Minecraft Wiki
 
 
Line 1: Line 1:
  +
<onlyinclude>{{ {{{1|Block}}}
[[File:UVNCC.jpg|thumb|250px|Weather shown on 2 biomes.]]
 
  +
|invimage=Ice
  +
|type=Solid Block
  +
|gravity=No
  +
|sunlight=No
  +
|dirt=No
  +
|transparent=Partial <small>(-2 to light)</small>
  +
|light=No
  +
|tntres=2.5
  +
|hardness=0.75
  +
|tool=pick
  +
|stackable=Yes (64)
  +
|firstver=Alpha 1.0.4
  +
|data=79
  +
}}</onlyinclude>
   
  +
'''Ice''' is a translucent solid block formed in snowy [[Biomes#Biome Types|Biomes]] (formerly [[Winter Mode|winter worlds]]) from exposed [[water]], and is slightly slippery.
'''Weather''' was announced at April 7th 2011 and added in the [[Version_history#B1.5|1.5 update]], which was released on April 19th 2011.<ref>http://notch.tumblr.com/post/4423138657/11-11-11</ref> The type of weather can depend on the [[biome]]; snow falls on arctic biomes, while others get [[rain]]. Deserts get no precipitation whatsoever. Weather is fairly rare though and does not occur often. It makes the sky darker, blocks out the sun, stars, and moon. Weather spells last for fifteen minutes. They come mostly after 7 minecraft days (might differ in some worlds). Know that when you sleep the timer for when snow/rain/lightning comes might reset, so go to bed if you want to skip the weather.
 
   
  +
Ice can be easily destroyed without [[tools]], but using a [[pickaxe]] greatly helps. If there is another block directly underneath the ice block, it will revert back to water when broken. If not, it will shatter without producing water. Due to its transparency, ice cannot have [[Torch]]es placed on it directly.
== History ==
 
In early [[Classic]]<!--build number?-->, rain was introduced to the game to test out this feature. It was purely for cosmetic purposes at that time. The mechanics were simple, only testing if there is a block above to shelter the rain. It could be toggled on and off in-game using the F5 key. This feature later vanished when [[Indev]] was introduced,<!--again, build number?-->.
 
   
  +
Ice will also melt into [[water]] if the light level immediately next to it on any side is 12 or brighter, from [[light]] sources other than [[sun]]light. Conversely, a water block in a snowy biome will eventually freeze into ice if exposed to the sky from directly above, and the light level immediately '''above''' the water block is 9 or less, from light sources other than sunlight. This can happen at any [[time]] of day, and in any [[weather]] conditions.
Minecraft [[Alpha]]<!--build--> brought a test for snow. Generating a world during that time brings a 50% chance to get a snowy world, where ice and snow will regenerate. This feature was removed with the introduction of [[biomes]]. Despite this, the particle effects file for rain and snow was never removed from the game. This allowed mods to easily re-enable the feature.
 
   
  +
Ice blocks cannot be collected without the Silk Touch [[Enchantment]], but it is still possible to build structures with them in snowy biomes by building a mold and placing water in it, keeping the water exposed to the sky or placing the blocks in beta 1.8 creative mode. [[Piston]]s can be used to move ice blocks to warm biomes.
After Minecraft Beta 1.5's announcement, a preview video was uploaded onto the TeamMojang YouTube channel showing weather and other future updates.<ref>http://www.youtube.com/watch?v=qy882ILYJMM</ref> Weather was then introduced the following week.
 
   
  +
Items and broken blocks move extremely fast if they are in water that is flowing over ice. This is particularly useful for transporting resources using water currents because items will keep sliding on ice blocks when they are dropped at an angle, even if water is not placed on top.
== Types of Weather ==
 
In all biomes, except Tundra, Taiga, and Desert, [[rain]] will occasionally fall. It causes [[Wolves]] to get wet, [[Farming|crops]] to grow and will put out fires (except burning [[netherrack]]), but it will not cause lava to turn into cobblestone or obsidian. There is also a higher chance of catching fish whilst raining. In addition to this, rain will create a light sound around you while it falls.
 
 
Snow will only fall in the Tundra and Taiga biomes and causes water that does not have a block above it to become ice, as well as covering all blocks in snow with the exception of [[Opacity|transparent blocks]].
 
 
During both weather conditions, dark [[thunderstorm]]s might occur, during which [[lightning]] strikes and thunder rumbles. Getting hit by lightning will result in the loss of two and a half hearts while playing on normal.
 
 
== Effects ==
 
 
[[File:Lightning.png|thumb|250px|Lightning during [[thunderstorm]].]]
 
 
=== Rain and snow ===
 
* [[Rain]] and [[snowfall]] are temporary but global occurrences.<ref>http://twitter.com/#!/notch/status/55984678875836416</ref>
 
* During rain and snow, [[thunderstorm]]s become possible.
 
* Water does not stop rain and snow like a solid block.
 
* Rain and snow used to fall through certain blocks like glass, stairs and slabs. This was fixed a day after the release of 1.5.
 
* Rain and snowfalls decrease the light level by 3, to light level 12 in full daylight.<ref>http://twitter.com/#!/notch/status/55982751265988610</ref>
 
* Rain can cause [[flowers]] to grow back.{{Citation needed}}
 
* Rain and snow cannot be seen through glass that is being broken
 
==== Thunderstorm ====
 
* Thunderstorms are much darker than normal rain, at light level 7 or less. This is dark enough to spawn hostile mobs.<ref>http://twitter.com/#!/notch/status/57363403102105600</ref>
 
* Lightning creates [[fire]] where it strikes, but the rain usually puts the fire out before it can spread.
 
* If Lightning strikes a [[pig]], it morphs into a [[Zombie Pigman|zombie pigman]].<ref>http://twitter.com/#!/notch/statuses/57426954093211648</ref>
 
* If lightning strikes a [[creeper]], it becomes supercharged and has a much more powerful explosion.<ref>http://www.reddit.com/r/Minecraft/comments/gtpi4/electrified_creepers_madness/</ref>
 
* Being struck by lightning or standing near a lightning strike deals two and a half hearts of damage, not including damage from the fire.
 
* If a creeper is struck by lightning it glows blue.
 
 
=== Snow only ===
 
* [[Ice]] and [[snow]] regenerate whilst snowing.<ref>http://twitter.com/#!/notch/status/55919635593306112</ref>
 
<!-- maybe remove twitter citations and actually test these?-->
 
   
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
  +
File:2011-10-12 20.44.25.png|A house made with ice.
Image:Stormforest.png|Rain with Thunderstorm in the Forest biome.
 
  +
File:Meltedice.jpg|The pattern in which ice melts.
Image:Snowfalltundra.png|Snowfall in the Tundra biome.
 
  +
File:Lavameltpattern1.png|Lava's melt pattern is slightly larger.
Image:2011-05-10 17.58.22.png|Weather darkens the sky to the extent of the [[sun]] being hidden from view.
 
  +
File:Ice melt.jpg|Shows how ice melts under various conditions.
  +
File:ice_arena.png|An example of ice in a [[Spleef]] arena.
  +
File:Icecave.png|An example of a naturally formed ice cave.
  +
File:2011-10-08 10.38.04.png|Another example of a small ice cave.
  +
File:IceChunkBorders.JPG|It is possible to see chunk borders in ice.
 
</gallery>
 
</gallery>
   
== Bugs ==
+
== Potential uses ==
  +
* If creating a water slide, ice blocks can be used as the bottom pieces of the slide to speed up item movement.
[[File:2011-05-10 19.09.55.png|thumb|250px|Rain visible as falling underwater.]]
 
  +
* Because items exiting a water flow will continue to slide on up to six blocks on ice, sequences of flowing water over ice can be used to transport items indefinitely with no vertical drop.
* Occasionally, in an area with many biome changes, the rain will appear to fall onto snow whilst not melting it.
 
  +
*In creative mode the player can place ice blocks in the nether and use lava to make water.
* Sometimes rain falls in snow biomes.
 
  +
*Using the new enchantment "silk touch" you can do quite a few things. One is you can gather them and place them in the Nether. Breaking them in the Nether will yield water without the water evaporating
* When rain puts out a fire on Advanced OpenGL the area will stay lit (as though the fire is still there).
 
* When lightning strikes, ice, water, portals, rain, snow, and other particles behind it become see through.
 
* Rain falls underwater.
 
* Ice doesn't regenerate
 
* Some mobs have been killed during weather activities such as snow and rain in a manner similar to daylight, even at night.
 
* Snow does not grow on bedrock.
 
   
 
== Trivia ==
 
== Trivia ==
  +
* If a player rides a [[pig]] on ice using a [[saddle]] the pig moves incredibly fast, making journeys across long frozen lakes easier.
* Rain is needed for a thunderstorm, even though in the game's files, thunderstorms can be activated separately.
 
  +
* Although it is seemingly translucent, [[water]] cannot be seen through ice, nor can other ice blocks. The same thing happens when ice is placed in [[lava]].
* Tamed wolves will run away to shelter during a thunderstorm.
 
* Usually it starts to rain/snow at night or at dusk.
+
* [[Sugar cane]] can be placed on the side of ice.
  +
* If an ice block is placed in mid-air and is melted by a source of light, such as [[glowstone]], then it will melt into water while staying in the air. The [[water]] will remain suspended in the air until a block adjacent to it is modified.
* If it is raining/snowing and you go to sleep it will most likely have stopped before you wake.
 
  +
* If you try to light ice on fire with a [[flint and Steel|flint and steel]] no flames will appear, but the flint and steel will still act as if it had been used (its durability will decrease slightly). The same thing happens with [[glass]].
* Mobs that burn at dawn will not burn if it is raining (confirmed in SMP).
 
  +
* Ice isn't as translucent as glass, so [[light]] passes through ice blocks diffusely, reducing the light level by 2 per ice block.
* When it is raining, you can see the [[Sun]]/[[Moon]] if you open the Inventory Screen.
 
  +
* Ice doesn't look transparent in the inventory or when your character holds it but will look translucent when placed.
* Rain and Snow will still fall even if you are above the cloud layer.
 
  +
* Along with [[Portal]]s and [[Water]], Ice is one of the few blocks that uses translucent pixels (colored but still semi-transparent) in the default Minecraft texture pack.
* Rain and Snow will still fall even if you are in the water or lava.
 
  +
* As of Beta 1.8, Ice can be used to get water into the [[Nether]] in creative mode. Placing a bright enough light source next to it will cause it to melt.
* Snow and Rain are both the same weather except in certain biomes it is snow instead of rain
 
  +
* As of Beta 1.9 Prerelease 4, mining Ice with a pickaxe with the Silk Touch enchantment causes Ice to drop, which can then be brought to the Nether for water.
* When climbing down a [[Ladder]], the rain seems to freeze until you get to the bottom or change direction, possibly indicating that is the speed of the rain.
 
  +
* It is possible to see the edges of chunks through ice, but only in "Fast" [[graphics setting]].
  +
* As of [[Version history/Development versions#B1.9pre5|Beta 1.9<small>pre5</small>]], Ice's texture was changed.
   
==External Links==
+
== Bugs ==
  +
* If one is to place a bucket of water on an ice block, and if the player is standing on it while being washed away by the water, the he/she will not be able to jump, and walking anywhere will be the same as walking on ice, making it impossible to play in any game.
[http://www.youtube.com/watch?v=pRmFDCNQ2SU Video of a typical lightning storm]
 
  +
* If the user is playing on a non-snow Alpha map generated before the Halloween update, as of 1.6, oceans may freeze over because of ice regeneration in the newly generated snow biomes. [http://imageshack.us/m/194/9186/20110526192002.png]
  +
*Lakes can spawn inside of oceans, causing a frozen ocean to have "craters" of ice.
  +
*It is possible to create a single block of non-flowing water by melting ice, even when there are no surrounding blocks. As soon as a surrounding block is changed, such as adding or mining a block, or placing items like torches, the water will start flowing.[http://i.imgur.com/0Bo0q.png] [http://i.imgur.com/jyKkv.png]
  +
* By [[sprint]]-jumping while on ice and in a 2-block tall tunnel, it is possible to move 16 blocks a second, twice as fast as a full-speed [[minecart]]. By replacing the 2-block ceiling with [[trapdoors]], it's possible to travel 1000 blocks in 54 seconds, or 18.518 blocks per second. However, this will drain your [[hunger]] bar extremely quickly: roughly 1 unit per second.
  +
* If a partial block like a [[cake]] or a single [[slab]] is placed on an ice block, that block gains the slippery property of the ice block below it.
  +
* Ice placed in the Nether will melt into a water source block, avoiding the no water in the nether restriction. Previously this was not a problem as this was only possible with mods or in creative, however the recent addition of the Silk Touch [[Enchantment]], players can now bring ice into the nether.
  +
*If you obtain Ice via silk touch and then place within melting distance of a light source, if it melts in mid-air the water will remain suspended in mid-air as long as none of the surrounding blocks are removed.
   
  +
{{Blocks}}
== References ==
 
  +
[[Category:Blocks]]
<references />
 
  +
[[Category:Natural blocks]]
{{Environment}}
 
   
[[nl:Weer]]
+
[[de:Eis]]
  +
[[es:Ice/es]]
  +
[[fr:Glace]]
  +
[[hu:Jég]]
  +
[[ko:Ice/ko]]
  +
[[nl:IJs]]
  +
[[pl:Lód]]
  +
[[ru:Лёд]]
  +
[[zh:冰]]

Revision as of 15:38, 18 November 2011

Ice is a translucent solid block formed in snowy Biomes (formerly winter worlds) from exposed water, and is slightly slippery.

Ice can be easily destroyed without tools, but using a pickaxe greatly helps. If there is another block directly underneath the ice block, it will revert back to water when broken. If not, it will shatter without producing water. Due to its transparency, ice cannot have Torches placed on it directly.

Ice will also melt into water if the light level immediately next to it on any side is 12 or brighter, from light sources other than sunlight. Conversely, a water block in a snowy biome will eventually freeze into ice if exposed to the sky from directly above, and the light level immediately above the water block is 9 or less, from light sources other than sunlight. This can happen at any time of day, and in any weather conditions.

Ice blocks cannot be collected without the Silk Touch Enchantment, but it is still possible to build structures with them in snowy biomes by building a mold and placing water in it, keeping the water exposed to the sky or placing the blocks in beta 1.8 creative mode. Pistons can be used to move ice blocks to warm biomes.

Items and broken blocks move extremely fast if they are in water that is flowing over ice. This is particularly useful for transporting resources using water currents because items will keep sliding on ice blocks when they are dropped at an angle, even if water is not placed on top.

Gallery

Potential uses

  • If creating a water slide, ice blocks can be used as the bottom pieces of the slide to speed up item movement.
  • Because items exiting a water flow will continue to slide on up to six blocks on ice, sequences of flowing water over ice can be used to transport items indefinitely with no vertical drop.
  • In creative mode the player can place ice blocks in the nether and use lava to make water.
  • Using the new enchantment "silk touch" you can do quite a few things. One is you can gather them and place them in the Nether. Breaking them in the Nether will yield water without the water evaporating

Trivia

  • If a player rides a pig on ice using a saddle the pig moves incredibly fast, making journeys across long frozen lakes easier.
  • Although it is seemingly translucent, water cannot be seen through ice, nor can other ice blocks. The same thing happens when ice is placed in lava.
  • Sugar cane can be placed on the side of ice.
  • If an ice block is placed in mid-air and is melted by a source of light, such as glowstone, then it will melt into water while staying in the air. The water will remain suspended in the air until a block adjacent to it is modified.
  • If you try to light ice on fire with a flint and steel no flames will appear, but the flint and steel will still act as if it had been used (its durability will decrease slightly). The same thing happens with glass.
  • Ice isn't as translucent as glass, so light passes through ice blocks diffusely, reducing the light level by 2 per ice block.
  • Ice doesn't look transparent in the inventory or when your character holds it but will look translucent when placed.
  • Along with Portals and Water, Ice is one of the few blocks that uses translucent pixels (colored but still semi-transparent) in the default Minecraft texture pack.
  • As of Beta 1.8, Ice can be used to get water into the Nether in creative mode. Placing a bright enough light source next to it will cause it to melt.
  • As of Beta 1.9 Prerelease 4, mining Ice with a pickaxe with the Silk Touch enchantment causes Ice to drop, which can then be brought to the Nether for water.
  • It is possible to see the edges of chunks through ice, but only in "Fast" graphics setting.
  • As of Beta 1.9pre5, Ice's texture was changed.

Bugs

  • If one is to place a bucket of water on an ice block, and if the player is standing on it while being washed away by the water, the he/she will not be able to jump, and walking anywhere will be the same as walking on ice, making it impossible to play in any game.
  • If the user is playing on a non-snow Alpha map generated before the Halloween update, as of 1.6, oceans may freeze over because of ice regeneration in the newly generated snow biomes. [1]
  • Lakes can spawn inside of oceans, causing a frozen ocean to have "craters" of ice.
  • It is possible to create a single block of non-flowing water by melting ice, even when there are no surrounding blocks. As soon as a surrounding block is changed, such as adding or mining a block, or placing items like torches, the water will start flowing.[2] [3]
  • By sprint-jumping while on ice and in a 2-block tall tunnel, it is possible to move 16 blocks a second, twice as fast as a full-speed minecart. By replacing the 2-block ceiling with trapdoors, it's possible to travel 1000 blocks in 54 seconds, or 18.518 blocks per second. However, this will drain your hunger bar extremely quickly: roughly 1 unit per second.
  • If a partial block like a cake or a single slab is placed on an ice block, that block gains the slippery property of the ice block below it.
  • Ice placed in the Nether will melt into a water source block, avoiding the no water in the nether restriction. Previously this was not a problem as this was only possible with mods or in creative, however the recent addition of the Silk Touch Enchantment, players can now bring ice into the nether.
  • If you obtain Ice via silk touch and then place within melting distance of a light source, if it melts in mid-air the water will remain suspended in mid-air as long as none of the surrounding blocks are removed.