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Sets the spawn point for a player, works in all dimensions.

Syntax[]

  • Java Edition
spawnpoint [<targets>] [<pos>] [<angle>]
  • Bedrock Edition
spawnpoint [player: target] [spawnPos: x y z]

Arguments[]

JE<targets>: entity
BE: player: target: CommandSelector<Player>

Specifies the player whose spawn point should be set. If not specified, defaults to the command's executor.
Must be a player name, a target selector or a UUID[Java Edition only]. And the target selector must‌[JE only]/should‌[BE only] be of player type.

JE<pos>: block_pos
BE: spawnPos: x y z: CommandPositionFloat

Specifies the coordinates of the player's new spawn point. If not specified, defaults to the position of the specified player(s) in Bedrock Edition or the command's execution in Java Edition.
In Java Edition, must be a block position composed of <x>, <y> and <z>, each of which must be an integer or a tilde and caret notation.
In Bedrock Edition, must be a three-dimensional coordinates with floating-point number elements. Accepts tilde and caret notations.

JE: <angle>: angle

Specifies the yaw angle to spawn with. Defaults to the direction the executor is facing.
Must be a yaw angle, measured in degrees with float number. -180.0 for due north, -90.0 for due east, 0.0 for due south, 90.0 for due west, to 179.9 for just west of due north, before wrapping back around to -180.0. Tilde notation can be used to specify a rotation relative to the execution yaw angle.

Result[]

CommandTriggerJava EditionBedrock Edition
anythe arguments are not specified correctly Unparseable Unparseable
player: target is not in player type N/A Failed
<targets> or player: target fails to resolve to one or more online players Failed
<targets> or player: target is not specified, and the command's executor is not a player
OtherwiseSuccessful

Output[]

CommandEditionSituationSuccess Count/execute store success .../execute store result ...
anyJava EditionOn fail000
On success11the number of players whose spawnpoints are set
Bedrock EditionOn fail0N/AN/A
On successthe number of players whose spawnpoints are setN/AN/A

History[]

Java Edition
1.4.212w32aAdded /spawnpoint.
1.1620w12aAdded support for being run in any dimension.
1.16.220w29aAdded angle parameter for setting the default facing angle of a respawning player.
Pocket Edition Alpha
v0.16.0build 1Added /spawnpoint.

See also[]

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