Kills entities (players, mobs, items, etc.).
kill [target: target]
- Specifies the target(s) to kill. If not specified, defaults to the player who executed the command.
- Must be a player name, a target selector or a UUID[Java Edition only].
On success, directly kills living targets, even if they are protected by a high-level Resistance effect or by a totem of undying, and issues the appropriate death message. Players and mobs killed this way drop loot, and slimes and magma cubes that are not already of minimum size spawn smaller ones. Destroys boats, minecarts, loose items, paintings, armor stands, and experience orbs if they are targeted. Entities that have over 3.402×1038 absorption points (1.701×1038 absorption hearts) take damage from the /kill command but do not die.
In Bedrock Edition, players in creative mode cannot be killed.
|Command||Trigger||Java Edition||Bedrock Edition|
|any||the arguments are not specified correctly||Unparseable||Unparseable|
|all the targets are creative-mode players.||Successful|
|On success||Kills the entities.|
|any||Java Edition||On fail||0||0||0|
|On success||1||1||the number of targeted entities|
|Bedrock Edition||On fail||0||N/A||N/A|
|On success||the number of entities that are killed||N/A||N/A|
- To kill the player executing the command:
- To kill the player Steve:
- To kill item entities:
- To kill all entities within 10 blocks:
- To kill all entities except players:
- To kill all creepers within 10 blocks:
- To kill all arrows that are stuck in a target:
|Java Edition Alpha|
|Parsing of the command is now more strict, rejecting extra characters after the command name (such as |
|1.6.1||13w24b||The damage dealt by |
|Replaced the "Ouch! That looked like it hurt" message with "Killed player".|
|14w02c||To fix , |
|1.13||17w45a||target argument is no longer optional.|
|1.15||19w38a||target argument is once again optional.|
|Pocket Edition Alpha|
|v0.16.0||build 1||Added |