- Java Edition
particle <name> [<parameters>] [<pos>] [<delta>] <speed> <count> [force|normal] [<viewers>]
- Bedrock Edition
particle <effect: string> <position: x y z>
- Specifies the particle to create.
- In Bedrock Edition, it must be either a single word (no spaces) or a quoted string.
- In Java Edition, it must be a namespaced ID of a particle followed by particle parameters that are particle-specific.
dustrequires three color channel parameters to be set along with the name, representing red, green, and blue, each being a value in the range 0 to 1; and an additional parameter representing size. For example:
/particle dust 1.0 0.5 0.5 1.0creates a pink particle at regular size. If one or more values are greater than 1, the particles change their colors. The greater the values the greater is the range of different colors.
falling_dusthas a parameter in
namespaced_ID[block_state=foo]format to specify a block, in which block states can be omitted when unneeded. For example:
/particle block minecraft:grass_block[snowy=true]
itemrequires a namespaced ID of an item as a parameter. For example:
/particle item minecraft:apple
- Specifies the position at which to create the particle. If not specified, defaults to the position of the executor.
- Must be a three-dimensional coordinates with floating-point number elements. Accepts tilde and caret notations.
- Specifies the size of the 3-dimensional cuboid volume to spawn particles in, centered on position
<pos>, and multiplied by about 8 (using
1 1 1specifies a cuboid of about 8×8×8 in size). Negative values may be used, but have the same effect as their positive counterparts (using
-1 -1 -1still equates to an 8×8×8 cuboid). Note that the generated particles aren't evenly distributed over the cuboid, instead it uses a Gaussian distribution resulting in a particle-gradient most dense at the center. Tilde and caret notation may be used, the resulting coordinates are then used as delta.
- Exception 1: When
<count>of 0 causes the
<speed>to act like RGBE values instead, ranging from 0.0 to 1.0. The three
<delta>values give red, green, and blue components for the color; the
<speed>provides an exponent that makes the colors brighter or dimmer, with 128 being a default.
- Exception 2: When
<count>is set to 0, the
<delta>instead acts as motion values for the particle, with
<speed>acting as a multiplier.
<motion:z>respectively. Particles that don't have any motion to begin with are not affected by this (Example:
- Exception 3: When
<count>of 0 causes
<dx>to act as a color modifier, with
<speed>acting as a multiplier. Starts at green with the hue moving backward as this increments.
- Exception 1: When
- Specifies the speed of the particle. Does not work on all particles (Example:
- Must be a Single-precision floating-point format number. And it must be greater than or equal to 0.0.
- Specifies the number of particle effects to create. If 0, it results in a single particle. See the exceptions on
<delta>for why having a
<count>of 0 can be useful.
- Must be a 32-bit integer number. And it must be between 0 and 2147483647 (inclusive).
- Specifies the display mode:
forceallows the particle(s) to be seen up to 256 blocks away and by players that use the minimal particles setting.
- Allows control of which player should view this particle instead of everyone in the viewing range of the particle.
- Must be a player name, a target selector or a UUID. And the target selector must be of player type.
|Command||Trigger||Java Edition||Bedrock Edition|
|any||the arguments are not specified correctly||Unparseable||Failed|
|nobody can see the particle(s)|
|On success||Creates the specified particle|
|any||Java Edition||On fail||0||0||0|
|On success||1||1||the number of players who can see the particle(s)|
|Bedrock Edition||On fail||0||N/A||N/A|
To create a stationary huge explosion particle 10 blocks to the east:
- Java Edition:
/particle minecraft:explosion_emitter ~10 ~ ~
- Bedrock Edition:
/particle minecraft:huge_explosion_emitter ~10 ~ ~
|1.9||15w49a||Added player and params tag to |
|1.13||17w47a||Particle names have been changed for |
|18w03a||Added the |
|1.0.5||alpha 220.127.116.11||Added |
|alpha 18.104.22.168||Removed |
|1.8.0||beta 22.214.171.124||Re-added |
|1.9.0||beta 126.96.36.199||Added several new particles for |
|1.12.0||beta 188.8.131.52||Added several new particles for |