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This feature is exclusive to Bedrock Edition. 
This page contains content on features that are part of Experimental Gameplay in Bedrock Edition. 
These features may be properly added in a future update, but require the "Enable Gametest Framework" option toggled to be enabled in the current version.
Permission level required



Cheat only

/gametest is a server-side test automation tool that is based on pairing test code with test structures. It is still experimental, and lacks certain executing permissions.


gametest runthis
Run/re-run nearest GameTests structure block within 15 blocks radius.
gametest run <testName: GameTestName> [rotationSteps: int]
Run a specific GameTests.
gametest runall [tagTag: GameTestTag] [rotationSteps: int]
Create and run all GameTests.
gametest clearall [radius: int]
Clear all GameTests in a specific radius.
gametest pos
Find nearest GameTests Structure Block within 200 blocks radius.
gametest create <testName: string> [width: int] [height: int] [depth: int]
Create GameTests [verify]
gametest runthese
Run GameTests within 200 blocks radius.


testName: GameTestName

Specifies GameTests Name.

rotationSteps: int: int

tagTag: GameTestTag

radius: int: int

Specifies the radius of the execution point (e.g. Player, Command Block).

testName: string: string

width: int: int

height: int: int

depth: int: int