Sets or queries player with a specific ability.
ability <player: target> <ability: Ability> [value: Boolean]
ability <player: target> [ability: Ability]
player: target: CommandSelector<Player>
- Specifies the target for which to grant/revoke/query the ability.
ability: Ability: enum
- Specifies the player ability.
- These abilities are:
worldbuildergives the selector the ability to become a world builder.
mayflylets the selector fly.
mutemutes the selector. If they chat, no one can hear (or see) them.
value: Boolean: enum
- Specifies the value to set the ability to, must be either
false. If not specified, returns the current ability's value.
Fails if the arguments are not specified correctly.
On success, Sets the player ability into the specified ability. If
value: Boolean isn't specified, returns whether the player has the specified ability. If
ability: Ability isn't specified, returns what abilities the player has.
|Pocket Edition Alpha|
|v0.16.0||build 1||Added |
|?||Added the function of query.|