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It has been suggested that this page be merged with SMP Server commands into with single- and multi-player modes unified, it makes no sense to maintain two separate pages. [discuss]
If this merge affects many pages or may potentially be controversial, do not merge the page until a consensus is reached.

Cheats mode is a feature that can be toggled in the World Options menu when generating a new world. When active, the player can press the chat key (default: T) and "chat". The player can also use commands such as /gamemode or /time set. However, the player cannot use multiplayer related commands such as /kick or /stop (as there are no other players or a server to control). Typing in "/" followed by Tab ↹ will give a list of commands.


Cheats

Command Description
/debug (start/stop) Starts or stops debug profiling.
/defaultgamemode <mode> Switches the world's default gamemode to Adventure, Creative, or Survival respectively.
/difficulty <new difficulty> Switches the world's difficulty between Peaceful, Easy, Normal or Hard.
/gamemode <mode> [player] Switches the current gamemode to Adventure, Creative, or Survival respectively.
/gamerule <rule name> <value> or /gamerule <rule name> Allows the player to adjust several base settings. Rule Names: doFireTick, doMobLoot, doMobSpawning, doTileDrops, keepInventory, mobGriefing.
  • All values true/false, respectively
doFireTick       = toggles fire spread on/off
doMobLoot        = toggles drop items on/off (xp still drops)
doMobSpawning    = toggles on/off mob spawning
doTileDrops      = toggles farmed items (wheat, melon slices, etc.) drops on/off
                   (still drop seeds even if off)
keepInventory    = toggles keeping your inventory when you die on/off
mobGriefing      = toggles Creeper block damage and Enderman block pickup on/off
/give <player> <block id> [amount] [data value] Gives item/block of specified amount, using specified data value
/help [page:command name] or /? [page:command name] Displays all available commands and how to use them.
/kill Deals 1000 points (or 500 hearts) of damage, killing oneself instantly, and ignoring armor. Also adds message: "Ouch. That looks like it hurt."
/me <actiontext> Sends a narrative message to the other players.
/publish Opens your single-player game for LAN friends to join.
/say <message>
/seed Displays the current seed for the world
/spawnpoint or /spawnpoint <player> or /spawnpoint <player> <x> <y> <z> Sets the spawnpoint of the target player to the current or entered destination.
/time <set:add> <value> Sets time to specified integer - 0 is dawn, 6000 is midday, 12000 is dusk, and 18000 is midnight
/toggledownfall Toggles rain/snow
/tp [target player] <destination player> or [target player] <x> <y> <z> Teleports target player to entered destination. Valid entries range from -31999999 to 31999999.
/weather <clear>, <rain>, <thunder> Can add a number afterwards to set the number of seconds it will stay like this.
/xp <amount> [player] Grants experience of the specified amount, valid entries range from 1 to 5000.
/clear Clears a players current inventory.

History

r
12w16aCheats mode was implemented.
12w24aThe "publish" command was added.
12w25aCheats could be turned on or off when opening a world to other players through LAN.
12w27aThe "debug" command was added.
12w32aThe commands "difficulty," "gamerule," "spawnpoint," and "weather" were added.
12w37aThe "clear" command was added.
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