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Structure Void (held) BE1
This page has been tagged for and is currently awaiting deletion pending the criteria below. [delete] [discuss, links]
Criteria: This page should be deleted only when all files within have been rendered.
Reason: All variants will probably have been fully rendered when that happens and this category will no longer be needed

Version changes for these models/states:

  • 13w01a: First introduction
  • 13w02a: Uses a dedicated texture, rather than sharing the cauldron texture
  • 1.7.2: UV breaks on pretty much all blocks, I'll count hoppers for now but covering all other blocks is a far future project
  • 13w48a: UV fixed on all blocks - hoppers were also bugged before 1.7.2 in other ways and therefore will look slightly different
  • 14w10a: Textures rotate with the facing direction rather than being constant, inner planes affected by ambient occlusion, UV changes to the smallest cuboid
  • 15w43c: UV changes to the smallest cuboid
  • 15w44a: UV changes to the main funnel
  • 18w43a: Texture Update

These should be rendered at 300x300.

Media in category "Objects requiring isometric renders/Block states/Hoppers"

The following 33 files are in this category, out of 33 total.

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