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This article is about the item. For the redstone circuit, see clock circuit.
Clock
Clock JE3 BE3.gif
Clock
Rarity color

Common

Renewable

Yes

Stackable

Yes (64)

Clocks are time telling devices that display the current in-game position of the sun and the moon. Clocks only function properly in the Overworld.

Obtaining[]

Crafting[]

Ingredients Crafting recipe
Gold Ingot +
Redstone Dust

Clock

Natural generation[]

Item Structure Container Quantity Chance
Java Edition
Clock Ruined portal Chest 1 7.3%
Shipwreck Map chest 1 7.7%
Bedrock Edition
Clock Ruined portal Chest 1 7.3%
Shipwreck Map chest 1 7.7%

Trading[]

Expert-level librarian villagers have a 33.3% (13) chance to sell a single clock for 4 emeralds as part of their trades.‌[Bedrock Edition only]

Expert-level librarian villagers have a 50% (12) chance to sell a clock for 5 emeralds.‌[Java Edition only]

Usage[]

Clock animation

The clock dial consists of two halves, a day side and a night side. The dial spins clockwise slowly to indicate the time of day, corresponding to the sun or moon's actual position in the sky. The player is able to sleep a few seconds after the clock shows exactly dusk.

The dial can be read from a clock in any of its representations: held in a player's hand, placed in any inventory or crafting grid, in an item frame, and even as a dropped item.

Because there is no day/night cycle in the Nether or the End, clocks do not work properly in these dimensions. Instead, the dial rotates rapidly and randomly, making them useless.

Piglins[]

Piglins are attracted to clocks and run toward any clock on the ground, and inspect it for 6 to 8 seconds before putting it in their inventory.

Data values[]

ID[]

Java Edition:

NameResource locationFormTranslation key
ClockclockItemitem.minecraft.clock

Bedrock Edition:

NameResource locationNumeric ID FormTranslation key
Clockclock347Itemitem.clock.name

Video[]

Note: This video doesn't state that Clocks can be found in Shipwrecks or Ruined Portals because the video was released in an earlier version.

Achievements[]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other platforms
Oooh, shiny!Distract a Piglin using gold.Give a piglin a gold item while it is aggressive toward the player.30GSilver

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-raw.pngOh Shiny
Distract Piglins with gold NetherGive a piglin one of these 24 gold-related items in the #piglin_loved item tag, while not wearing any golden armor: If this advancement is attempted while the player is wearing golden armor but piglin(s) are still aggressive toward them, the advancement does not trigger. Other gold-related items, if any, will not distract the piglin and thus will not trigger this advancement.nether/distract_piglin

History[]

This section is missing information about Were clocks in Pocket Edition v0.8.0 alpha generated like in pre-1.5 Java Edition or did they use predefined textures?. 
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition Alpha
v1.2.0?Clock JE1.gif Added clocks.
They have 228 visually distinct frames due to how the texture is generated - see the section below.
Java Edition
1.3.112w21aLibrarian villagers now sell clocks for 10–11 emeralds.
1.513w02aClock JE2 BE2.gif Clocks now use the new animation feature included in texture packs. As a result, they are considerably less precise, having only 64 frames.
1.814w02aLibrarian villagers now sell clocks for 10–12 emeralds.
1.915w31aClocks are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures.
1.1317w47aPrior to The Flattening, this item's numeral ID was 347.
18w14aClocks can now be found in shipwreck map rooms.
1.1620w09aClocks can now be used to distract piglins.[1]
20w16aClocks now generate in ruined portal chests.
1.1720w48aClock JE3 BE3.gif The texture of clocks has been changed to match the new gold ingot texture from the texture update.
Pocket Edition Alpha
v0.2.0Clock (texture) JE1 BE1.png Added clocks.
Clocks currently have no function or legitimate method of obtaining them.
v0.8.0build 2Clocks are now functional and craftable.
Clock JE2 BE2.gif The texture of clocks has been changed.
Pocket Edition
1.0.4alpha 1.0.4.0Librarian villagers now sell clocks for 10-12 emeralds.
Bedrock Edition
1.4.0beta 1.2.20.1Clocks can now be found inside map room chests in shipwrecks.
1.11.0beta 1.11.0.4Trading has been changed, librarian villagers now have 13 chance to sell a clock for 4 emeralds as part of their trades.
1.16.0beta 1.16.0.57Clocks now generate in ruined portal chests.
1.17.0beta 1.17.0.54Clock JE3 BE3.gif The texture of clocks has been changed to match the new gold ingot texture from the texture update.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1Clock JE2 BE2.gif Added clocks.
TU69 1.76 Patch 38Clocks can now be found in shipwreck map rooms.
New Nintendo 3DS Edition
0.1.0Clock JE2 BE2.gif Added clocks.

Texture generation prior to Java Edition 13w02a[]

To generate its appearances, the clock combined 2 textures, one being the actual clock, and the other being the dial.

The clock's texture could be changed without worrying about breaking the dial, as long as the transparency remained unaffected.[more information needed]

This texture combination allowed for clocks to be very precise, having 228 visually distinct frames. The animated texture approach, used in 1.5 onwards, is far less precise, with only 64 different frames.

Gallery[]

Issues[]

Issues relating to "Clock" are maintained on the bug tracker. Report issues there.

Trivia[]

  • In Java Edition, a clock can be viewed under the item statistics page as long as one obtained a clock at some point. It can also be viewed in recipe book if the recipe for it has been unlocked.
  • In Java Edition, the default resource pack for the clock contains 64 individual frames, each frame lasting about 18.75 seconds in real time (375 ticks) (1350 seconds (22 minutes, 30 seconds) in Minecraft time).
  • When the time of day changes suddenly, such as after sleeping or when /time is used, the clock dial spins rapidly to catch up.
  • Although clocks do not function in the Nether or the End, the actual daylight cycle does continue.

References[]

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