
{{History|new3ds}}
{{History||0.1.0|[[File:Rotten Flesh JE2 BE1.png|32px]] Added rotten flesh.}}
{{History|foot}}
== Issues ==
{{issue list}}
== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--rotten-flesh Taking Inventory: Rotten Flesh] – Minecraft.net on June 8, 2020
{{Items}}
[[cs:Shnilé maso]]
[[de:Verrottetes Fleisch]]
[[es:Carne podrida]]
[[fr:Chair putréfiée]]
[[hu:Rohadt hús]]
[[it:Carne marcia]]
[[ja:腐った肉]]
[[ko:썩은 살점]]
[[nl:Bedorven vlees]]
[[pl:Zgniłe mięso]]
[[pt:Carne podre]]
[[ru:Гнилая плоть]]
[[uk:Гнила плоть]]
[[zh:腐肉]]
[[Category:Renewable resources]]
[[Category:Food]]</li></ul> | beta 1.19.0.24 | Removed copper horns. | |||
Trivia[]
- Copper horns were removed from the game as they didn't live up to the developers' design goals, and as such are no longer supported.[1]
- This is the first item in Bedrock Edition to have been completely removed instead of just made unobtainable. This is likely due to the fact it never made it out of experimental gameplay.
- If a world that contained this item is loaded into a newer version, the horn will disappear upon loading.
References[]
- ↑ "Minecraft Beta & Preview - 1.19.0.24/25" – feedback.minecraft.net, April 14, 2022.