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This feature is exclusive to Bedrock Edition. 
Blue Beaker BE1.png
This page contains content on features that are part of Experimental Gameplay in Bedrock Edition. 
These features may be properly added in a future update, but requires the "Enable Gametest Framework" option toggled to be enabled in the current version.
gametest
Permission level
required

1

Restrictions

Cheat only

/gametest is a server-side test automation tool that is based on pairing test code with test structures. It is still experimental, and lacks certain executing permissions.

Syntax[]

gametest runthis
Run/re-run nearest GameTests structure block within 15 blocks radius.
gametest run <testName: GameTestName> [rotationSteps: int]
Create a run a specific GameTests.
gametest runset [tagTag: GameTestTag] [rotationSteps: int]
Create and run all GameTests.
gametest clearall [radius: int]
Clear all GameTests in a specific radius.
gametest pos
Find nearest GameTests Structure Block within 200 blocks radius.
gametest create <testName: string> [width: int] [height: int] [depth: int]
Create GameTests [verify]
gametest runthese
Run GameTests within 200 blocks radius.

Arguments[]

testName: GameTestName

Specifies GameTests Name.

rotationSteps: int: int

tagTag: GameTestTag

radius: int: int

Specifies the radius of the execution point (e.g. Player, Command Block).

testName: string: string

width: int: int

height: int: int

depth: int: int

History[]

Bedrock Edition
1.16.210beta 1.16.210.60Added /gametest.
1.17.0beta 1.16.230.50Changed /gametest runall to /gametest runset.
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