Cooked porkchop is a food item that can be eaten by the player.
Obtaining[]
Cooked porkchops can be obtained by cooking raw porkchops or by trading with butchers, and is a drop from pigs and hoglins that die while on fire.
Mob loot[]
Pigs[]
Adult pigs drop 1–3 cooked porkchop if killed while on fire. The maximum amount is increased by 1 per level of Looting, for a maximum of 1-6 with Looting III.
Hoglins[]
Adult hoglins drop 2–4 cooked porkchop if killed while on fire. The maximum amount is increased by 1 per level of Looting, for a maximum of 7 with Looting III.
Cooking[]
Raw porkchop can be cooked in a furnace, smoker, or campfire. Each piece of cooked porkchop removed from a furnace output slot gives 0.35 experience (22.4 experience per stack).
Ingredients | Smelting recipe |
---|---|
Raw Porkchop + Any fuel |
Trading[]
In Java Edition, apprentice-level butcher villagers have a 2⁄3 chance of selling 5 cooked porkchop for 1 emerald.
Butcher villagers may give players with the Hero of the Village effect a cooked porkchop.[Java Edition only]
In Bedrock Edition, apprentice-level butcher villagers have a 25% chance to sell 5 cooked porkchop for 1 emerald.
Chest loot[]
Item | Structure | Container | Quantity | Chance |
---|---|---|---|---|
Java Edition | ||||
Cooked Porkchop | Bastion remnant | Generic chest | 1 | 24.4% |
Hoglin stable chest | 2–5 | 22.8% | ||
Bedrock Edition | ||||
Cooked Porkchop | Bastion remnant | Generic chest | 1 | 24.4% |
Hoglin stable chest | 2–5 | 22.8% |
Usage[]
Food[]
To eat cooked porkchop, press and hold use while it is selected in the hotbar. Eating one restores 8 () hunger and 12.8 saturation.
Wolves[]
Cooked porkchops can be used to breed and heal tamed wolves, lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
Piglins[]
Piglins pick up any cooked porkchops in their item form. However, they do not eat it.
Sounds[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Eating | Players | While a player is eating something | entity | subtitles | varies [sound 1] | 0.8-1.2 | 16 | |
Eating | Friendly Creatures | When a player finishes eating something | entity | subtitles | 1.0 | 0.6-1.4 | 16 | |
Burp | Players | When a player finishes eating something | entity | subtitles | 0.5 | 0.9-1.0 | 16 |
- ↑ Can be 0.5, 1.0, or 1.5
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Players | While a player is eating something | random | 0.5-1.1 | 0.8-1.2 | |
Players | When a player finishes eating something | random | 0.5 | 0.9-1.0 |
Data values[]
ID[]
Name | Identifier | Form | Item tags | Translation key |
---|---|---|---|---|
Cooked Porkchop | cooked_porkchop | Item | piglin_food | item.minecraft.cooked_porkchop |
Name | Identifier | Numeric ID | Form | Translation key |
---|---|---|---|---|
Cooked Porkchop | cooked_porkchop | 263 | Item | item.cooked_porkchop.name |
Achievements[]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other | |||||
Pork Chop | Cook and eat a pork chop. | — | 10G | Bronze |
Advancements[]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
Husbandry | The world is full of friends and food | — | Consume anything that can be consumed. | husbandry/root
| |
A Balanced Diet | Eat everything that is edible, even if it's not good for you | A Seedy Place | Eat each of these 40 foods:
| husbandry/balanced_diet
|
History[]
Java Edition Indev | |||||
---|---|---|---|---|---|
20100219 | Added cooked porkchops. | ||||
Cooked porkchops restore 8 and do not stack in the inventory. | |||||
Created by cooking raw porkchops in the inventory. | |||||
Java Edition Alpha | |||||
v1.2.0 | preview | Zombie pigmen now drop 0-2 cooked porkchops upon death. | |||
Java Edition Beta | |||||
1.5 | Pigs now drop cooked porkchops when killed with fire. | ||||
1.8 | Pre-release | The texture of cooked porkchops has been changed to avoid confusion with steak. | |||
Cooked porkchops are now stackable to 64 and restore hunger instead of health. | |||||
Cooked porkchops now restore 8 () to the food bar. | |||||
Cooked porkchops are no longer dropped by zombie pigmen upon their death. | |||||
Java Edition | |||||
1.2.1 | 12w03a | Cooked porkchop can now be used to breed wolves. | |||
1.3.1 | 12w21a | Butcher villagers now sell 6–7 cooked porkchops for 1 emerald. | |||
1.4.2 | 12w37a | The texture of cooked porkchops has been changed, so that it no longer has a dark outline. | |||
1.8 | 14w02a | Butcher villagers now sell 5–7 cooked porkchops for 1 emerald. | |||
1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 320. | |||
1.14 | 18w43a | The texture of cooked porkchops has been changed. | |||
19w13a | Butcher villagers now give cooked porkchops to players under the Hero of the Village effect. | ||||
1.16 | 20w07a | Hoglins now drop cooked porkchops if killed while on fire. | |||
20w16a | Cooked porkchops can now be found in hoglin stable chests in bastion remnants. | ||||
1.16.2 | 20w30a | Cooked porkchops can now be found in generic bastion remnant chests as well. | |||
Pocket Edition Alpha | |||||
v0.4.0 | Added cooked porkchops. | ||||
v0.5.0 | Cooked porkchops now restore 8 instead of 4. | ||||
v0.8.0 | build 1 | The texture of cooked porkchops has been changed, so that it no longer has a dark outline. | |||
v0.12.1 | build 1 | Cooked porkchops now restore hunger instead of health. | |||
Pocket Edition | |||||
1.0.4 | alpha 1.0.4.0 | Butcher villagers now sell 5–7 cooked porkchops for 1 emerald. | |||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | The texture of cooked porkchops has been changed. | |||
1.11.0 | beta 1.11.0.4 | Trading has been changed, butcher villagers now have a 25% chance to sell 4 cooked porkchops as part of their second-tier trade. | |||
1.16.0 | beta 1.16.0.57 | Trading has been changed, apprentice butcher villagers now have a 25% chance to sell 5 cooked porkchops instead of 3. | |||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | Added cooked porkchops. | |
TU3 | The texture of cooked porkchops has been changed to be consistent with Java Edition. | ||||
TU5 | Cooked porkchops are now stackable to 64. | ||||
Cooked porkchops now fill hunger instead of health. | |||||
TU12 | The texture of cooked porkchops has been changed, so that it no longer has a dark outline. | ||||
PlayStation 4 Edition | |||||
1.90 | The texture of cooked porkchops has been changed. | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | Added cooked porkchops. |
Issues[]
Issues relating to "Cooked Porkchop" are maintained on the bug tracker. Report issues there.
External Links[]
- Taking Inventory: Porkchop – Minecraft.net on February 13, 2020