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For the boss in Minecraft Dungeons, see MCD:Corrupted Cauldron.
Cauldron
Cauldron JE7.png
Water Caudron Level 1.pngWater Caudron Level 2.pngWater Caudron Level 3.png
Lava Cauldron JE1.png
Powder Snow Cauldron (level 1) JE1.pngPowder Snow Cauldron (level 2) JE1.pngPowder Snow Cauldron JE1.png
Renewable

Yes

Stackable

Yes (64)

Tool

Blast resistance

2

Hardness

2

Luminant

Depends on contained liquid

Transparent

Yes

Flammable

No

Catches fire from lava

No

A cauldron is a block that can hold water, lava, and powder snow.‌[upcoming: JE 1.17] In Bedrock Edition, they can also hold potions and dyed water. It is also a job site block used by leatherworkers in villages.

Contents

ObtainingEdit

Cauldrons can be mined using any pickaxe. If mined without a pickaxe, it drops nothing. When a cauldron is destroyed, its contents are lost.

Natural generationEdit

 
A naturally occurring cauldron inside of a witch hut.

A single empty cauldron is generated in each swamp hut. In Bedrock Edition, the cauldrons generated there are 13 to 23 full of a random potion.

A cauldron 23 full of water is generated in each igloo basement.

Cauldrons can be found in a few rooms inside of woodland mansions.

Two filled cauldrons can be found inside savanna, taiga, snowy taiga, and snowy tundra village tannery houses.

A single filled cauldron can be found in plains village and desert village tannery houses.

In Java Edition, three filled cauldrons can be found in plains village tannery houses.

CraftingEdit

A cauldron can be crafted from iron ingots.

Ingredients Crafting recipe
Iron Ingot

UsageEdit

Storage for substancesEdit

Cauldrons can hold a variety of substances. Fluids they cannot hold include milk, honey and any food items which exist in bowls; namely mushroom stew, beetroot soup, rabbit stew and suspicious stew.

Holding waterEdit

A cauldron with different water levels.

A cauldron can be filled with water by using a water bucket on the cauldron. Once completely filled, a cauldron can be used to fill a water bucket by using an empty bucket on the cauldron; this empties the cauldron. Despite containing water, using a fish bucket on a cauldron does not fill it with water, but places water against it.[1]

One level of water can be added to a cauldron by using a water bottle on it. One level of water can be removed from a cauldron, filling a water bottle, by using a glass bottle on it.

A cauldron slowly fills with water when rained upon, if starting empty or with some water. This happens randomly, at 5% of the rate in which snow accumulates on the ground during snowfall.

Water can be stored in a cauldron even in the Nether. Water in a cauldron does not freeze in cold biomes.

Water in a cauldron does not absorb explosion damage; make sounds and particles; absorb fall damage; or damage endermen, striders, or blazes. Cauldrons do not deal drowning damage to mobs inside of them and fish act as if there is no water inside it. The player cannot float or swim in it, and no bubble or water particles are produced.

A cauldron placed below a down-facing pointed dripstone that has water placed a block above it will slowly fill up with water.‌[upcoming: JE 1.17]

Attempting to add lava or potion to water empties the cauldron.‌[Bedrock Edition only]

Applying dye to cauldron waterEdit
This feature is exclusive to Bedrock Edition. 
Cauldron filled with water with different color‌[BE only]

Since In Bedrock Edition, leather armor is dyed through a cauldron, a cauldron can hold dyed water. Using a dye on a cauldron filled with water colors the water, consuming the dye. Different dyes may be added to produce mixed colors. Using leather armor or leather horse armor on the cauldron dyes that item the color of the water, reducing the water in the cauldron by one level for each item dyed.

Attempting to add water, lava or potion to dyed water empties the cauldron.

Holding lavaEdit

This feature is exclusive to Bedrock Edition. 
This section describes content that may be included in Java Edition. 
This content has appeared in Java Edition 1.17 development versions, but the full update containing it has not been released yet.
 
Cauldron filled with lava‌[BE & EE only][upcoming: JE 1.17]

In Bedrock and Education editions and ‌in Java Edition 1.17[upcoming], cauldrons can be used to hold lava. In Bedrock and Education editions, when a cauldron is already filled with water, it empties the cauldron and makes an extinguishing sound. A cauldron filled with lava emits a light level of 15, similar to lava, and burns any entity inside of it; in Bedrock and Education editions, this includes mobs that do not take damage from lava like zombified piglins.

Lava inside a cauldron does not interact with water outside of the cauldron. The lava disappears upon putting water in the cauldron.

A redstone comparator with a lava cauldron behind it outputs redstone signal strength of 1 ‌in Java Edition 1.17[upcoming][2] or 3 in Bedrock and Education editions.[3]

A cauldron placed below a down-facing pointed dripstone that has lava placed a block above it will slowly fill up with lava.

Holding powder snowEdit

This section describes content that may be included in Java Edition. 
This content has appeared in Java Edition 1.17 development versions, but the full update containing it has not been released yet.
This section describes a feature planned for Bedrock Edition. 
It has not appeared in any development versions yet, but is planned to be included in Bedrock Edition 1.17.0.
A cauldron filled with powder snow with different level.‌[upcoming: JE 1.17]

Powder snow is currently the only solid material which can be stored in a cauldron. A cauldron slowly fills with powder snow during snowfall, if starting empty or with layers of powder snow already inside. Up to three layers can be filled. When the cauldron is full, interacting using a bucket, will create a powder snow bucket and empty the cauldron. Entities standing in the cauldron will not take freeze damage, and entities wearing leather boots will still fall through the powder snow.

A redstone comparator with a powder snow cauldron behind it outputs a redstone signal strength proportional to the fill level, up to 3.

Contrary to a cauldron filled with water, a powder snow cauldron, which is not full, cannot be filled up with a powder snow bucket, using the bucket on the cauldron instead places powder snow against it.

Filling cauldrons with potionsEdit

This feature is exclusive to Bedrock Edition and Education Edition. 

In Bedrock Edition, a cauldron can hold normal potions, splash potions and lingering potions. Using a potion on a cauldron empties the potion and increases the level of the potion in the cauldron by one level. A glass bottle can then be used on a cauldron with a potion in it, filling the bottle with that potion. This reduces the potion in the cauldron by one level.

Using an arrow on a cauldron that has potion transforms the arrow into a tipped arrow with that potion effect, and reduce the potion in the cauldron by one level. Tipping multiple arrows at once can be more efficient, and it may use more than one level at once. 1 level of potion tips up to 16 arrows, 2 levels up to 32, and a full cauldron can tip a full stack of arrows, resulting in 21.33 tipped arrows per potion.

Attempting to put water, lava or a different potion into a cauldron with a potion causes an explosion sound, and the cauldron is emptied.

An entity that stands in a cauldron filled to any level with any potion does not receive the effect of the potion.

Removing dye from itemsEdit

A cauldron with water can wash the dye off of leather armor and shulker boxes, and can remove the top-most pattern layer of a banner, by pressing use on the cauldron with the leather armor, shulker box, or banner in hand. Each wash reduces the water in the cauldron by one level. The water does not become dyed while removing dye from objects.

Extinguishing fireEdit

A cauldron with water or powder snow extinguishes entities on fire that fall into it. This includes mobs, players, items (if they land in the cauldron before burning up), and flaming arrows[JE only]. Flaming arrows stuck into the side are also extinguished. Entities must reach the water or powder snow in it. Each entity extinguished causes the water or powder snow in the cauldron to decrease by one level.

Redstone componentEdit

 
An example of a cauldron used in a redstone circuit.
See also: Redstone circuit

A cauldron can act as a power source for a redstone comparator. With a cauldron behind it (either directly, or separated by an unpowered solid block), a comparator outputs a signal strength proportional to how full the cauldron is: 0 for empty, 1 for one-third full or filled with lava‌[upcoming: JE 1.17], 2 for two-thirds full, and 3 for completely full. However, if there is a block between the cauldron and the comparator, the comparator does not immediately update.

As a profession blockEdit

If a village has a cauldron that has not been claimed by a villager, any villager that does not already have a profession or job site block may change their profession to leatherworker.

SoundsEdit

This page would benefit from the addition of more sounds. 
Please remove this notice once you've added suitable sounds to the article.
The specific instructions are: all interaction sounds, e.g. bottle filling

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.stone.breaksubtitles.block.generic.break1.00.816
None[sound 1]BlocksFalling on the block with fall damageblock.stone.fallNone[sound 1]0.50.7516
Block breakingBlocksWhile the block is in the process of being brokenblock.stone.hitsubtitles.block.generic.hit0.250.516
Block placedBlocksWhen the block is placedblock.stone.placesubtitles.block.generic.place1.00.816
FootstepsBlocksWalking on the blockblock.stone.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

SoundSourceDescriptionNamespaced IDVolumePitch
BlocksOnce the block has brokendig.stone1.00.8
BlocksFalling on the block with fall damagefall.stone0.41.0
BlocksWhile the block is in the process of being brokenhit.stone0.370.5
?BlocksJumping from the blockjump.stone0.121.0
?BlocksFalling on the block without fall damageland.stone0.221.0
BlocksWalking on the blockstep.stone0.31.0
BlocksWhen the block is placeduse.stone1.00.8

Data valuesEdit

IDEdit

Java Edition:

NameNamespaced IDBlock tags (JE)FormTranslation key
CauldroncauldroncauldronsBlock & Itemblock.minecraft.cauldron
Lava Cauldron‌[upcoming: JE 1.17]lava_cauldroncauldronsBlockblock.minecraft.lava_cauldron
Powder Snow Cauldron‌[upcoming: JE 1.17]powder_snow_cauldroncauldronsBlockblock.minecraft.powder_snow_cauldron
Water Cauldronwater_cauldroncauldronsBlockblock.minecraft.water_cauldron

Bedrock Edition:

CauldronNamespaced IDNumeric ID FormTranslation key
Blockcauldron118Blocktile.cauldron.name
Block with lavalava_cauldron463Blocktile.lava_cauldron.name
Itemcauldron380Itemitem.cauldron.name
NameSavegame ID
Block entityCauldron

MetadataEdit

See also: Data values

In Bedrock Edition, cauldrons use the following data values:

DV Description
0 Empty
1 ⅓ filled
2 ⅔ filled
3 Fully filled

Block statesEdit

See also: Block states

Java Edition:

Cauldron‌[until JE 1.17]
Water cauldron‌[upcoming: JE 1.17] and powder snow cauldron‌[upcoming: JE 1.17]
Name Default value Allowed values Description
level00
1
2
3
Fullness of a cauldron, 0 is empty and 3 is full.

Bedrock Edition:

Name Default value Allowed values Description
fill_level00
1
2
3
4
5
6
Liquid level in a cauldron, 0 is empty and 6 is full.
cauldron_liquidwaterlava
water
Wether the cauldron contains water or lava.

Block dataEdit

In Bedrock Edition, a cauldron has a block entity associated with it that holds additional data about the block.

  • Block entity data‌[BE only]
    • Tags common to all block entities
    •  CustomColor: This tag exists only if the cauldron stores dyed water (i.e. PotionId is -1 and the block data value is greater than 0); stores a 32-bit ARGB encoded color.
    •  isMovable: Whether the cauldron can be pushed by pistons; either 0 (false) or 1 (true). The default is 1 (true).
    •  Items: List of items in this container.
      • : An item, including the slot tag. Unsure of what this is used for.
        • Tags common to all items
    •  PotionId: If the cauldron contains a potion, this tag stores the ID of that potion. If there is no potion stored, then this tag is set to -1.
    •  SplashPotion: Whether the cauldron stores a splash potion; either 0 (false) or 1 (true).

AchievementsEdit

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
 Tie Dye OutfitUse a cauldron to dye all 4 unique pieces of leather armor.15GBronze

HistoryEdit

Java Edition
1.0.0Beta 1.9 Prerelease 2  Cauldrons are present in the code, but are not assigned to a block ID (and thus are unobtainable without mods (archived link: [1])).
Beta 1.9 Prerelease 3Cauldrons have been given a block ID, an item ID, and a crafting recipe.
1.4.212w40aEmpty cauldrons can now be found in witch huts.
1.513w02a  The walls inside of the cauldron now use the bottom texture, and the cauldron now has no bottom.[4]
13w02b  Fixed the model error from 13w02a.
1.814w03a  Cauldrons now appear completely opaque.[5]
14w03b  Cauldrons now render as normal again.
14w06aCauldrons now have extra planes inside the feet. These planes are now rendered solid, so the player cannot see through the water.[more information needed]
14w10a  The cauldron's feet now have planes on all sides.
1.1116w39aCauldrons now generate naturally in woodland mansions. Whether this is a water cauldron or empty is unknown.
July 19, 2017Jeb tweets image of a new jungle planks, cauldron and dandelion textures.
1.1317w47aPrior to The Flattening, this block's numeral ID was 118, and the item's was 380.
1.1418w43a 
  The textures of cauldrons have been changed.
19w03aThe numerous missing cullface arguments for the cauldron have been fixed.
19w13aThe cauldron's hitbox has been fixed.[6]
Upcoming Java Edition
1.1720w45aNormal and water cauldrons have been split into different blocks, making filled cauldrons no longer work as a workstation for villagers.[7]
20w48aCauldrons can now collect water and lava dripped by pointed dripstone.
21w11aLava buckets and powder snow buckets can now be emptied into any filled cauldron.
Pocket Edition Alpha
v0.14.0build 1 
  Added cauldrons.
Cauldrons are generated naturally in witch huts.
v0.15.0build 1Cauldrons can now be moved by pistons.
Pocket Edition
1.1.0alpha 1.1.0.0Cauldrons now generate naturally in woodland mansions, their fullness status unknown.
Bedrock Edition
1.10.0beta 1.10.0.3  The textures of cauldrons have been changed.
Cauldrons now generate in tannery houses in villages.
Legacy Console Edition
TU7CU1 1.0 Patch 11.0.1 [verify]  Added cauldrons.
TU60CU51 1.64 Patch 301.0.11Water in a cauldron can now be dyed.
Armor can be dyed in a cauldron filled with dyed water.
Cauldrons can no longer be pushed by pistons.
1.90  [verify]
  The textures of cauldrons have been changed.
New Nintendo 3DS Edition
0.1.0 
  Added cauldrons.

Water CauldronEdit

Java Edition
1.0.0Beta 1.9 Prerelease 2      If made to work with a mod, cauldrons can be filled with a water bucket.
Cauldron water transparency appears inconsistent depending on hardware.
1.3.112w22aCauldrons can now be filled with water, if placed outside during rain or a thunderstorm.
1.4.212w34aHolding a piece of dyed leather armor and right-clicking a water-filled cauldron now washes away all dyes applied to the leather armor.
1.513w02a      The walls inside of the cauldron now use the bottom texture, and the cauldron now has no bottom.[4]
13w02b      Fixed the model error from 13w02a.
1.6.113w18aWhen used with a redstone comparator, cauldrons now output a signal varying in strength according to the amount of water inside.
13w43aCauldrons now extinguish burning entities.
1.814w10a      The cauldron's feet now have planes on all sides.
14w30aRight-clicking a non-empty cauldron with a banner now removes the top-most pattern layer.
1.915w43aA cauldron now generates within igloo basements, 23 full.
15w44aA full cauldron can now be emptied with a bucket, filling the bucket with water.
1.1116w32aWhen a cauldron washes a dyed item (leather armor or banner), it reduces its water level by 1.
16w33aA water bottle is now able to add 1 water level to a cauldron.
1.1318w10dShulker boxes can now be undyed in a cauldron.
18w15a      Water in cauldrons is now white colored.[8]
18w20b      Cauldron water is now colored again, depending on the biome.
          This currently affects ocean temperature variants and swamps.
  Swampland M water has a yellowish color while in a cauldron.[9]
pre3  Swampland M water now has the same water color in cauldrons as regular swamps.
1.1418w43a     
          The textures of cauldrons have been changed.
19w03aThe numerous missing cullface arguments for the water cauldron have been fixed.
Upcoming Java Edition
1.1720w45aNormal and water cauldrons have been split into different blocks, making filled cauldrons no longer work as a workstation for villagers.[7]
Pocket Edition Alpha
v0.14.0build 1      Added water cauldrons.
Water color in cauldrons can be changed by adding dyes. Items dipped in the water are dyed that color.
v0.15.0build 1Cauldrons are now used to dye leather horse armor.
water Cauldrons can now be moved by pistons.
Pocket Edition
1.0.0alpha 0.17.0.1Cauldrons now generate naturally in igloo basements.
Cauldrons now extinguish burning entities.
Bedrock Edition
1.10.0beta 1.10.0.3      The textures of cauldrons have been changed.
Legacy Console Edition
TU7CU1 1.0 Patch 11.0.1     [verify] Added water cauldrons.
TU12Water is no longer removed from a water bucket when filling a cauldron in creative mode.
TU14 1.04 Cauldrons fill with water if placed outside during rain or a thunderstorm.
TU31CU19 1.22 Patch 3Cauldrons with water in them extinguish burning entities, taking away one water level each time.
New Nintendo 3DS Edition
0.1.0     [verify] Added cauldrons.
Water color in cauldrons can be changed by adding dyes.
Cauldrons can be used to dye leather armor.

Lava CauldronEdit

Upcoming Java Edition
1.1720w45a  Cauldrons can now be filled with lava.
Bedrock Edition
1.9.0beta 1.9.0.2  Cauldrons can now be filled with lava.
1.10.0beta 1.10.0.3  The texture of cauldrons filled with lava has been changed.
Legacy Console Edition
1.88   Cauldrons can now be filled with lava.
1.90   The texture of cauldrons filled with lava has been changed.

Powder Snow CauldronEdit

Upcoming Java Edition
1.1720w46a      Cauldrons can now be filled with powder snow.

Potion CauldronEdit

This article needs cleanup to comply with the style guide. [discuss]
Please help the Minecraft Wiki clean up this page if you can. The talk page may contain suggestions.
Reason: Many potion cauldrons here are listed as being added in versions where said potion did not exist yet - please rearrange and add new history entries accordingly
Java Edition
1.0.0Beta 1.9 Prerelease 2       
  Cauldrons are intended to be used for the creation of potions.
Cauldrons can be made to work with a mod, through which the following has been revealed:
  • Applying a potion ingredient to a water cauldron cause it to change to a differently-colored lava texture, and adding any further potion ingredients to the filled cauldron cause the liquid to change color.
  • Scooping out a potion with ingredients applied cause the potion to have an effect related to the ingredient, e.g. a potion brewed with a magma cream have Fire Resistance as an effect.
Beta 1.9 Prerelease 3The system was deemed too complex and not user-friendly,[10] so the cauldron's ability to brew potions has been replaced with the brewing stand.[11][12] That brewing system is finalized and doesn't change in the rest of the pre-releases.
Pocket Edition Alpha
v0.14.0build 1                              Cauldrons can store potions, and explode if potions are mixed.
v0.15.0build 1Cauldrons are now used to make tipped arrows.
Bedrock Edition
1.10.0beta 1.10.0.3                              The textures of cauldrons filled with potions have been changed.
Legacy Console Edition
TU60CU51 1.64 Patch 301.0.11                             [verify] Cauldrons can now be filled with potions and make an explosion sound if they are mixed.
Effects can now be applied to arrows by using them on a potion-filled cauldron.
1.90                              [verify] The textures of cauldrons filled with potions have been changed.
New Nintendo 3DS Edition
0.1.0                             [verify] Cauldrons can store potions.
Cauldrons make an explosion sound if potions are mixed, and the potions disappear.
Potions inside cauldrons have a bubbling effect.

Cauldron "item"Edit

This section is missing information about Pick Block functionality. 
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition
1.0.0Beta 1.9 Prerelease 2  Cauldrons have an extra, unobtainable item form corresponding to its block ID, which uses the side texture. This can only seen if the block is assigned an ID with mods.
Beta 1.9 Prerelease 3Cauldron items can be obtained via inventory editors with numeric item ID 118.
?The item is called Cauldron.
1.3.112w16aCauldron items can now be obtained in singleplayer worlds via the /give command using the respective numeric ID.
1.513w02a  Due to texture storage reforms, the item form of the cauldron now uses its top texture.
1.7.213w37aThe direct item form of cauldrons has been removed from the game. It can no longer exist as an item in any way, only as a placed block.
Pocket Edition Alpha
?Cauldrons probably have an extra item form.
Bedrock Edition
?Lava cauldrons have an item form.

IssuesEdit

Issues relating to "Cauldron" are maintained on the bug tracker. Report issues there.

TriviaEdit

  • Arrows "stick" to the water in a cauldron.
  • The inside of a cauldron is 0.25 (14) blocks tall.
  • A cauldron holding water is the only way to have water in the Nether without the use of commands.
  • The player can still 'use' the cauldron without a bottle or water bucket. However, it has no effect on the cauldron or the player.

GalleryEdit

ReferencesEdit