Minecraft Wiki
Advertisement
Structure Void (held) BE1
This page has been tagged for and is currently awaiting deletion pending the criteria below. [delete] [discuss, links]
Criteria: This page should be deleted only when all files within have been rendered.
Reason: All variants will probably have been fully rendered when that happens and this category will no longer be needed

Version changes for these models/states:

  • Beta 1.3: First introduction. Notable info: the torches have absolutely no shading/ambient occlusion, the side texture used is the TOP 2×16 section of the smooth stone slab side texture: Smooth Stone Slab (side texture) JE1 BE1
  • Beta 1.7: The sides now use the BOTTOM 2×16 section of the smooth stone slab side texture.
  • 12w42a: Top texture change. Repeaters can be locked in this version, which uses a bedrock cuboid. Take note of the fact that when changing delays, the four long faces of this cuboid do not change UV, but the two small 2×2 sections do.
  • Sometime before 14w10a: The two small 2×2 sections of bedrock on locked repeaters no longer change UV.
  • 14w25a: Lit torches are now affected by ambient occlusion.
  • More to come

Render should be 300x300 and should position the repeater in the block space accordingly (shifted to toe bottom half of the image).

Media in category "Objects requiring isometric renders/Block states/Redstone repeaters"

The following 126 files are in this category, out of 326 total.

(previous page) (next page)(previous page) (next page)
Advertisement