Cooked Porkchop

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Cooked Porkchop
Cooked Porkchop JE4 BE3.png
Rarity color

Common

Renewable

Yes

Stackable

Yes (64)

Restores

8 (🍗🍗🍗🍗)

Cooked porkchop is a food item that can be eaten by the player.

Obtaining[edit]

See also: Animal farming

Cooked porkchops can be obtained by cooking raw porkchops or by trading with butchers, and is a drop from pigs and hoglins that die while on fire.

Mob loot[edit]

Pigs[edit]

Adult pigs drop 1–3 cooked porkchop if killed while on fire. The maximum amount is increased by 1 per level of Looting, for a maximum of 1-6 with Looting III.

Hoglins[edit]

Adult hoglins drop 2–4 cooked porkchop if killed while on fire. The maximum amount is increased by 1 per level of Looting, for a maximum of 7 with Looting III.

Cooking[edit]

Raw porkchop can be cooked in a furnace, smoker, or campfire. Each piece of cooked porkchop removed from a furnace output slot gives 0.35 experience (22.4 experience per stack).

Ingredients Smelting recipe
Raw Porkchop +
Any fuel


0.35

Trading[edit]

In Java Edition, apprentice-level butcher villagers have a 23 chance of selling 5 cooked porkchop for 1 emerald.

Butcher villagers may give players with the Hero of the Village effect a cooked porkchop.

In Bedrock Edition, apprentice-level butcher villagers have a 25% chance to sell 5 cooked porkchop for 1 emerald.

Chest loot[edit]

Item Structure Container Quantity Chance
Java Edition
Cooked Porkchop Bastion remnant Generic chest 1 24.4%
Hoglin stable chest 2–5 22.8%
Bedrock Edition
Cooked Porkchop Bastion remnant Hoglin stable chest 2–5 26.2%

Usage[edit]

Food[edit]

To eat cooked porkchop, press and hold use while it is selected in the hotbar. Eating one restores 8 (🍗🍗🍗🍗) hunger and 12.8 hunger saturation.

Wolves[edit]

Cooked porkchops can be used to breed and heal tamed wolves, lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.

Piglins[edit]

Piglins pick up any cooked porkchops in their item form. However, they do not eat.

Sounds[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Eating?Eating one single foodentity.generic.eatsubtitles.entity.generic.eat???
Burp?Eating a singular foodentity.generic.burpsubtitles.entity.generic.burp???

Bedrock Edition:[more information needed]

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDItem tags (JE)FormTranslation key
Cooked Porkchopcooked_porkchoppiglin_food‌[upcoming: JE 1.17]Itemitem.minecraft.cooked_porkchop

Bedrock Edition:

NameNamespaced IDNumeric ID FormTranslation key
Cooked Porkchopcooked_porkchop320Itemitem.cooked_porkchop.name

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Pork Chop.pngPork ChopCook and eat a pork chop.10GBronze

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
Advancement-plain-raw.pngHusbandry
The world is full of friends and food Consume anything that can be consumed.husbandry/root
Advancement-fancy-raw.pngA Balanced Diet
Eat everything that is edible, even if it's not good for you A Seedy PlaceEat each of these 40 foods:‌[upcoming: JE 1.17] Other foods, if any, can be eaten, but are ignored for this advancement.husbandry/balanced_diet

History[edit]

Java Edition Indev
20100219Cooked Porkchop JE1.png Added cooked porkchops.
Cooked porkchops restore 8♥♥♥♥ and do not stack in the inventory.
Created by cooking raw porkchops in the inventory.
Java Edition Alpha
v1.2.0previewZombie pigmen now drop 0-2 cooked porkchops upon death.
Java Edition Beta
1.5Pigs now drop cooked porkchops when killed with fire.
1.8Pre-releaseCooked Porkchop JE2 BE1.png The texture of cooked porkchops has been changed to avoid confusion with steak.
Cooked porkchops are now stackable to 64 and restore hunger instead of health.
Cooked porkchops now restore 8 (🍗🍗🍗🍗) to the food bar.
Cooked porkchops are no longer dropped by zombie pigmen upon their death.
Java Edition
1.3.112w21aButcher villagers now sell 6–7 cooked porkchops for 1 emerald.
1.4.212w37aCooked Porkchop JE3 BE2.png The texture of cooked porkchops has been changed, so that it no longer has a dark outline.
1.814w02aButcher villagers now sell 5–7 cooked porkchops for 1 emerald.
1.1317w47aPrior to The Flattening, this item's numeral ID was 320.
1.1418w43aCooked Porkchop JE4 BE3.png The texture of cooked porkchops has been changed.
1.1620w16aCooked porkchop now generates in bastion remnants chests.
Pocket Edition Alpha
v0.4.0Cooked Porkchop JE2 BE1.png Added cooked porkchops.
v0.5.0Cooked porkchops now restore 8♥♥♥♥ instead of 4♥♥.
v0.8.0build 2Cooked Porkchop JE3 BE2.png The texture of cooked porkchops has been changed, so that it no longer has a dark outline.
v0.12.1build 1Cooked porkchops now restore hunger instead of health.
Pocket Edition
1.0.4alpha 1.0.4.0Butcher villagers now sell 5–7 cooked porkchops for 1 emerald.
Bedrock Edition
1.10.0beta 1.10.0.3Cooked Porkchop JE4 BE3.png The texture of cooked porkchops has been changed.
1.11.0beta 1.11.0.4Trading has been changed, butcher villagers now have a 25% chance to sell 4 cooked porkchops as part of their second-tier trade.
1.16.0beta 1.16.0.57Trading has been changed, apprentice butcher villagers now have a 25% chance to sell 5 cooked porkchops instead of 3.
Legacy Console Edition
TU1CU1 1.0 Patch 1Cooked Porkchop JE1.png Added cooked porkchops.
TU3Cooked Porkchop JE2 BE1.png The texture of cooked porkchops has been changed to add consistency with Java.
TU5Cooked porkchops are now stackable to 64.
Cooked porkchops now fill hunger instead of health.
TU12Cooked Porkchop JE3 BE2.png The texture of cooked porkchops has been changed, so that it no longer has a dark outline.
PlayStation 4 Edition
1.90Cooked Porkchop JE4 BE3.png The texture of cooked porkchops has been changed.
New Nintendo 3DS Edition
0.1.0Cooked Porkchop JE3 BE2.png Added cooked porkchops.

Issues[edit]

Issues relating to "Cooked Porkchop" are maintained on the bug tracker. Report issues there.