Clocks are time telling devices that display the current in-game position of the sun and the moon. Clocks only function properly in the Overworld.
Contents
Obtaining[]
Crafting[]
Ingredients | Crafting recipe |
---|---|
Gold Ingot + Redstone Dust |
Natural generation[]
Item | Structure | Container | Quantity | Chance |
---|---|---|---|---|
Java Edition | ||||
Clock | Ruined portal | Chest | 1 | 7.3% |
Shipwreck | Map chest | 1 | 7.7% | |
Bedrock Edition | ||||
Clock | Ruined portal | Chest | 1 | 7.3% |
Shipwreck | Map chest | 1 | 7.7% |
Trading[]
Expert-level librarian villagers have a 33.3% (1⁄3) chance to sell a single clock for 4 emeralds as part of their trades.[Bedrock Edition only]
Expert-level librarian villagers have a 50% (1⁄2) chance to sell a clock for 5 emeralds.[Java Edition only]
Usage[]

Clock animation
The clock dial consists of two halves, a day side and a night side. The dial spins clockwise slowly to indicate the time of day, corresponding to the sun or moon's actual position in the sky. The player is able to sleep a few seconds after the clock shows exactly dusk.
The dial can be read from a clock in any of its representations: held in a player's hand, placed in any inventory, or crafting grid in an item frame, and even as a dropped item.. For the clock to be mounted on a wall, the item frame 'is required.
Because there is no day/night cycle in the Nether or the End, clocks do not work properly in these dimensions. Instead, the dial rotates rapidly and randomly, making them useless.
Piglins[]
Piglins are attracted to clocks and run toward any clock on the ground, and inspect it for 6 to 8 seconds before putting it in their inventory.
Data values[]
ID[]
Name | Identifier | Form | Translation key |
---|---|---|---|
Clock | clock | Item | item.minecraft.clock |
Name | Identifier | Numeric ID | Form | Translation key |
---|---|---|---|---|
Clock | clock | 393 | Item | item.clock.name |
Video[]
Note: This video doesn't state that Clocks can be found in Shipwrecks or Ruined Portals because the video was released in an earlier version.
Achievements[]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other platforms | |||||
Oooh, shiny! | Distract a Piglin using gold | Give a piglin a gold item while it is aggressive toward the player. | 30G | Silver |
Advancements[]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
![]() | Oh Shiny | Distract Piglins with gold | Nether | Give a piglin one of these 24 gold-related items in the #piglin_loved item tag, while not wearing any golden armor:
| nether/distract_piglin
|
History[]
Java Edition Alpha | |||||
---|---|---|---|---|---|
v1.2.0 | ? | ![]() | |||
They have 228 visually distinct frames due to how the texture is generated - see the section below. | |||||
Java Edition | |||||
1.3.1 | 12w21a | Librarian villagers now sell clocks for 10–11 emeralds. | |||
1.5 | 13w02a | ![]() | |||
1.8 | 14w02a | Librarian villagers now sell clocks for 10–12 emeralds. | |||
1.9 | 15w31a | Clocks are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures. | |||
1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 347. | |||
18w14a | Clocks can now be found in shipwreck map rooms. | ||||
1.16 | 20w09a | Clocks can now be used to distract piglins.[1] | |||
20w16a | Clocks now generate in ruined portal chests. | ||||
1.17 | 20w48a | ![]() | |||
Pocket Edition Alpha | |||||
v0.2.0 | ![]() | ||||
Clocks currently have no function or legitimate method of obtaining them. | |||||
v0.8.0 | build 2 | Clocks are now functional and craftable. | |||
![]() | |||||
Pocket Edition | |||||
1.0.4 | alpha 1.0.4.0 | Librarian villagers now sell clocks for 10-12 emeralds. | |||
Bedrock Edition | |||||
1.4.0 | beta 1.2.20.1 | Clocks can now be found inside map room chests in shipwrecks. | |||
1.11.0 | beta 1.11.0.4 | Trading has been changed, librarian villagers now have 1⁄3 chance to sell a clock for 4 emeralds as part of their trades. | |||
1.16.0 | beta 1.16.0.57 | Clocks now generate in ruined portal chests. | |||
1.17.0 | beta 1.17.0.54 | ![]() | |||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | 1.0.1 | ![]() |
TU69 | 1.76 | Patch 38 | Clocks can now be found in shipwreck map rooms. | ||
New Nintendo 3DS Edition | |||||
0.1.0 | ![]() |
Texture generation prior to Java Edition 13w02a[]
To generate its appearances, the clock combined 2 textures, one being the actual clock, and the other being the dial.
The clock's texture could be changed without worrying about breaking the dial, as long as the transparency remained unaffected.[more information needed]
This texture combination allowed for clocks to be very precise, having 228 visually distinct frames. The animated texture approach, used in 1.5 onwards, is far less precise, with only 64 different frames.
Gallery[]
Clock in the Item Frame on a wall in Player's base, showing the night is near.
Issues[]
Issues relating to "Clock" are maintained on the bug tracker. Report issues there.
Trivia[]
- In Java Edition, a clock can be viewed under the item statistics page as long as one obtained a clock at some point. It can also be viewed in recipe book if the recipe for it has been unlocked.
- In Java Edition, the default resource pack for the clock contains 64 individual frames, each frame lasting about 18.75 seconds in real time (375 ticks) (1350 seconds (22 minutes, 30 seconds) in Minecraft time).
- When the time of day changes suddenly, such as after sleeping or when
/time
is used, the clock dial spins rapidly to catch up. - Although clocks do not function in the Nether or the End, the actual daylight cycle does continue.