|Gold Ingot +
Expert-level librarian villagers have a 33.3% (1⁄3) chance to sell a single clock for 4 emeralds as part of their trades.[Bedrock Edition only]
Expert-level librarian villagers have a 50% (1⁄2) chance to sell a clock for 5 emeralds.[Java Edition only]
The clock dial consists of two halves, a day side and a night side. The dial spins clockwise slowly to indicate the time of day, corresponding to the sun or moon's actual position in the sky. The player is able to sleep a few seconds after the clock shows exactly dusk.
Piglins are attracted to clocks and run toward any clock on the ground, and inspect it for 6 to 8 seconds before putting it in their inventory.
|Name||Namespaced ID||Form||Translation key|
|Name||Namespaced ID||Numeric ID||Form||Translation key|
|Icon||Achievement||In-game description||Actual requirements (if different)||Gamerscore earned||Trophy type (PS)|
|Oooh, shiny!||Distract a Piglin using gold.||Give a piglin a gold item while it is aggressive toward the player.||30G||Silver|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Namespaced ID|
|Oh Shiny||Distract Piglins with gold||Nether||Give a piglin one of these 24 gold-related items in the |
|Java Edition Alpha|
|They have 228 visually distinct frames due to how the texture is generated - see the section below.|
|1.3.1||12w21a||Librarian villagers now sell clocks for 10–11 emeralds.|
|1.5||13w02a||Clocks now use the new animation feature included in texture packs. As a result, they are considerably less precise, having only 64 frames.|
|1.8||14w02a||Librarian villagers now sell clocks for 10–12 emeralds.|
|1.9||15w31a||Clocks are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures.|
|1.13||17w47a||Prior to The Flattening, this item's numeral ID was 347.|
|18w14a||Clocks can now be found in shipwreck map rooms.|
|1.16||20w09a||Clocks can now be used to distract piglins.|
|20w16a||Clocks now generate in ruined portal chests.|
|1.17||20w48a||The texture of clocks has been changed to match the new gold ingot texture from the texture update.|
|Pocket Edition Alpha|
|Clocks currently have no function or legitimate method of obtaining them.|
|v0.8.0||build 2||Clocks are now functional and craftable.|
|The texture of clocks has been changed.|
|1.0.4||alpha 188.8.131.52||Librarian villagers now sell clocks for 10-12 emeralds.|
|1.4.0||beta 184.108.40.206||Clocks can now be found inside map room chests in shipwrecks.|
|1.11.0||beta 220.127.116.11||Trading has been changed, librarian villagers now have 1⁄3 chance to sell a clock for 4 emeralds as part of their trades.|
|1.16.0||beta 18.104.22.168||Clocks now generate in ruined portal chests.|
|1.17.0||beta 22.214.171.124||The texture of clocks has been changed to match the new gold ingot texture from the texture update.|
|Legacy Console Edition|
|TU1||CU1||1.0||Patch 1||1.0.1||Added clocks.|
|TU69||1.76||Patch 38||Clocks can now be found in shipwreck map rooms.|
|New Nintendo 3DS Edition|
Texture generation prior to Java Edition 13w02a
To generate its appearances, the clock combined 2 textures, one being the actual clock, and the other being the dial.
This texture combination allowed for clocks to be very precise, having 228 visually distinct frames. The animated texture approach, used in 1.5 onwards, is far less precise, with only 64 different frames.
- In Java Edition, a clock can be viewed under the item statistics page as long as one obtained a clock at some point. It can also be viewed in recipe book if the recipe for it has been unlocked.
- In Java Edition, the default resource pack for the clock contains 64 individual frames, each frame lasting about 18.75 seconds in real time (375 ticks) (1350 seconds (22 minutes, 30 seconds) in Minecraft time).
- When the time of day changes suddenly, such as after sleeping or when
/timeis used, the clock dial spins rapidly to catch up.
- Although clocks do not function in the Nether or the End, the actual daylight cycle does continue.