This feature is exclusive to Bedrock Edition and Minecraft Education.
Plays, queues, stops the music, or adjusts the music volume.
Syntax[]
music play <trackName: string> [volume: float] [fadeSeconds: float] [repeatMode: MusicRepeatMode]
- Plays the music track.
music queue <trackName: string> [volume: float] [fadeSeconds: float] [repeatMode: MusicRepeatMode]
- Adds the music track to the queue.
music stop [fadeSeconds: float]
- Stops the music.
music volume <volume: float>
- Adjusts the music volume.
Arguments[]
trackName: string
: basic_string
- Specifies a music track to play.
- Must be a string. And it must be a single word that has no space or a quoted string.
- Must be a music track name (e.g.
record.cat
), or a music track defined under the Json path"record.<music_name>"
or"music.game.<music_name>"
in the <a_resource_pack>/sounds/sound_definitions.json file (e.g.cat
to play "Cat" music disc).
volume: float
: float
- Specifies the volume of the music track.
- Must be a Single-precision floating-point format number. Should be between 0 and 1 (inclusive).
fadeSeconds: float
: float
- Specifies the duration the music track fades in/out.
- Must be a Single-precision floating-point format number. Should be between 0 and 10 (inclusive).
repeatMode: MusicRepeatMode
- Specifies whether the music track repeats or not. If unspecified, defaults to
play_once
. - Must be one of
loop
andplay_once
.
Result[]
Command | Trigger | Bedrock Edition |
---|---|---|
any | the arguments are not specified correctly | Unparseable |
/music play ... | the fade seconds is higher than 10 or lower than 0 | Failed |
the volume is higher than 1 or lower than 0 | ||
/music queue ... | the current played music is set to loop | |
the volume is higher than 1 or lower than 0 | ||
the fade seconds is higher than 10 or lower than 0 | ||
/music stop ... | no music is playing | |
the fade seconds is higher than 10 or lower than 0 | ||
/music volume ... | the volume is higher than 1 or lower than 0 | |
any | Otherwise | Successful |
Output[]
Command | Edition | Situation | Success Count |
---|---|---|---|
any | Bedrock Edition | On fail | 0 |
On success | 1 |
Example[]
Play the Pigstep music disc on repeat.
/music play record.pigstep 0.5 0 loop
Queue the Stal music disc.
/music queue record.stal 0.5 0 play_once
History[]
Bedrock Edition | |||||
---|---|---|---|---|---|
1.16.100 | beta 1.16.100.58 | Added /music . |