Chorus plants are blocks that naturally generate on the outer islands of the End. They can be grown using chorus flowers.
Obtaining[]
The block form cannot be obtained in Survival mode, even with the Silk Touch enchantment; however, it is available in the Creative mode inventory.
Breaking[]
Chorus plants can be broken using any tool, but an axe is the quickest. Breaking one block of a chorus tree generally causes all chorus plants and flowers above to break due to lack of support. Upon breaking, a chorus plant drops 0–1 chorus fruit. This is not affected by Fortune.[1]
Block | Chorus Plant | |
---|---|---|
Hardness | 0.4 | |
Tool | ||
Breaking time[A] | ||
Default | 0.6 | |
Wooden | 0.3 | |
Stone | 0.15 | |
Iron | 0.1 | |
Diamond | 0.1 | |
Netherite | 0.1 | |
Golden | 0.05 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Natural generation[]
Chorus plants make up most of the chorus trees that are naturally generated on the outer islands of the End. Chorus trees are typically 10–15 blocks in height, although a single plant can reach up to 22 blocks.
Post-generation[]
Chorus plants are generated as chorus flowers grow.
Usage[]
Chorus plants can be broken to obtain chorus fruit.
Support[]
Chorus plant blocks break automatically (potentially dropping fruit), if the six surrounding blocks are not valid:
- a chorus plant with at least one other chorus plant horizontally adjacent breaks unless at least one of the vertically adjacent blocks is air
- a chorus plant breaks unless the block below is chorus plant or end stone or any horizontally adjacent block is a chorus plant above chorus plant or end stone
Sounds[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.37 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values[]
ID[]
Name | Identifier | Form | Translation key |
---|---|---|---|
Chorus Plant | chorus_plant | Block & Item | block.minecraft.chorus_plant |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Chorus Plant | chorus_plant | 240 | Block & Giveable Item[i 2] | Identical[i 3] | tile.chorus_plant.name |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
down | false | false true | When true, the plant extends out from the center of the plant-block down. |
east | false | false true | When true, the plant extends out from the center of the plant-block to the east. |
north | false | false true | When true, the plant extends out from the center of the plant-block to the north. |
south | false | false true | When true, the plant extends out from the center of the plant-block to the south. |
up | false | false true | When true, the plant extends out from the center of the plant-block up. |
west | false | false true | When true, the plant extends out from the center of the plant-block to the west. |
History[]
Java Edition | |||||
---|---|---|---|---|---|
1.9 | June 22, 2015 | Jeb reveals chorus plants on Instagram, with the words "MINECON 2015 HYPE!" | |||
The chorus plants shown by Jeb have a thick model. | |||||
15w31a | Added chorus plants. | ||||
Chorus plants have a thinner model than the chorus plants that were previewed by Jeb. | |||||
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 199. | |||
1.14 | 18w43a | The texture of chorus plants have now been changed. | |||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | Added chorus plants. | |||
The block form of the chorus plant can be obtained in Survival using the Silk Touch enchantment. | |||||
alpha 1.0.0.1 | The block form can no longer be obtained in survival, even with the Silk Touch enchantment. | ||||
? | Now uses wood sounds rather than grass. | ||||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | The texture of chorus plants have now been changed. | |||
Legacy Console Edition | |||||
TU46 | CU36 | 1.38 | Patch 15 | 1.0.1 | Added chorus plants. |
1.90 | The texture of chorus plants have now been changed. | ||||
New Nintendo 3DS Edition | |||||
1.7.10 | Added chorus plants. |
The first image of chorus plants, revealed on Jens Bergensten's Instagram.
Issues[]
Issues relating to "Chorus Plant (block)" are maintained on the bug tracker. Report issues there.
Trivia[]
- Using commands, it is possible to make chorus trees grow to heights not normally possible. This works because commands can reset the time value of chorus flowers, allowing them to grow indefinitely.
- Because breaking one part of the plant breaks all parts above it, cutting a large plant can cause a brief performance drop.
- The chorus plant is named due to the sound it makes when it grows.[2]
Gallery[]
Preview from jappa of the texture update chorus plant texture.
References[]
- ↑ MC-198924 — "Chorus Fruit doesn't have a higher chance with Fortune" — resolved as "Invalid".
- ↑ "Ask Mojang Midsummer Special with Jeb" – Minecraft on YouTube, June 18, 2020